#include "ui/menudef.h" #include "ui_mp/common_macro.inc" #define OPTIONS_STYLE 1 #include "ui_mp/menustyle.inc" #include "ui/choices_setup_common.menu" { menuDef { name options_game fullScreen 0 rect 0 0 640 480 focusColor COLOR_FOCUSED soundloop "" onOpen { close options_look; close options_move; close options_shoot; close options_invehicle; close options_misc; close options_graphics; close options_sound; close options_view; close options_defaults; close options_driverinfo; close options_credits; close options_multi; close options_graphics_defaults; close options_graphics_texture; close options_control_defaults; close options_coop; setLocalVarBool ui_hideBack 1; uiScript getLanguage; } onClose { setLocalVarBool ui_hideBack 0; } onESC { close self; } #ifdef PC_INGAME #define INGAME 1 #else #define INGAME 0 #endif #include "ui_mp/leftside_options.inc" CHOICE_SECTION_TITLE( 21, "@MENU_GAME_OPTIONS_CAP" ) CHOICE_DVARFLOATLIST( 22, "@MENU_ENABLE_CONSOLE", monkeytoy, { "@MENU_YES" 0 "@MENU_NO" 1 }, ; ) CHOICE_DVARYESNO_VIS( 23, "@MENU_SUBTITLES", cg_subtitles, ;, when( !dvarBool(ui_multiplayer) ); ) CHOICE_DVARYESNO_VIS( 23, "@MENU_DRAW_HUD", hud_enable, ;, when( dvarint( ui_multiplayer ) ) ) CHOICE_DVARYESNO_VIS( 24, "@MENU_ENABLE_CROSSHAIR", cg_drawCrosshair, ;, when( !dvarBool(ui_multiplayer) ); ) CHOICE_DVARFLOATLIST_VIS( 25, "@MENU_MATURE", ;, { "@MENU_MATURE_UNRESTRICTED" 0 "@MENU_MATURE_UNRESTRICTED" 1 }, open mature_content_pc_disable_warning, when( dvarString( "cg_mature" ) == "1" && dvarBool(cg_allow_mature) && !INGAME && !dvarBool(ui_multiplayer) ) ) CHOICE_DVARFLOATLIST_VIS( 25, "@MENU_MATURE", cg_mature, { "@MENU_MATURE_REDUCED" 1 "@MENU_MATURE_REDUCED" 0 }, setdvar "cg_mature" 1; setdvar cg_blood "1", when( dvarString( "cg_mature" ) == "0" && dvarBool(cg_allow_mature) && !INGAME && !dvarBool(ui_multiplayer) ) ) CHOICE_DDVARALTTEXT_VIS( 25, "@MENU_MATURE", "@MENU_MATURE_UNRESTRICTED", when( ( !dvarBool(cg_allow_mature) || INGAME ) && dvarString( "cg_mature" ) == "1" && !dvarBool(ui_multiplayer) ) ) CHOICE_DDVARALTTEXT_VIS( 25, "@MENU_MATURE", "@MENU_MATURE_REDUCED", when( ( !dvarBool(cg_allow_mature) || INGAME ) && dvarString( "cg_mature" ) == "0" && !dvarBool(ui_multiplayer) ) ) //CHOICE_DVARFLOATLIST_VIS( 26, "@MENU_LANGUAGE", ui_language, { "@MENU_ENGLISH" 0 "@MENU_FRENCH" 1 "@MENU_GERMAN" 2 "@MENU_ITALIAN" 3 "@MENU_SPANISH" 4 "@MENU_BRITISH" 5 "@MENU_RUSSIAN" 6 "@MENU_POLISH" 7 "@MENU_KOREAN" 8 "@MENU_TAIWANESE" 9 "@MENU_JAPANESE" 10 "@MENU_CHINESE" 11 "@MENU_THAI" 12 }, uiScript verifyLanguage, when( dvarint( developer ) ) ) //CHOICE_APPLY_VIS( "@MENU_APPLY_LANGUAGE_CHANGE", open language_restart_popmenu, when ( dvarint( ui_languageChanged ) ) ) } }