name,platform,file,sequence,vol_min,vol_max,dist_min,dist_max,limit_count,limit_type,entity_limit_count,entity_limit_type,bus,volume_min_falloff_curve,volumefalloffcurve,reverb_send,dist_reverb_max,reverb_min_falloff_curve,reverb_falloff_curve,pitch_min,pitch_max,randomize_type,spatialized,type,probability,loop,masterslave,loadspec,compression,secondaryaliasname,chainaliasname,startdelay,speakermap,lfe percentage,center percentage,envelop_min,envelop_max,envelop percentage,occlusion_level,move_type,move_time,real_delay,distance_lpf,min_priority,max_priority,min_priority_threshold,max_priority_threshold,subtitle ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, # Background Tracks,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, bgt_wind,,null.wav,,0,,,,,,,,ambience,,,,,,,,,,2d,streamed,,looping,,,,,,,music,,,,,,0,,,no,no,100,100,0.25,1, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, # Music,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mx_fountain,,Stream\Music\Mission\sniper\final\mx_fountain.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,,,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1, mx_underscore,,Stream\Music\Mission\sniper\final\mx_brave_soldat.wav,,0.68,,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.9,,,,,,music,,,,,,0,,,no,no,100,100,0.25,1, mx_underscore_delay,,Stream\Music\Mission\sniper\final\mx_brave_soldat.wav,,0.68,,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.6,,,,,,music,,,,,,0,,,no,no,100,100,0.25,1, mx_underscore_mod,,Stream\Music\Mission\sniper\mx_underscore_brave_soldat_mod.wav,,0.68,,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.6,,,,,,music,,,,,,0,,,no,no,100,100,0.25,1, mx_underscore_amb,,Stream\Music\Mission\sniper\mx_underscore_amb.wav,,0.68,,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.6,,,,,,music,,,,,,0,,,no,no,100,100,0.25,1, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mx_sniper_stg,,Stream\Music\Mission\sniper\mx_sniper_stg.wav,,0.9,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1, mx_dogs_stg,,Stream\Music\Mission\sniper\mx_dogs_stg.wav,,0.6,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1, mx_sniper_loop,,Stream\Music\Mission\sniper\mx_sniper_loop.wav,,0.65,,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.95,,,,,,music,,,,,,0,,,no,no,100,100,0.25,1, mx_run_run_run,,Stream\Music\Mission\sniper\final\mx_stag_push.wav,,0.75,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.9,,,,,,music,,,,,,0,,,no,no,100,100,0.25,1 mx_post_sniper_stg,,Stream\Music\Mission\sniper\mx_post_sniper_stg_alt.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 mx_pre_sniper_stg,,Stream\Music\Mission\sniper\mx_story_stg.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 #mx_run_fire,,Stream\Music\Mission\sniper\mx_dog_fire.wav,,1,,,,,,,,music,,,,,,,,,,2d,streamed,,looping,0.7,,,,,,music,,,,,,0,,,no,no,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mx_dog_fire_intro,,Stream\Music\Mission\sniper\mx_dog_fire_intro.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 mx_dog_loop_a,,Stream\Music\Mission\sniper\mx_dog_fire_loop_A.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 mx_dog_fire_celing_stg,,Stream\Music\Mission\sniper\mx_dog_fire_ceiling_stg.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 mx_dog_loop_b,,Stream\Music\Mission\sniper\mx_dog_fire_loop_B.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 mx_dog_fire_exp_stg,,Stream\Music\Mission\sniper\mx_dog_fire_exp_stg_b.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 mx_stress_loop,,Stream\Music\Mission\sniper\mx_stress_loop.wav,,0.6,,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mx_sniper_end,,Stream\Music\Mission\sniper\mx_sniper_end.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 mx_dog_fire_long_loop,,Stream\Music\Mission\sniper\final\mx_dog_fire_long.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.7,,,,,,music,,,,,,0,,,no,no,100,100,0.25,1 mx_dog_fire_long_stg,,Stream\Music\Mission\sniper\final\mx_dog_fire_long_stg.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mx_post_outdoor_battle,,Stream\Music\Mission\sniper\final\mx_post_battle.wav,,0.75,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 mx_general_dead_loop,,Stream\Music\Mission\sniper\final\mx_general_dead_loop.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.8,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 mx_general_dead_stg,,Stream\Music\Mission\sniper\final\mx_general_dead_stg.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mx_surprised_again,,Stream\Music\Mission\sniper\mx_sniper_stg.wav,,0.7,,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.7,,,,,,music_all,,,,,,0,,,no,no,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mx_end_chase,,Stream\Music\Mission\sniper\final\mx_end_chase.wav,,1,,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.7,,,,,400,music_all,,,,,,0,,,no,no,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, fountain_guy_breathing_large_1,,SFX/Levels/sniper/intro/fountain/hurt_breathing.wav,,0.75,0.75,100,400,1,reject,,,character,,,,,,,,,,3d,streamed,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 fountain_guy_breathing_large_2,,battlechatter/ru/1/RU_1_breathing_large_00.wav,,0.85,0.85,100,400,1,reject,,,character,,,,,,,,,,3d,streamed,,,,,,,,500,,,,,,,,,,,,100,100,0.25,1 fountain_guy_breathing_large_3,,null.wav,,0.5,0.6,100,400,1,reject,,,character,,,,,,,,,,3d,streamed,,,,,,,,0,,,,,,,,,,,,100,100,0.25,1 fountain_guy_breathing_large_4,,null.wav,,0.5,0.6,100,400,1,reject,,,character,,,,,,,,,,3d,streamed,,,,,,,,0,,,,,,,,,,,,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, fountain_guy_dead_1,,battlechatter/ru/0/RU_0_death_small_00.wav,,1,1,100,400,1,reject,,,character,,,,,,,,,,3d,streamed,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 fountain_guy_dead_2,,battlechatter/ru/1/RU_1_death_small_00.wav,,1,1,100,400,1,reject,,,character,,,,,,,,,,3d,streamed,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, reznov_grunt,,voiceovers/sniper/grunts/reznov_grunt.wav,,1,1,250,1200,,,,,character,,,,,,,0.8,0.8,,3d,,,,,,,,,50,,,,,,,,,,,,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, quad_fly,,SFX\Levels\sniper\city\quad_fly_f.wav,,0.15,0.3,,,1,reject,,,voice,,,,,,,1,1,,2d,,,,,,,quad_fly_rear,,,wpn_fnt,,,,,,,,,,,100,100,0.25,1 quad_fly_rear,,SFX\Levels\sniper\city\quad_fly_r.wav,,0.15,0.3,,,1,reject,,,voice,,,,,,,1,1,,2d,,,,,,,,,,wpn_rear,,,,,,,,,,,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, drive_up,,SFX\Levels\sniper\horch\horch_drive_up.wav,,1,1,10000,20000,,,,,full_vol,,,,,,,1,1,,3d,,,,,,,door_close,,800,,,,,,,,,,,,100,100,0.25,1 door_close,,SFX\Levels\sniper\horch\door_close.wav,,1,1,10000,20000,,,,,full_vol,,,,,,,1,1,,3d,,,,,,,,,17250,,,,,,,,,,,,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, #Panther,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, panzeriv_idle_low,,SFX/Vehicles/Tanks/Sherman/VH_Sherman_Idle_00.wav,,0.75,0.75,35,1000,,,,,vehicle,,,,,,,1,1,,3d,,,looping,0.8,,,,,,,,,,,,,,,,yes,100,100,0.25,1 #panzeriv_idle_high,,SFX/Vehicles/Tanks/Sherman/VH_Sherman_Idle_00.wav,,0.75,0.75,35,1000,,,,,vehicle,,,,,,,1,1,,3d,,,looping,0.8,,,,,,,,,,,,,,,,,100,100,0.25,1 #panzeriv_engine_low,,SFX/Vehicles/Tanks/Sherman/VH_Sherman_loop_00.wav,,0.75,0.75,35,1000,,,,,vehicle,,,,,,,1,1,,3d,,,looping,0.8,,,,,,,,,,,,,,,,,100,100,0.25,1 panzeriv_engine_high,,SFX/Vehicles/Tanks/Sherman/VH_Sherman_Move_00.wav,,0.75,0.75,35,1000,,,,,vehicle,,,,,,,1,1,,3d,,,looping,0.8,,,,,,,,,,,,,,,,yes,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, panzeriv_turret_spin,,SFX/Vehicles/Tanks/Turret/VH_Turret_Loop.wav,,0.75,0.75,35,4000,,,,,vehicle,,,,,,,1,1,,3d,,,looping,0.8,,,,,,,,,,,,,,,,,20,80,0.25,1 panzeriv_turret_stop,,SFX/Vehicles/Tanks/Turret/VH_Turret_End.wav,,0.75,0.75,35,4000,,,,,vehicle,,,,,,,1,1,,3d,,,,,,,,,,,,,,,,,,,,,20,80,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, # Ambient SFX - Static,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, dist_battle_low,,Stream\Level\ber3b\ber3b_battle_low.wav,,0.6,0.6,200,18000,,,,,full_vol,,curve2,,22500,,curve4,1,1,,3d,streamed,,looping,0.8,,,,,100,,,,,,,0.2,,,no,no,80,80,0.15,0.55 dist_battle_high,,Stream\Level\ber3b\ber3b_battle_high.wav,,0.85,0.85,250,15000,,,,,full_vol,,curve3,,22500,,curve4,1,1,,3d,streamed,,looping,0.8,,,,,,,,,,,,0.2,,,no,no,80,80,0.15,0.55 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, bomb_far,,SFX/Amb/bomb_far_##,,0.4,0.6,40,10000,2,reject,,,ambience,,curve3,,12000,,curve1,1,1,,3d,,,,0.8,,,bomb_far_falloff,,,,0.8,,,,,0.2,,,no,no,50,100,0.15,0.55 bomb_far_falloff,,SFX/Destruction/Explosion_Falloff_##,,0.4,0.6,40,10000,2,reject,,,ambience,,curve2,,12000,,curve1,1,1,,3d,,,,0.8,,,,,,,0.8,,,,,0.2,,,no,no,50,100,0.15,0.55 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.8,,,,,,,,,,,,, bomb_far_scripted,,SFX/Amb/bomb_far_##,,0.4,0.6,40,12000,2,reject,,,ambience,,curve3,,15000,,curve2,0.9,1.05,,3d,,,,0.8,,,bomb_far_falloff_scripted,,,,0.8,,,,,0.1,,,no,no,50,100,0.15,0.55 bomb_far_falloff_scripted,,SFX/Destruction/Explosion_Falloff_##,,0.4,0.6,40,12000,2,reject,,,ambience,,curve2,,15000,,curve2,0.9,1.05,,3d,,,,0.8,,,dist_debris_l,,,,,,,,,0.1,,,no,no,50,100,0.15,0.55 dist_debris_l,,SFX\Levels\sniper\dist_explos\explo_sweetner_left.wav,,0.4,0.6,40,10000,2,reject,,,ambience,,curve3,,15000,,curve4,0.9,1.1,pitch,3d,,,,0.5,,,dist_debris_r,,500,,0.8,,,,,0.1,left_player,4,no,no,50,80,0.4,1 dist_debris_r,,SFX\Levels\sniper\dist_explos\explo_sweetner_right.wav,,0.4,0.6,40,10000,2,reject,,,ambience,,curve3,,15000,,curve4,0.9,1.1,pitch,3d,,,,0.5,,,,,515,,0.8,,,,,0.1,right_player,4,no,no,50,80,0.4,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, amb_wind_loop_l,,Stream\Level\mak\line_wind\wind_on_hill_L.wav,,1,1,250,1000,,,,,ambience,,curve3,,1500,,curve4,1,1,,3d,streamed,,looping,,,pcm,,,,,,,,,,0,,,no,no,20,50,0.25,1 amb_wind_loop_r,,Stream\Level\mak\line_wind\wind_on_hill_r.wav,,1,1,250,1000,,,,,ambience,,curve3,,1500,,curve4,1,1,,3d,streamed,,looping,,,pcm,,,,,,,,,,0,,,no,no,20,50,0.25,1 amb_wood_creak,,SFX\Levels\sniper\building\wood_creak_##,,0.45,0.75,250,1000,,,,,ambience,,curve2,,1400,,curve2,0.92,1.04,,3d,,,,,,,amb_dust,,,,,,,,,0.2,,,no,no,5,10,0.25,1 amb_dust,,SFX\Levels\sniper\building\dust_##,,0.35,0.55,250,700,,,,,ambience,,curve2,,1400,,curve2,0.92,1.04,,3d,,,,,,pcm,,,400,,,,,,,0,,,no,no,5,10,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, weap_flamethrower_start_3p,,SFX/Weapon/Special/Flame_Thrower/wpn_flm_ignite_mn.wav,,0.7,0.7,500,1500,,,,,hvy_wpn,,,,,,,1,1,,3d,,,,0.45,,,weap_flamethrower_flux_1,,,,,,,,,0,,,no,no,70,90,0.35,1 weap_flamethrower_fireloop_3p,,SFX/Weapon/Special/Flame_Thrower/wpn_flmthwr_mn_flame.wav,,0.7,0.7,500,1500,,,,,hvy_wpn,,,,,,,1,1,,3d,,,looping,0.45,,,,,,,,,,,,0.15,,,no,no,70,90,0.35,1 weap_flamethrower_cooldown_3p,,SFX/Weapon/Special/Flame_Thrower/wpn_flm_cooldown_mn.wav,,0.8,0.8,500,1500,,,,,hvy_wpn,,,,,,,1,1,,3d,,,,0.45,,,,,,,,,,,,0.15,,,no,no,70,90,0.35,1 weap_flamethrower_swtnr,,SFX/Amb/bomb_far_##,,0.8,0.8,50,150,,,,,hvy_wpn,,,,,,,1,1,,3d,,,,0.45,,,,,,,0.8,,,,,0.15,,,no,no,20,50,0.35,1 weap_flamethrower_flux_1,,SFX\Weapon\Special\Flame_Thrower\flux\flame_00.wav,,0.6,0.6,50,1200,,,,,full_vol,,,,,,,1,1,,3d,,,,0.45,,,weap_flamethrower_flux_2,,,,,,,,,0.15,left_shot,2,no,no,20,50,0.35,1 weap_flamethrower_flux_2,,SFX\Weapon\Special\Flame_Thrower\flux\flame_01.wav,,0.6,0.6,50,1200,,,,,full_vol,,,,,,,1,1,,3d,,,,0.45,,,weap_flamethrower_swtnr,,,,,,,,,0.15,right_shot,2,no,no,20,50,0.35,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, weap_flamethrower_start_3p_scripted,,SFX/Weapon/Special/Flame_Thrower/wpn_flm_ignite_mn.wav,,0.6,0.6,500,1200,,,,,explosion,,,,,,,1,1,,3d,,,,0.45,,,weap_flamethrower_flux_1,,,,,,,,,0,,,no,no,70,90,0.35,1 weap_flamethrower_fireloop_3p_scripted,,SFX/Weapon/Special/Flame_Thrower/wpn_flmthwr_mn_flame.wav,,0.65,0.65,500,1000,,,,,explosion,,,,,,,1,1,,3d,,,looping,0.45,,,,,,,,,,,,0.15,,,no,no,70,90,0.35,1 weap_flamethrower_cooldown_3p_scripted,,SFX/Weapon/Special/Flame_Thrower/wpn_flm_cooldown_mn.wav,,0.4,0.4,500,1200,,,,,explosion,,,,,,,1,1,,3d,,,,0.45,,,,,,,,,,,,0,,,no,no,70,90,0.35,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, amb_large_fire,,SFX\Levels\Makin\hut_fire\hut_fire_00.wav,,0.4,0.4,250,1000,,,,,ambience,,curve3,,1600,,curve4,0.98,1.04,,3d,,,looping,0.45,,pcm,,,,,,,100,400,0.1,0.2,,,no,yes,20,40,0.15,0.85 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, large_fire_building,,SFX\Levels\Makin\hut_fire\hut_fire_00.wav,1,0.2,0.35,250,1500,3,priority,1,reject,ambience,,curve3,,1600,,curve4,0.8,1.1,pitch,3d,,,looping,0.45,,pcm,,,,,,,100,400,0.1,0.5,,,no,yes,40,80,0.15,0.85 large_fire_building,,SFX\Levels\sniper\building\fires\fires\fires_00.wav,2,0.2,0.35,250,1500,3,priority,1,reject,ambience,,curve3,,1600,,curve4,0.8,1.1,pitch,3d,,,looping,0.45,,pcm,,,,,,,100,400,0.1,0.5,,,no,yes,40,80,0.15,0.85 large_fire_building,,SFX\Levels\sniper\building\fires\fires\fires_01.wav,3,0.2,0.35,500,2000,3,priority,1,reject,ambience,,curve3,,2400,,curve4,0.8,1.1,pitch,3d,,,looping,0.45,,pcm,,,,,,,100,400,0.1,0.5,,,no,yes,40,80,0.15,0.85 large_fire_building,,SFX\Levels\sniper\building\fires\fires\fires_02.wav,4,0.2,0.4,500,2000,3,priority,1,reject,ambience,,curve3,,2400,,curve4,0.8,1.1,pitch,3d,,,looping,0.45,,pcm,,,,,,,100,400,0.1,0.5,,,no,yes,40,80,0.15,0.85 large_fire_building,,SFX/Destruction/fires/dynamic/dyn_fire_00.wav,5,0.2,0.45,500,2000,3,priority,1,reject,ambience,,curve3,,2250,,curve4,1,1,,3d,,,looping,0.45,,pcm,,,,,,,,,,0.5,,,,,25,80,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, celing_fall_1,,SFX\Levels\sniper\building\fires\debris\celing_1.wav,,1,1,2000,8000,,,,,full_vol,,curve5,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,80,80,0.25,1 celing_fall_2,,SFX\Levels\sniper\building\fires\debris\celing_2.wav,,1,1,2000,8000,,,,,full_vol,,curve5,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,80,80,0.25,1 bookcase_fall,,SFX\Levels\sniper\building\fires\debris\book_case.wav,,0.8,0.8,2000,8000,,,,,full_vol,,curve5,,,,,1,1,,2d,,,,,,,,,1300,wpn_all,,,,,,0,,,no,no,80,80,0.25,1 fire_ignite_linked,,SFX\Levels\sniper\building\fires\ignite_##,,1,1,500,2500,,,,,full_vol,,curve4,,3800,,curve5,0.92,1.04,,2d,,,,0.7,,pcm,,,2000,,,,,,,0,,,no,no,5,10,0.25,1 fire_ignite,,SFX\Levels\sniper\building\fires\ignite_##,,1,1,500,2500,,,,,full_vol,,curve4,,3800,,curve5,0.92,1.04,,2d,,,,0.7,,pcm,,,400,,,,,,,0,,,no,no,5,10,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, explosion_heater,,SFX\Levels\sniper\building\fires\explosion\heater.wav,,1,1,2500,2500,,,,,full_vol,,curve4,,3800,,curve5,0.92,1.04,,3d,,,,,,,,,,wpn_all,,,,,,0,,,no,no,80,80,0.25,1 heater_loop,,SFX\Levels\sniper\building\fires\explosion\fire_loop.wav,,0.4,0.4,100,800,,,,,full_vol,,curve2,,2500,,curve2,0.92,1.04,,3d,,,looping,0.5,,,,,,,,,,,,1,,,no,no,25,80,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, beam_break,,SFX\Levels\sniper\building\fires\debris\beam_break.wav,,1,1,2000,8000,,,,,full_vol,,curve5,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,80,80,0.25,1 beam_break_2,,SFX\Levels\sniper\building\fires\debris\beam_break_2.wav,,1,1,2000,8000,,,,,full_vol,,curve5,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,80,80,0.25,1 chandelier,,SFX\Levels\ber3b\chand_##,,1,1,100,1000,1,reject,1,reject,ambience,,curve1,,,,,0.98,1.02,,3d,,,,,,,,,,,,,,,,,,,,,50,80,0.25,1 explosion_fake,,SFX\Levels\sniper\building\fires\explosion\heater.wav,,0.75,0.75,2500,2500,,,,,full_vol,,curve4,,3800,,curve5,0.85,0.85,,3d,,,,,,,,,,wpn_all,,,,,,0,,,no,no,80,80,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, fire_manager_0,,SFX/Destruction/fires/dynamic/dyn_fire_00.wav,,1,1,50,500,,,,,ambience,,,,850,,curve2,1,1,,3d,,,looping,,,pcm,,,,,,,,,,,,,,,25,80,0.25,1 fire_manager_1,,SFX/Destruction/fires/dynamic/dyn_fire_01.wav,,1,1,50,500,,,,,ambience,,,,850,,curve2,1,1,,3d,,,looping,,,pcm,,,,,,,,,,,,,,,25,80,0.25,1 fire_manager_2,,SFX/Destruction/fires/dynamic/dyn_fire_02.wav,,1,1,50,500,,,,,ambience,,,,850,,curve2,1,1,,3d,,,looping,,,pcm,,,,,,,,,,,,,,,25,80,0.25,1 fire_manager_3,,SFX/Destruction/fires/dynamic/dyn_fire_03.wav,,1,1,50,500,,,,,ambience,,,,850,,curve2,1,1,,3d,,,looping,,,pcm,,,,,,,,,,,,,,,25,80,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, amb_clock_tick_scripted,,SFX\Levels\sniper\building\clock\tick_loop_00.wav,,0.6,0.6,200,300,,,,,full_vol,,curve4,,1000,,curve4,1,1,,3d,,,looping,,,,,,,,,,,,,0,,,no,no,50,50,0.25,1 amb_clock_gong,,SFX\Levels\sniper\building\clock\amb_clock_gong_00.wav,,0.7,0.7,200,800,,,,,full_vol,,curve4,,1000,,curve4,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,50,50,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, celing_collapse,,SFX\Levels\sniper\building\wood_fire\wood_fire_collapse.wav,,1,1,250,1000,,,,,full_vol,,curve4,,1800,,curve5,1,1,,2d,,,,,,,burn_hand,,600,wpn_all,,,,,,0,,,no,no,5,10,0.25,1 celing_collapse_start,,SFX\Levels\sniper\building\wood_fire\wood_fire_collapse_s.wav,,1,1,250,1000,,,,,full_vol,,curve4,,1800,,curve5,1,1,,2d,,,,,,,celing_collapse,,,wpn_all,,,,,,0,,,no,no,5,10,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,player_land_shock,,,,,,,,,,,,,,,,, burn_hand,,SFX\Levels\sniper\building\burn_hand\burn_hand.wav,,1,1,250,1000,,,,,full_vol,,curve4,,1800,,curve5,1,1,,2d,,,,,,pcm,player_pain_vo,,6000,wpn_all,,,,,,0,,,no,no,5,10,0.25,1 player_pain_vo,,SFX\Levels\sniper\building\burn_hand\player_pain.wav,,1,1,250,1000,,,,,full_vol,,curve4,,1800,,curve5,1,1,,2d,,,,,,,,,6400,,,,,,,0,,,no,no,5,10,0.25,1 player_land_outside,,SFX\Levels\sniper\building\out_window\player_land_outside.wav,,1,1,250,1000,,,,,full_vol,,curve4,,1800,,curve5,1,1,,2d,,,,,,,,,750,wpn_all,,,,,,0,,,no,no,5,10,0.25,1 player_land_shock,,SFX/Character/tinnitus/flareshock_fade_eq.wav,,1,1,250,1000,,,,,full_vol,,curve4,,1800,,curve5,0.8,0.8,,2d,,,,,,,900,,750,wpn_all,,,,,,0,,,no,no,5,10,0.25,1 holy_shit,,SFX\Levels\sniper\building\chasing_fire\holy_shit.wav,,1,1,500,5000,,,,,full_vol,,curve4,,,,,1,1,,2d,,,,,,,,,,wpn_all,,,,,,0,,,no,no,5,10,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, exp_second_floor,,SFX\Levels\Makin\hut_explos\exp_hut_corner.wav,,1,1,5000,5000,,,,,full_vol,,curve5,,12000,,curve5,1,1,,3d,,,,,,,exp_sweet_L,,,wpn_all,,,,,,0,,,no,no,50,100,0.15,0.55 exp_sweet_L,,SFX\Levels\Makin\exp_sweetner\exp_decay_L_altb.wav,,1,1,75,2500,,,,,full_vol,,,,5000,,curve2,1,1,,3d,,,,,,,exp_sweet_R,,,,,,,,,0,left_player,5,no,no,100,100,0.35,1 exp_sweet_R,,SFX\Levels\Makin\exp_sweetner\exp_decay_R_altb.wav,,1,1,75,2500,,,,,full_vol,,,,5000,,curve2,1,1,,3d,,,,,,,,,,,,,,,,0,right_player,6,no,no,100,100,0.35,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, russian_battle_crymn,,SFX\Levels\sniper\ura_special_##,,1,1,1000,5000,1,reject,,,full_vol,,,,20000,,,0.9,1.05,,3d,,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, break_window,,SFX\Levels\sniper\building\break_window\break_window.wav,,1,1,500,5000,,,,,full_vol,,curve3,,12000,,curve1,1,1,,3d,,,,,,,,,,,,,,,,0.2,,,no,no,50,100,0.15,0.55 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, rocket_dirt,,SFX/Destruction/Explosion_Impact_##,,1,1,250,1200,,,,,full_vol,,curve3,,1800,,curve3,1,1,,3d,,,,,,,rocket_debris_l,,,,,,,,,0,,,no,no,100,100,0.25,1 exp_amsel_dead,,SFX\Levels\Makin\hut_explos\exp_hut_corner.wav,,1,1,5000,5000,,,,,full_vol,,curve5,,12000,,curve5,1,1,,2d,,,,,,,player_shellshock_end,,,wpn_all,,,,,,0,,,no,no,50,100,0.15,0.55 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, rocket_debris_l,,SFX\Levels\sniper\building\wall_debris_##,,0.5,0.6,100,2500,,,,,explosion,,curve3,,3500,,curve4,0.9,1.1,pitch,3d,,,,0.7,,,wall_debris_r,,500,,,,,,,0,left_player,10,no,no,50,80,0.4,1 rocket_debris_r,,SFX\Levels\sniper\building\wall_debris_##,,0.5,0.6,100,2500,,,,,explosion,,curve3,,3500,,curve4,0.9,1.1,pitch,3d,,,,0.7,,,bomb_far_falloff,,515,,,,,,,0,right_player,10,no,no,50,80,0.4,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, amb_stalin_air_raid,,SFX\Levels\sniper\air_raid\stalin_air_raid.wav,,0.8,0.8,500,15000,2,reject,,,ambience,,curve3,,20000,,curve3,1,1,pitch,3d,,,,0.45,,,,,,,,,,,,0.5,,,no,no,20,40,0.15,0.85 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, under_waterF,,Stream\Level\ber2\under_waterF.wav,,1,1,100,2500,,,,,full_vol,,curve3,,3500,,curve4,1,1,,2d,streamed,,looping,,,,under_waterR,,,,,,,,,0,,,no,no,100,100,0.4,1 under_waterR,,Stream\Level\ber2\under_waterR.wav,,1,1,100,2500,,,,,full_vol,,curve3,,3500,,curve4,1,1,,2d,streamed,,looping,,,,,,,,,,,,,0,,,no,no,100,100,0.4,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, # 20mm wall impacts,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, wall_impact,,SFX\Levels\sniper\building\wall_impact_##,,0.8,1,1000,2500,,,,,explosion,,curve3,,3500,,curve4,0.9,1.1,pitch,3d,,,,0.7,,pcm,wall_debris_l,,,,0.2,,,,,0,,,no,no,50,80,0.4,1 wall_debris_l,,SFX\Levels\sniper\building\wall_debris_##,,0.8,1,1000,2500,,,,,explosion,,curve3,,3500,,curve4,0.9,1.1,pitch,3d,,,,0.7,,pcm,wall_debris_r,,500,,,,,,,0,left_player,2,no,no,50,80,0.4,1 wall_debris_r,,SFX\Levels\sniper\building\wall_debris_##,,0.8,1,1000,2500,,,,,explosion,,curve3,,3500,,curve4,0.9,1.1,pitch,3d,,,,0.7,,pcm,,,515,,,,,,,0,right_player,2,no,no,50,80,0.4,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, anml_dog_run_hurt,,null.wav,,0.1,0.1,1000,2500,,,,,explosion,,curve3,,3500,,curve4,0.9,1.1,pitch,3d,,,,0.7,,,,,515,,,,,,,0,,,no,no,1,1,0.4,1 # Ambient SFX - Spawned,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, # Day Package,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, amb_flies_linked,,SFX/Amb/animals/flies_##,,0.15,0.35,250,600,5,reject,,,ambience,,curve2,,,,,0.9,1.05,pitch,3d,,0.15,,0.7,,pcm,amb_mosquito_placed,,,,,,,,,0,,,no,no,5,10,0.25,1 amb_flies,,SFX\Amb\spc_flies_##,,0.25,0.45,250,750,10,reject,,,ambience,,curve2,,1200,,,0.9,1.05,pitch,3d,,0.5,,0.7,,pcm,amb_flies_linked,,,,,,,,,0,,,no,no,10,20,0.25,1 amb_bugs_other,,SFX/Amb/animals/misc_bug_##,,0.15,0.25,250,2500,,,,,ambience,,,,,,,0.9,1.1,,3d,,,,,,pcm,,,,,,,,,,,,,no,no,5,10,0.25,1 amb_rodents,,SFX/Amb/animals/Rodents_##,,0.9,1,250,2500,,,,,ambience,,,,,,,0.9,1.1,,3d,,,,,,,,,,,,,,,,,,,no,no,5,10,0.25,1 amb_raven,,SFX/Amb/animals/raven_##,,0.5,0.8,10,1000,,,,,ambience,,,,,,,0.9,1.1,,3d,,,,,,,,,,,,,,,,0.2,,,no,no,5,10,0.25,1 caw,,SFX\Levels\sniper\intro\face_crow_##,,0.5,0.5,100,500,,,,,ambience,,curve4,,,,,1,1,,3d,,,,,,pcm,,,,,,,,,,,,,no,no,50,50,0.25,1 peck,,null.wav,,0,0,100,500,,,,,ambience,,curve5,,,,,2,2,,3d,,,,,,,,,,,,,,,,,,,no,no,50,50,0.25,1 face_raven_fly_away,,SFX\Levels\sniper\raven\fly_away.wav,,1,1,500,1100,,,,,character,,curve5,,,,,1,1,,3d,,,,,,pcm,,,,,,,,,,0.2,,,no,no,5,10,0.25,1 amb_raven_dist,,SFX/Amb/animals/raven_##,,0.4,0.5,50,1000,,,,,ambience,,,,2800,,,0.9,1.1,,3d,,,,,,,,,,,,,,,,0.2,,,no,no,5,10,0.25,1 raven_fly_away_a,,SFX\Levels\sniper\raven\fly_away.wav,,0.75,0.75,50,1100,,,,,character,,,,,,,1,1,,3d,,,,,,pcm,,,,,,,,,,0.2,,,no,no,5,10,0.25,1 raven_fly_away_b,,SFX\Levels\sniper\raven\fly_away.wav,,0.8,0.8,50,1200,,,,,character,,,,,,,0.9,0.9,,3d,,,,,,pcm,,,,,,,,,,0.2,,,no,no,5,10,0.25,1 raven_fly_away_c,,SFX\Levels\sniper\raven\fly_away.wav,,0.9,0.9,100,1000,,,,,character,,,,,,,0.95,0.95,,3d,,,,,,pcm,,,,,,,,,,0.2,,,no,no,5,10,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, amb_mosquito,,SFX/Amb/animals/mosquito_mn/mosquito_mn_00.wav,,0.5,0.8,10,1000,,,,,ambience,,,,,,,0.9,1.1,,3d,,,,,,pcm,,,,,,,,,,,,,no,no,5,10,0.25,1 amb_river,,SFX\Levels\sniper\city\amb_canal.wav,,0.4,0.4,200,1500,,,,,full_vol,,,,3500,,,1,1,,3d,,,looping,,,,,,,,,,,,,,,,no,no,50,50,0.25,1 amb_crickets,,SFX\Amb\animals\insects_##,,0.1,0.35,10,800,,,,,ambience,,,,,,,0.9,1.1,,3d,,,,,,pcm,,,,,,,,,,,,,no,no,5,10,0.25,1 amb_odd_bug,,SFX/Amb/animals/Odd_Bug_##,,0.1,0.2,10,700,,,,,ambience,,,,,,,0.9,1.1,,3d,,,,,,pcm,,,,,,,,,,,,,no,no,5,10,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, bird_tree,,SFX\Amb\birds\random_##,,0.15,0.35,10,1200,,,,,ambience,,curve2,,3000,,curve1,0.92,1.04,,3d,,,,,,,,,250,,,,,,,,,,no,no,5,10,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, amb_electrical_sparks,,SFX\Levels\sniper\sparks_##,,0.15,0.35,50,1200,,,,,full_vol,,curve2,,2000,,curve2,0.92,1.1,,3d,,,,,,,,,,,,,,,,0,,,no,no,5,10,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, amb_mosquito_placed,,SFX\Amb\animals\mosquito_mn\mosquito_mn_00.wav,1,0.8,1,10,400,,,,,ambience,,curve1,,,,,0.9,1.1,,3d,,0.05,,,,pcm,,,,,,,,,,0.1,,,no,no,5,10,0.25,1 amb_mosquito_placed,,SFX\Amb\animals\mosquito_mn\mosquito_mn_01.wav,2,0.8,1,10,400,,,,,ambience,,curve1,,,,,0.9,1.1,,3d,,0.05,,,,pcm,,,,,,,,,,0.1,,,no,no,5,10,0.25,1 amb_mosquito_placed,,SFX\Amb\animals\mosquito_mn\mosquito_mn_02.wav,3,0.8,1,10,400,,,,,ambience,,curve1,,,,,0.9,1.1,,3d,,0.05,,,,pcm,,,,,,,,,,0.1,,,no,no,5,10,0.25,1 amb_mosquito_placed,,SFX\Amb\animals\mosquito_mn\mosquito_mn_01.wav,4,0,0,10,400,,,,,ambience,,curve1,,,,,0.9,1.1,,3d,,0.05,,,,pcm,,,,,,,,,,0.1,,,no,no,5,10,0.25,1 amb_mosquito_placed,,SFX\Amb\animals\mosquito_mn\mosquito_mn_00.wav,5,0,0,10,400,,,,,ambience,,curve1,,,,,0.9,1.1,,3d,,0.05,,,,pcm,,,,,,,,,,0.1,,,no,no,5,10,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, intro_move_gun,,SFX\Levels\sniper\intro_foley\move_gun.wav,,1,1,50,500,,,,,ambience,,curve1,,,,,1,1,,3d,,,,,,,,,,,,,,,,,,,no,no,100,100,0.25,1 intro_place_gun,,SFX\Levels\sniper\intro_foley\move_gun_b.wav,,1,1,50,500,,,,,ambience,,curve1,,,,,1,1,,3d,,,,,,,,,,,,,,,,,,,no,no,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, bar_open,,SFX\Levels\sniper\bar\bar_hinge.wav,,1,1,50,500,,,,,full_vol,,curve1,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 bar_slam,,SFX\Levels\sniper\bar\bar_slam.wav,,1,1,50,500,,,,,full_vol,,curve1,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, bar_door_squeak,,SFX\Levels\sniper\bar\back_door_squeak.wav,,0.7,0.7,500,1500,,,,,full_vol,,curve4,,1500,,,1,1,,3d,,,,,,,,,3500,,,,,,,0,,,no,no,100,100,0.25,1 big_door_squeak,,SFX\Levels\sniper\building\open_door\open_big_door.wav,,0.7,0.7,500,1500,,,,,full_vol,,curve4,,1500,,,1,1,,3d,,,,,,,,,3500,,,,,,,0,,,no,no,100,100,0.25,1 amb_city_wind_L,,SFX\Levels\sniper\city\city_breeze_L.wav,,0.5,0.5,40,10000,,,,,ambience,,curve2,,14500,,curve3,1,1,,3d,,,looping,,,,,,,,,,,,,0.05,,,no,no,80,80,0.15,0.55 amb_city_wind_R,,SFX\Levels\sniper\city\city_breeze_R.wav,,0.5,0.5,40,10000,,,,,ambience,,curve2,,14500,,curve3,1,1,,3d,,,looping,,,,,,,,,,,,,0.05,,,no,no,80,80,0.15,0.55 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, #,,,,,,,,,,,,birds on char bus because of shellshock,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, hop_back,,SFX\Levels\sniper\intro\crow_flap\fly_back.wav,,1,1,150,500,,,,,character,,curve1,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 fly_back,,SFX\Levels\sniper\intro\crow_flap\fly_back.wav,,1,1,150,500,,,,,character,,curve1,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 hop_down,,SFX\Levels\sniper\intro\crow_flap\fly_back.wav,,1,1,150,500,,,,,character,,curve1,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 hop_backwards,,SFX\Levels\sniper\intro\crow_flap\fly_back.wav,,1,1,150,500,,,,,character,,curve1,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 roll_body_dirt,,SFX\Levels\sniper\intro_foley\roll_body.wav,,1,1,500,1000,,,,,character,,curve1,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 intro_jump_dirt,,SFX\Levels\sniper\intro_foley\jump_dirt.wav,,1,1,750,1000,,,,,character,,curve2,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 smoking_inhale,,null.wav,,1,1,750,1000,,,,,character,,curve2,,,,,1,1,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, resnov_fly,,SFX\Levels\sniper\foley\resnov_fly.wav,,1,1,500,2500,,,,,full_vol,,,,10000,,,,,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 metal_door,,SFX\Levels\sniper\foley\metal_door.wav,,0.5,0.5,500,2500,,,,,full_vol,,,,10000,,,,,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 mannequin_slide1,,SFX\Levels\sniper\foley\push_00.wav,,0.35,0.35,500,2500,,,,,full_vol,,,,10000,,,,,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 mannequin_slide2,,SFX\Levels\sniper\foley\push_01.wav,,0.35,0.35,500,2500,,,,,full_vol,,,,10000,,,,,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 mannequin_slide3,,SFX\Levels\sniper\foley\push_02.wav,,0.35,0.35,500,2500,,,,,full_vol,,,,10000,,,,,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 face_punch,,SFX\Levels\Berlin_2\face_punch_mn.wav,,1,1,500,2500,,,,,character,,,,10000,,,,,,3d,,,,,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 rifle_handle1,,SFX\Levels\see1\intro\rifle_toss.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,0,,,no,no,75,90,0.25,1 rifle_handle2,,SFX\Levels\see1\intro\rifle_toss2.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,0,,,no,no,75,90,0.25,1 rifle_handle3,,SFX\Levels\see1\intro\rifle_toss3.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,0,,,no,no,75,90,0.25,1 search_body,,SFX\Levels\see1\intro\search_body.wav,,0.75,0.75,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,0,,,no,no,75,90,0.25,1 fall_knees,,SFX\Levels\see1\intro\fall_knees.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,0,,,no,no,75,90,0.25,1 fall_body,,SFX\Levels\see1\intro\fall_body.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,0,,,no,no,75,90,0.25,1 # Planes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, intro_plane1,,SFX/Levels/Peleliu_1/Evt_Naplam/planes/ARPL_P47_By13.wav,,0.4,0.4,10,25000,,,,,vehicle,,curve0,,,,,1,1,,3d,streamed,,,0.65,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 intro_plane2,,SFX/Levels/Peleliu_1/Evt_Naplam/planes/ARPL_P47_By04.wav,,0.4,0.4,10,25000,,,,,vehicle,,curve0,,,,,1,1,,3d,streamed,,,0.65,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 intro_plane3,,SFX/Levels/Peleliu_1/Evt_Naplam/planes/ARPL_P47_By13.wav,,0.4,0.4,10,25000,,,,,vehicle,,curve0,,,,,1,1,,3d,streamed,,,0.65,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 intro_plane4,,SFX/Levels/Peleliu_1/Evt_Naplam/planes/ARPL_P47_By04.wav,,0.4,0.4,10,25000,,,,,vehicle,,curve0,,,,,1,1,,3d,streamed,,,0.65,,,,,,,,,,,,0,,,no,no,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, bombers,,SFX\Levels\sniper\bombers_##,,0.5,0.6,2000,12000,15,priority,,,vehicle,,curve3,,18000,,curve3,0.85,1.2,pitch,3d,,,looping,0.65,,,bombers_bass,,,,,,,,,0.8,,,no,no,40,100,0.1,1 bombers_bass,,SFX\Levels\sniper\bombers_bass\bombers_bass.wav,,0.8,0.8,500,4000,2,priority,,,full_vol,,curve4,,,,,0.85,1,pitch,3d,,,looping,0.65,,,,,,,1,,,,,0.8,,,no,no,40,100,0.5,1 bombers_dist_inc,,SFX\Levels\sniper\bombers_dist\bombers_dist.wav,,0.7,0.7,4000,30000,,,,,full_vol,,curve4,,48000,,curve4,0.89,1,,3d,streamed,,,0.65,,,,,,,,,,,,0.2,,,no,no,100,100,0.1,1 bombers_dist_exit,,SFX\Levels\sniper\bombers_dist\bombers_dist.wav,,0.6,0.6,4000,30000,,,,,full_vol,,curve4,,48000,,curve4,0.89,1,,3d,streamed,,,0.65,,,,,22000,,,,,,,0.2,,,no,no,100,100,0.1,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, bombers_low_left,,SFX\Levels\sniper\bombers_sweetner\pass_left.wav,,0.4,0.4,40,8500,2,oldest,,,full_vol,,curve2,,12000,,curve1,1,1,,3d,,,,0.6,,,,,,,,,,,,0.2,,,no,no,50,100,0.15,0.55 bombers_low_right,,SFX\Levels\sniper\bombers_sweetner\pass_right.wav,,0.4,0.4,40,8500,2,oldest,,,full_vol,,curve2,,12000,,curve1,1,1,,3d,,,,0.6,,,,,1000,,,,,,,0.2,,,no,no,50,100,0.15,0.55 low_flying_plane,,SFX\Vehicles\Planes\P47\ARPL_Dual_P47_By01_Distant.wav,,0.5,0.5,25000,45000,,,2,reject,full_vol,,curve4,,48000,,curve2,0.89,1,,3d,,,looping,0.5,,,,,,,,,,,,0.8,,,no,no,100,100,0.1,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, bombers_low_left_scripted,,SFX\Levels\sniper\bombers_sweetner\pass_left.wav,,0.5,0.5,40,10000,4,oldest,,,ambience,,curve2,,15000,,curve4,1,1,,3d,,,,0.48,,,,,,,,,,,,0,,,no,no,20,50,0.2,1 bombers_low_right_scripted,,SFX\Levels\sniper\bombers_sweetner\pass_right.wav,,0.5,0.5,40,10000,4,oldest,,,ambience,,curve2,,15000,,curve4,1,1,,3d,,,,0.48,,,,,1000,,,,,,,0,,,no,no,20,50,0.2,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, player_shock_oneshot,,SFX\Levels\Makin\IGC\intro\player_shock\ps_one_shot.wav,,1,1,10,2200,,,,,voice,,curve2,,,,,,,,2d,,,,,,,1500,,0.25,,,,,,,0.2,,,no,no,100,100,0.25,1 player_shock_loop,,SFX\Levels\Makin\IGC\intro\player_shock\player_shock_loopX.wav,,0.8,0.8,10,2200,,,,,voice,,curve2,,,,,,,,2d,,,looping,,,,,,0.25,,,,,,,0.2,,,no,no,100,100,0.25,1 player_shock_silent,,SFX\Levels\Makin\IGC\intro\player_shock\player_shock_loopX.wav,,1,1,10,2200,,,,,voice,,curve2,,,,,,,,2d,,,looping,,,,,,0.25,,,,,,,0.2,,,no,no,100,100,0.25,1 player_shock_end,,SFX\Levels\Makin\IGC\intro\player_shock\player_shock_end.wav,,1,1,10,2200,,,,,voice,,curve2,,,,,,,,2d,,,,,,,,,0.25,,,,,,,0.2,,,no,no,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, brutie_woof,,SFX\Levels\sniper\dogs\fence_attack_comp.wav,,1,1,5000,30000,,,,,full_vol,,curve3,,35000,,curve4,1,1,,3d,,,,,,pcm,,,,,,,,,,0,,,no,no,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, small_fire,,SFX/Destruction/fires/small/small_00.wav,1,0.35,0.45,120,600,,,,,ambience,,,,1200,,,0.8,1.05,,3d,,,looping,0.9,,pcm,,,,,,,,,,,,,no,no,20,40,0.15,0.85 small_fire,,SFX/Destruction/fires/small/small_07.wav,2,0.35,0.45,120,600,,,,,ambience,,,,1200,,,0.8,1.05,,3d,,,looping,0.9,,pcm,,,,,,,,,,,,,no,no,20,40,0.15,0.85 small_fire,,SFX/Destruction/fires/small/small_01.wav,3,0.35,0.45,120,800,,,,,ambience,,,,1200,,,0.8,1.05,,3d,,,looping,0.9,,pcm,,,,,,,,,,,,,no,no,20,40,0.15,0.85 large_fire,,SFX\Levels\Makin\hut_fire_##,,0.45,0.45,300,1250,,,,,ambience,,,,2500,,,0.8,1.05,,3d,,,looping,0.9,,pcm,,,,,,,,,,,,,no,no,20,40,0.15,0.85 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, # Dialog,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, Sni1_IGD_000A_REZN,,voiceovers\sniper\mast\Sni1_IGD_000A_REZN.wav,,0.35,0.35,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_000A_REZN Sni1_IGD_001A_REZN,,voiceovers\sniper\mast\Sni1_IGD_001A_REZN.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_001A_REZN Sni1_IGD_002A_REZN,,voiceovers\sniper\mast\Sni1_IGD_002A_REZN_A.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_002A_REZN_A Sni1_IGD_100A_REZN,,voiceovers\sniper\mast\Sni1_IGD_100A_REZN_A.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_100A_REZN_A Sni1_IGD_101A_REZN,,voiceovers\sniper\mast\Sni1_IGD_101A_REZN_A.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_101A_REZN_A Sni1_IGD_003B_REZN,,voiceovers\sniper\mast\Sni1_IGD_003B_REZN.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_003B_REZN Sni1_IGD_004A_REZN,,voiceovers\sniper\mast\Sni1_IGD_004A_REZN.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_004A_REZN Sni1_IGD_005A_REZN,,voiceovers\sniper\mast\Sni1_IGD_005A_REZN.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_005A_REZN Sni1_IGD_006A_REZN,,voiceovers\sniper\mast\Sni1_IGD_006A_REZN_C.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_006A_REZN_C Sni1_IGD_011A_REZN,,voiceovers\sniper\mast\Sni1_IGD_011A_REZN_A.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_011A_REZN_A Sni1_IGD_012A_REZN,,voiceovers\sniper\mast\Sni1_IGD_012A_REZN_A.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_012A_REZN_A Sni1_IGD_013A_REZN,,voiceovers\sniper\mast\Sni1_IGD_013A_REZN.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_013A_REZN Sni1_IGD_008A_REZN,,voiceovers\sniper\mast\Sni1_IGD_008A_REZN.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_008A_REZN Sni1_IGD_009A_REZN,,voiceovers\sniper\mast\Sni1_IGD_009A_REZN_A.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_009A_REZN_A Sni1_IGD_010A_REZN,,voiceovers\sniper\mast\Sni1_IGD_010A_REZN.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_010A_REZN Sni1_IGD_102A_REZN,,voiceovers\sniper\mast\Sni1_IGD_102A_REZN.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_102A_REZN Sni1_IGD_014A_REZN,,voiceovers\sniper\mast\Sni1_IGD_014A_REZN_A.wav,,0.85,0.85,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_014A_REZN_A Sni1_IGD_015A_REZN,,voiceovers\sniper\mast\Sni1_IGD_015A_REZN_B.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_015A_REZN_B Sni1_IGD_016A_REZN,,voiceovers\sniper\mast\Sni1_IGD_016A_REZN.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_016A_REZN Sni1_IGD_017A_REZN,,voiceovers\sniper\mast\Sni1_IGD_017A_REZN_A.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_017A_REZN_A Sni1_IGD_018A_REZN,,voiceovers\sniper\mast\Sni1_IGD_018A_REZN_A.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_018A_REZN_A Sni1_IGD_019A_REZN,,voiceovers\sniper\mast\Sni1_IGD_019A_REZN.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_019A_REZN Sni1_IGD_020A_REZN,,voiceovers\sniper\mast\Sni1_IGD_020A_REZN_A.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_020A_REZN_A Sni1_IGD_021A_REZN,,voiceovers\sniper\mast\Sni1_IGD_021A_REZN.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_021A_REZN Sni1_IGD_022A_REZN,,voiceovers\sniper\mast\Sni1_IGD_022A_REZN_B.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_022A_REZN_B Sni1_IGD_023A_REZN,,voiceovers\sniper\mast\Sni1_IGD_023A_REZN_A.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_023A_REZN_A Sni1_IGD_024A_REZN,,voiceovers\sniper\mast\Sni1_IGD_024A_REZN_A.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_024A_REZN_A Sni1_IGD_025A_REZN,,voiceovers\sniper\mast\Sni1_IGD_025A_REZN_A.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_025A_REZN_A Sni1_IGD_026A_REZN,,voiceovers\sniper\mast\Sni1_IGD_026A_REZN.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_026A_REZN Sni1_IGD_200A_REZN,,voiceovers\sniper\mast\Sni1_IGD_200A_REZN.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_200A_REZN Sni1_IGD_201A_REZN,,voiceovers\sniper\mast\Sni1_IGD_201A_REZN.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_201A_REZN Sni1_IGD_202A_REZN,,voiceovers\sniper\mast\Sni1_IGD_202A_REZN.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,streamed,,,,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_202A_REZN Sni1_IGD_027A_REZN,,voiceovers\sniper\mast\Sni1_IGD_027A_REZN_A.wav,,0.9,0.9,500,2800,,,,,voice,,curve4,,3200,,,1,1,,3d,primed,,,master,,,,,,,,1,,,,0.2,,,no,no,100,100,0.25,1,SUBTITLE_Sni1_IGD_027A_REZN_A 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