103 lines
2.3 KiB
Text
103 lines
2.3 KiB
Text
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#include "ui/menudef.h"
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#include "ui_mp/common_macro.inc"
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#define CHOICE_X_START 45
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#define CHOICE_Y_START 72
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#define CHOICE_SEP_OFFSET_Y -2
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#define CHOICE_Y_COUNT 11
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#define CHOICE_GROUP "levels"
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#include "ui_mp/menustyle.inc"
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#undef CHOICE_SIZE_X
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#define CHOICE_SIZE_X 220
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#define CHOICE_X_SPACING 280
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#include "ui/choices_setup_common.menu"
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#include "ui/choices_setup_levels.menu"
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#include "ui/t_levels_test_list.menu"
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{
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menuDef
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{
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LEVELS_CHOICES_SETUP ( cod5_levels_test )
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onOpen
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{
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setdvar ui_levels_choices TOTAL_CHOICES;
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setdvar test_levels_choices TOTAL_CHOICES;
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setdvar test_levels_names TEST_MAP_NAMES;
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setdvar test_levels_bsps TEST_MAP_BSPS;
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uiScript loadTestMapNames;
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}
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onESC
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{
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play "mouse_over";
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close self;
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}
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execkeyint BUTTON_Y
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{
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close self;
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//open levels_game;
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}
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// --------- button ----------
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itemDef
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{
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#ifdef CONSOLE
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rect -140 -4 0 0 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM
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decoration
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#endif // #ifdef CONSOLE
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#ifdef PC
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type 1
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rect -140 -26 60 20 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM
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mouseEnter { play "mouse_over"; }
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action
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{
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play "mouse_click";
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close self;
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open levels_game;
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}
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#endif // #ifdef PC
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origin 0 0
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text "@PLATFORM_PRODUCTION_LEVELS"
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textfont UI_FONT_NORMAL
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textscale TEXTSIZE_SMALL
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textalign ITEM_ALIGN_BOTTOM_LEFT
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visible 1
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}
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//#include "ui/bars.menu"
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#include "ui/navcontrols.inc"
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CHOICE_MENU_TITLE( "TEST LEVELS")
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itemDef
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{
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name testmaplist
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rect 150 70 320 345
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type ITEM_TYPE_LISTBOX
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style WINDOW_STYLE_FILLED
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textfont CHOICE_TEXTFONT
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textscale CHOICE_TEXTSIZE
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textstyle CHOICE_TEXTSTYLE
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textAlign ITEM_ALIGN_LEFT
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elementwidth 120
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elementheight 30
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elementtype LISTBOX_TEXT
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feeder FEEDER_TESTMAPS
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doubleclick { uiScript runTestMap; }
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forecolor 1 1 1 .9
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focusColor 1 1 1 .9
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disableColor 1 1 1 .9
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backcolor 0 0 .05 .4
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outlinecolor .9 .9 .9 .2
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visible MENU_TRUE
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mouseEnter { setitemcolor savegamelist bordercolor .7 0 0 1 }
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mouseExit { setitemcolor savegamelist bordercolor .5 .5 .5 .5 }
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}
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}
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}
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