iwfx 2 { name "thinSmoke_gray"; editorFlags looping useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel; flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld; spawnRange 0 2000; fadeInRange 1200 800; fadeOutRange 0 0; spawnFrustumCullRadius 100; spawnLooping 400 0; spawnOneShot 1 0; spawnDelayMsec 0 0; lifeSpanMsec 5000 300; spawnOrgX 0 0; spawnOrgY -1 2; spawnOrgZ -1 2; spawnOffsetRadius 1 0; spawnOffsetHeight 1 0; spawnAnglePitch 0 0; spawnAngleYaw 0 0; spawnAngleRoll 0 0; angleVelPitch 0 0; angleVelYaw 0 0; angleVelRoll 0 0; initialRot -25 50; gravity -0.1 0.15; elasticity 1 0; windinfluence 0.3; atlasBehavior startRandom; atlasIndex 0; atlasFps 16; atlasLoopCount 9; atlasColIndexBits 0; atlasRowIndexBits 0; atlasEntryCount 0; velGraph0X 2 { { 0 0.0933014 1 0.5 } { 0 -0.0933014 1 -0.5 } }; velGraph0Y 2 { { 0 -0.0741627 1 -0.442584 } { 0 0.102871 1 0.5 } }; velGraph0Z 80 { { 0 0.375 1 0.375 } { 0 0.5 1 0.5 } }; velGraph1X 1 { { 0 0 0.258721 0.227273 0.540698 0.0980861 0.831395 0.279904 1 0.5 } { 0 -0.0454545 0.296512 -0.12201 0.534884 -0.394737 0.799419 -0.236842 1 -0.356459 } }; velGraph1Y 2 { { 0 0 0.517442 0.11244 0.758721 0.217703 1 0.5 } { 0 0 0.328488 -0.0789474 0.65407 -0.27512 1 -0.279904 } }; velGraph1Z 4 { { 0 0 1 0.19378 } { 0 0 1 0.5 } }; rotGraph 20 { { 0 -0.5 1 -0.5 } { 0 0.5 1 0.5 } }; sizeGraph0 200 { { 0 0.285714 1 1 } { 0 0.175325 1 0.681818 } }; sizeGraph1 2 { { 0 1 1 0 } { 0 1 1 0 } }; scaleGraph 1 { { 0 1 1 0 } { 0 1 1 0 } }; colorGraph 1 { { 0 0.423529 0.423529 0.423529 1 0.588235 0.588235 0.588235 } { 0 0.615686 0.615686 0.615686 1 0.780392 0.772549 0.776471 } }; alphaGraph 1 { { 0 0 0.0813954 0.244019 0.255814 0.392345 0.514535 0.325359 0.75 0.0861244 1 0 } { 0 0 0.0552326 0.373206 0.25 0.583732 0.5 0.516746 0.726744 0.196172 1 0 } }; lightingFrac 0; collOffset 0 0 0; collRadius 0; fxOnImpact ""; fxOnDeath ""; sortOrder 4; efPriority 40; emission ""; emitDist 1 0; emitDistVariance 0 0; trailSplitDist 0; trailScrollTime 0; trailRepeatDist 0; billboardSprite { "gfx_fxt_smk_light" }; }