62 lines
2 KiB
Text
62 lines
2 KiB
Text
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#include "sort.template"
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#include "clamp.template"
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tessSize( @tessSize@ );
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#include "textureAtlas.template"
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hasEditorMaterial( @hasEditorMaterial@ );
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refBlend( "Opaque" );
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allocLightmap( 0 );
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forModel( 0 );
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forWorld( 1 );
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alphaTest( Always );
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blendFunc( Disable, One, Zero );
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separateAlphaBlendFunc( Disable, One, Zero );
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colorWrite( Enable, Enable, Enable, Disable );
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cull( None );
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depthTest( LessEqual );
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depthWrite( Enable );
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#include "polygonoffset.template"
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#include "stencil.template"
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techniqueSet( "water" );
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#if TARGET_PLATFORM == "xenon"
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#define NORMAL_MAP_FORMAT "DXN"
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#else
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#define NORMAL_MAP_FORMAT "DXT5"
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#endif
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textureTable
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{
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"colorMap" = map( "tile both", "mip standard (2x bilinear)", "texture_assets\case\case64blue.tga", 0 ) "@formatColor@" : "colorMap";
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#if "$normalMap$" == ""
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"normalMap" = map( "tile both", "nomip nearest", "$identityNormalMap", true ) "<auto compression>" : "normalMap";
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#else
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"normalMap" = streamable normalMap( "tile both", "@filterNormal@", "$normalMap$", @nopicmipNormal@ ) NORMAL_MAP_FORMAT : "normalMap";
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#endif
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}
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constantTable
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{
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"waterColor" = float4( @,waterColor@ );
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"waterParams" = float4( @waterRoughness@, @waterRefract@, @waterFeather@, @waterOpacity@ );
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"waterScroll0" = float4( @waterScrollX0@ / 64.0, @waterScrollY0@ / 64.0, 0.0, 0.0 );
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"waterScroll1" = float4( @waterScrollX1@ / 64.0, @waterScrollY1@ / 64.0, 0.0, 0.0 );
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"waterScroll2" = float4( @waterScrollX2@ / 64.0, @waterScrollY2@ / 64.0, 0.0, 0.0 );
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"waterSkyColor" = float4( @,waterSkyColor@ );
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"waterGroundColor" = float4( @,waterGroundColor@ );
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"waterSunValues" = float4( @oceanSunBrightness@, @oceanSunSize@, 0.0, 0.0 );
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#if @envMapMin@ > @envMapMax@
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#error "Minimum reflectance greater than maximum reflectance"
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#endif
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#define SUN_INTENSITY 2.5
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"envMapParms" = float4( @envMapMin@, @envMapMax@ - @envMapMin@, @envMapExponent@ * -1.7, SUN_INTENSITY );
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}
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refImage( "texture_assets\case\case64blue.tga" );
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allocReflectionProbe();
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