// THIS FILE IS AUTOGENERATED, DO NOT MODIFY main() { self setModel("char_usa_marine_wet_body1_1"); self.headModel = codescripts\character::randomElement(xmodelalias\char_usa_marine_headalias::main()); self attach(self.headModel, "", true); self.hatModel = codescripts\character::randomElement(xmodelalias\char_usa_marine_wet_helmalias::main()); self attach(self.hatModel, "", true); self.gearModel = "char_usa_marine_helmF"; self attach(self.gearModel); self.voice = "american"; } precache() { precacheModel("char_usa_marine_wet_body1_1"); codescripts\character::precacheModelArray(xmodelalias\char_usa_marine_headalias::main()); codescripts\character::precacheModelArray(xmodelalias\char_usa_marine_wet_helmalias::main()); precacheModel("char_usa_marine_helmF"); }