Tenebrae 2 engine source code
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faded a5d0e0409d further work on xmlmenus :
- fixed the open window stack
- added support for tga/png/* textures
- made the lmp load permanent (not through Draw_CachePic anymore)
- added highlight of the current selected element
2003-02-02 17:53:57 +00:00
extlibs-w32 no message 2003-01-17 21:18:53 +00:00
gas2masm Fixed to dos linefeeds 2003-01-20 16:46:51 +00:00
linux some change for the xul-like menus 2003-01-28 17:26:51 +00:00
macosx no message 2003-01-17 21:18:53 +00:00
sdl no message 2003-01-17 21:18:53 +00:00
win Fixed to dos linefeeds 2003-01-20 16:46:51 +00:00
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client.h no message 2003-01-17 21:18:53 +00:00
cmd.c no message 2003-01-17 21:18:53 +00:00
cmd.h no message 2003-01-17 21:18:53 +00:00
common.c no message 2003-01-17 21:18:53 +00:00
common.h no message 2003-01-17 21:18:53 +00:00
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draw.h no message 2003-01-17 21:18:53 +00:00
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gl_bumpparhelia.c no message 2003-01-17 21:18:53 +00:00
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gl_common.c some change for the xul-like menus 2003-01-28 17:26:51 +00:00
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gl_draw.c further work on xmlmenus : 2003-02-02 17:53:57 +00:00
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host.c some change for the xul-like menus 2003-01-28 17:26:51 +00:00
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world.c no message 2003-01-17 21:18:53 +00:00
world.h added a small carriage return at the end of the file to prevent gcc 2003-01-28 17:24:30 +00:00
xmlmenu.c further work on xmlmenus : 2003-02-02 17:53:57 +00:00
xmlmenu.h further work on xmlmenus : 2003-02-02 17:53:57 +00:00
zone.c no message 2003-01-17 21:18:53 +00:00
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