name,platform,file,sequence,vol_min,vol_max,dist_min,dist_max,limit_count,limit_type,entity_limit_count,entity_limit_type,bus,volume_min_falloff_curve,volumefalloffcurve,reverb_send,dist_reverb_max,reverb_min_falloff_curve,reverb_falloff_curve,pitch_min,pitch_max,randomize_type,spatialized,type,probability,loop,masterslave,loadspec,subtitle,compression,secondaryaliasname,chainaliasname,startdelay,speakermap,lfe percentage,center percentage,envelop_min,envelop_max,envelop percentage,occlusion_level,occlusion_wet_dry,real_delay,distance_lpf,move_type,move_time,min_priority,max_priority,min_priority_threshold,max_priority_threshold,subtitle,doppler # Footsteps,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, # Music,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, MX_intro_stg,,Stream/Music/Mission/Ber2/mx_intro_stg.wav,,1,1,,,,,,,music,,,,,,,,,,2d,streamed,,,,,,,,,6000,music_all,,,,,,0,,,,,,100,100,0.25,1,, MX_underscore,,Stream/Music/Mission/Ber2/mx_underscore_nodrum.wav,,0.9,0.9,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,,,,,,,,music,,,,,,0,,,,,,100,100,0.25,1,, mx_bank_stg,,Stream/Music/Mission/ber2/mx_bank_stg.wav,,1,1,,,,,,,music,,,0,,,,,,,2d,streamed,,,,,,,,,,music_all,,,,,,0,,,,,,100,100,0.25,1,, MX_underscore_drum,,Stream/Music/Mission/Ber2/mx_underscore_clip.wav,,1,1,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.9,,,,,,,music,,,,,,0,,,,,,100,100,0.25,1,, mx_boldmen_city,,Stream\Music\Mission\ber2\mx_boldmen_city_loop.wav,,1,1,,,,,,,music,,,0,,,,,,,2d,streamed,,looping,0.9,,,,,,,music_all,,,,,,0,,,,,,100,100,0.25,1,, mx_boldmen_stg,,Stream/Music/Mission/Ber2/mx_boldmen_city_stg.wav,,0.8,0.8,,,,,,,music,,,0,,,,,,,2d,streamed,,,,,,,,,1500,music_all,,,,,,0,,,,,,100,100,0.25,1,, mx_slayem,,Stream/Music/Mission/Ber2/mx_slayem.wav,,1,1,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.75,,,,,,,music,,,,,,0,,,,,,100,100,0.25,1,, mx_building_stg,,Stream/Music/Mission/Ber2/mx_building_stg.wav,,1,1,,,,,,,music,,,0,,,,,,,2d,streamed,,,,,,,,,,music_all,,,,,,0,,,,,,100,100,0.25,1,, mx_runmortars,,Stream/Music/Mission/Ber2/mx_run_mortars.wav,,1,1,,,,,,,music,,,0,,,,,,,2d,streamed,,,0.85,,,,,,,music,,,,,,0,,,,,,100,100,0.25,1,, mx_subway,,Stream/Music/Mission/Ber2/mx_subway_alt_c.wav,,0.8,0.8,,,,,,,music,,,0,,,,,,,2d,streamed,,,,,,,,,,music,,,,,,0,,,,,,100,100,0.25,1,, mx_subway_loop,,Stream/Music/Mission/Ber2/mx_subway_loop.wav,,0.85,0.85,,,,,,,music,,,0.5,,,,,,,2d,streamed,,looping,,,,,,,,music_all,,,,,,0,,,,,,100,100,0.25,1,, mx_end_stg,,Stream/Music/Mission/ber2/mx_bank_stg.wav,,0.6,0.6,,,,,,,music,,,0,,,,,,,2d,streamed,,,,,,,,,,music_all,,,,,,0,,,,,,100,100,0.25,1,, # AMB,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, #outdoor_wind,,Stream/Backgrounds/Wind/ext_wind/ext_wind_00.wav,,0.4,0.4,,,,,,,ambience,,,,,,,,,,2d,streamed,,looping,,,,,,,500,music,,,,,,,,,,,,100,100,0.25,1 partial_room_wind,,Stream/Backgrounds/Wind/int_wind/int_wind_00.wav,,0.5,0.5,,,,,,,ambience,,,,,,,,,,2d,streamed,,looping,,,,,,,500,music,,,,,,,,,,,,100,100,0.25,1 #closed_room_wind,,Stream/Backgrounds/Wind/int_wind/int_wind_00.wav,,0,0,,,,,,,ambience,,,,,,,,,,2d,streamed,,looping,,,,,,,500,music,,,,,,,,,,,,100,100,0.25,1 bgt_small_tunnel,,Stream/Backgrounds/cave/int_cave/int_cave_01.wav,,0.7,0.7,,,,,,,ambience,,,,,,,,,,2d,streamed,,looping,,,,,,,,music,,,,,,,,,,,,100,100,0.25,1 bgt_large_tunnel,,Stream/Backgrounds/cave/int_cave/int_cave_00.wav,,1,1,,,,,,,ambience,,,,,,,,,,2d,streamed,,looping,,,,,,,,wpn_all,,,,,,,,,,,,100,100,0.25,1 bgt_large_tunnel_filtered,,Stream/Backgrounds/cave/int_cave/int_cave_filtered_00.wav,,1,1,,,,,,,ambience,,,,,,,,,,2d,streamed,,looping,,,,,,,,wpn_all,,,,,,,,,,,,100,100,0.25,1 #air_raid_siren,,SFX/Amb/air_raid/air_raid_00.wav,,0.8,0.8,10000,20000,,,,,ambience,,,,21000,,,,,,3d,streamed,,looping,,,,,,,,,,,,,,0.75,,,,,,100,100,0.25,1 air_raid_siren,,null.wav,,0.8,0.8,10000,20000,,,,,ambience,,,,21000,,,,,,3d,streamed,,looping,,,,,,,,,,,,,,0.75,,,,,,100,100,0.25,1 weapons_rocket_explosion,,null.wav,,0.8,0.8,10000,20000,,,,,ambience,,,,21000,,,,,,3d,streamed,,looping,,,,,,,,,,,,,,0.75,,,,,,100,100,0.25,1 ber3b_lightbulb_break,,null.wav,,0.8,0.8,10000,20000,,,,,ambience,,,,21000,,,,,,3d,streamed,,looping,,,,,,,,,,,,,,0.75,,,,,,100,100,0.25,1 #line_emit_planea,,SFX/Vehicles/Planes/P47/loop/loop_00.wav,,0.05,0.05,100,10000,,,,,ambience,,,,,,,,,,3d,,,looping,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 #line_emit_planeb,,SFX/Vehicles/Planes/P47/loop/loop_01.wav,,0.05,0.05,100,10000,,,,,ambience,,,,,,,,,,3d,,,looping,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 #line_emit_planec,,SFX/Vehicles/Planes/P47/loop/loop_02.wav,,0.6,0.6,100,10000,,,,,ambience,,,,,,,,,,3d,,,looping,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 bgt_small_room,,Stream\Backgrounds\ber2\subway_rooms\bunker_00.wav,,0.7,0.7,250,500,,,,,full_vol,,,0,600,,curve4,,,,3d,streamed,,looping,,,,,,,,wpn_all,,,,,,0.15,,,,,,50,80,0.25,1 bgt_small_room_start,,Stream\Level\ber2\elec_room\elec_start.wav,,0.7,0.7,250,500,,,,,full_vol,,,0,600,,curve4,,,,3d,streamed,,,,,,,,,,wpn_all,,,,,,0.15,,,,,,50,80,0.25,1 bgt_small_room_stop,,Stream\Level\ber2\elec_room\elec_stop.wav,,0.7,0.7,250,500,,,,,full_vol,,,0,600,,curve4,,,,3d,streamed,,,,,,,,,,wpn_all,,,,,,0.15,,,,,,50,80,0.25,1 #bgt_small_room_line,,Stream\Backgrounds\ber2\subway_rooms\bunker_line_00.wav,,1,1,250,500,,,,,full_vol,,,0.3,600,,curve4,,,,3d,streamed,,looping,,,,,,,,,,,50,250,1,0.15,,,,,,50,80,0.25,1 amb_light_hum,,SFX\Amb\lightbulbs\light_humming_00.wav,,0.7,0.7,200,600,,,,,full_vol,,curve2,1,1800,,curve4,,,,3d,,,looping,,,,,,,,,,,,,,0.3,,,,,,10,40,0.25,1 amb_light_surge,,SFX\Levels\Berlin_2\flicker_##,,0.75,0.75,400,1500,,,2,oldest,full_vol,,curve4,1,1800,,curve4,,,,3d,,,,,,,,,,,,,,,,,0.3,,,,,,10,40,0.25,1 subway_generator,,SFX\Levels\Berlin_2\generator\ber2_gen.wav,,0.7,0.7,400,1500,,,,,full_vol,,curve3,1,1800,,curve4,0.95,1.05,,3d,,,looping,,,,,,,,,,,,,,0.3,,,,,,10,40,0.25,1 subway_generator_start,,SFX\Levels\Berlin_2\generator\ber2_gen_start.wav,,0.7,0.7,400,1500,,,,,full_vol,,curve3,1,1800,,curve4,0.95,1.05,,3d,,,,,,,,,,,,,,,,,0.3,,,,,,10,40,0.25,1 subway_generator_end,,SFX\Levels\Berlin_2\generator\ber2_gen_end.wav,,0.7,0.7,400,1500,,,,,full_vol,,curve3,1,1800,,curve4,0.95,1.05,,3d,,,,,,,,,,,,,,,,,0.3,,,,,,10,40,0.25,1 subway_debris1,,Stream\Level\ber2\debris_fall\debris_fall.wav,,1,1,,,3,reject,,,explosion,,,1,,,,0.95,1.05,,2d,streamed,0.7,,,,,pcm,subway_debris2,,,wpn_fnt,,,,,,,,,,,,10,40,0.25,1 subway_debris2,,Stream\Level\ber2\debris_fall\debris_fall.wav,,1,1,,,3,reject,,,explosion,,,1,,,,0.95,1.05,,2d,streamed,0.7,,,,,pcm,,,500,wpn_rear,,,,,,,,,,,,10,40,0.25,1 bomb_close,,SFX/Destruction/Explosion_Impact/Explosion_Impact_00.wav,1,0.45,0.75,50,1500,,,,,ambience,,,,,,,,,,2d,,,,,,,,bomb_falloff,,,,,,,,,,,,,,,10,25,0.25,0.75 bomb_close,,SFX/Destruction/Explosion_Impact/Explosion_Impact_01.wav,2,0.45,0.75,50,1500,,,,,ambience,,,,,,,,,,2d,,,,,,,,bomb_falloff,,,,,,,,,,,,,,,10,25,0.25,0.75 bomb_medium,,SFX/Destruction/Explosion_Impact/Explosion_Impact_00.wav,1,0.25,0.35,100,500,,,,,ambience,,,,,,,,,,3d,,,,,,,,bomb_far_falloff,,,,,,,,,,,,,,,10,25,0.25,0.75 bomb_medium,,SFX/Destruction/Explosion_Impact/Explosion_Impact_01.wav,2,0.25,0.35,100,500,,,,,ambience,,,,,,,,,,3d,,,,,,,,bomb_far_falloff,,,,,,,,,,,,,,,10,25,0.25,0.75 bomb_falloff,,SFX/Destruction/Explosion_Falloff/Explosion_Falloff_00.wav,1,0.9,0.95,100,4500,,,,,ambience,,,,,,,,,,2d,,,,,,,,,,,,,,,,,,,,,,,10,25,0.25,0.75 bomb_falloff,,SFX/Destruction/Explosion_Falloff/Explosion_Falloff_01.wav,2,0.9,0.95,100,4500,,,,,ambience,,,,,,,,,,2d,,,,,,,,,,,,,,,,,,,,,,,10,25,0.25,0.75 bomb_far,,SFX/Amb/bomb_far_##,,0.15,0.25,50,150,,,,,ambience,,,,,,,,,,3d,,,,0.5,,,,bomb_far_falloff,,,,,,,,,,,,,,,10,25,0.25,0.75 bomb_far_falloff,,SFX/Destruction/Explosion_Falloff/Explosion_Falloff_00.wav,1,0.65,0.75,100,4500,,,,,ambience,,,,,,,,,,3d,,,,0.5,,,,,,500,,,,,,,,,,,,,10,25,0.25,0.75 bomb_far_falloff,,SFX/Destruction/Explosion_Falloff/Explosion_Falloff_01.wav,2,0.65,0.75,100,4500,,,,,ambience,,,,,,,,,,3d,,,,0.5,,,,,,500,,,,,,,,,,,,,10,25,0.25,0.75 #fly_by,,SFX/Vehicles/Planes/P47/fly_by/fly_by_00.wav,1,0.65,1,50,7500,,,,,ambience,,,,,,,,,,3d,streamed,,,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 #fly_by,,SFX/Vehicles/Planes/P47/fly_by/fly_by_01.wav,2,0.65,1,50,7500,,,,,ambience,,,,,,,,,,3d,streamed,,,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 #fly_by,,SFX/Vehicles/Planes/P47/fly_by/fly_by_02.wav,3,0.65,1,50,7500,,,,,ambience,,,,,,,,,,3d,streamed,,,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 #fly_by,,SFX/Vehicles/Planes/P47/fly_by/fly_by_03.wav,4,0.65,1,50,7500,,,,,ambience,,,,,,,,,,3d,streamed,,,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 fly_by,,SFX/Vehicles/Planes/P47/fly_by/fly_by_04.wav,,0.65,1,50,7500,,,,,ambience,,,,,,,,,,3d,,,,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 rocket_dirt,,SFX/Destruction/Explosion_Debris/dirt_##,,0.8,0.9,500,4000,,,,,explosion,,,,,,,0.9,1.1,,3d,,,,0.5,,,,katy_explode_dirt,,,,,,,,,,,,,,,90,95,0.25,1 #fake_battle,,Stream/Level/Pel1/linebattle/line_dist_battle.wav,,0.3,0.3,100,10000,,,,,ambience,,,,,,,1,1,,3d,streamed,,looping,,,,,,,,,,,,,,,,,no,,,100,100,0.25,1 #fake_battle2,,Stream/level/ber3b/end_loop1.wav,,0.5,0.5,500,2000,,,,,ambience,,,,2000,,,,,,3d,streamed,,looping,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 #ber2_radio,,Stream/Level/Ber2/mayenne_Door.wav,,0.5,0.5,10,200,,,,,ambience,,,,,,,1,1,,3d,streamed,,looping,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 #dist_troops_german,,SFX/Amb/Troops/Dist_Troops_Pipe.wav,,1,1,500,1000,,,,,ambience,,,,,,,1,1,,3d,streamed,,looping,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 rain_metal,,SFX/Amb/rain/on_stuff/on_tin/on_tin_00.wav,1,0.75,0.85,100,900,,,,,ambience,,curve2,,1000,,curve1,0.9,1.05,variant,3d,,,looping,,,,pcm,,,,,,,,,,0.3,,,,,,10,40,0.25,0.8 rain_metal,,SFX/Amb/rain/on_stuff/on_tin/on_tin_01.wav,2,0.75,0.85,100,900,,,,,ambience,,curve2,,1000,,curve1,0.9,1.05,variant,3d,,,looping,,,,pcm,,,,,,,,,,0.3,,,,,,10,40,0.25,0.8 rain_roof1,,SFX\Amb\rain\on_stuff\on_roof\roof_rain_00.wav,,0.75,0.85,100,900,,,,,ambience,,curve2,,1000,,curve1,0.9,1.05,,3d,,,looping,,,,pcm,,,,,,,,,,0.3,,,,,,10,40,0.25,0.8 rain_roof2,,SFX\Amb\rain\on_stuff\on_roof\roof_rain_01.wav,,0.65,0.85,100,900,,,,,ambience,,curve2,,1000,,curve1,0.9,1.05,,3d,,,looping,,,,pcm,,,,,,,,,,0.3,,,,,,10,40,0.25,0.8 rain_water_tower,,SFX\Amb\rain\on_stuff\on_can\can_rain_00.wav,,0.85,0.9,100,900,,,,,ambience,,curve2,,1000,,curve1,0.9,1.05,,3d,,,looping,,,,pcm,,,,,,,,,,,,,,,,10,40,0.25,0.8 rain_stone_floor,,SFX\Amb\rain\on_stuff\on_stone\stone_rain_00.wav,,0.65,0.75,100,900,,,,,ambience,,curve2,,1000,,curve1,0.85,1.1,,3d,,,looping,,,,pcm,,,,,,,,,,,,,,,,10,40,0.25,0.8 rain_window,,SFX/Amb/rain/on_stuff/on_window/on_window_00.wav,,0.85,0.95,100,900,,,,,ambience,,curve2,,1000,,curve1,0.9,1.05,,3d,,,looping,,,,pcm,,,,,,,,,,0.2,,,,,,10,40,0.25,0.8 rain_pavement1,,SFX\Amb\rain\on_stuff\on_pave\pave_rain_00.wav,,0.85,0.95,100,800,,,,,ambience,,curve2,,1000,,curve1,0.8,1.1,pitch,3d,,,looping,,,,pcm,,,,,,,,,,0.2,,,,,,10,40,0.25,0.8 rain_pavement2,,SFX\Amb\rain\on_stuff\on_pave\pave_rain_01.wav,,0.85,0.95,100,800,,,,,ambience,,curve2,,1000,,curve1,0.8,1.1,pitch,3d,,,looping,,,,pcm,,,,,,,,,,0.2,,,,,,10,40,0.25,0.8 helmet_rain_door,,Stream\Level\ber2\helmet_rain_door.wav,,1,1,50,100,,,,,full_vol,,,0,,,,,,,3d,,,looping,,,,pcm,,,,,,,,,,,,,,,,10,40,0.25,0.8 waterfall,,SFX\Amb\water\waterfall.wav,,0.95,1,100,900,,,,,ambience,,curve2,,1000,,curve1,0.9,1.05,variant,3d,,,looping,,,,pcm,,,,,,,,,,0.3,,,,,,10,40,0.25,0.8 rain_door,,SFX\Amb\rain\on_stuff\door_rain\door_rain_00.wav,1,0.75,0.75,100,1000,,,,,ambience,,,,1100,,,,,,3d,,,looping,0.75,,,pcm,,,,,,,,,,,,,,,,5,40,0.25,1 rain_door,,SFX\Amb\rain\on_stuff\door_rain\door_rain_01.wav,2,0.75,0.75,100,1000,,,,,ambience,,,,1100,,,,,,3d,,,looping,0.75,,,pcm,,,,,,,,,,,,,,,,5,40,0.25,1 #rain_door,,SFX\Amb\rain\on_stuff\door_rain\door_rain_02.wav,3,0.5,0.5,100,1000,,,,,ambience,,,,1100,,,,,,3d,,,looping,0.5,,,,,,,,,,,,,,,,,,,5,40,0.25,1 #rain_door,,SFX\Amb\rain\on_stuff\door_rain\door_rain_03.wav,4,0.5,0.5,100,1000,,,,,ambience,,,,1100,,,,,,3d,,,looping,0.5,,,,,,,,,,,,,,,,,,,5,40,0.25,1 #rain_door,,SFX\Amb\rain\on_stuff\door_rain\door_rain_04.wav,5,0.5,0.5,100,1000,,,,,ambience,,,,1100,,,,,,3d,,,looping,0.5,,,,,,,,,,,,,,,,,,,5,40,0.25,1 helmet_rainf,,Stream\Level\ber2\helmet_rainf.wav,,0.6,0.6,,,,,,,full_vol,,,0,,,,,,,2d,,,looping,0.8,,,pcm,helmet_rainr,,,wpn_fnt,,,,,,,,,,,,80,90,0.25,1 helmet_rainr,,Stream\Level\ber2\helmet_rainr.wav,,0.6,0.6,,,,,,,full_vol,,,0,,,,,,,2d,,,looping,0.8,,,pcm,rain_gun,,,wpn_rear,,,,,,,,,,,,80,90,0.25,1 bathroom_drip,,SFX\Amb\rain\on_stuff\drip\drip_00.wav,,1,1,400,500,,,,,ambience,,,,,,,,,,3d,,,looping,,,,pcm,,,,,,,,,,,,,,,,10,50,0.25,1 rain_gun,,SFX\Amb\rain\on_stuff\on_gun\rain_gun.wav,,0.7,0.7,,,,,,,ambience,,,0,,,,,,,2d,,,looping,0.8,,,pcm,,,,all_center,,1,,,,,,,,,,80,90,0.25,1 radio,,sfx/levels/mp_nachtfeuer/german_radio_loop.wav,,0.5,0.5,100,1000,,,,,ambience,,,,1100,,,,,,3d,,,looping,0.8,,,,,,,,,,,,,,,,,,,10,60,0.25,1 gramophone,,Stream\Level\ber2\record\requiem2.wav,,1,1,500,5000,,,,,music,,,1,7000,,curve2,,,,3d,streamed,,looping,0.8,,,,,,,,,,,,,,,,,,,100,100,0.25,1 propaganda_a,,voiceovers\vfx\speech\speech_01.wav,,0.75,0.75,1000,3000,,,,,explosion,,,1,6000,,curve4,,,,3d,,,looping,0.8,,,,,,,,,,,,,0.6,,,yes,,,60,80,0.25,1 # Morse code for the demo to be changed to original after.,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, #morse_code,,SFX\Levels\Berlin_2\code\morse_code.wav,,0.7,0.7,500,2000,,,,,full_vol,,,,4000,,,,,,3d,,,looping,0.5,,,,,,,,,,,,,,,,,,,10,60,0.25,1 morse_code,,SFX\Levels\Berlin_2\code\morse_code.wav,,0.7,0.7,500,2000,,,,,full_vol,,,,4000,,,,,,3d,,,looping,0.8,,,,,,,,,,,,,,,,,,,10,40,0.25,1 speaker_break,,SFX\Levels\Berlin_2\wave\bulb_break_00.wav,1,1,1,2000,5000,,,,,full_vol,,,1,6000,,,,,,3d,,,,,,,,feedback,,,,,,,,,0,,no,no,,,100,100,0.25,1 speaker_break,,SFX\Levels\Berlin_2\wave\bulb_break_01.wav,2,1,1,2000,5000,,,,,full_vol,,,1,6000,,,,,,3d,,,,,,,,feedback,,,,,,,,,0,,no,no,,,100,100,0.25,1 speaker_break,,SFX\Levels\Berlin_2\wave\bulb_break_02.wav,3,1,1,2000,5000,,,,,full_vol,,,1,6000,,,,,,3d,,,,,,,,feedback,,,,,,,,,0,,no,no,,,100,100,0.25,1 feedback,,SFX\Levels\see1\feedback\feedback1.wav,1,0.75,0.75,500,2500,,,,,ambience,,,1,5000,,,,,,3d,,,,,,,,,,500,,,,,,,0,,no,no,,,75,90,0.25,1 feedback,,SFX\Levels\see1\feedback\feedback2.wav,2,0.75,0.75,500,2500,,,,,ambience,,,1,5000,,,,,,3d,,,,,,,,,,500,,,,,,,0,,no,no,,,75,90,0.25,1 # Zone 1 city,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, # Day,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, amb_rodents,,SFX/Amb/animals/Rodents_##,,0.9,1,250,2500,,,,,ambience,,,,,,,0.9,1.1,,3d,,,,,,,,,,,,,,,,,,,,,,,10,30,0.25,0.75 #Interior,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, #Wood,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, #amb_wood_dust,,SFX/Amb/debris/wood_dust/wood_dust_00.wav,1,0.4,0.8,10,150,,,,,ambience,,,,,,,0.9,1.1,,2d,,,,,,,,amb_stone_dust,,5500,,,,,,,,,,,,,10,50,0.25,0.75 #amb_wood_dust,,SFX/Amb/debris/wood_dust/wood_dust_01.wav,2,0.4,0.8,10,150,,,,,ambience,,,,,,,0.9,1.1,,2d,,,,,,,,amb_stone_dust,,5500,,,,,,,,,,,,,10,50,0.25,0.75 #amb_wood_small,,SFX/Amb/debris/wood_tiny_##,,0.4,0.8,10,150,,,,,ambience,,,,,,,0.9,1.1,,3d,,,,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 #amb_wood_boards,,SFX/Amb/debris/wood_med_##,,0.4,0.8,100,500,,,,,ambience,,,,,,,0.9,1.1,,3d,,,,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 #amb_wood_creak,,SFX/Amb/debris/wood_bend_##,,0.4,0.8,100,500,,,,,ambience,,,,,,,0.9,1.1,,3d,,,,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 #Stone,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, #amb_stone_dust,,SFX/Amb/debris/rock_dust/rock_dust_00.wav,,0.4,0.8,10,150,,,,,ambience,,,,,,,0.9,1.1,,2d,,,,,,,,,,6000,,,,,,,,,,,,,10,50,0.25,0.75 #amb_stone_small,,SFX/Amb/debris/rock_tiny/rock_tiny_00.wav,,0.4,0.8,10,150,,,,,ambience,,,,,,,0.9,1.1,,3d,,,,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 #amb_stone_med,,SFX/Amb/debris/rock_med_##,,0.4,0.8,10,150,,,,,ambience,,,,,,,0.9,1.1,,3d,,,,,,,,,,,,,,,,,,,,,,,10,50,0.25,0.75 #Water,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, amb_water_drips,,SFX\Amb\amb_drip\amb_drip_00.wav,1,0.8,1,100,450,,,,,ambience,,curve2,,1000,,curve3,0.9,1.05,,3d,,,,,,,,,,,,,,,,,,,,,,,5,25,0.25,0.75 amb_water_drips,,SFX\Amb\amb_drip\amb_drip_01.wav,2,0.8,1,100,450,,,,,ambience,,curve2,,1000,,curve3,0.9,1.05,,3d,,,,,,,,,,,,,,,,,,,,,,,5,25,0.25,0.75 amb_water_drips,,SFX\Amb\amb_drip\amb_drip_02.wav,3,0.8,1,100,450,,,,,ambience,,curve2,,1000,,curve3,0.9,1.05,,3d,,,,,,,,,,,,,,,,,,,,,,,5,25,0.25,0.75 amb_water_drips,,SFX\Amb\amb_drip\amb_drip_03.wav,4,0.8,1,100,450,,,,,ambience,,curve2,,1000,,curve3,0.9,1.05,,3d,,,,,,,,,,,,,,,,,,,,,,,5,25,0.25,0.75 water_pipe,,sfx\levels\ber3b\pipes\water_loop.wav,,0.85,0.95,50,475,,,,,ambience,,curve2,,1000,,curve3,0.9,1.05,,3d,,,looping,,,,,,,,,,,,,,,,,,,,5,25,0.25,0.75 #Scripted,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, cough_player_self,,battlechatter\us\0\US_0_cough_generic_00.wav,,0.8,0.8,10,150,,,,,full_vol,,,,,,,1,1,,2d,streamed,,,,,,,,,,,,,,,,,,,,,,70,80,0.25,1 cough_player_a,,battlechatter\us\0\US_0_cough_generic_01.wav,,0.8,0.8,10,150,,,,,full_vol,,,,,,,1,1,,3d,,,,,,,,,,,,,,,,,,,,,,,70,80,0.25,1 cough_player_b,,battlechatter\us\0\US_0_cough_generic_02.wav,,0.8,0.8,10,150,,,,,full_vol,,,,,,,1,1,,3d,,,,,,,,,,,,,,,,,,,,,,,70,80,0.25,1 #sign falling placed on particle fx_dust_sign_support_break.efx,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, metal_break,,SFX/Levels/Berlin_2/sign/metal_break/metal_break_00.wav,1,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,stone_break,,,,,,,,,,,,,,,100,100,0.25,1 metal_break,,SFX/Levels/Berlin_2/sign/metal_break/metal_break_01.wav,2,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,stone_break,,,,,,,,,,,,,,,100,100,0.25,1 metal_break2,,SFX/Levels/Berlin_2/sign/metal_break/metal_break_00.wav,1,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,stone_break2,,,,,,,,,,,,,,,100,100,0.25,1 metal_break2,,SFX/Levels/Berlin_2/sign/metal_break/metal_break_01.wav,2,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,stone_break2,,,,,,,,,,,,,,,100,100,0.25,1 metal_creak,,SFX/Levels/Berlin_2/sign/metal_creak/metal_creak_00.wav,1,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,sign_crash1,,100,,,,,,,,,,,,,100,100,0.25,1 metal_creak,,SFX/Levels/Berlin_2/sign/metal_creak/metal_creak_01.wav,2,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,sign_crash1,,100,,,,,,,,,,,,,100,100,0.25,1 metal_creak,,SFX/Levels/Berlin_2/sign/metal_creak/metal_creak_02.wav,3,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,sign_crash1,,100,,,,,,,,,,,,,100,100,0.25,1 metal_creak,,SFX/Levels/Berlin_2/sign/metal_creak/metal_creak_03.wav,4,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,sign_crash1,,100,,,,,,,,,,,,,100,100,0.25,1 metal_creak,,SFX/Levels/Berlin_2/sign/metal_creak/metal_creak_04.wav,5,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,sign_crash1,,100,,,,,,,,,,,,,100,100,0.25,1 metal_creak,,SFX/Levels/Berlin_2/sign/metal_creak/metal_creak_05.wav,6,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,sign_crash1,,100,,,,,,,,,,,,,100,100,0.25,1 stone_break,,SFX/Levels/Berlin_2/sign/stone_break/stone_break_00.wav,1,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,metal_creak,,200,,,,,,,,,,,,,100,100,0.25,1 stone_break,,SFX/Levels/Berlin_2/sign/stone_break/stone_break_01.wav,2,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,metal_creak,,200,,,,,,,,,,,,,100,100,0.25,1 stone_break2,,SFX/Levels/Berlin_2/sign/stone_break/stone_break_00.wav,1,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,,,200,,,,,,,,,,,,,100,100,0.25,1 stone_break2,,SFX/Levels/Berlin_2/sign/stone_break/stone_break_01.wav,2,0.8,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,,,200,,,,,,,,,,,,,100,100,0.25,1 sign_crash1,,SFX/Levels/Berlin_2/sign/crash/crash_00.wav,1,1,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,,,2000,,,,,,,,,,,,,100,100,0.25,1 sign_crash1,,SFX/Levels/Berlin_2/sign/crash/crash_01.wav,2,1,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,,,,,,,,,,2000,,,,,,,,,,,,,100,100,0.25,1 #sign_crash1,,SFX/Levels/Berlin_2/sign/crash/crash_02.wav,3,1,1,100,2500,,,,,full_vol,,,,,,,0.9,1.1,,3d,streamed,,,,,,,,,2000,,,,,,,,,,,,,100,100,0.25,1 arty_aftershock,,SFX/Levels/Berlin_2/arty_metro/arty_metro_00.wav,1,1,1,1000,10000,,,,,full_vol,,,,,,,1,1,,2d,streamed,,,,,,,,,70,,,,,,,,,,,,,100,100,0.25,1 arty_aftershock,,SFX/Levels/Berlin_2/arty_metro/arty_metro_01.wav,2,1,1,1000,10000,,,,,full_vol,,,,,,,1,1,,2d,streamed,,,,,,,,,70,,,,,,,,,,,,,100,100,0.25,1 arty_aftershock,,SFX/Levels/Berlin_2/arty_metro/arty_metro_02.wav,3,1,1,1000,10000,,,,,full_vol,,,,,,,1,1,,2d,streamed,,,,,,,,,70,,,,,,,,,,,,,100,100,0.25,1 wave_arty,,SFX/Levels/Berlin_2/thump/thump_00.wav,1,0.8,0.8,1000,10000,,,,,explosion,,,,,,,1,1,,2d,,,,,,,,wave_arty_aftershock,,,,1,,,,,,,,,,,100,100,0.25,1 wave_arty,,SFX/Levels/Berlin_2/thump/thump_01.wav,2,0.8,0.8,1000,10000,,,,,explosion,,,,,,,1,1,,2d,,,,,,,,wave_arty_aftershock,,,,1,,,,,,,,,,,100,100,0.25,1 wave_arty,,SFX/Levels/Berlin_2/thump/thump_02.wav,3,0.8,0.8,1000,10000,,,,,explosion,,,,,,,1,1,,2d,,,,,,,,wave_arty_aftershock,,,,1,,,,,,,,,,,100,100,0.25,1 wave_arty,,SFX/Levels/Berlin_2/thump/thump_03.wav,4,0.8,0.8,1000,10000,,,,,explosion,,,,,,,1,1,,2d,,,,,,,,wave_arty_aftershock,,,,1,,,,,,,,,,,100,100,0.25,1 art_int,,SFX/Levels/Berlin_2/art_int/artillery_int_00.wav,,0.5,1,,,,,,,explosion,,,,,,,,,,2d,,,,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 debris_fall,,SFX/Levels/Berlin_2/debris_##,,0.8,0.9,150,1500,2,reject,,,explosion,,,,,,,1,1,,3d,,,,,,,,,,500,,,,,,,,,,,,,100,100,0.25,1 metro_gate_shake,,SFX/Levels/Berlin_2/gate/gate_shake.wav,,0.3,0.3,500,3000,,,,,full_vol,,,1,4000,,,1,1,,3d,,,,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 metro_gate_open,,SFX/Levels/Berlin_2/gate/gate_open_00.wav,,0.6,0.9,50,1500,,,,,full_vol,,,,,,,1,1,,3d,,,,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 metro_gate_open2,,SFX/Levels/Berlin_2/gate/gate_open_00.wav,,0.6,0.9,50,1500,,,,,full_vol,,,,,,,1,1,,3d,,,,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 metro_gate_close_hit,,SFX/Levels/Berlin_2/gate/metro_gate_hit.wav,,0.6,0.9,50,1500,,,,,full_vol,,,,,,,1,1,,3d,,,,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 metro_gate_close_board,,SFX/Levels/Berlin_2/gate/metro_gate_board.wav,,0.6,0.9,50,1500,,,,,full_vol,,,,,,,1,1,,3d,,,,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 metro_gate_close,,SFX/Levels/Berlin_2/gate/gate_close_00.wav,,0.6,0.9,50,1500,,,,,full_vol,,,,,,,1,1,,3d,,,,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 metro_door_hit,,SFX/Levels/Berlin_2/door_hit_##,,0.4,0.5,1000,2000,,,,,explosion,,,,,,,1,1,,3d,,,,,,,,,,,,,,,,,,,,,,,100,100,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, metro_arty,,SFX/Levels/Berlin_2/thump/thump_00.wav,,1,1,1000,10000,,,,,full_vol,,,,,,,1,1,,2d,,,,,,,,arty_aftershock,,,,1,,,,,,,,,,,100,100,0.25,1 rats,,SFX/Levels/Berlin_2/rats/rats_00.wav,,0.2,0.2,1000,10000,,,,,full_vol,,,,,,,1,1,,2d,streamed,,,,,,,,,2000,,,,,,,,,,,,,100,100,0.25,1 #rats,,SFX\Amb\animals\Rodents_##,,1,1,100000,200000,,,,,full_vol,,,1,4000,,,0.9,1.1,,3d,,,,,,,,,,,wpn_all,,,,,,,,,,,,50,100,0.25,1 #rat_splashes,,SFX\Levels\Berlin_2\splash_##,,1,1,500,3000,,,,,full_vol,,,1,4000,,,0.9,1.1,,3d,,,,,,,,,,,,,,,,,,,,,,,50,100,0.25,1 wave_arty_aftershock,,SFX/Levels/Berlin_2/arty_metro/arty_metro_00.wav,,1,1,1000,10000,,,,,explosion,,,,,,,1,1,,2d,streamed,,,,,,,tunnel_aftershock,,70,,0.3,,,,,,,,,,,100,100,0.25,1 tunnel_aftershock,,SFX/Levels/Berlin_2/tunnel/tunnel_00.wav,,1,1,1000,10000,,,,,full_vol,,,,,,,1,1,,2d,streamed,,,,,,,,,200,,0.3,,,,,,,,,,,100,100,0.25,1 rumble,,Stream/level/ber2/rumble_00.wav,,0.7,0.7,1000,10000,1,reject,,,full_vol,,,,,,,1,1,,2d,,,looping,,,,,,,,,1,,,,,,,,,,,100,100,0.25,1 rattle1,,SFX\Levels\Berlin_2\wave\train_quakeL.wav,,0.8,0.8,1000,5000,,,,,full_vol,,,1,6000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,100,100,0.25,1 rattle2,,SFX\Levels\Berlin_2\wave\train_quakeR.wav,,0.8,0.8,1000,5000,,,,,full_vol,,,1,6000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,100,100,0.25,1 wave,,SFX/Levels/Berlin_2/wave/wave_00.wav,,1,1,500,5500,,,,,full_vol,,,,,,,1,1,,3d,,,looping,,,,,,,,,,,35,600,0.4,0,,,,,,100,100,0.25,1 bulb_break,,SFX\Levels\Berlin_2\wave\bulb_break_00.wav,1,1,1,1000,5000,,,,,full_vol,,,1,6000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,100,100,0.25,1 bulb_break,,SFX\Levels\Berlin_2\wave\bulb_break_01.wav,2,1,1,1000,5000,,,,,full_vol,,,1,6000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,100,100,0.25,1 bulb_break,,SFX\Levels\Berlin_2\wave\bulb_break_02.wav,3,1,1,1000,5000,,,,,full_vol,,,1,6000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,100,100,0.25,1 slow_shatterL,,SFX\Levels\Berlin_2\wave\slow_shatterL.wav,,0.8,0.8,1000,5000,1,oldest,,,full_vol,,,1,6000,,curve4,,,,3d,,,,,,,,slow_shatterR,,300,,0.5,,,,,0,,no,no,left_player,4,100,100,0.25,1 slow_shatterR,,SFX\Levels\Berlin_2\wave\slow_shatterR.wav,,0.8,0.8,1000,5000,1,oldest,,,full_vol,,,1,6000,,curve4,,,,3d,,,,,,,,,,300,,0.5,,,,,0,,no,no,right_player,4,100,100,0.25,1 slow_shatterLrev,,SFX\Levels\Berlin_2\wave\slow_shatterLrev.wav,,0.8,0.8,1000,5000,1,oldest,,,full_vol,,,1,6000,,curve4,,,,3d,,,,,,,,slow_shatterRrev,,2000,,0.5,,,,,0,,no,no,left_player,6,100,100,0.25,1 slow_shatterRrev,,SFX\Levels\Berlin_2\wave\slow_shatterRrev.wav,,0.8,0.8,1000,5000,1,oldest,,,full_vol,,,1,6000,,curve4,,,,3d,,,,,,,,,,2000,,0.5,,,,,0,,no,no,right_player,6,100,100,0.25,1 dewww,,SFX\Levels\Berlin_2\wave\dew_01.wav,,1,1,50000,100000,,,,,full_vol,,,,,,,,,,2d,,,,,,,,,,300,,0.5,,,,,0,,no,no,,,100,100,0.25,1 wave_impactF,,SFX\Levels\Berlin_2\wave\wave_impctF.wav,,1,1,25,5500,,,,,full_vol,,,,,,,,,,2d,,,,,,,,wave_impactR,,,wpn_fnt,,,,,,0,,no,no,,,100,100,0.25,1 wave_impactR,,SFX\Levels\Berlin_2\wave\wave_impctR.wav,,1,1,25,5500,,,,,full_vol,,,,,,,,,,2d,,,,,,,,,,,wpn_rear,,,,,,0,,no,no,,,100,100,0.25,1 water_passF,,SFX\Levels\Berlin_2\wave\water_passF.wav,,1,1,25,5500,,,,,full_vol,,,,,,,,,,2d,,,,,,,,water_passR,,1500,wpn_fnt,,,,,,0,,no,no,,,100,100,0.25,1 water_passR,,SFX\Levels\Berlin_2\wave\water_passR.wav,,1,1,25,5500,,,,,full_vol,,,,,,,,,,2d,,,,,,,,,,1500,wpn_rear,,,,,,0,,no,no,,,100,100,0.25,1 under_waterF,,Stream\Level\ber2\under_waterF.wav,,1,1,25,5500,,,,,full_vol,,,,,,,,,,2d,streamed,,looping,,,,,,,,wpn_fnt,,,,,,0,,no,no,,,100,100,0.25,1 under_waterR,,Stream\Level\ber2\under_waterR.wav,,1,1,25,5500,,,,,full_vol,,,,,,,,,,2d,streamed,,looping,,,,,,,,wpn_rear,,,,,,0,,no,no,,,100,100,0.25,1 water_scream1,,SFX\Levels\Berlin_2\wave\scream_00.wav,,1,1,50000,100000,,,,,full_vol,,,,,,,,,,2d,,,,,,,,,,1000,wpn_fnt,,,,,,0,,no,no,,,100,100,0.25,1 water_scream2,,SFX\Levels\Berlin_2\wave\scream_01.wav,,1,1,50000,100000,,,,,full_vol,,,,,,,,,,2d,,,,,,,,,,1500,wpn_rear,,,,,,0,,no,no,,,100,100,0.25,1 water_scream3,,SFX\Levels\Berlin_2\wave\scream_02.wav,,1,1,50000,100000,,,,,full_vol,,,,,,,,,,2d,,,,,,,,,,1500,wpn_fnt,,,,,,0,,no,no,,,100,100,0.25,1 thunder_closeL,,Stream\Level\ber2\thunder\thunder_closeL_00.wav,,0.85,0.95,1000,15000,1,oldest,,,ambience,,,1,40000,,curve4,0.7,1,,3d,streamed,,,,,,,thunder_closeR,,,,0.5,,,,,0.15,,,no,left_player,7,80,90,0.25,1 thunder_closeR,,Stream\Level\ber2\thunder\thunder_closeL_00.wav,,0.95,1,1000,15000,1,oldest,,,ambience,,,1,40000,,curve4,0.7,1,,3d,streamed,,,,,,,,,,,0.5,,,,,0.15,,,no,right_player,7,80,90,0.25,1 thunder_farL,,Stream\Level\ber2\thunder\thunder_farL_00.wav,,0.8,1,3000,18000,1,reject,,,ambience,,,1,50000,,curve4,0.7,1,,3d,streamed,,,,,,,thunder_farR,,,,0.5,,,,,0.15,,,no,left_player,11,80,90,0.25,1 thunder_farR,,Stream\Level\ber2\thunder\thunder_farR_00.wav,,0.8,1,3000,18000,1,reject,,,ambience,,,1,50000,,curve4,0.7,1,,3d,streamed,,,,,,,,,,,0.5,,,,,0.15,,,no,right_player,11,80,90,0.25,1 sparks,,SFX\Levels\sniper\sparks_##,,0.45,0.55,400,800,,,,,ambience,,,,,,,,,,3d,,,,,,,,,,,,,,,,,,,,,,,10,50,0.25,1 see1_fire_med,,SFX\Destruction\fires\med_##,,0.9,1,400,1200,,,,,ambience,,,,3000,,curve2,0.9,1.1,pitch,3d,,,looping,,,,,,,,,,,,,,0,,,,,,50,80,0.15,0.85 blood_splatter,,SFX/null.wav,,1,1,2000,2200,1,reject,,,voice,,,1,,,curve2,1,1,,3d,,,,,,,,,,1200,,,,,,,,,,,,,100,100,0.25,1 fake_battle,,SFX/null.wav,,1,1,2000,2200,1,reject,,,voice,,,1,,,curve2,1,1,,3d,,,,,,,,,,1200,,,,,,,,,,,,,100,100,0.25,1 fake_battle2,,SFX/null.wav,,1,1,2000,2200,1,reject,,,voice,,,1,,,curve2,1,1,,3d,,,,,,,,,,1200,,,,,,,,,,,,,100,100,0.25,1 dist_troops_german,,SFX/null.wav,,1,1,2000,2200,1,reject,,,voice,,,1,,,curve2,1,1,,3d,,,,,,,,,,1200,,,,,,,,,,,,,100,100,0.25,1 truck_engine_high,,SFX/null.wav,,1,1,2000,2200,1,reject,,,voice,,,1,,,curve2,1,1,,3d,,,,,,,,,,1200,,,,,,,,,,,,,100,100,0.25,1 truck_idle_low,,SFX/null.wav,,1,1,2000,2200,1,reject,,,voice,,,1,,,curve2,1,1,,3d,,,,,,,,,,1200,,,,,,,,,,,,,100,100,0.25,1 mtl_steam_pipe_hit,,SFX/null.wav,,1,1,2000,2200,1,reject,,,voice,,,1,,,curve2,1,1,,3d,,,,,,,,,,1200,,,,,,,,,,,,,100,100,0.25,1,, #Katyusha,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, katyusha_launch,,SFX/Weapon/Special/Rockets/katyusha/nrocket_##,,0.4,0.4,1000,8000,,,,,hvy_wpn,,curve4,,10000,,,0.9,1,,3d,,,,,,,,katyusha_launch_tone,,,,,,,,,,,,no,,,50,100,0.25,1,, katyusha_launch_tone,,SFX/Weapon/Special/Rockets/katyusha/ntone_##,,0.3,0.45,1000,8000,,,,,hvy_wpn,,curve3,,10000,,,0.9,1,,3d,,,,,,,,,,,,,,,,,,,,no,,,50,100,0.25,1,, katyusha_launch_rocket,,SFX/Weapon/Special/Rockets/katyusha/nrocket_##,,0.5,0.5,1000,8000,,,,,hvy_wpn,,,,10000,,,1,1,,3d,,,,,,,,katyusha_launch_tone,,,,,,,,,0.3,,,no,,,50,100,0.25,1,, katy_explode_dirt,,SFX/Destruction/explosion_main_##,,0.55,0.65,500,4000,,,,,explosion,,,,,,,0.9,1.1,,3d,,,,,,,,bomb_far_falloff_glo,,,,0.05,0.25,,,,0.15,,yes,no,,,90,95,0.25,1,, katy_rocket_run,,SFX\Weapon\Special\Rockets\katyusha\run_##,,0.6,0.75,1000,6000,,,,,hvy_wpn,,curve4,,,,,0.9,1.1,,3d,,,looping,,,,,,,1000,,,,,,,0.1,,,no,,,30,80,0.25,0.75,,yes katy_rocket_run_sign,,SFX\Weapon\Special\Rockets\katyusha\run_##,,0.85,1,1000,6000,,,,,full_vol,,curve4,,,,,0.9,1.1,,3d,,,looping,,,,,,,100,,,,,,,0.1,,,no,,,30,80,0.25,0.75,,yes explosion_right,,SFX\Levels\see1\barn\barn_R.wav,,0.8,0.85,500,7000,,,,,full_vol,,curve2,,15000,,curve3,1,1,,3d,,,,,,,,,,,,,,,,,0,,yes,no,right_player,8,100,100,0.25,1,, explosion,,SFX\Levels\see1\barn\barn_L.wav,,0.8,0.85,500,7000,,,,,full_vol,,curve2,,15000,,curve3,1,1,,3d,,,,,,,,explosion_right,,,,,,,,,0,,yes,no,left_player,8,100,100,0.25,1,, explosion_right2,,SFX\Levels\see1\barn\barn_R.wav,,0.5,0.6,500,7000,,,,,full_vol,,curve2,,15000,,curve3,1,1,,3d,,,,,,,,,,,,,,,,,0,,yes,no,right_player,8,100,100,0.25,1,, explosion2,,SFX\Levels\see1\barn\barn_L.wav,,0.5,0.6,500,7000,,,,,full_vol,,curve2,,15000,,curve3,1,1,,3d,,,,,,,,explosion_right2,,,,,,,,,0,,yes,no,left_player,8,100,100,0.25,1,, tower1,,SFX\Levels\Berlin_2\tower\tower1.wav,,1,1,5000,10000,,,,,full_vol,,,,15000,,curve3,1,1,,3d,,,,,,,,tower2,,,,,,,,,0,,yes,no,left_player,16,100,100,0.25,1,, tower2,,SFX\Levels\Berlin_2\tower\tower2.wav,,1,1,5000,10000,,,,,full_vol,,,,15000,,curve3,1,1,,3d,,,,,,,,,,,,,,,,,0,,yes,no,right_player,16,100,100,0.25,1,, building_collapse,,SFX/Levels/Berlin_2/collapse/collapse_02.wav,,1,1,1000,10000,,,,,rfl_1st,,,,,,,1,1,,2d,streamed,,,,,,,,,,wpn_all,,,,,,0,,no,no,,,100,100,0.25,1,, tower_impact1,,SFX\Destruction\Explosion_Impact\Explosion_Impact_09.wav,,1,1,5000,10000,,,,,full_vol,,,,15000,,curve3,1,1,,3d,,,,,,,,tower_impactL,,,,,,,,,0,,no,no,,,100,100,0.25,1 tower_impactL,,SFX\Levels\Berlin_2\tower\tower_hitL.wav,,1,1,2000,8000,,,,,full_vol,,,,15000,,curve3,1,1,,3d,,,,,,,,tower_impactR,,3500,,,,,,,0,,no,no,left_player,5,100,100,0.25,1 tower_impactR,,SFX\Levels\Berlin_2\tower\tower_hitR.wav,,1,1,2000,8000,,,,,full_vol,,,,15000,,curve3,1,1,,3d,,,,,,,,,,3500,,,,,,,0,,no,no,right_player,5,100,100,0.25,1 #optimized,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, vehicle_explo,,SFX/Destruction/vehicle/vehicle_00.wav,1,0.95,1,500,10000,,,,,explosion,,curve4,,15000,,curve2,0.9,1.1,,3d,,,,,,,,explo_shockwave_l,,,,0.2,,,,,0.2,,no,no,,,90,95,0.25,1 vehicle_explo,,SFX/Destruction/vehicle/vehicle_01.wav,2,0.95,1,500,10000,,,,,explosion,,curve4,,15000,,curve2,0.9,1.1,,3d,,,,,,,,explo_shockwave_l,,,,0.2,,,,,0.2,,no,no,,,90,95,0.25,1 explo_metal_rand,,SFX/Destruction/vehicle/vehicle_00.wav,1,0.95,1,500,10000,,,,,explosion,,curve4,,15000,,curve2,0.9,1.1,,3d,,,,,,,,explo_shockwave_l,,,,0.2,,,,,0.2,,no,no,,,90,95,0.25,1 explo_metal_rand,,SFX/Destruction/vehicle/vehicle_01.wav,2,0.95,1,500,10000,,,,,explosion,,curve4,,15000,,curve2,0.9,1.1,,3d,,,,,,,,explo_shockwave_l,,,,0.2,,,,,0.2,,no,no,,,90,95,0.25,1 #FOLEY,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, rifle_catch,,SFX\Levels\see1\intro\rifle_catch.wav,,0.75,0.75,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,75,90,0.25,1 rifle_handle1,,SFX\Levels\see1\intro\rifle_toss.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,75,90,0.25,1 rifle_handle2,,SFX\Levels\see1\intro\rifle_toss2.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,75,90,0.25,1 rifle_handle3,,SFX\Levels\see1\intro\rifle_toss3.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,75,90,0.25,1 rifle_pickup1,,SFX\Levels\see1\intro\rifle_pickup.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,75,90,0.25,1 rifle_pickup2,,SFX\Levels\see1\intro\rifle_pickup2.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,75,90,0.25,1, rifle_pickup3,,SFX\Levels\see1\intro\rifle_pickup3.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,75,90,0.25,1, cock,,SFX\Levels\see1\intro\mp40_cock.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,75,90,0.25,1, search_body,,SFX\Levels\see1\intro\search_body.wav,,0.75,0.75,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,75,90,0.25,1, fall_knees,,SFX\Levels\see1\intro\fall_knees.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,75,90,0.25,1, fall_body,,SFX\Levels\see1\intro\fall_body.wav,,1,1,500,2500,,,,,character,,,1,5000,,,,,,3d,,,,,,,,,,,,,,,,,0,,no,no,,,75,90,0.25,1, face_kick,,SFX\Levels\see1\intro\face_kickf.wav,,0.8,0.8,,,,,,,character,,,,,,,,,,2d,,,,,,,,face_kickr,,,wpn_fnt,0.5,,,,,0,,,no,,,100,100,0.25,1, face_kickr,,SFX\Levels\see1\intro\face_kickr.wav,,0.8,0.8,,,,,,,character,,,,,,,,,,2d,,,,,,,,,,,wpn_rear,0.5,,,,,0,,,no,,,100,100,0.25,1, face_punch,,SFX\Levels\Berlin_2\face_punch_mn.wav,,1,1,500,2500,,,,,character,,,,,,,,,,3d,,,,,,,,,,,,,,,,,0,,,no,,,100,100,0.25,1, fire_manager_0,,SFX/Destruction/fires/dynamic/dyn_fire_00.wav,,1,1,500,1000,,,,,ambience,,,,850,,curve2,1,1,,3d,,,looping,,,,pcm,,,,,,,,,,,,,,,,25,80,0.25,1, fire_manager_1,,SFX/Destruction/fires/dynamic/dyn_fire_01.wav,,1,1,500,1000,,,,,ambience,,,,850,,curve2,1,1,,3d,,,looping,,,,pcm,,,,,,,,,,,,,,,,25,80,0.25,1, fire_manager_2,,SFX/Destruction/fires/dynamic/dyn_fire_02.wav,,1,1,500,1000,,,,,ambience,,,,850,,curve2,1,1,,3d,,,looping,,,,pcm,,,,,,,,,,,,,,,,25,80,0.25,1, fire_manager_3,,SFX/Destruction/fires/dynamic/dyn_fire_03.wav,,1,1,500,1000,,,,,ambience,,,,850,,curve2,1,1,,3d,,,looping,,,,pcm,,,,,,,,,,,,,,,,25,80,0.25,1, # Dialog,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, Ber2_IGD_400A_REZN,,voiceovers\ber2\mast\Ber2_IGD_400A_REZN.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_400A_REZN Ber2_IGD_000A_GER1,,voiceovers\ber2\mast\Ber2_IGD_000A_GER1.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,master,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1, Ber2_IGD_001A_RUR1,,voiceovers\ber2\mast\Ber2_IGD_001A_RUR1.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,master,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_001A_RUR1 Ber2_IGD_300A_RUR2,,voiceovers\ber2\mast\Ber2_IGD_300A_RUR2.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_300A_RUR2 Ber2_IGD_002A_GER1,,voiceovers\ber2\mast\Ber2_IGD_002A_GER1.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,master,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1, Ber2_IGD_301A_RUR3,,voiceovers\ber2\mast\Ber2_IGD_301A_RUR3.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_301A_RUR3 Ber2_IGD_302A_RUR1,,voiceovers\ber2\mast\Ber2_IGD_302A_RUR1.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_302A_RUR1 Ber2_IGD_303A_RUR3,,voiceovers\ber2\mast\Ber2_IGD_303A_RUR3.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_303A_RUR3 Ber2_IGD_304A_RUR1,,voiceovers\ber2\mast\Ber2_IGD_304A_RUR1.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,blood_splatter,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_304A_RUR1 Ber2_IGD_305A_RUR1,,voiceovers\ber2\mast\Ber2_IGD_305A_RUR1.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_305A_RUR1 Ber2_IGD_003A_RUR2,,voiceovers\ber2\mast\Ber2_IGD_003A_RUR2.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,master,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_003A_RUR2 Ber2_IGD_004A_CHER,,voiceovers\ber2\mast\Ber2_IGD_004A_CHER.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,master,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_004A_CHER Ber2_IGD_005A_REZN,,voiceovers\ber2\mast\Ber2_IGD_005A_REZN.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,master,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_005A_REZN Ber2_IGD_006A_CHER,,voiceovers\ber2\mast\Ber2_IGD_006A_CHER.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,master,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_006A_CHER Ber2_IGD_007A_REZN,,voiceovers\ber2\mast\Ber2_IGD_007A_REZN.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,master,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_007A_REZN Ber2_IGD_008A_REZN,,voiceovers\ber2\mast\Ber2_IGD_008A_REZN.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,master,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_008A_REZN Ber2_IGD_009A_REZN,,voiceovers\ber2\mast\Ber2_IGD_009A_REZN_A.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,master,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_009A_REZN_A Ber2_IGD_010A_REZN,,voiceovers\ber2\mast\Ber2_IGD_010A_REZN_A.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_010A_REZN_A Ber2_IGD_011A_REZN,,voiceovers\ber2\mast\Ber2_IGD_011A_REZN.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_011A_REZN Ber2_IGD_012A_GMP1,,voiceovers\ber2\mast\Ber2_IGD_012A_GMP1.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1, Ber2_IGD_013A_GMP2,,voiceovers\ber2\mast\Ber2_IGD_013A_GMP2.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1, Ber2_IGD_014A_GMP1,,voiceovers\ber2\mast\Ber2_IGD_014A_GMP1.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1, Ber2_IGD_015A_TEOP,,voiceovers\ber2\mast\Ber2_IGD_015A_TEOP_A.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1, Ber2_IGD_016A_GMP2,,voiceovers\ber2\mast\Ber2_IGD_016A_GMP2.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1, Ber2_IGD_017A_GMP2,,voiceovers\ber2\mast\Ber2_IGD_017A_GMP2.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1, Ber2_IGD_018A_TEOP,,voiceovers\ber2\mast\Ber2_IGD_018A_TEOP_A.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1, Ber2_IGD_019A_GMP1,,voiceovers\ber2\mast\Ber2_IGD_019A_GMP1.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1, Ber2_IGD_020A_GMP2,,voiceovers\ber2\mast\Ber2_IGD_020A_GMP2.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1, Ber2_IGD_021A_GMP2,,voiceovers\ber2\mast\Ber2_IGD_021A_GMP2.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1, Ber2_IGD_022A_REZN,,voiceovers\ber2\mast\Ber2_IGD_022A_REZN_A.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_022A_REZN_A Ber2_IGD_023A_REZN,,voiceovers\ber2\mast\Ber2_IGD_023A_REZN_A.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_023A_REZN_A Ber2_IGD_024A_REZN,,voiceovers\ber2\mast\Ber2_IGD_024A_REZN_B.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_024A_REZN_B Ber2_IGD_025A_REZN,,voiceovers\ber2\mast\Ber2_IGD_025A_REZN_A.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_025A_REZN_A Ber2_IGD_026A_REZN,,voiceovers\ber2\mast\Ber2_IGD_026A_REZN.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_026A_REZN Ber2_IGD_027A_REZN,,voiceovers\ber2\mast\Ber2_IGD_027A_REZN_A.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_027A_REZN_A Ber2_IGD_028A_REZN,,voiceovers\ber2\mast\Ber2_IGD_028A_REZN.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_028A_REZN Ber2_IGD_029A_REZN,,voiceovers\ber2\mast\Ber2_IGD_029A_REZN.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_029A_REZN Ber2_IGD_030A_REZN,,voiceovers\ber2\mast\Ber2_IGD_030A_REZN.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_030A_REZN Ber2_IGD_031A_REZN,,voiceovers\ber2\mast\Ber2_IGD_031A_REZN.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_031A_REZN Ber2_IGD_032A_REZN,,voiceovers\ber2\mast\Ber2_IGD_032A_REZN_B.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_032A_REZN_B Ber2_IGD_033A_REZN,,voiceovers\ber2\mast\Ber2_IGD_033A_REZN.wav,,1,1,500,2800,,,,,voice,,,,3200,,,1,1,,3d,streamed,,,,ber2,,,,,,,,1,,,,0.2,,,,,,100,100,0.25,1,SUBTITLE_Ber2_IGD_033A_REZN 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