iwmap 4 // entity 0 { "classname" "worldspawn" } // entity 1 { "target" "auto1" "targetname" "exterior_goal" "origin" "-24.0 0.0 0.0" "angles" "0 360 0" "classname" "script_struct" } // entity 2 { "height" "64" "radius" "36" "targetname" "auto1" "origin" "24.0 0.0 0.0" "angles" "0 360 0" "classname" "script_struct" } // entity 3