ignore,code_post_gfx ignore,common col_map_sp,maps/module_mortarteam.d3dbsp sound,common,module_mortarteam,all_sp sound,generic,module_mortarteam,all_sp sound,voiceovers,module_mortarteam,all_sp sound,requests,module_mortarteam,all_sp rawfile,maps/module_mortarteam.gsc xanim,step_up_low_wall xanim,ai_mortar_loadguy_waittwitch xanim,ai_mortar_loadguy_waitidle xanim,ai_mortar_loadguy_setup_right xanim,ai_mortar_loadguy_setup_left xanim,ai_mortar_loadguy_setup xanim,ai_mortar_loadguy_run xanim,ai_mortar_loadguy_readyidle xanim,ai_mortar_loadguy_pickup xanim,ai_mortar_loadguy_fire xanim,ai_mortar_aimguy_waittwitch xanim,ai_mortar_aimguy_waitidle xanim,ai_mortar_aimguy_readyidle_alone xanim,ai_mortar_aimguy_readyidle xanim,ai_mortar_aimguy_pickup_alone xanim,ai_mortar_aimguy_pickup xanim,ai_mortar_aimguy_fire_alone xanim,ai_mortar_aimguy_fire weapon,sp/thompson include_console,splitscreen xanim,ai_mortar_closed_setup xanim,ai_mortar_open_setup weapon,sp/Stielhandgranate weapon,sp/m1garand rawfile,vision/default.vision weapon,sp/luger xmodel,mortar_shell xmodel,artillery_usa_mortar_81mm include,default_weapons