525 lines
16 KiB
Text
525 lines
16 KiB
Text
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ignore,code_post_gfx,,
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ignore,common,,
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col_map_sp,maps/see2.d3dbsp,,
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// Includes
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include,common_player_rus,,
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include,flamethrower
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include,water
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include,flamethrower_ai,,
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// Sound
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localize,see2,,
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sound,common,see2,all_sp
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sound,generic,see2,all_sp
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sound,voiceovers,see2,all_sp
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sound,requests,see2,all_sp
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sound,character,see2,all_sp
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sound,weapons,see2,all_sp
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sound,vehicles,see2,all_sp
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sound,projectiles,see2,all_sp
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sound,see2,see2,all_sp
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sound,physics,see2,all_sp
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sound,ge_battlechatter,see2,all_sp
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sound,ru_battlechatter,see2,all_sp
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// Vision and graphics
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rawfile,vision/see2.vision
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rawfile,shock/tankblast.shock
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// I have no idea what these do
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rawfile,mp/stats_init.cfg,,
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stringtable,mp/playerStatsTable.csv
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rawfile,mp/weapon_perk_challenge_reset.cfg
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rawfile,mp/playerstats_reset.cfg
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rawfile,mp/class_assault.cfg
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rawfile,mp/class_specops.cfg
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rawfile,mp/class_heavygunner.cfg
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rawfile,mp/class_demolitions.cfg
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rawfile,mp/class_sniper.cfg
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////////////////////////////////////
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// SCRIPTS
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////////////////////////////////////
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// Level
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rawfile,maps/see2.gsc,,
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rawfile,maps/see2_anim.gsc,,
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rawfile,maps/see2_amb.gsc,,
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rawfile,maps/see2_breadcrumbs.gsc,,
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rawfile,maps/see2_fx.gsc,,
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rawfile,maps/see2_drones.gsc,,
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rawfile,maps/see2_threat.gsc,,
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rawfile,maps/createfx/see2_fx.gsc
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rawfile,maps/see2_vehicle_behavior.gsc
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rawfile,maps/see2_fortifications.gsc
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rawfile,maps/see2_sound.gsc
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// rumble
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rawfile,rumble/tank_damage_heavy_mp
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rawfile,rumble/tank_damage_heavy_h.rmb
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rawfile,rumble/tank_damage_heavy_l.rmb
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rawfile,rumble/tank_damage_light_mp
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rawfile,rumble/tank_damage_light_h.rmb
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rawfile,rumble/tank_damage_light_l.rmb
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// Vehicle
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rawfile,maps/_see2_panther.gsc
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rawfile,clientscripts/_see2_panther.csc
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rawfile,maps/_see2_t34.gsc
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rawfile,clientscripts/_see2_t34.csc
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rawfile,maps/_see2_ot34.gsc
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rawfile,clientscripts/_see2_ot34.csc
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rawfile,maps/_see2_physics_t34.gsc
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//rawfile,clientscripts/_see2_physics_t34.csc -- we don't seem to need this
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rawfile,maps/_see2_tiger.gsc
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rawfile,clientscripts/_see2_tiger.csc
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rawfile,maps/_see2_panzeriv.gsc
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rawfile,clientscripts/_see2_panzeriv.csc
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rawfile,maps/_see2_flak88.gsc
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rawfile,maps/_truck.gsc
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rawfile,clientscripts/_truck.csc
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rawfile,maps/_aircraft.gsc
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rawfile,maps/_treefall.gsc
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// Utility
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rawfile,maps/_grenade_toss.gsc
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rawfile,maps/pel2_util.gsc
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// Clientside Level
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rawfile,clientscripts/see2.csc
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rawfile,clientscripts/see2_fx.csc
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rawfile,clientscripts/createfx/see2_fx.csc
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rawfile,clientscripts/see2_amb.csc
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// Anim & AI Scripts
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rawfile,character/char_ger_wrmcht_k98.gsc
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//rawfile,xmodelalias/char_ger_wrmcht_dronealias.gsc
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rawfile,character/char_rus_r_rifle.gsc
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//rawfile,xmodelalias/char_rus_guard_dronealias.gsc
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rawfile,character/char_rus_h_reznov_coat.gsc
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xmodel,char_rus_guard_reznov_coat
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rawfile,character/char_rus_p_chernova.gsc
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xmodel,char_rus_guard_chernova
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rawfile,animtrees/see2_models.atr
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rawfile,animtrees/vehicles.atr
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rawfile,maps/createart/see2_art.gsc
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////////////////////////////////////
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// END SCRIPTS
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////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// VEHICLE SECTION
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////////////////////////////////////////////////////////////////////
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// VEHICLE FX
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// Weapons
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fx,weapon/tank/fx_tank_water
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//fx,weapon/tank/fx_tank_test
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fx,weapon/tank/fx_tank_dirt
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fx,weapon/artillery/fx_artillery_pak43_geotrail
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fx,weapon/rocket/fx_rocket_katyusha_geotrail
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// Explosions
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fx,explosions/large_vehicle_explosion
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fx,vehicle/vexplosion/fx_vexplode_ger_panther
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fx,vehicle/vexplosion/fx_vexplode_ger_kingtiger
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fx,vehicle/vexplosion/fx_vexplode_tiger_turret_cookoff
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fx,vehicle/vexplosion/fx_vexplode_ger_panzer
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fx,vehicle/vexplosion/fx_turretexp_panzer4
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fx,vehicle/vexplosion/fx_turretexp_kingtiger
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fx,vehicle/vexplosion/fx_turretexp_panther
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fx,vehicle/vexplosion/fx_vexplode_rus_t34
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fx,vehicle/vfire/fx_vfire_rus_t34
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fx,explosions/fx_mortarexp_dirt
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fx,maps/see2/fx_vexplode_opel_blitz_gibs
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fx,maps/fly/fx_exp_zero_final
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fx,system_elements/fx_smk_wht_short_em
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// Treadfx
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fx,vehicle/treadfx/fx_treadfx_dust
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fx,vehicle/treadfx/fx_treadfx_tiger_concrete_lg
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fx,vehicle/treadfx/fx_treadfx_tiger_asphalt_lg
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fx,vehicle/treadfx/fx_treadfx_tiger_dirt_lg
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fx,vehicle/treadfx/fx_treadfx_tiger_grass_lg
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fx,vehicle/treadfx/fx_treadfx_tiger_mud_lg
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// Exhaust
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fx,vehicle/exhaust/fx_exhaust_panther
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fx,vehicle/exhaust/fx_exhaust_panzeriv
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fx,vehicle/exhaust/fx_exhaust_generic_truck
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fx,vehicle/treadfx/fx_treadfx_dust
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fx,vehicle/exhaust/fx_exhaust_t34
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fx,vehicle/exhaust/fx_exhaust_sherman
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fx,vehicle/exhaust/fx_exhaust_tiger
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// Destroyed fx
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fx,vehicle/vfire/fx_vfire_ger_panther
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fx,vehicle/vfire/fx_vsmoke_ger_panther
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fx,vehicle/vfire/fx_vfire_ger_kingtiger
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fx,vehicle/vfire/fx_vsmoke_tiger_smolder
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fx,vehicle/vfire/fx_vsmoke_tiger_billow
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fx,vehicle/vfire/fx_vsmoke_tiger_implode
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fx,vehicle/vfire/fx_vfire_ger_panzer
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fx,vehicle/vfire/fx_vsmoke_ger_panzer
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fx,vehicle/vfire/fx_vfire_rus_t34
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fx,vehicle/vfire/fx_vsmoke_rus_t34
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fx,maps/see2/fx_dust_kick_up_emitter
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fx,maps/see2/fx_cloud_flashes
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fx,maps/see2/fx_flak_field
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fx,maps/see2/fx_tracers_flak88_amb
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fx,maps/see2/fx_tracers_flak88_dir
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// Intermediate damage fx
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fx,vehicle/vfire/fx_vsmoke_ger_panzer
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fx,vehicle/vfire/fx_vsmoke_ger_panther
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fx,vehicle/vfire/fx_vsmoke_ger_tiger
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fx,maps/see2/fx_body_blood_splat
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// VEHICLE ANIMATIONS
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xanim,o_seelow2_flak_tarp
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xanim,v_seelow2_t34scan_right
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xanim,v_seelow2_t34scan_straight
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rawfile,animtrees/tank.atr
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xanim,ai_88antitank_passer_twitch
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xanim,ai_88antitank_passer_turnright
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xanim,ai_88antitank_passer_turnleft
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xanim,ai_88antitank_passer_loadandfire
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xanim,ai_88antitank_passer_idle
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xanim,ai_88antitank_loader_twitch
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xanim,ai_88antitank_loader_turnright
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xanim,ai_88antitank_loader_turnleft
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xanim,ai_88antitank_loader_loadandfire
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xanim,ai_88antitank_loader_idle
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xanim,ai_88antitank_leader_twitch
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xanim,ai_88antitank_leader_turnright
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xanim,ai_88antitank_leader_turnleft
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xanim,ai_88antitank_leader_loadandfire
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xanim,ai_88antitank_leader_idle
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xanim,ai_88antitank_leader_commandright
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xanim,ai_88antitank_leader_commandleft
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xanim,ai_88antitank_ejecter_twitch
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xanim,ai_88antitank_ejecter_turnright
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xanim,ai_88antitank_ejecter_turnleft
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xanim,ai_88antitank_ejecter_loadandfire
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xanim,ai_88antitank_ejecter_idle
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xanim,ai_88antitank_aimer_twitch
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xanim,ai_88antitank_aimer_turnright
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xanim,ai_88antitank_aimer_turnleft
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xanim,ai_88antitank_aimer_loadandfire
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xanim,ai_88antitank_aimer_idle
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xanim,crew_truck_guy8_death_fire
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xanim,crew_truck_guy7_death_fire
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xanim,crew_truck_guy6_death_fire
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xanim,crew_truck_guy5_death_fire
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xanim,crew_truck_guy4_death_fire
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xanim,crew_truck_guy3_death_fire
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xanim,crew_truck_guy2_death_fire
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xanim,crew_truck_guy1_death_fire
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xanim,crew_truck_passenger_death_fire
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xanim,crew_truck_driver_death_fire
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xanim,crew_truck_guy8_death_shot
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xanim,crew_truck_guy7_death_shot
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xanim,crew_truck_guy6_death_shot
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xanim,crew_truck_guy5_death_shot
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xanim,crew_truck_guy4_death_shot
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xanim,crew_truck_guy3_death_shot
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xanim,crew_truck_guy2_death_shot
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xanim,crew_truck_guy1_death_shot
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xanim,crew_truck_passenger_death_shot
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xanim,crew_truck_driver_death_shot
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xanim,crew_truck_guy8_drive_reaction
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xanim,crew_truck_guy7_drive_reaction
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xanim,crew_truck_guy6_drive_reaction
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xanim,crew_truck_guy5_drive_reaction
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xanim,crew_truck_guy4_drive_reaction
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xanim,crew_truck_guy3_drive_reaction
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xanim,crew_truck_guy2_drive_reaction
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xanim,crew_truck_guy1_drive_reaction
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xanim,crew_truck_passenger_drive_reaction
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xanim,crew_truck_driver_drive_reaction
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xanim,crew_truck_guy8_climbin
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xanim,crew_truck_guy7_climbin
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xanim,crew_truck_guy6_climbin
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xanim,crew_truck_guy5_climbin
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xanim,crew_truck_guy4_climbin
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xanim,crew_truck_guy3_climbin
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xanim,crew_truck_guy2_climbin
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xanim,crew_truck_guy1_climbin
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xanim,crew_truck_guy6_climbout_fast
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xanim,crew_truck_guy5_climbout_fast
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xanim,crew_truck_guy2_climbout_fast
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xanim,crew_truck_guy1_climbout_fast
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xanim,crew_truck_guy8_drive_sit_idle
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xanim,crew_truck_guy7_drive_sit_idle
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xanim,crew_truck_guy6_drive_sit_idle
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xanim,crew_truck_guy5_drive_sit_idle
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xanim,crew_truck_guy4_drive_sit_idle
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xanim,crew_truck_guy3_drive_sit_idle
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xanim,crew_truck_guy2_drive_sit_idle
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xanim,crew_truck_guy1_drive_sit_idle
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xanim,crew_truck_passenger_drive_idle
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xanim,crew_truck_driver_drive_idle
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xanim,crew_truck_passenger_climbin
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xanim,crew_truck_driver_climbin
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xanim,crew_truck_guy8_climbout
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xanim,crew_truck_guy7_climbout
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xanim,crew_truck_guy6_climbout
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xanim,crew_truck_guy5_climbout
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xanim,crew_truck_guy4_climbout
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xanim,crew_truck_guy3_climbout
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xanim,crew_truck_guy2_climbout
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xanim,crew_truck_guy1_climbout
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xanim,crew_truck_passenger_climbout
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xanim,crew_truck_driver_climbout
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xanim,crew_truck_guy8_sit_idle
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xanim,crew_truck_guy7_sit_idle
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xanim,crew_truck_guy6_sit_idle
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xanim,crew_truck_guy5_sit_idle
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xanim,crew_truck_guy4_sit_idle
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xanim,crew_truck_guy3_sit_idle
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xanim,crew_truck_guy2_sit_idle
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xanim,crew_truck_guy1_sit_idle
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xanim,crew_truck_passenger_sit_idle
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xanim,crew_truck_driver_sit_idle
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// VEHICLE DATA
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rawfile,vehicles/see2_panther
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rawfile,vehicles/see2_tiger
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rawfile,vehicles/see2_panzeriv
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rawfile,vehicles/opel
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rawfile,vehicles/see2_ot34
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rawfile,vehicles/see2_t34
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rawfile,vehicles/see2_flak88
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rawfile,vehicles/il2
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// VEHICLE MODELS
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xmodel,vehicle_rus_tracked_t34
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xmodel,vehicle_rus_tracked_t34_dmg
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xmodel,vehicle_rus_tracked_ot34_d
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xmodel,vehicle_ger_tracked_panther
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xmodel,vehicle_ger_tracked_panther_dmg1
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xmodel,vehicle_ger_tracked_panther_d
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xmodel,vehicle_ger_tracked_panther_d_base
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xmodel,vehicle_ger_tracked_panther_d_turret
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xmodel,vehicle_ger_tracked_king_tiger
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xmodel,vehicle_ger_tracked_king_tiger_dmg1
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xmodel,vehicle_ger_tracked_king_tiger_d
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xmodel,vehicle_ger_tracked_king_tiger_d_base
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xmodel,vehicle_ger_tracked_king_tiger_d_turret
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xmodel,vehicle_ger_tracked_panzer4v1
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xmodel,vehicle_ger_tracked_panzer4v1_dmg1
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xmodel,vehicle_ger_tracked_panzer4_d
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xmodel,vehicle_ger_tracked_panzer4_d_base
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xmodel,vehicle_ger_tracked_panzer4_d_turret
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xmodel,vehicle_ger_wheeled_covered_opel_blitz
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xmodel,vehicle_ger_wheeled_covered_opel_blitz_d
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xmodel,vehicle_rus_airplane_il2
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xmodel,artillery_ger_flak88_d
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// VEHICLE WEAPONS DATA & MODELS
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xmodel,weapon_machinegun_tiger
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xmodel,katyusha_rocket
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weapon,sp/allied_coaxial_mg
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weapon,sp/see2_ot34_Turret
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weapon,sp/see2_panther_Turret
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weapon,sp/see2_tiger_Turret
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weapon,sp/see2_t34_Turret
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weapon,sp/panther_coaxial_mg
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weapon,sp/see2_panzeriv_Turret
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weapon,sp/see2_Flak88_Turret
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weapon,sp/tiger_coaxial_mg
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weapon,sp/panzeriv_coaxial_mg
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weapon,sp/allied_hull_flamethrower
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// VEHICLE GEAR
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xmodel,vehicle_rus_tracked_t34_seta_body
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xmodel,vehicle_rus_tracked_t34_seta_turret
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xmodel,vehicle_rus_tracked_t34_setb_body
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xmodel,vehicle_rus_tracked_t34_setb_turret
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xmodel,vehicle_rus_tracked_t34_setc_body
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xmodel,vehicle_rus_tracked_t34_setc_turret
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xmodel,vehicle_rus_tracked_t34_setd_body
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xmodel,vehicle_rus_tracked_t34_setd_turret
|
||
|
xmodel,vehicle_ger_tracked_panther_seta_body
|
||
|
xmodel,vehicle_ger_tracked_panther_seta_turret
|
||
|
xmodel,vehicle_ger_tracked_panther_setb_body
|
||
|
xmodel,vehicle_ger_tracked_panther_setb_turret
|
||
|
xmodel,vehicle_ger_tracked_panther_setc_body
|
||
|
xmodel,vehicle_ger_tracked_panther_setc_turret
|
||
|
|
||
|
// VEHICLE MATERIALS
|
||
|
material,tank_shell,,
|
||
|
|
||
|
////////////////////////////////////
|
||
|
// END VEHICLES
|
||
|
////////////////////////////////////
|
||
|
|
||
|
////////////////////////////////////
|
||
|
// EXPLODERS
|
||
|
////////////////////////////////////
|
||
|
|
||
|
// Exploder Models
|
||
|
xmodel,anim_seelow_radiotower_d
|
||
|
|
||
|
// Exploder FX
|
||
|
fx,maps/see1/fx_explosion_tank_shell_med_house
|
||
|
fx,weapon/tank/fx_tank_generic_house_brick
|
||
|
fx,weapon/tank/fx_tank_generic_house_wood
|
||
|
fx,maps/see2/fx_water_tower_exp
|
||
|
fx,explosions/fx_exp_ger_supply_crate
|
||
|
fx,explosions/fx_exp_ger_supply_crate
|
||
|
fx,maps/see2/fx_radio_tower_exp
|
||
|
fx,maps/see2/fx_dust_collapse_plume
|
||
|
|
||
|
// Exploder Animations
|
||
|
xanim,o_seelow2_radiotower_dest
|
||
|
|
||
|
////////////////////////////////////
|
||
|
// END EXPLODERS
|
||
|
////////////////////////////////////
|
||
|
|
||
|
|
||
|
////////////////////////////////////
|
||
|
// MISC
|
||
|
////////////////////////////////////
|
||
|
|
||
|
// FX
|
||
|
fx,impacts/fx_flesh_blood_geyser
|
||
|
fx,weapon/rocket/fx_trail_bazooka_geotrail
|
||
|
fx,weapon/rocket/fx_rocket_katyusha_geotrail
|
||
|
fx,explosions/default_explosion
|
||
|
fx,weapon/rocket/fx_plane_rocket_dirt_exp
|
||
|
fx,maps/see2/fx_flame_bunker_burst_outward
|
||
|
fx,maps/see2/fx_explosion_bunker_main
|
||
|
fx,maps/see2/fx_explosion_bunker_flashes_sequence
|
||
|
fx,maps/see2/fx_flame_bunker_burst_residual
|
||
|
fx,maps/see2/fx_flame_bunker_explosion_outward
|
||
|
fx,weapon/grenade/fx_smoke_grenade_generic_no_blocksight
|
||
|
fx,weapon/napalm/fx_napalmExp_lg_blk_smk_01
|
||
|
// Environmental FX
|
||
|
fx,maps/see2/fx_fire_foliage_large
|
||
|
fx,maps/see2/fx_fire_foliage_medium
|
||
|
fx,maps/see2/fx_fire_foliage_small
|
||
|
fx,maps/see2/fx_fire_foliage_xsmall
|
||
|
fx,maps/see2/fx_fog_rolling_thick
|
||
|
fx,maps/see2/fx_smoke_rolling_thick
|
||
|
fx,maps/see2/fx_smoke_column
|
||
|
fx,maps/see2/fx_smoke_column2
|
||
|
fx,maps/see2/fx_smoke_chimney
|
||
|
fx,weapon/tracer/fx_tracer_jap_tripple25_projectile
|
||
|
|
||
|
// Drone Anims,
|
||
|
xanim,step_up_low_wall
|
||
|
xanim,void_loop
|
||
|
xanim,jump_across_100
|
||
|
xanim,death_run_stumble
|
||
|
xanim,ch_deadbody_floating_a
|
||
|
xanim,ch_deadbody_floating_b
|
||
|
xanim,ai_run_deep_water_a
|
||
|
xanim,ai_run_deep_water_b
|
||
|
xanim,drone_stand_death
|
||
|
xanim,death_explosion_up10
|
||
|
xanim,death_explosion_back13
|
||
|
xanim,death_explosion_forward13
|
||
|
xanim,death_explosion_left11
|
||
|
xanim,death_explosion_right13
|
||
|
xanim,drone_stand_run
|
||
|
xanim,drone_stand_idle
|
||
|
xanim,ch_pby_explosion_left
|
||
|
xanim,ch_pby_explosion_right
|
||
|
xanim,ch_pby_explosion_front
|
||
|
xanim,ch_pby_explosion_back
|
||
|
|
||
|
// Infantry weapons,
|
||
|
weapon,sp/m2_flamethrower
|
||
|
weapon,sp/mosin_rifle
|
||
|
weapon,sp/ppsh
|
||
|
weapon,sp/stick_grenade
|
||
|
weapon,sp/m8_white_smoke
|
||
|
weapon,sp/Stielhandgranate
|
||
|
weapon,sp/mg42_bipod_crouch
|
||
|
xmodel,weapon_ger_mg_mg42,,
|
||
|
|
||
|
// Materials
|
||
|
material,net_disconnect
|
||
|
material,loadscreen_see2
|
||
|
|
||
|
// Other Anims
|
||
|
xanim,ai_flamethrower_aim_5
|
||
|
xanim,ai_flamethrower_aim_8
|
||
|
xanim,ai_flamethrower_aim_2
|
||
|
xanim,ai_flamethrower_aim_6
|
||
|
xanim,ai_flamethrower_aim_4
|
||
|
xanim,ai_mg_shoulder_run
|
||
|
xanim,ai_flamethrower_combatrun_c
|
||
|
xanim,ai_flamethrower_crouch_twitch
|
||
|
xanim,ai_flamethrower_crouch_idle_b
|
||
|
xanim,ai_flamethrower_crouch_idle_a
|
||
|
xanim,ai_flamethrower_stand_twitch
|
||
|
xanim,ai_flamethrower_stand_idle
|
||
|
xanim,ai_mg_shoulder_run2crouch
|
||
|
xanim,ai_mg_shoulder_crouch_idle
|
||
|
xanim,ai_mg_shoulder_run2stand
|
||
|
xanim,ai_mg_shoulder_stand_idle
|
||
|
xanim,trench_jump_out
|
||
|
xanim,ai_climb_platform_40
|
||
|
xanim,ai_climb_platform_56
|
||
|
xanim,ch_seelow2_flamedeath_b_front
|
||
|
xanim,ch_seelow2_flamedeath_c_front
|
||
|
xanim,ch_seelow2_flamedeath_b_side
|
||
|
xanim,ch_seelow2_flamedeath_c_side
|
||
|
xanim,ch_seelow2_flamedeath_b_rear
|
||
|
xanim,ch_seelow2_flamedeath_c_rear
|
||
|
|
||
|
//outro
|
||
|
xanim,ch_seelow1_outro_left_russian_guy1
|
||
|
xanim,ch_seelow1_outro_left_russian_guy2
|
||
|
xanim,ch_seelow1_outro_left_russian_guy3
|
||
|
xanim,ch_seelow1_outro_left_russian_guy4
|
||
|
xanim,ch_seelow1_outro_left_russian_guy5
|
||
|
xanim,ch_seelow1_outro_left_russian_guy6
|
||
|
xanim,ch_seelow1_outro_middle_russian_guy1
|
||
|
xanim,ch_seelow1_outro_middle_russian_guy2
|
||
|
xanim,ch_seelow1_outro_middle_russian_guy3
|
||
|
xanim,ch_seelow1_outro_middle_russian_guy4
|
||
|
xanim,ch_seelow1_outro_middle_russian_guy5
|
||
|
xanim,ch_seelow1_outro_middle_russian_guy6
|
||
|
xanim,ch_seelow1_outro_right_russian_guy2
|
||
|
xanim,ch_seelow1_outro_right_russian_guy1
|
||
|
xanim,int_seelow1_outro_player
|
||
|
|
||
|
// models
|
||
|
xmodel,viewmodel_rus_guard_player
|
||
|
xmodel,weapon_rus_reznov_knife
|
||
|
xmodel,weapon_rus_mosinnagant_rifle
|
||
|
|
||
|
// new vehicle explosions - Jesse
|
||
|
fx,vehicle/vexplosion/fx_vexplode_opel_blitz
|
||
|
|
||
|
////////////////////////////////////
|
||
|
// END MISC
|
||
|
////////////////////////////////////
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|