#include "ui/menudef.h" { // Pause menu menuDef { name "savegameinfo" fullScreen 0 visible 1 focusColor COLOR_FOCUSED rect 0 0 0 0 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP onOpen { saveDelay; writeSave; } onClose { uiScript saveComplete; } itemDef { name "backdrop" rect -1 -1 1 1 visible 1 forecolor 0 0 0 0.75 ownerdraw CG_MISSION_OBJECTIVE_BACKDROP decoration } // "now saving" text itemDef { name "savingMsg" text "@CGAME_NOW_SAVING" rect 40 46 128 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP forecolor COLOR_TITLE //1.0 1.0 1.0 0.75 textscale TEXTSIZE_TITLE textfont UI_FONT_DEFAULT visible when ( dvarbool( sv_saveDeviceAvailable ) ); decoration } } }