/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // draw.h -- these are the only functions outside the refresh allowed // to touch the vid buffer #include "gl_model.h" // for shader_t typedef struct { int ofsx; //x offset into the texture int ofsy; //y offset into the texture int A; //Width of whitespace to the left of the char int B; //Width of the char's pixels int C; //Width of the whiretspace to the right of the char } drawchar_t; typedef struct drawfont_s { char name[64]; drawchar_t metrics[256]; shader_t *shader; int width; //width of the font texture int height; //height of the font texture int charHeight; //height of a single character } drawfont_t; void Draw_Init (void); void Draw_Character (int x, int y, int num); void Draw_DebugChar (char num); void Draw_ConsoleBackground (int lines); void Draw_BeginDisc (void); void Draw_EndDisc (void); void Draw_TileClear (int x, int y, int w, int h); void Draw_Fill (int x, int y, int w, int h, int c); void Draw_FillRGB (int x, int y, int w, int h, float r, float g, float b); void Draw_FadeScreen (void); void Draw_String (int x, int y, char *str); drawfont_t *Draw_FontForName(const char *name); drawfont_t *Draw_DefaultFont(void); int Draw_StringWidth(char *str, drawfont_t *font); int Draw_StringHeight(char *str, drawfont_t *font); void Draw_StringFont(int x, int y, char *str, drawfont_t *font);