cod5-sdk/raw/fx/vehicle/vfire/fx_vfire_detail_12.efx

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2008-11-20 00:00:00 +00:00
iwfx 2
{
name "ground_flame_far";
editorFlags looping useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld;
spawnRange 0 1200;
fadeInRange 1000 200;
fadeOutRange 0 0;
spawnFrustumCullRadius 60;
spawnLooping 100 120;
spawnOneShot 200 200;
spawnDelayMsec 0 20;
lifeSpanMsec 240 40;
spawnOrgX -6 12;
spawnOrgY -6 12;
spawnOrgZ 0 5;
spawnOffsetRadius 0 8;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -10 20;
gravity 0 -4;
elasticity 1 0;
windinfluence 0;
atlasBehavior startIndexed;
atlasIndex 0;
atlasFps 4;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X -5
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velGraph0Y 5
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velGraph0Z 220
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velGraph1X 30
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velGraph1Y 30
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velGraph1Z 10
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rotGraph 0
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sizeGraph0 14
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sizeGraph1 0
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scaleGraph 0
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colorGraph 1
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alphaGraph 1
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};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 3;
efPriority 60;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
tail
{
"gfx_fxt_fire_patch_ember_add"
};
}
{
name "distortion";
editorFlags looping useRandSize0 useRandRotDelta useRandVel0;
flags spawnRelative spawnFrustumCull spawnOffsetSphere runRelToWorld;
spawnRange 0 700;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 80;
spawnLooping 200 70;
spawnOneShot 0 0;
spawnDelayMsec 0 150;
lifeSpanMsec 400 100;
spawnOrgX 2 3;
spawnOrgY -2 4;
spawnOrgZ -2 4;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 360;
gravity 0 -5;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 20
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velGraph0Y 0
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velGraph0Z 200
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velGraph1X 0
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velGraph1Y 0
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velGraph1Z 0
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rotGraph 200
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sizeGraph0 80
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sizeGraph1 0
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scaleGraph 0
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 10;
efPriority 60;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
"gfx_fxt_fx_distortion_heat"
};
}
{
name "glow";
editorFlags looping useRandAlpha useRandSize0;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 1000;
fadeInRange 600 400;
fadeOutRange 0 0;
spawnFrustumCullRadius 40;
spawnLooping 150 80;
spawnOneShot 0 0;
spawnDelayMsec 0 50;
lifeSpanMsec 200 200;
spawnOrgX 0 2;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
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velGraph0Y 0
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velGraph0Z 0
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velGraph1Y 0
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velGraph1Z 0
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rotGraph 0
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sizeGraph0 120
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sizeGraph1 0
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scaleGraph 0
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colorGraph 1
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};
alphaGraph 1
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};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 0;
efPriority 60;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
"gfx_fxt_light_glow"
};
}