cod5-sdk/raw/fx/maps/see1/fx_smoke_column_forest.efx

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2008-11-20 00:00:00 +00:00
iwfx 2
{
name "smoke_column1";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useBackCompatVel absVel1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld;
spawnRange 150 6350;
fadeInRange 6000 500;
fadeOutRange 150 100;
spawnFrustumCullRadius 2500;
spawnLooping 2100 0;
spawnOneShot 100 0;
spawnDelayMsec 0 87;
lifeSpanMsec 12000 2000;
spawnOrgX -100 250;
spawnOrgY -97 194;
spawnOrgZ 50 47;
spawnOffsetRadius 13 -13;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 180 -360;
gravity 0 0;
elasticity 0 0;
windinfluence 1;
atlasBehavior startRandom;
atlasIndex 2;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X -200
{
{
0 0.332536
1 0.332536
}
{
0 0.5
1 0.385167
}
};
velGraph0Y 200
{
{
0 0.308612
1 0.169856
}
{
0 -0.184211
1 -0.399522
}
};
velGraph0Z 280
{
{
0 0.409091
1 0.126794
}
{
0 0.145933
0.290698 0.203349
0.656977 0.327751
1 0.5
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 30
{
{
0 0.5
0.22093 0.319444
0.491279 0.240741
1 0.203704
}
{
0 -0.5
0.226744 -0.328704
0.569767 -0.231481
1 -0.189815
}
};
sizeGraph0 1520
{
{
0 0.396104
0.267647 0.753247
1 1
}
{
0 0.292208
0.255882 0.409091
0.626471 0.584416
1 0.688312
}
};
sizeGraph1 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.0431373 0.0431373 0.0431373
0.494186 0.0941176 0.0823529 0.0705882
1 0.615686 0.568627 0.517647
}
{
0 0.32549 0.262745 0.223529
0.485465 0.329412 0.301961 0.278431
1 0.678431 0.678431 0.678431
}
};
alphaGraph 1
{
{
0 0
0.0697674 0.569378
0.215116 0.770335
0.773256 0.545455
1 0
}
{
0 0
0.0697674 0.741627
0.238372 0.995215
0.77907 0.708134
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 0;
efPriority 80;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_smk_gen"
};
}