"fakelight normal": fakelight_normal_dtex; "fakelight view": fakelight_view_dtex; "case texture": case_texture_dtex; "shaded wireframe": wireframe_shaded_skin_dtex; "solid wireframe": wireframe_solid_skin_dtex; "debug bumpmap": debug_bumpmap_dtex; "debug bumpmap instanced": debug_bumpmap_i_dtex; "depth prepass": zprepass; "build floatz": build_floatz_dtex; "build shadowmap depth": build_shadowmap_model; "build shadowmap color": build_shadowmap_color_dtex_sm3; "unlit": vcsh_dtex; "lit": "lit charred": lp_skin_r0c0s0_dtex_sm3; "lit sun": "lit sun charred": "lit sun shadow": "lit sun shadow charred": lp_skin_sun_r0c0s0_dtex_sm3; "lit spot": "lit spot charred": "lit spot shadow": "lit spot shadow charred": lp_skin_spot_r0c0s0_dtex_sm3; "lit omni": "lit omni charred": "lit omni shadow": "lit omni shadow charred": lp_skin_omni_r0c0s0_dtex_sm3; "lit instanced": lp_i_skin_r0c0s0_dtex_sm3; "lit instanced sun": "lit instanced sun shadow": lp_i_skin_sun_r0c0s0_dtex_sm3; "lit instanced spot": "lit instanced spot shadow": lp_i_skin_spot_r0c0s0_dtex_sm3; "lit instanced omni": "lit instanced omni shadow": lp_i_skin_omni_r0c0s0_dtex_sm3; "light spot": "light spot charred": l_spot_skin_r0c0_dtex; "light omni": "light omni charred": l_omni_skin_r0c0_dtex; "light spot shadow": "light spot shadow charred": l_spot_shad_skin_r0c0_dtex; "sunlight preview": sunpre_r0c0s0_dtex; "shadowcookie caster": shadowcookie_caster_dtex; "shadowcookie receiver": shadowcookie_receiver_dtex;