{ "30cal_bipod_crouch_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "44" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_30cal_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_30cal_fire" "fireSoundPlayer" "weap_30cal_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "viewmodel_30cal_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_30cal" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "2000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "44" "minDamageRange" "1500" "minHorTurnSpeed" "720" "minPlayerDamage" "44" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "44" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "30cal_bipod_prone_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "44" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_30cal_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_30cal_fire" "fireSoundPlayer" "weap_30cal_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "viewmodel_30cal_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_30cal" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "2000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "44" "minDamageRange" "1500" "minHorTurnSpeed" "720" "minPlayerDamage" "44" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "44" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "30cal_bipod_stand_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "44" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_30cal_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_30cal_fire" "fireSoundPlayer" "weap_30cal_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "viewmodel_30cal_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_30cal" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "2000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "44" "minDamageRange" "1500" "minHorTurnSpeed" "720" "minPlayerDamage" "44" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "44" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "bar_bipod_crouch_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "45" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_bar_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bar_fire" "fireSoundPlayer" "weap_bar_fire_plr" "fireTime" "0.11" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_bar" "hudIconRatio" "4:1" "idleAnim" "viewmodel_bar_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_bar" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "2000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "35" "minDamageRange" "1500" "minHorTurnSpeed" "1" "minPlayerDamage" "35" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "45" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "1" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx" "yawConvergenceTime" "1.5" } "bar_bipod_prone_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "45" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_bar_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bar_fire" "fireSoundPlayer" "weap_bar_fire_plr" "fireTime" "0.11" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_bar" "hudIconRatio" "4:1" "idleAnim" "viewmodel_bar_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_bar" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "2000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "35" "minDamageRange" "1500" "minHorTurnSpeed" "1" "minPlayerDamage" "35" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "45" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "1" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx" "yawConvergenceTime" "1.5" } "bar_bipod_stand_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "45" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_bar_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bar_fire" "fireSoundPlayer" "weap_bar_fire_plr" "fireTime" "0.11" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_bar" "hudIconRatio" "4:1" "idleAnim" "viewmodel_bar_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_bar" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "2000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "35" "minDamageRange" "1500" "minHorTurnSpeed" "1" "minPlayerDamage" "35" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "45" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "1" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx" "yawConvergenceTime" "1.5" } "dp28_bipod_crouch_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "80" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "45" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_dp28_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bar_fire" "fireSoundPlayer" "weap_dp28_fire_plr" "fireTime" "0.128" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_dp28" "hudIconRatio" "4:1" "idleAnim" "viewmodel_dp28_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_dp28" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "2000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "35" "minDamageRange" "1500" "minHorTurnSpeed" "1" "minPlayerDamage" "35" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "45" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx" "yawConvergenceTime" "1.5" } "dp28_bipod_prone_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "80" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "45" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_dp28_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bar_fire" "fireSoundPlayer" "weap_dp28_fire_plr" "fireTime" "0.128" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_dp28" "hudIconRatio" "4:1" "idleAnim" "viewmodel_dp28_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_dp28" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "2000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "35" "minDamageRange" "1500" "minHorTurnSpeed" "1" "minPlayerDamage" "35" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "45" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx" "yawConvergenceTime" "1.5" } "dp28_bipod_stand_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "80" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "45" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_dp28_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_bar_fire" "fireSoundPlayer" "weap_dp28_fire_plr" "fireTime" "0.128" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_dp28" "hudIconRatio" "4:1" "idleAnim" "viewmodel_dp28_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_dp28" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "2000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "35" "minDamageRange" "1500" "minHorTurnSpeed" "1" "minPlayerDamage" "35" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "45" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx" "yawConvergenceTime" "1.5" } "fg42_bipod_crouch_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "30" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_fg42_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_fg42_fire" "fireSoundPlayer" "weap_fg42_fire_plr" "fireTime" "0.064" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_fg42" "hudIconRatio" "4:1" "idleAnim" "viewmodel_fg42_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_fg42" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "2000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "22" "minDamageRange" "1500" "minHorTurnSpeed" "1" "minPlayerDamage" "22" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx" "yawConvergenceTime" "1.5" } "fg42_bipod_prone_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "30" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_fg42_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_fg42_fire" "fireSoundPlayer" "weap_fg42_fire_plr" "fireTime" "0.064" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_fg42" "hudIconRatio" "4:1" "idleAnim" "viewmodel_fg42_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_fg42" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "2000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "22" "minDamageRange" "1500" "minHorTurnSpeed" "1" "minPlayerDamage" "22" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx" "yawConvergenceTime" "1.5" } "fg42_bipod_stand_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "30" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_fg42_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_fg42_fire" "fireSoundPlayer" "weap_fg42_fire_plr" "fireTime" "0.064" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_fg42" "hudIconRatio" "4:1" "idleAnim" "viewmodel_fg42_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_fg42" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "2000" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "22" "minDamageRange" "1500" "minHorTurnSpeed" "1" "minPlayerDamage" "22" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx" "yawConvergenceTime" "1.5" } "kamikaze_gunner_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "aimDownSight" "1" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "8000" "bottomArc" "30" "bounceSound" "" "clipName" "" "clipSize" "10" "configstringFileType" "WEAPONFILE" "cooldownRate" "55" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "100" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "-14" "duckedOfsR" "0" "duckedOfsU" "5.5" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "" "fireSoundPlayer" "" "fireTime" "0.1" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.5" "horTurnSpeed" "40" "hudIcon" "hud_icon_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_30cal" "killIconRatio" "4:1" "leftArc" "180" "locGun" "0" "locHead" "4" "locHelmet" "4" "locLeftArmLower" "0.6" "locLeftArmUpper" "0.8" "locLeftFoot" "0.4" "locLeftHand" "0.4" "locLeftLegLower" "0.6" "locLeftLegUpper" "0.8" "locNeck" "5" "locNone" "1" "locRightArmLower" "0.6" "locRightArmUpper" "0.8" "locRightFoot" "0.4" "locRightHand" "0.4" "locRightLegLower" "0.6" "locRightLegUpper" "0.8" "locTorsoLower" "0.9" "locTorsoUpper" "1" "loopFireSound" "weap_mg42_loop" "loopFireSoundPlayer" "weap_mg42_loop_plr" "maxAmmo" "100" "maxDamageRange" "15000" "maxHorTurnSpeed" "100" "maxRange" "0" "maxVertTurnSpeed" "100" "minDamage" "100" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "35" "overheatRate" "50" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "100" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-25" "proneOfsR" "0" "proneOfsU" "6.5" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "180" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.2" "swayLerpSpeed" "5" "swayMaxAngle" "0.75" "swayPitchScale" "0.1" "swayVertScale" "0.2" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "30" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.5" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "1.5" } "mg42_bipod_crouch_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "30" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_mg42_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_mg42_fire" "fireSoundPlayer" "weap_mg42_fire_plr" "fireTime" "0.064" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "viewmodel_mg42_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_mg42" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "1500" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "30" "minDamageRange" "2000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "mg42_bipod_prone_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "30" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_mg42_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_mg42_fire" "fireSoundPlayer" "weap_mg42_fire_plr" "fireTime" "0.064" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "viewmodel_mg42_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_mg42" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "1500" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "30" "minDamageRange" "2000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "mg42_bipod_stand_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "30" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_mg42_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_mg42_fire" "fireSoundPlayer" "weap_mg42_fire_plr" "fireTime" "0.064" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_mg42" "hudIconRatio" "4:1" "idleAnim" "viewmodel_mg42_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_mg42" "killIconRatio" "4:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "1500" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "30" "minDamageRange" "2000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "panzer4_gunner_front_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsZoomFov" "45" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "0" "aimAssistRangeAds" "0" "aimDownSight" "1" "aimPadding" "5" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "30" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "20" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "50" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "-16.7" "duckedOfsR" "0" "duckedOfsU" "4.53" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "german_coax" "fireSoundPlayer" "german_coax" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.18" "horTurnSpeed" "40" "hudIcon" "hud_icon_vehicle_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_mg42" "killIconRatio" "2:1" "leftArc" "15" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "15000" "maxHorTurnSpeed" "50" "maxRange" "0" "maxVertTurnSpeed" "30" "minDamage" "50" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "22" "minVertTurnSpeed" "1" "overheatEndVal" "47" "overheatRate" "40" "overheatSound" "coax_overheat" "overheatSoundPlayer" "coax_overheat" "overheatWeapon" "1" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "22" "playerPositionDist" "46" "playerSpread" "1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-21" "proneOfsR" "0" "proneOfsU" "5.2" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "15" "rotateLoopSound" "tank_coax_turn_loop_3p" "rotateLoopSoundPlayer" "tank_coax_turn_loop_1p" "script" "mg42/stand" "stance" "duck" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.15" "swayLerpSpeed" "4" "swayMaxAngle" "0.4" "swayPitchScale" "0.1" "swayVertScale" "0.15" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "30" "unlimitedAmmo" "1" "useHintString" "MP_PANZER4_GUNNER" "vertTurnSpeed" "40" "vertViewJitter" "0.11" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "panzer4_gunner_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsZoomFov" "45" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "0" "aimAssistRangeAds" "0" "aimDownSight" "1" "aimPadding" "5" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "25" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "20" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "50" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "-16.7" "duckedOfsR" "0" "duckedOfsU" "4.53" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_mg42_fire" "fireSoundPlayer" "weap_mg42_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.18" "horTurnSpeed" "40" "hudIcon" "hud_icon_vehicle_mg42" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_mg42" "killIconRatio" "2:1" "leftArc" "180" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "15000" "maxHorTurnSpeed" "90" "maxRange" "0" "maxVertTurnSpeed" "30" "minDamage" "50" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "47" "overheatRate" "40" "overheatSound" "coax_overheat" "overheatSoundPlayer" "coax_overheat" "overheatWeapon" "1" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-21" "proneOfsR" "0" "proneOfsU" "5.2" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "180" "rotateLoopSound" "tank_coax_turn_loop_3p" "rotateLoopSoundPlayer" "tank_coax_turn_loop_1p" "script" "mg42/stand" "stance" "duck" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.15" "swayLerpSpeed" "4" "swayMaxAngle" "0.4" "swayPitchScale" "0.1" "swayVertScale" "0.15" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "15" "unlimitedAmmo" "1" "useHintString" "MP_PANZER4_GUNNER" "vertTurnSpeed" "40" "vertViewJitter" "0.11" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1.5" } "panzer4_turret_mp" ( "turretweapon.gdf" ) { "accuracy" "0" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.02" "adsTransOutTime" "0.02" "adsZoomFov" "90" "adsZoomInFrac" "1" "adsZoomOutFrac" "1" "aimAssistRange" "0" "aimAssistRangeAds" "0" "aimDownSight" "1" "aimPadding" "5" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "20" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "20" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "300" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "" "duckedOfsF" "20" "duckedOfsR" "15" "duckedOfsU" "-60" "enemyCrosshairRange" "1600" "explosionInnerDamage" "200" "explosionOuterDamage" "30" "explosionRadius" "225" "fireAnim" "" "fireRumble" "tank_fire_mp" "fireSound" "sherman_fire" "fireSoundPlayer" "sherman_fire_plr" "fireTime" "5" "fireType" "Single Shot" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0" "horTurnSpeed" "100" "hudIcon" "hud_icon_tank_panzer" "hudIconRatio" "1:1" "idleAnim" "" "impactType" "tank_shell" "inventoryType" "primary" "killIcon" "hud_icon_tank_panzer" "killIconRatio" "1:1" "leftArc" "180" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "10000" "maxHorTurnSpeed" "80" "maxRange" "0" "maxVertTurnSpeed" "50" "minDamage" "30" "minDamageRange" "1024" "minHorTurnSpeed" "5" "minPlayerDamage" "30" "minVertTurnSpeed" "5" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "300" "playerPositionDist" "46" "playerSpread" "1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "weapon_mp_shell" "projectileRed" "0.75" "projectileSound" "shell_whizby" "projectileSpeed" "6000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "rocket" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\weapon\\tank\\fx_tank_shell_trail.efx" "proneOfsF" "-235" "proneOfsR" "0" "proneOfsU" "-7" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "panzeriv_reload_mp" "reloadStartSoundPlayer" "panzeriv_reload_mp_plr" "reloadTime" "1.25" "reticleCenter" "reticle_tank" "reticleCenterSize" "32" "rifleBullet" "0" "rightArc" "180" "rotateLoopSound" "t34_turret_spin" "rotateLoopSoundPlayer" "t34_turret_spin" "script" "" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "2" "swayHorizScale" "0.15" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.15" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "30" "unlimitedAmmo" "1" "useHintString" "MP_DRIVE_PANZER4" "vertTurnSpeed" "100" "vertViewJitter" "0" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_tank_tiger_fire_flash.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "projectile" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_tank_tiger_fire_flash.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "2" } "t34_gunner_front_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "20" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsZoomFov" "45" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "0" "aimAssistRangeAds" "0" "aimDownSight" "1" "aimPadding" "5" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "30" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "20" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "50" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "-5.7" "duckedOfsR" "0" "duckedOfsU" "6.5" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "german_coax" "fireSoundPlayer" "german_coax" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_vehicle_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_30cal" "killIconRatio" "4:1" "leftArc" "0" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "15000" "maxHorTurnSpeed" "50" "maxRange" "0" "maxVertTurnSpeed" "30" "minDamage" "50" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "22" "minVertTurnSpeed" "1" "overheatEndVal" "47" "overheatRate" "40" "overheatSound" "coax_overheat" "overheatSoundPlayer" "coax_overheat" "overheatWeapon" "1" "penetrateType" "large" "pitchConvergenceTime" "0.03" "playerDamage" "22" "playerPositionDist" "46" "playerSpread" "1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "7" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "0" "rotateLoopSound" "tank_coax_turn_loop_3p" "rotateLoopSoundPlayer" "tank_coax_turn_loop_1p" "script" "mg42/stand" "stance" "duck" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.15" "swayLerpSpeed" "4" "swayMaxAngle" "0.4" "swayPitchScale" "0.1" "swayVertScale" "0.15" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "30" "unlimitedAmmo" "1" "useHintString" "MP_T34_GUNNER" "vertTurnSpeed" "40" "vertViewJitter" "0.12" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1" } "t34_gunner_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "20" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsZoomFov" "45" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "0" "aimAssistRangeAds" "0" "aimDownSight" "1" "aimPadding" "5" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "30" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "20" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "50" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "-5.7" "duckedOfsR" "0" "duckedOfsU" "6.5" "enemyCrosshairRange" "4000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "" "fireRumble" "defaultweapon_fire" "fireSound" "weap_dp28_fire" "fireSoundPlayer" "weap_mg42bpod_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_vehicle_30cal" "hudIconRatio" "4:1" "idleAnim" "" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_30cal" "killIconRatio" "4:1" "leftArc" "180" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "15000" "maxHorTurnSpeed" "90" "maxRange" "0" "maxVertTurnSpeed" "30" "minDamage" "50" "minDamageRange" "16000" "minHorTurnSpeed" "1" "minPlayerDamage" "30" "minVertTurnSpeed" "1" "overheatEndVal" "47" "overheatRate" "35" "overheatSound" "coax_overheat" "overheatSoundPlayer" "coax_overheat" "overheatWeapon" "1" "penetrateType" "large" "pitchConvergenceTime" "0.03" "playerDamage" "30" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "-11" "proneOfsR" "0" "proneOfsU" "7" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "180" "rotateLoopSound" "tank_coax_turn_loop_3p" "rotateLoopSoundPlayer" "tank_coax_turn_loop_1p" "script" "mg42/stand" "stance" "duck" "startAmmo" "0" "stopFireSound" "weap_mg42_cooldown" "stopFireSoundPlayer" "weap_mg42_cooldown_plr" "suppressionTime" "3" "swayHorizScale" "0.15" "swayLerpSpeed" "4" "swayMaxAngle" "0.4" "swayPitchScale" "0.1" "swayVertScale" "0.15" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "30" "unlimitedAmmo" "1" "useHintString" "MP_T34_GUNNER" "vertTurnSpeed" "40" "vertViewJitter" "0.12" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx" "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx" "yawConvergenceTime" "1" } "t34_turret_mp" ( "turretweapon.gdf" ) { "accuracy" "0" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "45" "adsZoomInFrac" "1" "adsZoomOutFrac" "1" "aimAssistRange" "0" "aimAssistRangeAds" "0" "aimDownSight" "1" "aimPadding" "5" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "20" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "20" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "300" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "" "duckedOfsF" "20" "duckedOfsR" "15" "duckedOfsU" "-60" "enemyCrosshairRange" "1600" "explosionInnerDamage" "200" "explosionOuterDamage" "30" "explosionRadius" "225" "fireAnim" "" "fireRumble" "tank_fire_mp" "fireSound" "sherman_fire" "fireSoundPlayer" "sherman_fire_plr" "fireTime" "6" "fireType" "Single Shot" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0" "horTurnSpeed" "100" "hudIcon" "hud_icon_tank_t34" "hudIconRatio" "1:1" "idleAnim" "" "impactType" "tank_shell" "inventoryType" "primary" "killIcon" "hud_icon_tank_t34" "killIconRatio" "1:1" "leftArc" "180" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "10000" "maxHorTurnSpeed" "80" "maxRange" "0" "maxVertTurnSpeed" "50" "minDamage" "30" "minDamageRange" "1024" "minHorTurnSpeed" "5" "minPlayerDamage" "30" "minVertTurnSpeed" "5" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "300" "playerPositionDist" "46" "playerSpread" "1" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "weapon_mp_shell" "projectileRed" "0.75" "projectileSound" "shell_whizby" "projectileSpeed" "6000" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "rocket" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\weapon\\tank\\fx_tank_shell_trail.efx" "proneOfsF" "-252" "proneOfsR" "0" "proneOfsU" "-10" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "t34_reload_mp" "reloadStartSoundPlayer" "t34_reload_mp_plr" "reloadTime" "1.25" "reticleCenter" "reticle_tank" "reticleCenterSize" "32" "rifleBullet" "0" "rightArc" "180" "rotateLoopSound" "t34_turret_spin" "rotateLoopSoundPlayer" "t34_turret_spin" "script" "" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "2" "swayHorizScale" "0.2" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.2" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "30" "unlimitedAmmo" "1" "useHintString" "MP_DRIVE_T34" "vertTurnSpeed" "100" "vertViewJitter" "0" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_tank_t34_fire_flash.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "" "weaponClass" "turret" "weaponType" "projectile" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_tank_t34_fire_flash.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "" "yawConvergenceTime" "2" } "type99_lmg_bipod_crouch_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "45" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_type99_lmg_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_type99_fire" "fireSoundPlayer" "weap_type99_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_type_99_lmg" "hudIconRatio" "2:1" "idleAnim" "viewmodel_type99_lmg_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_type_99_lmg" "killIconRatio" "2:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "1500" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "33" "minDamageRange" "2000" "minHorTurnSpeed" "1" "minPlayerDamage" "33" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "45" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx" "yawConvergenceTime" "1.5" } "type99_lmg_bipod_prone_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "45" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_type99_lmg_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_type99_fire" "fireSoundPlayer" "weap_type99_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_type_99_lmg" "hudIconRatio" "2:1" "idleAnim" "viewmodel_type99_lmg_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_type_99_lmg" "killIconRatio" "2:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "1500" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "33" "minDamageRange" "2000" "minHorTurnSpeed" "1" "minPlayerDamage" "33" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "45" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx" "yawConvergenceTime" "1.5" } "type99_lmg_bipod_stand_mp" ( "turretweapon.gdf" ) { "accuracy" "0.38" "adsDofEnd" "0" "adsDofStart" "0" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsTransInTime" "0.1" "adsTransOutTime" "0.1" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "aimAssistRange" "1000" "aimAssistRangeAds" "1500" "aimDownSight" "0" "aimPadding" "0" "aiSpread" "2" "ammoName" "" "animHorRotateInc" "15" "armorPiercing" "0" "autoAimRange" "0" "bottomArc" "35" "bounceSound" "" "clipName" "" "clipSize" "0" "configstringFileType" "WEAPONFILE" "cooldownRate" "30" "coolWhileFiring" "0" "crosshairColorChange" "1" "damage" "45" "damageConeAngle" "180" "destabilizationCurvatureMax" "10" "destabilizationRateTime" "0" "destabilizeDistance" "30000" "dropHintString" "PLATFORM_HOLD_TO_DROP" "duckedOfsF" "0" "duckedOfsR" "0" "duckedOfsU" "0" "enemyCrosshairRange" "2000" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "explosionRadius" "0" "fireAnim" "viewmodel_type99_lmg_fire" "fireRumble" "defaultweapon_fire" "fireSound" "weap_type99_fire" "fireSoundPlayer" "weap_type99_fire_plr" "fireTime" "0.096" "fireType" "Full Auto" "flameTableFirstPerson" "" "flameTableThirdPerson" "" "flipKillIcon" "1" "grabarc" "0" "horizViewJitter" "0.2" "horTurnSpeed" "40" "hudIcon" "hud_icon_type_99_lmg" "hudIconRatio" "2:1" "idleAnim" "viewmodel_type99_lmg_idle" "impactType" "bullet_large" "inventoryType" "primary" "killIcon" "hud_icon_type_99_lmg" "killIconRatio" "2:1" "leftArc" "65" "locGun" "0" "locHead" "1.4" "locHelmet" "1.4" "locLeftArmLower" "1" "locLeftArmUpper" "1" "locLeftFoot" "1" "locLeftHand" "1" "locLeftLegLower" "1" "locLeftLegUpper" "1" "locNeck" "1" "locNone" "1" "locRightArmLower" "1" "locRightArmUpper" "1" "locRightFoot" "1" "locRightHand" "1" "locRightLegLower" "1" "locRightLegUpper" "1" "locTorsoLower" "1" "locTorsoUpper" "1" "loopFireSound" "" "loopFireSoundPlayer" "" "maxAmmo" "0" "maxDamageRange" "1500" "maxHorTurnSpeed" "360" "maxRange" "0" "maxVertTurnSpeed" "360" "minDamage" "33" "minDamageRange" "2000" "minHorTurnSpeed" "1" "minPlayerDamage" "33" "minVertTurnSpeed" "1" "overheatEndVal" "25" "overheatRate" "1" "overheatSound" "" "overheatSoundPlayer" "" "overheatWeapon" "0" "penetrateType" "large" "pitchConvergenceTime" "0.3" "playerDamage" "45" "playerPositionDist" "46" "playerSpread" "0.5" "projDudEffect" "" "projDudSound" "" "projectileActivateDist" "0" "projectileBlue" "0" "projectileDLight" "200" "projectileGreen" "0.3" "projectileLifetime" "30" "projectileModel" "" "projectileRed" "0.75" "projectileSound" "" "projectileSpeed" "0" "projectileSpeedUp" "0" "projectileTrail" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projExplosionType" "grenade" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "projImpactExplode" "0" "projTrailEffect" "" "proneOfsF" "0" "proneOfsR" "0" "proneOfsU" "0" "rechamberBoltTime" "100" "reloadEndSound" "" "reloadEndSoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadTime" "0.05" "reticleCenter" "reticle_center_cross_mg42" "reticleCenterSize" "32" "rifleBullet" "1" "rightArc" "65" "rotateLoopSound" "" "rotateLoopSoundPlayer" "" "script" "mg42/stand" "stance" "stand" "startAmmo" "0" "stopFireSound" "" "stopFireSoundPlayer" "" "suppressionTime" "3" "swayHorizScale" "0.1" "swayLerpSpeed" "6" "swayMaxAngle" "30" "swayPitchScale" "0.1" "swayVertScale" "0.1" "swayYawScale" "0.1" "targetFolder" "2: Multi-Player" "topArc" "25" "unlimitedAmmo" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "vertTurnSpeed" "40" "vertViewJitter" "0.2" "viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx" "viewLastShotEjectEffect" "" "viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx" "weaponClass" "turret" "weaponType" "bullet" "worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx" "worldLastShotEjectEffect" "" "worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx" "yawConvergenceTime" "1.5" } }