{ "AGM_114" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "grenade_explode" "worldFlashEffect" "" "fireSound" "" "fireRumble" "" "damage" "1000" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "10" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0" "explosionRadius" "300" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "projectileSpeed" "1000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "projectile_s8rocket" "projExplosionType" "grenade" "projExplosionEffect" "" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "1" "projImpactExplode" "1" "projTrailEffect" "" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0" "destabilizationTimeReductionRatio" "0.01" "destabilizationAngleMax" "0" "destabilizeDistance" "0" "guidedMissileType" "None" "maxSteeringAccel" "3000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "apache" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "helicopter" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "50" "verticalAccel" "25" "tiltSpeed" "0.75" "tiltOvershoot" "2" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "AGM_114" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "30" "turretVertSpanDown" "15" "turretRotRate" "30" "lowIdleSnd" "blackhawk_idle_low" "highIdleSnd" "blackhawk_idle_high" "lowEngineSnd" "blackhawk_engine_low" "highEngineSnd" "blackhawk_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "blackhawk" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "helicopter" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "45" "accel" "15" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "50" "verticalAccel" "25" "tiltSpeed" "0.75" "tiltOvershoot" "2" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "30" "turretVertSpanDown" "15" "turretRotRate" "30" "lowIdleSnd" "blackhawk_idle_low" "highIdleSnd" "blackhawk_idle_high" "lowEngineSnd" "blackhawk_engine_low" "highEngineSnd" "blackhawk_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "bmp" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "tank" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "bmp_turret" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "30" "turretVertSpanDown" "15" "turretRotRate" "30" "lowIdleSnd" "bmp_idle_low" "highIdleSnd" "bmp_idle_high" "lowEngineSnd" "bmp_engine_low" "highEngineSnd" "bmp_engine_high" "turretSpinSnd" "bmp_turret_spin" "turretStopSnd" "bmp_turret_stop" "engineSndSpeed" "10" } "bmp_turret" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "rocket_explode" "worldFlashEffect" "fx\\muzzleflashes\\tiger_flash.efx" "fireSound" "" "fireRumble" "" "damage" "1000" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "10" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.1" "explosionRadius" "300" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "1" "projImpactExplode" "1" "projTrailEffect" "" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0.4" "destabilizationTimeReductionRatio" "0.8" "destabilizationAngleMax" "0" "destabilizeDistance" "32000" "guidedMissileType" "None" "maxSteeringAccel" "3000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "bradley" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "tank" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "bradley_turret" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "30" "turretVertSpanDown" "15" "turretRotRate" "30" "lowIdleSnd" "" "highIdleSnd" "" "lowEngineSnd" "" "highEngineSnd" "" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "bradley_turret" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "rocket_explode" "worldFlashEffect" "fx\\muzzleflashes\\tiger_flash.efx" "fireSound" "" "fireRumble" "" "damage" "1000" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "10" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.1" "explosionRadius" "300" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "1" "projImpactExplode" "1" "projTrailEffect" "" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0.4" "destabilizationTimeReductionRatio" "0.8" "destabilizationAngleMax" "0" "destabilizeDistance" "32000" "guidedMissileType" "None" "maxSteeringAccel" "3000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "camera" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "plane" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0.75" "tiltOvershoot" "2" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "AGM_114" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "30" "turretVertSpanDown" "15" "turretRotRate" "30" "lowIdleSnd" "blackhawk_idle_low" "highIdleSnd" "blackhawk_idle_high" "lowEngineSnd" "blackhawk_engine_low" "highEngineSnd" "blackhawk_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "cobra" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "helicopter" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "150" "accel" "45" "rotRate" "120" "rotAccel" "90" "maxBodyPitch" "35" "maxBodyRoll" "35" "verticalSpeed" "65" "verticalAccel" "30" "tiltSpeed" "1.2" "tiltOvershoot" "2" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "cobra_20mm" "turretHorizSpanLeft" "60" "turretHorizSpanRight" "60" "turretVertSpanUp" "35" "turretVertSpanDown" "30" "turretRotRate" "55" "lowIdleSnd" "cobra_idle_low" "highIdleSnd" "cobra_idle_high" "lowEngineSnd" "cobra_engine_low" "highEngineSnd" "cobra_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "5" } "cobra_20mm" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "bullet_ap" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "fireSound" "weap_m197_cannon_fire" "fireRumble" "defaultweapon_fire" "damage" "50" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "10" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.05" "explosionRadius" "64" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "projectile_tag" "projExplosionType" "none" "projExplosionEffect" "fx\\impacts\\cobrapilot_20mm_impact.efx" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "0" "projImpactExplode" "0" "projTrailEffect" "fx\\misc\\20mm_tracer.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0.2" "destabilizationTimeReductionRatio" "0.4" "destabilizationAngleMax" "1" "destabilizeDistance" "3000" "guidedMissileType" "None" "maxSteeringAccel" "3000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "reticle_center_cross" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "cobra_20mm_copilot" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "bullet_ap" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "fireSound" "weap_m197_cannon_fire" "fireRumble" "" "damage" "50" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "10" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.05" "explosionRadius" "64" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "projectile_tag" "projExplosionType" "none" "projExplosionEffect" "fx\\impacts\\cobrapilot_20mm_impact.efx" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "0" "projImpactExplode" "0" "projTrailEffect" "fx\\misc\\20mm_tracer.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0.2" "destabilizationTimeReductionRatio" "0.4" "destabilizationAngleMax" "1" "destabilizeDistance" "3000" "guidedMissileType" "None" "maxSteeringAccel" "3000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "reticle_center_cross" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "cobra_FFAR" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "rocket_explode" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "fireSound" "weap_lau61c_fire" "fireRumble" "defaultweapon_fire" "damage" "300" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "0" "adsSpread" "3" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.08" "explosionRadius" "1024" "explosionInnerDamage" "300" "explosionOuterDamage" "2000" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "5" "timeToAccelerate" "0" "projectileCurvature" "10" "projectileModel" "projectile_s8rocket" "projExplosionType" "rocket" "projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "0" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_sidewinder.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0.1" "destabilizationTimeReductionRatio" "0.1" "destabilizationAngleMax" "10" "destabilizeDistance" "1" "guidedMissileType" "None" "maxSteeringAccel" "3000" "useHintString" "" "activeReticleType" "Pip-On-A-Stick" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "cobra_Hellfire" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "rocket_explode" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "fireSound" "weap_hellfire_fire" "fireRumble" "defaultweapon_fire" "damage" "3000" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "0" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.2" "explosionRadius" "900" "explosionInnerDamage" "5000" "explosionOuterDamage" "1000" "projectileSpeed" "4000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "15" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "projectile_hellfire_missile" "projExplosionType" "rocket" "projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "0" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_hellfire.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0" "destabilizationTimeReductionRatio" "0.01" "destabilizationAngleMax" "0" "destabilizeDistance" "32000" "guidedMissileType" "Hellfire" "maxSteeringAccel" "15000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "cobra_player" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "helicopter" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "150" "accel" "45" "rotRate" "120" "rotAccel" "90" "maxBodyPitch" "35" "maxBodyRoll" "35" "verticalSpeed" "65" "verticalAccel" "30" "tiltSpeed" "1.2" "tiltOvershoot" "2" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "cobra_20mm" "turretHorizSpanLeft" "60" "turretHorizSpanRight" "60" "turretVertSpanUp" "35" "turretVertSpanDown" "30" "turretRotRate" "55" "lowIdleSnd" "cobra_idle_low" "highIdleSnd" "cobra_idle_high" "lowEngineSnd" "cobra_engine_low" "highEngineSnd" "cobra_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "cobra_Sidewinder" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "rocket_explode" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "fireSound" "weap_aim9_fire" "fireRumble" "defaultweapon_fire" "damage" "3000" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "0" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.2" "explosionRadius" "900" "explosionInnerDamage" "5000" "explosionOuterDamage" "1000" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "15" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "projectile_sidewinder_missile" "projExplosionType" "rocket" "projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "0" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_sidewinder.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0" "destabilizationTimeReductionRatio" "0.01" "destabilizationAngleMax" "0" "destabilizeDistance" "32000" "guidedMissileType" "Sidewinder" "maxSteeringAccel" "18000" "useHintString" "" "activeReticleType" "Bouncing diamond" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "default_vehicle_weapon" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "none" "worldFlashEffect" "" "fireSound" "" "fireRumble" "" "damage" "30" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "10" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.1" "explosionRadius" "300" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "projectileSpeed" "600" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "0" "projImpactExplode" "1" "projTrailEffect" "" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0.4" "destabilizationTimeReductionRatio" "0.8" "destabilizationAngleMax" "10" "destabilizeDistance" "400" "guidedMissileType" "None" "maxSteeringAccel" "3000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "defaultvehicle" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "tank" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "default_vehicle_weapon" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "30" "turretVertSpanDown" "15" "turretRotRate" "30" "lowIdleSnd" "" "highIdleSnd" "" "lowEngineSnd" "" "highEngineSnd" "" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "defaultvehicle_mp" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "4 wheel" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "30" "turretVertSpanDown" "15" "turretRotRate" "30" "lowIdleSnd" "" "highIdleSnd" "" "lowEngineSnd" "" "highEngineSnd" "" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "hind" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "helicopter" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "0" "armorPiercingDamage" "1" "grenadeDamage" "0" "projectileDamage" "1" "projectileSplashDamage" "0" "texureScrollScale" "5.5" "maxSpeed" "60" "accel" "20" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "25" "maxBodyRoll" "25" "verticalSpeed" "30" "verticalAccel" "15" "tiltSpeed" "0.75" "tiltOvershoot" "2" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "hind_tmp_rocket" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "30" "turretVertSpanDown" "45" "turretRotRate" "30" "lowIdleSnd" "hind_idle_low" "highIdleSnd" "hind_idle_high" "lowEngineSnd" "hind_engine_low" "highEngineSnd" "hind_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "hind_tmp_rocket" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "rocket_explode" "worldFlashEffect" "" "fireSound" "weap_hind_rocket_fire" "fireRumble" "" "damage" "3000" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "10" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0" "explosionRadius" "260" "explosionInnerDamage" "10" "explosionOuterDamage" "1" "projectileSpeed" "3000" "projectileSpeedUp" "1000" "projectileActivateDist" "0" "projectileLifetime" "30" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "projectile_s8rocket" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "1" "projImpactExplode" "1" "projTrailEffect" "" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0.2" "destabilizationTimeReductionRatio" "0.4" "destabilizationAngleMax" "3" "destabilizeDistance" "1200" "guidedMissileType" "None" "maxSteeringAccel" "3000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "humvee" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "4 wheel" "steerWheels" "1" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "0" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "" "turretHorizSpanLeft" "0" "turretHorizSpanRight" "0" "turretVertSpanUp" "0" "turretVertSpanDown" "0" "turretRotRate" "0" "lowIdleSnd" "hummer_idle_low" "highIdleSnd" "hummer_idle_high" "lowEngineSnd" "hummer_engine_low" "highEngineSnd" "hummer_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "humvee50cal" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "4 wheel" "steerWheels" "1" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "0" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "0" "maxBodyRoll" "0" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "humvee_50cal" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "75" "turretVertSpanDown" "75" "turretRotRate" "30" "lowIdleSnd" "hummer_idle_low" "highIdleSnd" "hummer_idle_high" "lowEngineSnd" "hummer_engine_low" "highEngineSnd" "hummer_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "humvee50cal_mp" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "4 wheel" "steerWheels" "1" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "0" "armorPiercingDamage" "0" "grenadeDamage" "1" "projectileDamage" "0" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "90" "accel" "50" "rotRate" "60" "rotAccel" "120" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "humvee_50cal_mp" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "40.05" "turretVertSpanDown" "20.05" "turretRotRate" "140" "lowIdleSnd" "hummer_idle_low" "highIdleSnd" "hummer_idle_high" "lowEngineSnd" "hummer_engine_low" "highEngineSnd" "hummer_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "humvee_50cal" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "bullet" "penetrateType" "none" "impactType" "grenade_explode" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "fireSound" "weap_m2_50cal_fire_npc" "fireRumble" "defaultweapon_fire" "damage" "200" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "10" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.1" "explosionRadius" "300" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "" "projExplosionType" "grenade" "projExplosionEffect" "" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "0" "projImpactExplode" "0" "projTrailEffect" "" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0.4" "destabilizationTimeReductionRatio" "0.8" "destabilizationAngleMax" "0" "destabilizeDistance" "32000" "guidedMissileType" "None" "maxSteeringAccel" "3000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "humvee_50cal_mp" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "2: Multi-Player" "weaponType" "bullet" "penetrateType" "large" "impactType" "bullet_large" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "fireSound" "weap_m2_50cal_fire_npc" "fireRumble" "defaultweapon_fire" "damage" "50" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "10" "adsSpread" "2" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.1" "explosionRadius" "300" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "" "projExplosionType" "grenade" "projExplosionEffect" "" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "0" "projImpactExplode" "0" "projTrailEffect" "" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0.4" "destabilizationTimeReductionRatio" "0.8" "destabilizationAngleMax" "0" "destabilizeDistance" "32000" "guidedMissileType" "None" "maxSteeringAccel" "3000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "hvy_truck" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "4 wheel" "steerWheels" "1" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "" "turretHorizSpanLeft" "0" "turretHorizSpanRight" "0" "turretVertSpanUp" "0" "turretVertSpanDown" "0" "turretRotRate" "0" "lowIdleSnd" "truck_idle_low" "highIdleSnd" "truck_idle_high" "lowEngineSnd" "truck_engine_low" "highEngineSnd" "truck_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "m1a1" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "tank" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "m1a1_turret" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "30" "turretVertSpanDown" "15" "turretRotRate" "30" "lowIdleSnd" "m1a1_abrams_idle_low" "highIdleSnd" "m1a1_abrams_idle_high" "lowEngineSnd" "m1a1_abrams_engine_low" "highEngineSnd" "m1a1_abrams_engine_high" "turretSpinSnd" "m1a1_abrams_turret_spin" "turretStopSnd" "m1a1_abrams_turret_stop" "engineSndSpeed" "5" } "m1a1_turret" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "rocket_explode" "worldFlashEffect" "" "fireSound" "m1a1_abrams_fire" "fireRumble" "" "damage" "1000" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "10" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.1" "explosionRadius" "300" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "1" "projImpactExplode" "1" "projTrailEffect" "" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0.4" "destabilizationTimeReductionRatio" "0.8" "destabilizationAngleMax" "0" "destabilizeDistance" "10000" "guidedMissileType" "None" "maxSteeringAccel" "3000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "mig29" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "plane" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "0" "armorPiercingDamage" "0" "grenadeDamage" "0" "projectileDamage" "0" "projectileSplashDamage" "0" "texureScrollScale" "5.5" "maxSpeed" "60" "accel" "30" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "25" "maxBodyRoll" "25" "verticalSpeed" "30" "verticalAccel" "15" "tiltSpeed" "0.75" "tiltOvershoot" "2" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "" "turretHorizSpanLeft" "50" "turretHorizSpanRight" "50" "turretVertSpanUp" "30" "turretVertSpanDown" "15" "turretRotRate" "30" "lowIdleSnd" "" "highIdleSnd" "" "lowEngineSnd" "" "highEngineSnd" "" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "pickup" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "4 wheel" "steerWheels" "1" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "" "turretHorizSpanLeft" "0" "turretHorizSpanRight" "0" "turretVertSpanUp" "0" "turretVertSpanDown" "0" "turretRotRate" "0" "lowIdleSnd" "veh_pickuptruck_idle_low" "highIdleSnd" "veh_pickuptruck_idle_high" "lowEngineSnd" "veh_pickuptruck_engine_low" "highEngineSnd" "veh_pickuptruck_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } "sa6" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "tank" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "0" "armorPiercingDamage" "1" "grenadeDamage" "0" "projectileDamage" "1" "projectileSplashDamage" "0" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "sa6_missile" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "60" "turretVertSpanDown" "5" "turretRotRate" "60" "lowIdleSnd" "t72_idle_low" "highIdleSnd" "t72_idle_high" "lowEngineSnd" "t72_engine_low" "highEngineSnd" "t72_engine_high" "turretSpinSnd" "t72_turret_spin" "turretStopSnd" "t72_turret_stop" "engineSndSpeed" "10" } "sa6_missile" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "rocket_explode" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "fireSound" "weap_aim9_fire" "fireRumble" "" "damage" "3000" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "0" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.2" "explosionRadius" "900" "explosionInnerDamage" "5000" "explosionOuterDamage" "1000" "projectileSpeed" "6000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "5" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "projectile_sa6_missile_desert" "projExplosionType" "rocket" "projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "0" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_sidewinder.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0" "destabilizationTimeReductionRatio" "0.01" "destabilizationAngleMax" "0" "destabilizeDistance" "32000" "guidedMissileType" "Sidewinder" "maxSteeringAccel" "15000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "seaknight" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "helicopter" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "45" "accel" "15" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "50" "verticalAccel" "25" "tiltSpeed" "0.75" "tiltOvershoot" "2" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "30" "turretVertSpanDown" "15" "turretRotRate" "30" "lowIdleSnd" "seaknight_idle_low" "highIdleSnd" "seaknight_idle_high" "lowEngineSnd" "seaknight_engine_low" "highEngineSnd" "seaknight_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "5" } "slamraam" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "artillery" "steerWheels" "0" "texureScroll" "0" "quadBarrel" "0" "bulletDamage" "0" "armorPiercingDamage" "0" "grenadeDamage" "0" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "50" "maxBodyPitch" "0" "maxBodyRoll" "0" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "0" "turretWeapon" "slamraam_missile" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "60" "turretVertSpanDown" "5" "turretRotRate" "60" "lowIdleSnd" "" "highIdleSnd" "" "lowEngineSnd" "" "highEngineSnd" "" "turretSpinSnd" "t72_turret_spin" "turretStopSnd" "t72_turret_stop" "engineSndSpeed" "10" } "slamraam_missile" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "rocket_explode" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "fireSound" "weap_aim9_fire" "fireRumble" "" "damage" "3000" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "0" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.2" "explosionRadius" "900" "explosionInnerDamage" "5000" "explosionOuterDamage" "1000" "projectileSpeed" "6000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "5" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "projectile_sidewinder_missile" "projExplosionType" "rocket" "projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "0" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_sidewinder.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0" "destabilizationTimeReductionRatio" "0.01" "destabilizationAngleMax" "0" "destabilizeDistance" "32000" "guidedMissileType" "Sidewinder" "maxSteeringAccel" "15000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "t72" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "tank" "steerWheels" "0" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "0" "armorPiercingDamage" "1" "grenadeDamage" "0" "projectileDamage" "1" "projectileSplashDamage" "0" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "t72_turret" "turretHorizSpanLeft" "180" "turretHorizSpanRight" "180" "turretVertSpanUp" "30" "turretVertSpanDown" "5" "turretRotRate" "30" "lowIdleSnd" "t72_idle_low" "highIdleSnd" "t72_idle_high" "lowEngineSnd" "t72_engine_low" "highEngineSnd" "t72_engine_high" "turretSpinSnd" "t72_turret_spin" "turretStopSnd" "t72_turret_stop" "engineSndSpeed" "5" } "t72_turret" ( "vehicleweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "weaponClass" "non-player" "weaponSlot" "none" "targetFolder" "1: Single-Player" "weaponType" "projectile" "penetrateType" "none" "impactType" "rocket_explode" "worldFlashEffect" "fx\\muzzleflashes\\tiger_flash.efx" "fireSound" "t72_fire" "fireRumble" "" "damage" "1000" "autoAimRange" "1600" "aimAssistRange" "50000" "aimAssistRangeAds" "50000" "lockonAimRange" "50000" "lockonAimRangeAds" "50000" "aimPadding" "10" "adsSpread" "0" "enemyCrosshairRange" "15000" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.1" "explosionRadius" "300" "explosionInnerDamage" "200" "explosionOuterDamage" "10" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "timeToAccelerate" "0" "projectileCurvature" "0" "projectileModel" "" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "armorPiercing" "1" "projImpactExplode" "1" "projTrailEffect" "" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "0" "destabilizationBaseTime" "0.4" "destabilizationTimeReductionRatio" "0.8" "destabilizationAngleMax" "0" "destabilizeDistance" "3130" "guidedMissileType" "None" "maxSteeringAccel" "3000" "useHintString" "" "activeReticleType" "None" "reticleCenter" "" "reticleCenterSize" "32" "adsDofStart" "0" "adsDofEnd" "0" "hipDofStart" "0" "hipDofEnd" "0" } "technical" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "4 wheel" "steerWheels" "1" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "" "turretHorizSpanLeft" "0" "turretHorizSpanRight" "0" "turretVertSpanUp" "0" "turretVertSpanDown" "0" "turretRotRate" "0" "lowIdleSnd" "veh_pickuptruck_idle_low" "highIdleSnd" "veh_pickuptruck_idle_high" "lowEngineSnd" "veh_pickuptruck_engine_low" "highEngineSnd" "veh_pickuptruck_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "8" } "truck" ( "vehicle.gdf" ) { "configstringFileType" "VEHICLEFILE" "type" "4 wheel" "steerWheels" "1" "texureScroll" "1" "quadBarrel" "0" "bulletDamage" "1" "armorPiercingDamage" "1" "grenadeDamage" "1" "projectileDamage" "1" "projectileSplashDamage" "1" "texureScrollScale" "5.5" "maxSpeed" "15" "accel" "12.55" "rotRate" "60" "rotAccel" "100" "maxBodyPitch" "5" "maxBodyRoll" "5" "verticalSpeed" "0" "verticalAccel" "0" "tiltSpeed" "0" "tiltOvershoot" "0" "collisionDamage" "200" "collisionSpeed" "15" "suspensionTravel" "7" "turretWeapon" "" "turretHorizSpanLeft" "0" "turretHorizSpanRight" "0" "turretVertSpanUp" "0" "turretVertSpanDown" "0" "turretRotRate" "0" "lowIdleSnd" "truck_idle_low" "highIdleSnd" "truck_idle_high" "lowEngineSnd" "truck_engine_low" "highEngineSnd" "truck_engine_high" "turretSpinSnd" "" "turretStopSnd" "" "engineSndSpeed" "10" } }