ignore,code_post_gfx_mp ignore,localized_code_post_gfx_mp ignore,common_mp ignore,localized_common_mp col_map_mp,maps/mp/mp_shrine.d3dbsp sound,mp_shrine,mp_shrine,all_mp material,compass_map_mp_shrine material,compass_overlay_map_shrine //include,mptypes_pacific include,water xmodel,skybox_oki2 // Client Scripts, rawfile,maps/mp/createart/mp_shrine_art.gsc rawfile,maps/mp/mp_shrine.gsc rawfile,maps/mp/mp_shrine_fx.gsc rawfile,maps/mp/createfx/mp_shrine_fx.gsc rawfile,maps/mp/mp_shrine_amb.gsc rawfile,maps/mp/createart/mp_shrine_art.gsc //rawfile,devgui_fx.cfg rawfile,vision/mp_shrine.vision rawfile,vision/default.vision rawfile,clientscripts/mp/mp_shrine.csc rawfile,clientscripts/mp/mp_shrine_amb.csc rawfile,clientscripts/mp/mp_shrine_fx.csc rawfile,clientscripts/mp/createfx/mp_shrine_fx.csc include,destructible_barrels_mp fx,maps/mp_maps/fx_mp_fire_small_detail fx,maps/mp_maps/fx_mp_fire_small fx,maps/mp_maps/fx_mp_fire_medium fx,maps/mp_maps/fx_mp_fire_large fx,maps/mp_maps/fx_mp_fire_tree_trunk fx,maps/mp_maps/fx_mp_insect_swarm fx,maps/mp_maps/fx_mp_battlesmoke_thick_large_area fx,maps/mp_maps/fx_mp_battlesmoke_thick_small_area fx,maps/mp_maps/fx_mp_fog_rolling_thick_large_area fx,maps/mp_maps/fx_mp_fog_rolling_thick_small_area fx,maps/mp_maps/fx_mp_godray_white_large fx,maps/mp_maps/fx_mp_godray_white_medium fx,maps/mp_maps/fx_mp_godray_white_small fx,maps/mp_maps/fx_mp_godray_yellow_large fx,maps/mp_maps/fx_mp_godray_yellow_medium fx,maps/mp_maps/fx_mp_godray_yellow_small fx,maps/mp_maps/fx_mp_smoke_ambiance_indoor fx,maps/mp_maps/fx_mp_smoke_column_tall fx,maps/mp_maps/fx_mp_smoke_column_short fx,maps/mp_maps/fx_mp_light_glow_indoor_short fx,maps/mp_maps/fx_mp_smoke_ambiance_indoor_misty fx,maps/mp_maps/fx_mp_water_splash_small fx,maps/mp_maps/fx_mp_water_wake_flow fx,maps/mp_maps/fx_mp_falling_leaves_elm fx,maps/mp_maps/fx_mp_water_drip fx,maps/mp_maps/fx_mp_water_fall_sm fx,maps/mp_maps/fx_mp_water_fall_puddle_splash