Tenebrae 2 engine source code
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2003-02-15 18:02:06 +00:00
cg Some experimental cg stuff (not actually used currently) 2003-02-03 14:16:17 +00:00
dxsdk/SDK no message 2003-02-03 14:15:09 +00:00
extlibs-w32 no message 2003-01-17 21:18:53 +00:00
gas2masm Fixed to dos linefeeds 2003-01-20 16:46:51 +00:00
linux updated to compile linux and SDL ports 2003-02-13 19:46:54 +00:00
macosx no message 2003-01-17 21:18:53 +00:00
nvparse Nv parse (used to parse register combiner state out of file) 2003-02-03 14:18:50 +00:00
sdl updated to compile linux and SDL ports 2003-02-13 19:46:54 +00:00
win Fixed to dos linefeeds 2003-01-20 16:46:51 +00:00
adivtab.h no message 2003-01-17 21:18:53 +00:00
anorm_dots.h no message 2003-01-17 21:18:53 +00:00
anorms.h no message 2003-01-17 21:18:53 +00:00
asm_draw.h no message 2003-01-17 21:18:53 +00:00
asm_i386.h no message 2003-01-17 21:18:53 +00:00
block8.h no message 2003-01-17 21:18:53 +00:00
block16.h no message 2003-01-17 21:18:53 +00:00
bspfile.h Added area portals 2003-02-03 14:12:21 +00:00
cd_audio.c no message 2003-01-17 21:18:53 +00:00
cd_linux.c no message 2003-01-17 21:18:53 +00:00
cd_null.c no message 2003-01-17 21:18:53 +00:00
cd_sdl.c no message 2003-01-17 21:18:53 +00:00
cd_win.c no message 2003-01-17 21:18:53 +00:00
cdaudio.h no message 2003-01-17 21:18:53 +00:00
chase.c no message 2003-01-17 21:18:53 +00:00
cl_demo.c no message 2003-01-17 21:18:53 +00:00
cl_input.c no message 2003-01-17 21:18:53 +00:00
cl_main.c no message 2003-01-17 21:18:53 +00:00
cl_parse.c Added area portals 2003-02-03 14:12:21 +00:00
cl_tent.c no message 2003-01-17 21:18:53 +00:00
client.h no message 2003-01-17 21:18:53 +00:00
cmd.c no message 2003-01-17 21:18:53 +00:00
cmd.h no message 2003-01-17 21:18:53 +00:00
common.c Added skipline method used for shader parsing 2003-02-03 14:11:51 +00:00
common.h Added skipline method used for shader parsing 2003-02-03 14:11:51 +00:00
conproc.c no message 2003-01-17 21:18:53 +00:00
conproc.h no message 2003-01-17 21:18:53 +00:00
console.c no message 2003-01-17 21:18:53 +00:00
console.h no message 2003-01-17 21:18:53 +00:00
crc.c no message 2003-01-17 21:18:53 +00:00
crc.h no message 2003-01-17 21:18:53 +00:00
cvar.c no message 2003-01-17 21:18:53 +00:00
cvar.h no message 2003-01-17 21:18:53 +00:00
dosasm.s no message 2003-01-17 21:18:53 +00:00
dosisms.h no message 2003-01-17 21:18:53 +00:00
draw.c no message 2003-01-17 21:18:53 +00:00
draw.h no message 2003-01-17 21:18:53 +00:00
gl_aliasinstant.c no message 2003-01-17 21:18:53 +00:00
gl_brushinstant.c no message 2003-01-17 21:18:53 +00:00
gl_bumparb.c no message 2003-01-17 21:18:53 +00:00
gl_bumpdriver.c no message 2003-01-17 21:18:53 +00:00
gl_bumpgf.c no message 2003-01-17 21:18:53 +00:00
gl_bumpmap.c no message 2003-01-17 21:18:53 +00:00
gl_bumpparhelia.c no message 2003-01-17 21:18:53 +00:00
gl_bumpradeon.c no message 2003-01-17 21:18:53 +00:00
gl_common.c Added register_combiners2 support 2003-02-03 14:07:03 +00:00
gl_curves.c no message 2003-01-17 21:18:53 +00:00
gl_decals.c Better q3 map support 2003-02-03 14:05:25 +00:00
gl_draw.c Moved texture loading to textures.c 2003-02-03 14:08:12 +00:00
gl_glare.c no message 2003-01-17 21:18:53 +00:00
gl_md3.c no message 2003-01-17 21:18:53 +00:00
gl_md3.h no message 2003-01-17 21:18:53 +00:00
gl_mesh.c no message 2003-01-17 21:18:53 +00:00
gl_model.c Better q3 map support 2003-02-03 14:05:25 +00:00
gl_model.h Support the new rendering system 2003-02-15 18:02:06 +00:00
gl_q3bsp.c Support the new rendering system 2003-02-15 18:01:22 +00:00
gl_refrag.c Better q3 map support 2003-02-03 14:05:25 +00:00
gl_rlight.c Some small things to support the new rendering system 2003-02-15 18:00:08 +00:00
gl_rmain.c Changes to support the new render drivers 2003-02-15 17:59:35 +00:00
gl_rmisc.c Some small things to support the new rendering system 2003-02-15 18:00:08 +00:00
gl_rsurf.c Changes to support the new render drivers 2003-02-15 17:59:35 +00:00
gl_screen.c Moved debug info to the bottom of the screen 2003-02-15 17:57:27 +00:00
gl_screenrect.c no message 2003-01-17 21:18:53 +00:00
gl_shadow.c Changes to the way shadow volumes are calculated, to support the new render drivers 2003-02-15 17:56:45 +00:00
gl_shadow.h no message 2003-01-17 21:18:53 +00:00
gl_svbsp.c no message 2003-01-17 21:18:53 +00:00
gl_test.c no message 2003-01-17 21:18:53 +00:00
gl_vidlinux.c no message 2003-01-17 21:18:53 +00:00
gl_vidlinuxglx.c updated to compile linux and SDL ports 2003-02-13 19:46:54 +00:00
gl_vidnt.c Added basic shader parsing 2003-02-03 14:01:42 +00:00
gl_vidsdl.c updated to compile linux and SDL ports 2003-02-13 19:46:54 +00:00
gl_warp.c Some small things to support the new rendering system 2003-02-15 18:00:08 +00:00
gl_warp_sin.h no message 2003-01-17 21:18:53 +00:00
glATI.h no message 2003-01-17 21:18:53 +00:00
glNV.h updated to compile linux and SDL ports 2003-02-13 19:46:54 +00:00
glquake.h Added some shader prototypes 2003-02-15 17:54:35 +00:00
glquake2.h no message 2003-01-17 21:18:53 +00:00
host.c some change for the xul-like menus 2003-01-28 17:26:51 +00:00
host_cmd.c no message 2003-01-17 21:18:53 +00:00
in_dos.c no message 2003-01-17 21:18:53 +00:00
in_null.c no message 2003-01-17 21:18:53 +00:00
in_sun.c no message 2003-01-17 21:18:53 +00:00
in_win.c no message 2003-01-17 21:18:53 +00:00
input.h no message 2003-01-17 21:18:53 +00:00
keys.c no message 2003-01-17 21:18:53 +00:00
keys.h no message 2003-01-17 21:18:53 +00:00
lex.yy.c no message 2003-01-17 21:18:53 +00:00
lex_part.l no message 2003-01-17 21:18:53 +00:00
math.s no message 2003-01-17 21:18:53 +00:00
mathlib.c no message 2003-01-17 21:18:53 +00:00
mathlib.h no message 2003-01-17 21:18:53 +00:00
menu.c no message 2003-01-17 21:18:53 +00:00
menu.h no message 2003-01-17 21:18:53 +00:00
model.h Fixed shadow volumes for q3 bsp's 2003-02-15 17:52:37 +00:00
modelgen.h no message 2003-01-17 21:18:53 +00:00
mpdosock.h no message 2003-01-17 21:18:53 +00:00
mplib.c no message 2003-01-17 21:18:53 +00:00
mplpc.c no message 2003-01-17 21:18:53 +00:00
net.h no message 2003-01-17 21:18:53 +00:00
net_bsd.c no message 2003-01-17 21:18:53 +00:00
net_bw.c no message 2003-01-17 21:18:53 +00:00
net_bw.h no message 2003-01-17 21:18:53 +00:00
net_comx.c no message 2003-01-17 21:18:53 +00:00
net_dgrm.c no message 2003-01-17 21:18:53 +00:00
net_dgrm.h no message 2003-01-17 21:18:53 +00:00
net_dos.c no message 2003-01-17 21:18:53 +00:00
net_ipx.c no message 2003-01-17 21:18:53 +00:00
net_ipx.h no message 2003-01-17 21:18:53 +00:00
net_loop.c no message 2003-01-17 21:18:53 +00:00
net_loop.h no message 2003-01-17 21:18:53 +00:00
net_main.c no message 2003-01-17 21:18:53 +00:00
net_mp.c no message 2003-01-17 21:18:53 +00:00
net_mp.h no message 2003-01-17 21:18:53 +00:00
net_none.c no message 2003-01-17 21:18:53 +00:00
net_ser.c no message 2003-01-17 21:18:53 +00:00
net_ser.h no message 2003-01-17 21:18:53 +00:00
net_udp.c no message 2003-01-17 21:18:53 +00:00
net_udp.h no message 2003-01-17 21:18:53 +00:00
net_vcr.c no message 2003-01-17 21:18:53 +00:00
net_vcr.h no message 2003-01-17 21:18:53 +00:00
net_win.c no message 2003-01-17 21:18:53 +00:00
net_wins.c no message 2003-01-17 21:18:53 +00:00
net_wins.h no message 2003-01-17 21:18:53 +00:00
net_wipx.c no message 2003-01-17 21:18:53 +00:00
net_wipx.h no message 2003-01-17 21:18:53 +00:00
nonintel.c no message 2003-01-17 21:18:53 +00:00
pr_cmds.c CM_* methods take a model as parameter (to keep client & server separated) 2003-02-15 17:52:07 +00:00
pr_comp.h no message 2003-01-17 21:18:53 +00:00
pr_edict.c no message 2003-01-17 21:18:53 +00:00
pr_exec.c no message 2003-01-17 21:18:53 +00:00
progdefs.h Added areaportals 2003-02-03 13:57:21 +00:00
progs.h no message 2003-01-17 21:18:53 +00:00
protocol.h Added area portals 2003-02-03 13:56:43 +00:00
quake.ico New icon by Willi 2003-02-03 13:56:56 +00:00
quakeasm.h no message 2003-01-17 21:18:53 +00:00
quakedef.h moved Sys_Find* declarations in sys.h 2003-02-05 13:58:01 +00:00
r_local.h no message 2003-01-17 21:18:53 +00:00
r_part.c no message 2003-01-17 21:18:53 +00:00
render.h Added area portals 2003-02-03 13:56:43 +00:00
resource.h no message 2003-01-17 21:18:53 +00:00
sbar.c no message 2003-01-17 21:18:53 +00:00
sbar.h no message 2003-01-17 21:18:53 +00:00
screen.c no message 2003-01-17 21:18:53 +00:00
screen.h no message 2003-01-17 21:18:53 +00:00
server.h no message 2003-01-17 21:18:53 +00:00
shaders.c We now actually use the shaders 2003-02-15 17:51:36 +00:00
snd_dma.c no message 2003-01-17 21:18:53 +00:00
snd_dos.c no message 2003-01-17 21:18:53 +00:00
snd_gus.c no message 2003-01-17 21:18:53 +00:00
snd_linux.c no message 2003-01-17 21:18:53 +00:00
snd_mem.c no message 2003-01-17 21:18:53 +00:00
snd_mix.c no message 2003-01-17 21:18:53 +00:00
snd_mixa.s no message 2003-01-17 21:18:53 +00:00
snd_next.c no message 2003-01-17 21:18:53 +00:00
snd_null.c no message 2003-01-17 21:18:53 +00:00
snd_sdl.c no message 2003-01-17 21:18:53 +00:00
snd_sun.c no message 2003-01-17 21:18:53 +00:00
snd_win.c no message 2003-01-17 21:18:53 +00:00
sound.h no message 2003-01-17 21:18:53 +00:00
spritegn.h no message 2003-01-17 21:18:53 +00:00
surf8.s no message 2003-01-17 21:18:53 +00:00
surf16.s no message 2003-01-17 21:18:53 +00:00
surfaceflags.h Quake3 surface properties 2003-02-03 14:10:09 +00:00
sv_main.c CM_* methods take a model as parameter (to keep client & server separated) 2003-02-15 17:52:07 +00:00
sv_move.c More support for q3 maps 2003-02-03 13:55:36 +00:00
sv_phys.c More support for q3 maps 2003-02-03 13:55:36 +00:00
sv_q3support.c CM_* methods take a model as parameter (to keep client & server separated) 2003-02-15 17:52:07 +00:00
sv_user.c no message 2003-01-17 21:18:53 +00:00
sys.h moved Sys_Find* declarations in sys.h 2003-02-05 13:58:01 +00:00
sys_dos.c no message 2003-01-17 21:18:53 +00:00
sys_dosa.s no message 2003-01-17 21:18:53 +00:00
sys_linux.c - fixed Sys_Find* not using glob to work properly 2003-02-13 21:25:24 +00:00
sys_null.c no message 2003-01-17 21:18:53 +00:00
sys_sdl.c - fixed Sys_Find* not using glob to work properly 2003-02-13 21:25:24 +00:00
sys_sun.c no message 2003-01-17 21:18:53 +00:00
sys_uxfindfirst.c - fixed Sys_Find* not using glob to work properly 2003-02-13 21:25:24 +00:00
sys_win.c no message 2003-01-17 21:18:53 +00:00
sys_wina.s no message 2003-01-17 21:18:53 +00:00
sys_wind.c no message 2003-01-17 21:18:53 +00:00
targa.h moved the targa stuff to its own file 2003-02-05 13:52:10 +00:00
te_scripts.c Added basic shader parsing 2003-02-03 13:53:33 +00:00
te_scripts.h Added basic shader parsing 2003-02-03 13:53:33 +00:00
tenebrae.bmp New splash screen 2003-02-03 14:11:07 +00:00
textures.c Added packed gloss loading 2003-02-15 17:50:11 +00:00
vid.h no message 2003-01-17 21:18:53 +00:00
vid_dos.c no message 2003-01-17 21:18:53 +00:00
vid_dos.h no message 2003-01-17 21:18:53 +00:00
vid_ext.c no message 2003-01-17 21:18:53 +00:00
vid_null.c no message 2003-01-17 21:18:53 +00:00
vid_sunx.c no message 2003-01-17 21:18:53 +00:00
vid_sunxil.c no message 2003-01-17 21:18:53 +00:00
vid_svgalib.c no message 2003-01-17 21:18:53 +00:00
vid_vga.c no message 2003-01-17 21:18:53 +00:00
vid_win.c no message 2003-01-17 21:18:53 +00:00
vid_x.c no message 2003-01-17 21:18:53 +00:00
view.c no message 2003-01-17 21:18:53 +00:00
view.h no message 2003-01-17 21:18:53 +00:00
wad.c no message 2003-01-17 21:18:53 +00:00
wad.h no message 2003-01-17 21:18:53 +00:00
winquake.h no message 2003-01-17 21:18:53 +00:00
winquake.rc New icon 2003-02-03 13:53:05 +00:00
world.c CM_* methods take a model as parameter (to keep client & server separated) 2003-02-15 17:52:07 +00:00
world.h Added prototypes of the new q3 methods 2003-02-15 17:48:17 +00:00
xmlmenu.c fixed empty structs 2003-02-02 17:57:45 +00:00
xmlmenu.h further work on xmlmenus : 2003-02-02 17:53:57 +00:00
zone.c no message 2003-01-17 21:18:53 +00:00
zone.h no message 2003-01-17 21:18:53 +00:00