30 lines
846 B
Text
30 lines
846 B
Text
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#include common_scripts\utility;
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#include maps\mp\_utility;
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main()
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{
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level.scr_sound["elevator_start"] = "elevator_start";
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level.scr_sound["elevator_loop"] = "elevator_loop";
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level.scr_sound["elevator_end"] = "elevator_end";
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//needs to be first for create fx
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maps\mp\mp_cavern_fx::main();
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maps\mp\_load::main();
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maps\mp\mp_cavern_amb::main();
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maps\mp\_compass::setupMiniMap("compass_map_mp_cavern");
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// If the team nationalites change in this file,
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// you must update the team nationality in the level's csc file as well!
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game["allies"] = "marines";
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game["axis"] = "japanese";
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game["attackers"] = "allies";
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game["defenders"] = "axis";
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game["allies_soldiertype"] = "pacific";
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game["axis_soldiertype"] = "pacific";
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setdvar( "r_specularcolorscale", "1" );
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setdvar("compassmaxrange","2100");
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}
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