cod5-sdk/raw/ui/systemlink_lobby.menu

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2008-11-20 00:00:00 +00:00
#include "ui/menudef.h"
#ifdef CONSOLE
#define CHOICE_X_START 0
#define CHOICE_Y_START 45//34
#else
#define CHOICE_X_START 30
#define CHOICE_Y_START 40
#endif
#define CHOICE_SEP_OFFSET_Y -2
#define CHOICE_GROUP "systemlink"
#define STATUS_X (CHOICE_X_START + 15)
#define STATUS_Y 180//220
#include "ui_mp/menustyle.inc"
#include "ui/choices_setup_common.menu"
#include "ui_mp/stats_info.inc"
#define PLAYERLIST_WIDTH 270
#ifdef CONSOLE
#define ORIGIN_PLAYERLIST (- (PLAYERLIST_WIDTH - RIGHTITEM_OFFSET)) 38
#else
#define ORIGIN_PLAYERLIST (- (PLAYERLIST_WIDTH - RIGHTITEM_OFFSET)) 70
#endif
#define ORIGIN_STATUS (- (PLAYERLIST_WIDTH - RIGHTITEM_OFFSET)) 0
#define ORIGIN_RECOMMENDEDPLAYERS (- (PLAYERLIST_WIDTH - RIGHTITEM_OFFSET)) 38
#define ORIGIN_DESCRIPTION (CHOICE_X_START + 15) 180
#define COLOR_DESC_TEXT 1 1 1 0.7
#define MENU_FONT_SIZE TEXTSIZE_DEFAULT
#define HIGHLIGHT_SIZE 142 22
#define MENU_FONT_COLOR 1 1 1 0.5
#define MENU_FONT_COLOR2 1 1 1 0.5
#define MENU_LOCKED_COLOR 0.25 0.25 0.25 1
//-------------------------------------
#define ORIGIN_BUTTON_BACK 52 438
#define ORIGIN_BUTTON_CONTINUE 490 438
#define ORIGIN_BUTTON_INVITE 390 86
// ------------------ preprocessing function definitions ------------------
#define PAD_LEFT \
execKeyInt DPAD_LEFT { \
setdvar ui_selectlobby "0" \
focusFirst; \
show Selection_Left; \
hide selection_right; \
} \
execKeyInt APAD_LEFT { \
setdvar ui_selectlobby "0" \
focusFirst; \
show selection_left; \
hide selection_right; \
}
#define PAD_RIGHT \
execKeyInt DPAD_RIGHT { \
setdvar ui_selectlobby "1" \
setFocus lobbyList; \
} \
execKeyInt APAD_RIGHT { \
setdvar ui_selectlobby "1" \
setFocus lobbyList; \
}
#include "ui_mp/common_macro.inc"
{
menuDef
{
name menu_systemlink_lobby
fullscreen 1
rect 0 0 640 480
focuscolor COLOR_FOCUSED
style WINDOW_STYLE_FILLED
border 0
soundloop "music_mainmenu"
onOpen
{
exec "restoreactiveclients"
#ifdef PC
uiScript acceptServerSettings;
setdvar ui_selectlobby "1";
setdvar ui_tempChatText "";
setdvar ui_analyzeText "";
#endif
execnow "xblive_rankedmatch 0";
execnow "party_timerVisible 0";
#ifndef PC
execnow "xblive_privatematch 1";
#endif
exec "exec dvar_defaults.cfg";
exec "set ui_inviteonly 0";
show dpad_left;
show selection_left;
hide dpad_right;
hide selection_right;
exec "selectStringTableEntryInDvar maps/didyouknow_coop.csv 0 didyouknow";
focusFirst;
}
onClose
{
hide selection_right;
}
onEsc
{
open leavesystemlinklobbywarning;
}
PAD_RIGHT
// ------------------ statics ------------------------
#define BACKGROUND_MOVESCALE 0.15
#define BACKGROUND_MOVERATE_X 5000
#define BACKGROUND_MOVERATE_Y 4000
#define BACKGROUND_WIDTH (854 * (1+BACKGROUND_MOVESCALE) )
#define BACKGROUND_HEIGHT (480 * (1+BACKGROUND_MOVESCALE) )
#define FLASH_OFS ((sin(milliseconds()/90))*2)
#include "ui/blurredbg.inc"
CHOICE_MENU_TITLE( "@PLATFORM_SYSTEM_LINK_CAP" )
// --------------------- lobby players count -----------------------
itemDef {
type ITEM_TYPE_TEXT
rect 0 -4 PLAYERLIST_WIDTH 0 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP
origin ORIGIN_PLAYERLIST
forecolor CHOICE_TEXTCOLOR
dvar "party_lobbyPlayerCount"
textfont UI_FONT_DEFAULT
textscale TEXTSIZE_SMALL
textaligny -6
textalign ITEM_ALIGN_RIGHT
visible when ( InLobby() )
decoration
}
/*
itemDef
{
type ITEM_TYPE_TEXT
rect 0 0 256 15 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP
origin ORIGIN_RECOMMENDEDPLAYERS
forecolor CHOICE_TEXTCOLOR
textfont UI_FONT_DEFAULT
textscale TEXTSIZE_SMALL
textaligny -6
exp text ( locstring( "@MPUI_RECOMMENDEDPLAYERS", int( min( dvarint( party_maxplayers ), maxrecommendedplayers() ) ) ) );
visible when ( privatepartyhost() )
decoration
}
*/
// ----------------------------map images------------------------------------
#include "ui_mp/game_info.inc"
#define MAPIMAGE tableLookup( "maps/mapsTable.csv", 0, dvarString( ui_mapname ), 4 )
#define MAPNAME tableLookup( "maps/mapstable.csv", 0, dvarString( ui_mapname ), 3 )
#define GAMETYPENAME_WITH_SCORING tableLookup( "maps/gametypesTable.csv", 0, dvarString( ui_gametype ), 1 )
#define GAMETYPENAME_WITHOUT_SCORING tableLookup( "maps/gametypesTable.csv", 0, dvarString( ui_gametype ), 3 )
GAME_INFO( MAPIMAGE, "@" + MAPNAME, "@" + GAMETYPENAME_WITH_SCORING, dvarbool( arcademode ) || dvarbool( zombiemode ) )
GAME_INFO( MAPIMAGE, "@" + MAPNAME, "@" + GAMETYPENAME_WITHOUT_SCORING, !dvarbool( arcademode ) && !dvarbool( zombiemode ) )
//=========================================================
//===================== MENU SELECTION ====================
//=========================================================
#define CLEARUIHINT exec "set ui_hint_text @NULL_EMPTY"
#define SETUP_ACTION_STARTMATCH \
execOnDvarIntValue party_playerCount 1 "openmenu startmatch_popup"; \
execOnDvarIntValue party_playerCount 2 "xpartygo"; \
execOnDvarIntValue party_playerCount 3 "xpartygo"; \
execOnDvarIntValue party_playerCount 4 "xpartygo";
#ifdef CONSOLE
#define SETUP_ACTION_GAMESETUP \
open "settings";
#endif // #ifdef CONSOLE
#ifdef PC
#define SETUP_ACTION_GAMESETUP \
open "pc_gamesetup_coop";
#endif // #ifdef PC
#define SETUP_ACTION_CHALLENGES \
open menu_challenges
#ifdef PS3
#define SETUP_ACTION_INVITE \
open menu_ps3_friends;
#else
#define SETUP_ACTION_INVITE \
exec "xshowfriendslist";
#endif
#define SETUP_ACTION_CYCLEMAP \
execNow "xplaylistchoosegame; xupdatepartystate";
CHOICE_BUTTON_VIS( 1, "@MPUI_START_MATCH", SETUP_ACTION_STARTMATCH, when( dvarbool( systemlinkpartyandhost ) ) )
CHOICE_BUTTON_VIS_NOHI( 1, "", ;, when( !privatepartyhost() && dvarbool( systemlinkPartyandhost ) == 0 ) )
CHOICE_DBUTTON_VIS( 1, "@MPUI_START_MATCH", when( !privatepartyhost() && dvarbool( systemlinkpartyandhost ) == 0 ) )
#ifdef CONSOLE
CHOICE_BUTTON_VIS( 2, "@MENU_SETTINGS", SETUP_ACTION_GAMESETUP, when( privatepartyhost() || dvarbool( systemlinkpartyandhost ) ) )
CHOICE_BUTTON_VIS_NOHI( 2, "", ;, when( !privatepartyhost() && dvarbool( systemlinkpartyandhost ) == 0 ) )
CHOICE_DBUTTON_VIS( 2, "@MENU_SETTINGS", when( !privatepartyhost() && dvarbool( systemlinkpartyandhost ) == 0 ) )
#endif
#ifdef PC
#define SHOW_ALWAYS 1
CHOICE_BUTTON_FOCUS_VIS( 2, "@MPUI_GAME_SETUP_CAP", SETUP_ACTION_GAMESETUP, exec "set ui_hint_text @MPUI_DESC_GAME_SETUP", CLEARUIHINT, when( privatepartyhost() || dvarbool( systemlinkpartyandhost ) ) )
CHOICE_BUTTON_FOCUS_VIS_NOHI( 2, "", ;, exec "set ui_hint_text @MPUI_DESC_GAME_SETUP_LOCKED", CLEARUIHINT, when( !privatepartyhost() && dvarbool( systemlinkpartyandhost ) == 0 ) )
CHOICE_DBUTTON_VIS( 2, "@MPUI_GAME_SETUP_CAP", when( !privatepartyhost() && dvarbool( systemlinkpartyandhost ) == 0 ) )
CHOICE_BUTTON_FOCUS_VIS_EX_ADV( 3, "@PLATFORM_GAME_SUMMARY_CAP", open "popup_unlock", exec "set ui_hint_text @MPUI_DESC_GAME_SUMMARY", CLEARUIHINT, SHOW_ALWAYS, ;, SHOW_ALWAYS )
CHOICE_BUTTON_FOCUS_VIS_EX_ADV( 4, "@MPUI_CHALLENGES", SETUP_ACTION_CHALLENGES, exec "set ui_hint_text @MPUI_DESC_CHALLENGES", CLEARUIHINT, SHOW_ALWAYS, name last_in_list;, SHOW_ALWAYS )
#undef CHOICE_START_X
#define CHOICE_START_X -320
#undef CHOICE_START_Y
#define CHOICE_START_Y 240
#undef CHOICE_HORIZONTAL_ALIGN
#define CHOICE_HORIZONTAL_ALIGN HORIZONTAL_ALIGN_RIGHT
#undef CHOICE_TEXTSIZE
#define CHOICE_TEXTSIZE 0.33
#endif
// ---------------------- player list -------------------------
#define PLAYERLIST_SCOREVIS dvarbool( arcademode )
#define PLAYERLIST_SELECTED_ACTIONS \
doubleClick { \
open player_popup; \
} \
PAD_LEFT
#ifdef CONSOLE
#define SYSTEMLINK_PLAYLIST 1
#define OFFLINE_PLAYERLIST 1
#endif
#include "ui/playerlist.inc"
#ifdef PC
PREPROC_LOBBY_CHAT( -340, 230, 330, 160, 0.24, ITEM_ALIGN_MIDDLE_LEFT, 0.7 0.7 0.7 1 )
// --------- overrided back button from navcontrols ----------
itemDef {
name back
text "@PLATFORM_BACK"
type 1
style WINDOW_STYLE_FILLED
forecolor TEXTBUTTON_COLOR
textstyle ITEM_TEXTSTYLE_SHADOWED
rect -250 -26 40 20 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM
textfont CHOICE_TEXTFONT
textalign ITEM_ALIGN_LEFT
textscale TEXTSIZE_SMALL
textaligny 18
visible 1
mouseEnter { play "mouse_over"; }
action
{
play "mouse_click";
open leavesystemlinklobbywarning;
}
}
#undef BACK_ENABLE
#define BACK_ENABLE 0
#endif
PREPROC_GRADIENT_TOP_LINE_DRAW_ALIGNED_VIS( 0, 0, 180, 20, CHOICE_HORIZONTAL_ALIGN, VERTICAL_ALIGN_TOP, ORIGIN_DESCRIPTION, "menu_white_line_faded", 0 0 0 0.5, when( dvarString( "ui_gametype" ) != "zom" ) )
STATUS_AREA( "@MENU_STATUS_DIFFICULTY_RECRUIT", STATUS_X, STATUS_Y, when( dvarint( "g_gameskill" ) == 0 && dvarString( "ui_gametype" ) != "zom" ) )
STATUS_AREA( "@MENU_STATUS_DIFFICULTY_REGULAR", STATUS_X, STATUS_Y, when( dvarint( "g_gameskill" ) == 1 && dvarString( "ui_gametype" ) != "zom" ) )
STATUS_AREA( "@MENU_STATUS_DIFFICULTY_HARDENED", STATUS_X, STATUS_Y, when( dvarint( "g_gameskill" ) == 2 && dvarString( "ui_gametype" ) != "zom" ) )
STATUS_AREA( "@MENU_STATUS_DIFFICULTY_VETERAN", STATUS_X, STATUS_Y, when( dvarint( "g_gameskill" ) == 3 && dvarString( "ui_gametype" ) != "zom" ) )
#include "ui/navcontrols.inc"
#include "ui/safearea.menu"
#include "ui/popup_background.inc"
}
#include "ui_mp/popupstyle.inc"
#include "ui/choices_setup_popmenu.menu"
#undef CHOICE_SIZE_X
#define CHOICE_SIZE_X 216
#define FINDGAME_POPUP_X (0)
#define FINDGAME_POPUP_Y (22)
#define CAC_POPUP_X (0)
#define CAC_POPUP_Y (80)
// set new status position ---
#undef NEW_X_OFFSET
#define NEW_X_OFFSET (0-CHOICE_SIZE_X)
#undef NEW_Y_OFFSET
#define NEW_Y_OFFSET (0-2)
// restore new status position ---
#undef NEW_X_OFFSET
#define NEW_X_OFFSET 0
#undef NEW_Y_OFFSET
#define NEW_Y_OFFSET 0
#include "ui/gamesetup_popup.inc"
#ifdef PS3
GAMESETUP_POPUP( "popup_gamesetup_systemlink_lobby", "", GAMESETUP_CFG )
#else
GAMESETUP_POPUP_PRIVATE( "popup_gamesetup_systemlink_lobby", "", GAMESETUP_CFG )
#endif
// system link match - leave lobby warning
#undef CHOICE_SIZE_X
#define CHOICE_SIZE_X 216
// set new status position ---
#undef NEW_X_OFFSET
#define NEW_X_OFFSET (0-CHOICE_SIZE_X)
#undef NEW_Y_OFFSET
#define NEW_Y_OFFSET (0-2)
// restore new status position ---
#undef NEW_X_OFFSET
#define NEW_X_OFFSET 0
#undef NEW_Y_OFFSET
#define NEW_Y_OFFSET 0
#ifdef PC
#undef CHOICE_SIZE_X
#define CHOICE_SIZE_X 180
#undef CHOICE_Y_START
#define CHOICE_Y_START 230
#undef CHOICE_X_START
#define CHOICE_X_START 78
#endif
menuDef
{
CENTER_POPUP_SETUP_ONOPEN( leavesystemlinklobbywarning, 2, ;, setfocus cancel_button, 1 )
#define LOCAL_ACCEPT_LEAVE \
play "mouse_click"; \
exec "xstopprivateparty"; \
exec "xstopparty"; \
exec "xblive_privatematch 0"; \
close leavesystemlinklobbywarning; \
close popup_gettingdata; \
exec "nosplitscreen"; \
close menu_systemlink_lobby;
CHOICE_POPMENU_TITLE_VIS( "@XBOXLIVE_LEAVELOBBY", when( !dvarbool(systemlinkpartyandhost) ) )
CHOICE_POPMENU_TITLE_VIS( "@XBOXLIVE_DESTROYPARTY", when( dvarbool(systemlinkpartyandhost) ) )
CHOICE_BUTTON( 1, "@MPUI_YES", LOCAL_ACCEPT_LEAVE )
CHOICE_BUTTON_EX( 2, "@MPUI_NO", close self, name cancel_button )
}
}