/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // in_win.c -- windows 95 mouse and joystick code // 02/21/97 JCB Added extended DirectInput code to support external controllers. #include #include "quakedef.h" #include "winquake.h" //#include "dosisms.h" #define DINPUT_BUFFERSIZE 16 #define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d) HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter); // mouse variables cvar_t m_filter = {"m_filter","0"}; int mouse_buttons; int mouse_oldbuttonstate; POINT current_pos; int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum; static qboolean restore_spi; static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1}; unsigned int uiWheelMessage; qboolean mouseactive; qboolean mouseinitialized; static qboolean mouseparmsvalid, mouseactivatetoggle; static qboolean mouseshowtoggle = 1; static qboolean dinput_acquired; static qboolean mouserelative; static unsigned int mstate_di; // joystick defines and variables // where should defines be moved? #define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick #define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball #define JOY_MAX_AXES 6 // X, Y, Z, R, U, V #define JOY_AXIS_X 0 #define JOY_AXIS_Y 1 #define JOY_AXIS_Z 2 #define JOY_AXIS_R 3 #define JOY_AXIS_U 4 #define JOY_AXIS_V 5 enum _ControlList { AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn }; DWORD dwAxisFlags[JOY_MAX_AXES] = { JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV }; DWORD dwAxisMap[JOY_MAX_AXES]; DWORD dwControlMap[JOY_MAX_AXES]; PDWORD pdwRawValue[JOY_MAX_AXES]; // none of these cvars are saved over a session // this means that advanced controller configuration needs to be executed // each time. this avoids any problems with getting back to a default usage // or when changing from one controller to another. this way at least something // works. cvar_t in_joystick = {"joy_enabled","0", true}; cvar_t joy_name = {"joy_name", "joystick"}; cvar_t joy_advanced = {"joy_advanced", "0"}; cvar_t joy_advaxisx = {"joy_advaxisx", "0"}; cvar_t joy_advaxisy = {"joy_advaxisy", "0"}; cvar_t joy_advaxisz = {"joy_advaxisz", "0"}; cvar_t joy_advaxisr = {"joy_advaxisr", "0"}; cvar_t joy_advaxisu = {"joy_advaxisu", "0"}; cvar_t joy_advaxisv = {"joy_advaxisv", "0"}; cvar_t joy_forwardthreshold = {"joy_forwardthreshold", "0.15"}; cvar_t joy_sidethreshold = {"joy_sidethreshold", "0.15"}; cvar_t joy_pitchthreshold = {"joy_pitchthreshold", "0.15"}; cvar_t joy_yawthreshold = {"joy_yawthreshold", "0.15"}; cvar_t joy_forwardsensitivity = {"joy_forwardsensitivity", "-1.0"}; cvar_t joy_sidesensitivity = {"joy_sidesensitivity", "-1.0"}; cvar_t joy_pitchsensitivity = {"joy_pitchsensitivity", "1.0"}; cvar_t joy_yawsensitivity = {"joy_yawsensitivity", "-1.0"}; cvar_t joy_wwhack1 = {"joy_wwhack1", "0.0"}; cvar_t joy_wwhack2 = {"joy_wwhack2", "0.0"}; qboolean joy_avail, joy_advancedinit, joy_haspov; DWORD joy_oldbuttonstate, joy_oldpovstate; int joy_id; DWORD joy_flags; DWORD joy_numbuttons; static LPDIRECTINPUT g_pdi; static LPDIRECTINPUTDEVICE g_pMouse; static JOYINFOEX ji; static HINSTANCE hInstDI; static qboolean dinput; typedef struct MYDATA { LONG lX; // X axis goes here LONG lY; // Y axis goes here LONG lZ; // Z axis goes here BYTE bButtonA; // One button goes here BYTE bButtonB; // Another button goes here BYTE bButtonC; // Another button goes here BYTE bButtonD; // Another button goes here } MYDATA; static DIOBJECTDATAFORMAT rgodf[] = { { &GUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, { &GUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, { &GUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, { 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, { 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, { 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, { 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, }; #define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0])) static DIDATAFORMAT df = { sizeof(DIDATAFORMAT), // this structure sizeof(DIOBJECTDATAFORMAT), // size of object data format DIDF_ABSAXIS, // absolute axis coordinates sizeof(MYDATA), // device data size NUM_OBJECTS, // number of objects rgodf, // and here they are }; // forward-referenced functions void IN_StartupJoystick (void); void Joy_AdvancedUpdate_f (void); void IN_JoyMove (usercmd_t *cmd); /* =========== Force_CenterView_f =========== */ void Force_CenterView_f (void) { cl.viewangles[PITCH] = 0; } /* =========== IN_ShowMouse PENTA: We make this much easier at startup we hide, at shutdown we show no more hiding and showing all the time and we render our own cursor. =========== */ void IN_ShowMouse (void) { if (!mouseshowtoggle) { ShowCursor (TRUE); mouseshowtoggle = 1; } } /* =========== IN_HideMouse =========== */ void IN_HideMouse (void) { if (mouseshowtoggle) { ShowCursor (FALSE); mouseshowtoggle = 0; } } /* =========== IN_RelativeMouse() Mouse movements are relative (delta values since last check) =========== */ void IN_RelativeMouse (void) { static const DIPROPDWORD dipdw = { { sizeof(DIPROPDWORD), // diph.dwSize sizeof(DIPROPHEADER), // diph.dwHeaderSize 0, // diph.dwObj DIPH_DEVICE, // diph.dwHow }, DIDF_RELAXIS, // dwData }; HRESULT hr; if (!mouserelative) { if (dinput) { hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_AXISMODE, &dipdw.diph); if (FAILED(hr)) { Con_Printf("IDirectInputDevice::SetProperty: Failed to set axis mode\n"); } } mouserelative = true; } } /* =========== IN_AbsoluteMouse() Mouse movements are in screen coordinates =========== */ void IN_AbsoluteMouse (void) { static const DIPROPDWORD dipdw = { { sizeof(DIPROPDWORD), // diph.dwSize sizeof(DIPROPHEADER), // diph.dwHeaderSize 0, // diph.dwObj DIPH_DEVICE, // diph.dwHow }, DIDF_ABSAXIS, // dwData }; HRESULT hr; if (mouserelative) { Cbuf_AddText("mousemove 0 0\n"); if (dinput) { hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_AXISMODE, &dipdw.diph); if (FAILED(hr)) { Con_Printf("IDirectInputDevice::SetProperty: Failed to set axis mode\n"); } } mouserelative = false; } } /* =========== IN_ActivateMouse Get the mouse "exclusively" Called at: startup, alt-tab, activate =========== */ void IN_ActivateMouse (void) { mouseactivatetoggle = true; //Con_Printf("Activate mouse\n"); if (mouseinitialized) { if (dinput) { if (g_pMouse) { if (!dinput_acquired) { IDirectInputDevice_Acquire(g_pMouse); dinput_acquired = true; } } else { return; } } else { //if (mouseparmsvalid) // restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0); if (key_dest == key_game) SetCursorPos (window_center_x, window_center_y); SetCapture (mainwindow); //ClipCursor (&window_rect); } mouseactive = true; } } /* =========== IN_DeactivateMouse Give away mouse "exclusivity" Called at: shutdown, alt-tab deactivate =========== */ void IN_DeactivateMouse (void) { mouseactivatetoggle = false; //Con_Printf("Deactivate mouse\n"); if (mouseinitialized) { if (dinput) { if (g_pMouse) { if (dinput_acquired) { IDirectInputDevice_Unacquire(g_pMouse); dinput_acquired = false; } } } else { //if (restore_spi) // SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0); //ClipCursor (NULL); ReleaseCapture (); } mouseactive = false; } } /* =========== IN_RestoreOriginalMouseState =========== */ void IN_RestoreOriginalMouseState (void) { if (mouseactivatetoggle) { IN_DeactivateMouse (); mouseactivatetoggle = true; } // try to redraw the cursor so it gets reinitialized, because sometimes it // has garbage after the mode switch ShowCursor (TRUE); ShowCursor (FALSE); } /* =========== IN_InitDInput =========== */ qboolean IN_InitDInput (void) { HRESULT hr; DIPROPDWORD dipdw = { { sizeof(DIPROPDWORD), // diph.dwSize sizeof(DIPROPHEADER), // diph.dwHeaderSize 0, // diph.dwObj DIPH_DEVICE, // diph.dwHow }, DINPUT_BUFFERSIZE, // dwData }; if (!hInstDI) { hInstDI = LoadLibrary("dinput.dll"); if (hInstDI == NULL) { Con_SafePrintf ("Couldn't load dinput.dll\n"); return false; } } if (!pDirectInputCreate) { pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA"); if (!pDirectInputCreate) { Con_SafePrintf ("Couldn't get DI proc addr\n"); return false; } } // register with DirectInput and get an IDirectInput to play with. hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL); if (FAILED(hr)) { return false; } // obtain an interface to the system mouse device. hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL); if (FAILED(hr)) { Con_SafePrintf ("Couldn't open DI mouse device\n"); return false; } // set the data format to "mouse format". hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df); if (FAILED(hr)) { Con_SafePrintf ("Couldn't set DI mouse format\n"); return false; } // set the cooperativity level. hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow, DISCL_EXCLUSIVE | DISCL_FOREGROUND); if (FAILED(hr)) { Con_SafePrintf ("Couldn't set DI coop level\n"); return false; } // set the buffer size to DINPUT_BUFFERSIZE elements. // the buffer size is a DWORD property associated with the device hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph); if (FAILED(hr)) { Con_SafePrintf ("Couldn't set DI buffersize\n"); return false; } return true; } /* =========== IN_StartupMouse =========== */ void IN_StartupMouse (void) { HDC hdc; if ( COM_CheckParm ("-nomouse") ) return; mouseinitialized = true; if (COM_CheckParm ("-dinput")) { dinput = IN_InitDInput (); if (dinput) { Con_SafePrintf ("DirectInput initialized\n"); } else { Con_SafePrintf ("DirectInput not initialized\n"); } } if (!dinput) { mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0); if (mouseparmsvalid) { if ( COM_CheckParm ("-noforcemspd") ) newmouseparms[2] = originalmouseparms[2]; if ( COM_CheckParm ("-noforcemaccel") ) { newmouseparms[0] = originalmouseparms[0]; newmouseparms[1] = originalmouseparms[1]; } if ( COM_CheckParm ("-noforcemparms") ) { newmouseparms[0] = originalmouseparms[0]; newmouseparms[1] = originalmouseparms[1]; newmouseparms[2] = originalmouseparms[2]; } } } mouse_buttons = 3; // if a fullscreen video mode was set before the mouse was initialized, // set the mouse state appropriately if (mouseactivatetoggle) IN_ActivateMouse (); } /* =========== IN_Init =========== */ void IN_Init (void) { // mouse variables Cvar_RegisterVariable (&m_filter); // joystick variables Cvar_RegisterVariable (&in_joystick); Cvar_RegisterVariable (&joy_name); Cvar_RegisterVariable (&joy_advanced); Cvar_RegisterVariable (&joy_advaxisx); Cvar_RegisterVariable (&joy_advaxisy); Cvar_RegisterVariable (&joy_advaxisz); Cvar_RegisterVariable (&joy_advaxisr); Cvar_RegisterVariable (&joy_advaxisu); Cvar_RegisterVariable (&joy_advaxisv); Cvar_RegisterVariable (&joy_forwardthreshold); Cvar_RegisterVariable (&joy_sidethreshold); Cvar_RegisterVariable (&joy_pitchthreshold); Cvar_RegisterVariable (&joy_yawthreshold); Cvar_RegisterVariable (&joy_forwardsensitivity); Cvar_RegisterVariable (&joy_sidesensitivity); Cvar_RegisterVariable (&joy_pitchsensitivity); Cvar_RegisterVariable (&joy_yawsensitivity); Cvar_RegisterVariable (&joy_wwhack1); Cvar_RegisterVariable (&joy_wwhack2); Cmd_AddCommand ("force_centerview", Force_CenterView_f); Cmd_AddCommand ("joy_advancedupdate", Joy_AdvancedUpdate_f); uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" ); IN_StartupMouse (); IN_ActivateMouse (); //IN_HideMouse(); IN_StartupJoystick (); } /* =========== IN_Shutdown =========== */ void IN_Shutdown (void) { IN_DeactivateMouse (); //IN_ShowMouse (); if (g_pMouse) { IDirectInputDevice_Release(g_pMouse); g_pMouse = NULL; } if (g_pdi) { IDirectInput_Release(g_pdi); g_pdi = NULL; } } /* =========== IN_MouseEvent =========== */ void IN_MouseEvent (int mstate) { int i; if ( (mouseactive || (key_dest == key_menu)) && !dinput ) { // perform button actions for (i=0 ; i 14000.0) fTemp = 14000.0; // restore direction information fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp; } } // convert range from -32768..32767 to -1..1 fAxisValue /= 32768.0; switch (dwAxisMap[i]) { case AxisForward: if ((joy_advanced.value == 0.0) && (in_mlook.state & 1)) { // user wants forward control to become look control if (fabs(fAxisValue) > joy_pitchthreshold.value) { // if mouse invert is on, invert the joystick pitch value // only absolute control support here (joy_advanced is false) if (m_pitch.value < 0.0) { cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; } else { cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; } V_StopPitchDrift(); } else { // no pitch movement // disable pitch return-to-center unless requested by user // *** this code can be removed when the lookspring bug is fixed // *** the bug always has the lookspring feature on if(lookspring.value == 0.0) V_StopPitchDrift(); } } else { // user wants forward control to be forward control if (fabs(fAxisValue) > joy_forwardthreshold.value) { cmd->forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value; } } break; case AxisSide: if (fabs(fAxisValue) > joy_sidethreshold.value) { cmd->sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value; } break; case AxisTurn: if ((in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1))) { // user wants turn control to become side control if (fabs(fAxisValue) > joy_sidethreshold.value) { cmd->sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value; } } else { // user wants turn control to be turn control if (fabs(fAxisValue) > joy_yawthreshold.value) { if(dwControlMap[i] == JOY_ABSOLUTE_AXIS) { cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value; } else { cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0; } } } break; case AxisLook: if (in_mlook.state & 1) { if (fabs(fAxisValue) > joy_pitchthreshold.value) { // pitch movement detected and pitch movement desired by user if(dwControlMap[i] == JOY_ABSOLUTE_AXIS) { cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; } else { cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0; } V_StopPitchDrift(); } else { // no pitch movement // disable pitch return-to-center unless requested by user // *** this code can be removed when the lookspring bug is fixed // *** the bug always has the lookspring feature on if(lookspring.value == 0.0) V_StopPitchDrift(); } } break; default: break; } } // bounds check pitch if (cl.viewangles[PITCH] > 80.0) cl.viewangles[PITCH] = 80.0; if (cl.viewangles[PITCH] < -70.0) cl.viewangles[PITCH] = -70.0; }