Tenebrae 2 engine source code
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2004-02-08 09:40:59 +00:00
cg Added arb imaging definitions (but we don't use it) 2003-03-02 21:50:17 +00:00
dlls Added libxml dll's 2003-11-02 22:57:44 +00:00
dxsdk/SDK no message 2003-02-03 14:15:09 +00:00
extlibs-w32 Added libxml headers 2003-11-02 22:45:12 +00:00
gas2masm Added VS .NET 2003 project file 2003-08-31 15:13:08 +00:00
linux Added 2004-01-09 15:46:43 +00:00
macosx no message 2003-01-17 21:18:53 +00:00
nvparse FreeBSD patches 2004-01-09 15:40:25 +00:00
roq - fixed linux/sdl compilation 2003-03-16 12:20:39 +00:00
sdl Use preprocessor for asm-files 2004-01-09 15:37:51 +00:00
win Updated 2004-01-01 22:42:58 +00:00
adivtab.h no message 2003-01-17 21:18:53 +00:00
anorm_dots.h Fixed warnings 2003-08-20 20:35:19 +00:00
anorms.h Fixed warnings 2003-08-20 20:35:19 +00:00
asm_i386.h no message 2003-01-17 21:18:53 +00:00
bspfile.h Curves and meshes are unified 2003-02-15 18:56:17 +00:00
bumpdriver.h Fixed a couple of bugs with entity light atten and cubemap lights 2003-08-18 10:37:30 +00:00
cd_linux.c no message 2003-01-17 21:18:53 +00:00
cd_null.c no message 2003-01-17 21:18:53 +00:00
cd_sdl.c no message 2003-01-17 21:18:53 +00:00
cd_win.c no message 2003-01-17 21:18:53 +00:00
cdaudio.h no message 2003-01-17 21:18:53 +00:00
chase.c fixed typo with cg_thirdperson :P 2003-02-17 22:23:37 +00:00
cl_demo.c no message 2003-01-17 21:18:53 +00:00
cl_input.c New mouse input 2003-11-02 20:01:16 +00:00
cl_main.c Some refactoring 2004-01-01 22:38:28 +00:00
cl_parse.c All palettes are gone 2003-11-16 22:55:48 +00:00
cl_tent.c All palettes are gone 2003-11-16 22:55:48 +00:00
client.h All palettes are gone 2003-11-16 22:55:48 +00:00
cmd.c Added ability to give cvars as aruments to console commands (usefull for the menu scripting) 2003-11-02 19:57:41 +00:00
cmd.h no message 2003-01-17 21:18:53 +00:00
common.c Revised patch 2003-11-30 01:46:52 +00:00
common.h Removed hipnotic/rogue special cases 2003-11-16 22:52:28 +00:00
conproc.c no message 2003-01-17 21:18:53 +00:00
conproc.h no message 2003-01-17 21:18:53 +00:00
console.c no message 2003-11-02 19:57:02 +00:00
console.h no message 2003-01-17 21:18:53 +00:00
crc.c no message 2003-01-17 21:18:53 +00:00
crc.h no message 2003-01-17 21:18:53 +00:00
cvar.c no message 2003-01-17 21:18:53 +00:00
cvar.h no message 2003-01-17 21:18:53 +00:00
draw.h Move font struct definitions to header 2003-11-20 00:43:28 +00:00
gl_aliasinstant.c Fixed warnings 2003-08-20 20:51:23 +00:00
gl_brushinstant.c Support the new rendering system 2003-02-15 18:53:11 +00:00
gl_bumparb.c Cleanup 2003-12-21 10:20:07 +00:00
gl_bumpdriver.c Fixed warnings 2003-08-20 20:51:23 +00:00
gl_bumpgeneric.c Fixed some issues with the generic path (but nothing official yet probably major bugs still) 2003-11-02 19:51:39 +00:00
gl_bumpgf.c Added time variable from cl.time to realtime to support shaders when no game is running (menus) 2003-11-02 19:50:44 +00:00
gl_bumpgl2.c FreeBSD patches 2004-01-09 15:40:25 +00:00
gl_bumpmap.c Fixed a couple of bugs with entity light atten and cubemap lights 2003-08-18 10:14:32 +00:00
gl_bumpnv3x.c Fixes and support for 2D light filter 2003-12-21 08:17:57 +00:00
gl_bumpparhelia.c Added time variable from cl.time to realtime to support shaders when no game is running (menus) 2003-11-02 19:50:44 +00:00
gl_bumpradeon.c Oops, disable debug 2003-12-21 17:50:02 +00:00
gl_bumpstat.c Statistics bumpmapping driver 2004-01-01 22:42:24 +00:00
gl_common.c Added GLSL path 2003-12-21 10:21:03 +00:00
gl_curves.c Fixed warnings 2003-08-20 20:51:23 +00:00
gl_decals.c Fixed warnings 2003-08-20 20:51:23 +00:00
gl_draw.c vbo stuff 2004-02-07 21:00:41 +00:00
gl_glare.c Made glares faster (Still work to do here) 2004-02-07 20:55:37 +00:00
gl_md3.c Fixed model rendering bug (Reporded by Tig...) 2004-02-07 20:53:54 +00:00
gl_md3.h no message 2003-01-17 21:18:53 +00:00
gl_mesh.c Fixed mesh model drawing 2003-06-25 09:47:21 +00:00
gl_model.c Fixed model rendering bug (Reporded by Tig...) 2004-02-07 20:53:54 +00:00
gl_model.h VBO, parallax mapping 2004-02-07 20:50:04 +00:00
gl_q3bsp.c Lightmap packing, VBO 2004-02-07 20:48:41 +00:00
gl_refrag.c Fixed a bug with entities not getting correctly lit 2003-05-04 21:49:13 +00:00
gl_rlight.c Cleanup 2003-11-16 22:43:00 +00:00
gl_rmain.c Removed some old code, some VBO stuff,... 2004-02-07 20:47:31 +00:00
gl_rmisc.c Register extra cvars 2004-02-07 20:45:59 +00:00
gl_rsurf.c Lightmaps are packed into bigger textures 2004-02-07 20:44:14 +00:00
gl_screen.c All palettes are gone 2003-11-16 22:30:06 +00:00
gl_screenrect.c Some boxlight fixes 2003-06-25 09:41:54 +00:00
gl_shadow.c Vertices are in a different structure now 2004-02-07 20:42:38 +00:00
gl_shadow.h Boxlights 2003-05-04 21:45:44 +00:00
gl_svbsp.c no message 2003-01-17 21:18:53 +00:00
gl_test.c Fixed chasecam (RecursiveHullCheck bug) 2003-02-16 20:04:01 +00:00
gl_vidlinux.c no message 2003-01-17 21:18:53 +00:00
gl_vidlinuxglx.c Linux patches from Shane Bayer and Industri team 2003-11-30 01:45:28 +00:00
gl_vidnt.c Free the vbo buffers 2004-02-07 20:41:26 +00:00
gl_vidsdl.c FreeBSD patches 2004-01-09 15:40:25 +00:00
gl_warp.c Removed insead of just commenting out 2004-02-08 09:40:59 +00:00
gl_warp_sin.h Fixed warnings 2003-08-20 20:35:19 +00:00
glATI.h no message 2003-01-17 21:18:53 +00:00
glNV.h Moved multitexture definitions to the shared header (between nvparse & tenebrae) 2003-07-31 18:57:35 +00:00
glquake.h -VBO defines 2004-02-07 20:39:23 +00:00
glquake2.h no message 2003-01-17 21:18:53 +00:00
host.c All palettes are gone 2003-11-16 22:30:06 +00:00
host_cmd.c Linux patches from Shane Bayer and Industri team 2003-11-30 01:45:28 +00:00
in_null.c no message 2003-01-17 21:18:53 +00:00
in_sun.c no message 2003-01-17 21:18:53 +00:00
in_win.c Cleanup 2003-12-19 21:26:17 +00:00
input.h no message 2003-01-17 21:18:53 +00:00
keys.c Further completion of the xml menu system 2004-01-01 22:31:30 +00:00
keys.h Rewritten mouse input (allows for mouse in menus and console) 2003-11-02 19:13:51 +00:00
lex.yy.c no message 2003-01-17 21:18:53 +00:00
lex_part.l no message 2003-01-17 21:18:53 +00:00
math.s no message 2003-01-17 21:18:53 +00:00
mathlib.c Console commands cleanup 2003-06-25 09:28:30 +00:00
mathlib.h Fixed warnings 2003-08-20 20:51:23 +00:00
menu.c Console commands cleanup 2003-06-25 09:28:30 +00:00
menu.h no message 2003-01-17 21:18:53 +00:00
model.h Fixed shadow volumes for q3 bsp's 2003-02-15 17:52:37 +00:00
modelgen.h Added new model format 2003-07-31 18:55:58 +00:00
mpdosock.h no message 2003-01-17 21:18:53 +00:00
net.h FreeBSD patches 2004-01-09 15:40:25 +00:00
net_bsd.c no message 2003-01-17 21:18:53 +00:00
net_dgrm.c no message 2003-01-17 21:18:53 +00:00
net_dgrm.h no message 2003-01-17 21:18:53 +00:00
net_loop.c no message 2003-01-17 21:18:53 +00:00
net_loop.h no message 2003-01-17 21:18:53 +00:00
net_main.c no message 2003-01-17 21:18:53 +00:00
net_none.c no message 2003-01-17 21:18:53 +00:00
net_ser.c no message 2003-01-17 21:18:53 +00:00
net_ser.h no message 2003-01-17 21:18:53 +00:00
net_udp.c no message 2003-01-17 21:18:53 +00:00
net_udp.h no message 2003-01-17 21:18:53 +00:00
net_vcr.c no message 2003-01-17 21:18:53 +00:00
net_vcr.h no message 2003-01-17 21:18:53 +00:00
net_win.c no message 2003-01-17 21:18:53 +00:00
net_wins.c no message 2003-01-17 21:18:53 +00:00
net_wins.h no message 2003-01-17 21:18:53 +00:00
net_wipx.c no message 2003-01-17 21:18:53 +00:00
net_wipx.h no message 2003-01-17 21:18:53 +00:00
pr_cmds.c Imported a tenebrae1 bug fix 2003-11-16 22:19:59 +00:00
pr_comp.h no message 2003-01-17 21:18:53 +00:00
pr_edict.c No more hacked light loading 2003-05-04 21:43:03 +00:00
pr_exec.c no message 2003-01-17 21:18:53 +00:00
progdefs.h Added areaportals 2003-02-03 13:57:21 +00:00
progs.h no message 2003-01-17 21:18:53 +00:00
protocol.h Changed network protocol (more efficient baselines handling for the new fields) 2003-05-04 21:42:35 +00:00
quake.ico New icon by Willi 2003-02-03 13:56:56 +00:00
quakeasm.h no message 2003-01-17 21:18:53 +00:00
quakedef.h Removed hipnotic/rogue special cases 2003-11-16 22:19:22 +00:00
r_local.h no message 2003-01-17 21:18:53 +00:00
r_part.c Fixed warnings 2003-08-20 20:51:23 +00:00
render.h Prevent multiple inclusions 2003-11-20 00:44:17 +00:00
resource.h no message 2003-01-17 21:18:53 +00:00
sbar.c no message 2003-01-17 21:18:53 +00:00
sbar.h no message 2003-01-17 21:18:53 +00:00
screen.c All palettes are gone 2003-11-16 22:17:58 +00:00
screen.h no message 2003-01-17 21:18:53 +00:00
server.h no message 2003-01-17 21:18:53 +00:00
shaders.c Added default shader again (it just gave to much errors in maps) 2004-02-07 20:37:12 +00:00
snd_dma.c no message 2003-01-17 21:18:53 +00:00
snd_linux.c no message 2003-01-17 21:18:53 +00:00
snd_mem.c no message 2003-01-17 21:18:53 +00:00
snd_mix.c no message 2003-01-17 21:18:53 +00:00
snd_mixa.s no message 2003-01-17 21:18:53 +00:00
snd_next.c no message 2003-01-17 21:18:53 +00:00
snd_null.c no message 2003-01-17 21:18:53 +00:00
snd_sdl.c no message 2003-01-17 21:18:53 +00:00
snd_sun.c no message 2003-01-17 21:18:53 +00:00
snd_win.c no message 2003-01-17 21:18:53 +00:00
sound.h no message 2003-01-17 21:18:53 +00:00
spritegn.h no message 2003-01-17 21:18:53 +00:00
surfaceflags.h Quake3 surface properties 2003-02-03 14:10:09 +00:00
sv_main.c Removed hipnotic/rogue special cases 2003-11-16 22:14:46 +00:00
sv_move.c More support for q3 maps 2003-02-03 13:55:36 +00:00
sv_phys.c Fixed warnings 2003-08-20 20:51:23 +00:00
sv_q3support.c Fixed bug with monster collisions 2003-06-25 09:18:55 +00:00
sv_user.c Fixed warnings 2003-08-20 20:51:23 +00:00
sys.h moved Sys_Find* declarations in sys.h 2003-02-05 13:58:01 +00:00
sys_dosa.s Oops, used in Linux build... 2003-12-19 22:12:56 +00:00
sys_linux.c Use .tenebrae for home configs 2004-01-09 15:36:47 +00:00
sys_null.c no message 2003-01-17 21:18:53 +00:00
sys_sdl.c Use .tenebrae for home configs 2004-01-09 15:36:47 +00:00
sys_sun.c no message 2003-01-17 21:18:53 +00:00
sys_uxfindfirst.c FreeBSD patches 2004-01-09 15:40:25 +00:00
sys_win.c no message 2003-01-17 21:18:53 +00:00
sys_wina.s no message 2003-01-17 21:18:53 +00:00
sys_wind.c no message 2003-01-17 21:18:53 +00:00
targa.h moved the targa stuff to its own file 2003-02-05 13:52:10 +00:00
te_scripts.c Added basic shader parsing 2003-02-03 13:53:33 +00:00
te_scripts.h Added basic shader parsing 2003-02-03 13:53:33 +00:00
tenebrae.bmp New splash screen 2003-02-03 14:11:07 +00:00
textures.c Smaller 3D atten texture (should make things faster) 2004-02-07 20:35:24 +00:00
textures_vid.c Fixed bug with the video alpha channel being unitialized memory 2003-11-02 19:11:27 +00:00
vid.h All palettes are gone 2003-11-16 22:10:44 +00:00
vid_null.c no message 2003-01-17 21:18:53 +00:00
vid_win.c palette stuff removed 2004-01-01 22:30:49 +00:00
view.c All palettes are gone 2003-11-16 22:10:44 +00:00
view.h All palettes are gone 2003-11-16 22:10:44 +00:00
wad.c no message 2003-01-17 21:18:53 +00:00
wad.h no message 2003-01-17 21:18:53 +00:00
winquake.h no message 2003-01-17 21:18:53 +00:00
winquake.rc New icon 2003-02-03 13:53:05 +00:00
world.c q3 bsp bug fixed 2003-06-25 09:13:44 +00:00
world.h no message 2003-03-15 19:50:36 +00:00
xmlmenu.c Further completion of the xml menu system 2004-01-01 22:31:30 +00:00
xmlmenu.h Further completion of the xml menu system 2004-01-01 22:31:30 +00:00
zone.c no message 2003-01-17 21:18:53 +00:00
zone.h no message 2003-01-17 21:18:53 +00:00