/*==========================================================================; * * Copyright (C) 1994-1996 Microsoft Corporation. All Rights Reserved. * * File: ddraw.h * Content: DirectDraw include file * ***************************************************************************/ #ifndef __DDRAW_INCLUDED__ #define __DDRAW_INCLUDED__ #if defined( _WIN32 ) && !defined( _NO_COM ) #define COM_NO_WINDOWS_H #include #else #define IUnknown void #define CO_E_NOTINITIALIZED 0x800401F0L #endif #define _FACDD 0x876 #define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code ) #ifdef __cplusplus extern "C" { #endif /* * GUIDS used by DirectDraw objects */ #if defined( _WIN32 ) && !defined( _NO_COM ) DEFINE_GUID( CLSID_DirectDraw, 0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 ); DEFINE_GUID( CLSID_DirectDrawClipper, 0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 ); DEFINE_GUID( IID_IDirectDraw, 0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 ); DEFINE_GUID( IID_IDirectDrawSurface, 0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 ); DEFINE_GUID( IID_IDirectDrawPalette, 0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); DEFINE_GUID( IID_IDirectDrawClipper, 0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); #endif /*============================================================================ * * DirectDraw Structures * * Various structures used to invoke DirectDraw. * *==========================================================================*/ struct IDirectDraw; struct IDirectDrawSurface; struct IDirectDrawPalette; struct IDirectDrawClipper; typedef struct IDirectDraw FAR *LPDIRECTDRAW; typedef struct IDirectDraw2 FAR *LPDIRECTDRAW2; typedef struct IDirectDrawSurface FAR *LPDIRECTDRAWSURFACE; typedef struct IDirectDrawSurface2 FAR *LPDIRECTDRAWSURFACE2; typedef struct IDirectDrawPalette FAR *LPDIRECTDRAWPALETTE; typedef struct IDirectDrawClipper FAR *LPDIRECTDRAWCLIPPER; typedef struct _DDFXROP FAR *LPDDFXROP; typedef struct _DDSURFACEDESC FAR *LPDDSURFACEDESC; /* * API's */ #if (defined (WIN32) || defined( _WIN32 ) ) && !defined( _NO_COM ) //#if defined( _WIN32 ) && !defined( _NO_ENUM ) typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID); typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID); extern HRESULT WINAPI DirectDrawEnumerateW( LPDDENUMCALLBACKW lpCallback, LPVOID lpContext ); extern HRESULT WINAPI DirectDrawEnumerateA( LPDDENUMCALLBACKA lpCallback, LPVOID lpContext ); #ifdef UNICODE typedef LPDDENUMCALLBACKW LPDDENUMCALLBACK; #define DirectDrawEnumerate DirectDrawEnumerateW #else typedef LPDDENUMCALLBACKA LPDDENUMCALLBACK; #define DirectDrawEnumerate DirectDrawEnumerateA #endif extern HRESULT WINAPI DirectDrawCreate( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter ); extern HRESULT WINAPI DirectDrawCreateClipper( DWORD dwFlags, LPDIRECTDRAWCLIPPER FAR *lplpDDClipper, IUnknown FAR *pUnkOuter ); #ifdef WINNT //This is the user-mode entry stub to the kernel mode procedure. extern HRESULT NtDirectDrawCreate( GUID FAR *lpGUID, HANDLE *lplpDD, IUnknown FAR *pUnkOuter ); #endif #endif #define REGSTR_KEY_DDHW_DESCRIPTION "Description" #define REGSTR_KEY_DDHW_DRIVERNAME "DriverName" #define REGSTR_PATH_DDHW "Hardware\\DirectDrawDrivers" #define DDCREATE_HARDWAREONLY 0x00000001l #define DDCREATE_EMULATIONONLY 0x00000002l #ifdef WINNT typedef long HRESULT; #endif //#ifndef WINNT typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID); typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID); //#endif /* * DDCOLORKEY */ typedef struct _DDCOLORKEY { DWORD dwColorSpaceLowValue; // low boundary of color space that is to // be treated as Color Key, inclusive DWORD dwColorSpaceHighValue; // high boundary of color space that is // to be treated as Color Key, inclusive } DDCOLORKEY; typedef DDCOLORKEY FAR* LPDDCOLORKEY; /* * DDBLTFX * Used to pass override information to the DIRECTDRAWSURFACE callback Blt. */ typedef struct _DDBLTFX { DWORD dwSize; // size of structure DWORD dwDDFX; // FX operations DWORD dwROP; // Win32 raster operations DWORD dwDDROP; // Raster operations new for DirectDraw DWORD dwRotationAngle; // Rotation angle for blt DWORD dwZBufferOpCode; // ZBuffer compares DWORD dwZBufferLow; // Low limit of Z buffer DWORD dwZBufferHigh; // High limit of Z buffer DWORD dwZBufferBaseDest; // Destination base value DWORD dwZDestConstBitDepth; // Bit depth used to specify Z constant for destination union { DWORD dwZDestConst; // Constant to use as Z buffer for dest LPDIRECTDRAWSURFACE lpDDSZBufferDest; // Surface to use as Z buffer for dest }; DWORD dwZSrcConstBitDepth; // Bit depth used to specify Z constant for source union { DWORD dwZSrcConst; // Constant to use as Z buffer for src LPDIRECTDRAWSURFACE lpDDSZBufferSrc; // Surface to use as Z buffer for src }; DWORD dwAlphaEdgeBlendBitDepth; // Bit depth used to specify constant for alpha edge blend DWORD dwAlphaEdgeBlend; // Alpha for edge blending DWORD dwReserved; DWORD dwAlphaDestConstBitDepth; // Bit depth used to specify alpha constant for destination union { DWORD dwAlphaDestConst; // Constant to use as Alpha Channel LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as Alpha Channel }; DWORD dwAlphaSrcConstBitDepth; // Bit depth used to specify alpha constant for source union { DWORD dwAlphaSrcConst; // Constant to use as Alpha Channel LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as Alpha Channel }; union { DWORD dwFillColor; // color in RGB or Palettized DWORD dwFillDepth; // depth value for z-buffer LPDIRECTDRAWSURFACE lpDDSPattern; // Surface to use as pattern }; DDCOLORKEY ddckDestColorkey; // DestColorkey override DDCOLORKEY ddckSrcColorkey; // SrcColorkey override } DDBLTFX; typedef DDBLTFX FAR* LPDDBLTFX; /* * DDSCAPS */ typedef struct _DDSCAPS { DWORD dwCaps; // capabilities of surface wanted } DDSCAPS; typedef DDSCAPS FAR* LPDDSCAPS; /* * DDCAPS */ #define DD_ROP_SPACE (256/32) // space required to store ROP array typedef struct _DDCAPS { DWORD dwSize; // size of the DDDRIVERCAPS structure DWORD dwCaps; // driver specific capabilities DWORD dwCaps2; // more driver specific capabilites DWORD dwCKeyCaps; // color key capabilities of the surface DWORD dwFXCaps; // driver specific stretching and effects capabilites DWORD dwFXAlphaCaps; // alpha driver specific capabilities DWORD dwPalCaps; // palette capabilities DWORD dwSVCaps; // stereo vision capabilities DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 DWORD dwVidMemTotal; // total amount of video memory DWORD dwVidMemFree; // amount of free video memory DWORD dwMaxVisibleOverlays; // maximum number of visible overlays DWORD dwCurrVisibleOverlays; // current number of visible overlays DWORD dwNumFourCCCodes; // number of four cc codes DWORD dwAlignBoundarySrc; // source rectangle alignment DWORD dwAlignSizeSrc; // source rectangle byte size DWORD dwAlignBoundaryDest; // dest rectangle alignment DWORD dwAlignSizeDest; // dest rectangle byte size DWORD dwAlignStrideAlign; // stride alignment DWORD dwRops[DD_ROP_SPACE]; // ROPS supported DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwReserved1; // reserved DWORD dwReserved2; // reserved DWORD dwReserved3; // reserved DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts DWORD dwSSBCaps; // driver specific capabilities for System->System blts DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts DWORD dwReserved4; // reserved DWORD dwReserved5; // reserved DWORD dwReserved6; // reserved } DDCAPS; typedef DDCAPS FAR* LPDDCAPS; /* * DDPIXELFORMAT */ typedef struct _DDPIXELFORMAT { DWORD dwSize; // size of structure DWORD dwFlags; // pixel format flags DWORD dwFourCC; // (FOURCC code) union { DWORD dwRGBBitCount; // how many bits per pixel (BD_4,8,16,24,32) DWORD dwYUVBitCount; // how many bits per pixel (BD_4,8,16,24,32) DWORD dwZBufferBitDepth; // how many bits for z buffers (BD_8,16,24,32) DWORD dwAlphaBitDepth; // how many bits for alpha channels (BD_1,2,4,8) }; union { DWORD dwRBitMask; // mask for red bit DWORD dwYBitMask; // mask for Y bits }; union { DWORD dwGBitMask; // mask for green bits DWORD dwUBitMask; // mask for U bits }; union { DWORD dwBBitMask; // mask for blue bits DWORD dwVBitMask; // mask for V bits }; union { DWORD dwRGBAlphaBitMask; // mask for alpha channel DWORD dwYUVAlphaBitMask; // mask for alpha channel }; } DDPIXELFORMAT; typedef DDPIXELFORMAT FAR* LPDDPIXELFORMAT; /* * DDOVERLAYFX */ typedef struct _DDOVERLAYFX { DWORD dwSize; // size of structure DWORD dwAlphaEdgeBlendBitDepth; // Bit depth used to specify constant for alpha edge blend DWORD dwAlphaEdgeBlend; // Constant to use as alpha for edge blend DWORD dwReserved; DWORD dwAlphaDestConstBitDepth; // Bit depth used to specify alpha constant for destination union { DWORD dwAlphaDestConst; // Constant to use as alpha channel for dest LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as alpha channel for dest }; DWORD dwAlphaSrcConstBitDepth; // Bit depth used to specify alpha constant for source union { DWORD dwAlphaSrcConst; // Constant to use as alpha channel for src LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as alpha channel for src }; DDCOLORKEY dckDestColorkey; // DestColorkey override DDCOLORKEY dckSrcColorkey; // DestColorkey override DWORD dwDDFX; // Overlay FX DWORD dwFlags; // flags } DDOVERLAYFX; typedef DDOVERLAYFX FAR *LPDDOVERLAYFX; /* * DDBLTBATCH: BltBatch entry structure */ typedef struct _DDBLTBATCH { LPRECT lprDest; LPDIRECTDRAWSURFACE lpDDSSrc; LPRECT lprSrc; DWORD dwFlags; LPDDBLTFX lpDDBltFx; } DDBLTBATCH; typedef DDBLTBATCH FAR * LPDDBLTBATCH; /* * callbacks */ typedef DWORD (FAR PASCAL *LPCLIPPERCALLBACK)(LPDIRECTDRAWCLIPPER lpDDClipper, HWND hWnd, DWORD code, LPVOID lpContext ); #ifdef STREAMING typedef DWORD (FAR PASCAL *LPSURFACESTREAMINGCALLBACK)(DWORD); #endif /* * INTERACES FOLLOW: * IDirectDraw * IDirectDrawClipper * IDirectDrawPalette * IDirectDrawSurface */ /* * IDirectDraw */ #if defined( _WIN32 ) && !defined( _NO_COM ) #undef INTERFACE #define INTERFACE IDirectDraw DECLARE_INTERFACE_( IDirectDraw, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectDraw methods ***/ STDMETHOD(Compact)(THIS) PURE; STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE; STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE; STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE; STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE; STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE; STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE; STDMETHOD(FlipToGDISurface)(THIS) PURE; STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE; STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE; STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE; STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE; STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE; STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE; STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE; STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE; STDMETHOD(RestoreDisplayMode)(THIS) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE; STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD) PURE; STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectDraw_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) #define IDirectDraw_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectDraw_Release(p) (p)->lpVtbl->Release(p) #define IDirectDraw_Compact(p) (p)->lpVtbl->Compact(p) #define IDirectDraw_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c) #define IDirectDraw_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d) #define IDirectDraw_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c) #define IDirectDraw_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b) #define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d) #define IDirectDraw_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d) #define IDirectDraw_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) #define IDirectDraw_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) #define IDirectDraw_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a) #define IDirectDraw_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b) #define IDirectDraw_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a) #define IDirectDraw_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a) #define IDirectDraw_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a) #define IDirectDraw_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a) #define IDirectDraw_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) #define IDirectDraw_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) #define IDirectDraw_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b) #define IDirectDraw_SetDisplayMode(p, a, b, c) (p)->lpVtbl->SetDisplayMode(p, a, b, c) #define IDirectDraw_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b) #endif #endif #if defined( _WIN32 ) && !defined( _NO_COM ) #undef INTERFACE #define INTERFACE IDirectDraw2 DECLARE_INTERFACE_( IDirectDraw2, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectDraw methods ***/ STDMETHOD(Compact)(THIS) PURE; STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE; STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE; STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE; STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE; STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE; STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE; STDMETHOD(FlipToGDISurface)(THIS) PURE; STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE; STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE; STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE; STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE; STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE; STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE; STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE; STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE; STDMETHOD(RestoreDisplayMode)(THIS) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE; STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE; STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE; /*** Added in the v2 interface ***/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS, LPDWORD, LPDWORD) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectDraw2_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) #define IDirectDraw2_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectDraw2_Release(p) (p)->lpVtbl->Release(p) #define IDirectDraw2_Compact(p) (p)->lpVtbl->Compact(p) #define IDirectDraw2_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c) #define IDirectDraw2_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d) #define IDirectDraw2_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c) #define IDirectDraw2_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b) #define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d) #define IDirectDraw2_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d) #define IDirectDraw2_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) #define IDirectDraw2_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) #define IDirectDraw2_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a) #define IDirectDraw2_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b) #define IDirectDraw2_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a) #define IDirectDraw2_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a) #define IDirectDraw2_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a) #define IDirectDraw2_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a) #define IDirectDraw2_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) #define IDirectDraw2_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) #define IDirectDraw2_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b) #define IDirectDraw2_SetDisplayMode(p, a, b, c, d) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d) #define IDirectDraw2_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b) #define IDirectDraw2_GetAvailableVidMem(p, a, b, c) (p)->lpVtbl->GetAvailableVidMem(p, a, b, c) #endif #endif /* * IDirectDrawPalette */ #if defined( _WIN32 ) && !defined( _NO_COM ) #undef INTERFACE #define INTERFACE IDirectDrawPalette DECLARE_INTERFACE_( IDirectDrawPalette, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectDrawPalette methods ***/ STDMETHOD(GetCaps)(THIS_ LPDWORD) PURE; STDMETHOD(GetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE; STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD, LPPALETTEENTRY) PURE; STDMETHOD(SetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectDrawPalette_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) #define IDirectDrawPalette_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectDrawPalette_Release(p) (p)->lpVtbl->Release(p) #define IDirectDrawPalette_GetCaps(p, a) (p)->lpVtbl->GetCaps(p, a) #define IDirectDrawPalette_GetEntries(p, a, b, c, d) (p)->lpVtbl->GetEntries(p, a, b, c, d) #define IDirectDrawPalette_Initialize(p, a, b, c) (p)->lpVtbl->Initialize(p, a, b, c) #define IDirectDrawPalette_SetEntries(p, a, b, c, d) (p)->lpVtbl->SetEntries(p, a, b, c, d) #endif #endif /* * IDirectDrawClipper */ #if defined( _WIN32 ) && !defined( _NO_COM ) #undef INTERFACE #define INTERFACE IDirectDrawClipper DECLARE_INTERFACE_( IDirectDrawClipper, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectDrawClipper methods ***/ STDMETHOD(GetClipList)(THIS_ LPRECT, LPRGNDATA, LPDWORD) PURE; STDMETHOD(GetHWnd)(THIS_ HWND FAR *) PURE; STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD) PURE; STDMETHOD(IsClipListChanged)(THIS_ BOOL FAR *) PURE; STDMETHOD(SetClipList)(THIS_ LPRGNDATA,DWORD) PURE; STDMETHOD(SetHWnd)(THIS_ DWORD, HWND ) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectDrawClipper_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) #define IDirectDrawClipper_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectDrawClipper_Release(p) (p)->lpVtbl->Release(p) #define IDirectDrawClipper_GetClipList(p, a, b, c) (p)->lpVtbl->GetClipList(p, a, b, c) #define IDirectDrawClipper_GetHWnd(p, a) (p)->lpVtbl->GetHWnd(p, a) #define IDirectDrawClipper_Initialize(p, a, b) (p)->lpVtbl->Initialize(p, a, b) #define IDirectDrawClipper_IsClipListChanged(p, a) (p)->lpVtbl->IsClipListChanged(p, a) #define IDirectDrawClipper_SetClipList(p, a, b) (p)->lpVtbl->SetClipList(p, a, b) #define IDirectDrawClipper_SetHWnd(p, a, b) (p)->lpVtbl->SetHWnd(p, a, b) #endif #endif /* * IDirectDrawSurface and related interfaces */ #if defined( _WIN32 ) && !defined( _NO_COM ) #undef INTERFACE #define INTERFACE IDirectDrawSurface DECLARE_INTERFACE_( IDirectDrawSurface, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectDrawSurface methods ***/ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE) PURE; STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE; STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE, LPRECT,DWORD, LPDDBLTFX) PURE; STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE; STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE, LPRECT,DWORD) PURE; STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE) PURE; STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE; STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE; STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE; STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE FAR *) PURE; STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE; STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE; STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE; STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE; STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE; STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE; STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE; STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE; STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE; STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE; STDMETHOD(IsLost)(THIS) PURE; STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE; STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; STDMETHOD(Restore)(THIS) PURE; STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE; STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE; STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE; STDMETHOD(Unlock)(THIS_ LPVOID) PURE; STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE,LPRECT,DWORD, LPDDOVERLAYFX) PURE; STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE; STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectDrawSurface_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectDrawSurface_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectDrawSurface_Release(p) (p)->lpVtbl->Release(p) #define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) #define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) #define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) #define IDirectDrawSurface_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) #define IDirectDrawSurface_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) #define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) #define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) #define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) #define IDirectDrawSurface_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) #define IDirectDrawSurface_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) #define IDirectDrawSurface_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) #define IDirectDrawSurface_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b) #define IDirectDrawSurface_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) #define IDirectDrawSurface_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) #define IDirectDrawSurface_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) #define IDirectDrawSurface_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) #define IDirectDrawSurface_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) #define IDirectDrawSurface_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) #define IDirectDrawSurface_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) #define IDirectDrawSurface_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) #define IDirectDrawSurface_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectDrawSurface_IsLost(p) (p)->lpVtbl->IsLost(p) #define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) #define IDirectDrawSurface_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) #define IDirectDrawSurface_Restore(p) (p)->lpVtbl->Restore(p) #define IDirectDrawSurface_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) #define IDirectDrawSurface_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) #define IDirectDrawSurface_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) #define IDirectDrawSurface_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) #define IDirectDrawSurface_Unlock(p,b) (p)->lpVtbl->Unlock(p,b) #define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) #define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) #define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) #endif /* * IDirectDrawSurface2 and related interfaces */ #undef INTERFACE #define INTERFACE IDirectDrawSurface2 DECLARE_INTERFACE_( IDirectDrawSurface2, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectDrawSurface methods ***/ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2) PURE; STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE; STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE2, LPRECT,DWORD, LPDDBLTFX) PURE; STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE; STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE2, LPRECT,DWORD) PURE; STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE2) PURE; STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE; STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE; STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2, DWORD) PURE; STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE2 FAR *) PURE; STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE; STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE; STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE; STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE; STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE; STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE; STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE; STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE; STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE; STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE; STDMETHOD(IsLost)(THIS) PURE; STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE; STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; STDMETHOD(Restore)(THIS) PURE; STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE; STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE; STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE; STDMETHOD(Unlock)(THIS_ LPVOID) PURE; STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE2,LPRECT,DWORD, LPDDOVERLAYFX) PURE; STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE; STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE2) PURE; /*** Added in the v2 interface ***/ STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE; STDMETHOD(PageLock)(THIS_ DWORD) PURE; STDMETHOD(PageUnlock)(THIS_ DWORD) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectDrawSurface2_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectDrawSurface2_Release(p) (p)->lpVtbl->Release(p) #define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) #define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) #define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) #define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) #define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) #define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) #define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) #define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) #define IDirectDrawSurface2_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) #define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) #define IDirectDrawSurface2_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) #define IDirectDrawSurface2_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b) #define IDirectDrawSurface2_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) #define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) #define IDirectDrawSurface2_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) #define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) #define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) #define IDirectDrawSurface2_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) #define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) #define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) #define IDirectDrawSurface2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectDrawSurface2_IsLost(p) (p)->lpVtbl->IsLost(p) #define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) #define IDirectDrawSurface2_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) #define IDirectDrawSurface2_Restore(p) (p)->lpVtbl->Restore(p) #define IDirectDrawSurface2_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) #define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) #define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) #define IDirectDrawSurface2_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) #define IDirectDrawSurface2_Unlock(p,b) (p)->lpVtbl->Unlock(p,b) #define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) #define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) #define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) #define IDirectDrawSurface2_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a) #define IDirectDrawSurface2_PageLock(p,a) (p)->lpVtbl->PageLock(p,a) #define IDirectDrawSurface2_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a) #endif #endif /* * DDSURFACEDESC */ typedef struct _DDSURFACEDESC { DWORD dwSize; // size of the DDSURFACEDESC structure DWORD dwFlags; // determines what fields are valid DWORD dwHeight; // height of surface to be created DWORD dwWidth; // width of input surface LONG lPitch; // distance to start of next line (return value only) DWORD dwBackBufferCount; // number of back buffers requested union { DWORD dwMipMapCount; // number of mip-map levels requested DWORD dwZBufferBitDepth; // depth of Z buffer requested DWORD dwRefreshRate; // refresh rate (used when display mode is described) }; DWORD dwAlphaBitDepth; // depth of alpha buffer requested DWORD dwReserved; // reserved LPVOID lpSurface; // pointer to the associated surface memory DDCOLORKEY ddckCKDestOverlay; // color key for destination overlay use DDCOLORKEY ddckCKDestBlt; // color key for destination blt use DDCOLORKEY ddckCKSrcOverlay; // color key for source overlay use DDCOLORKEY ddckCKSrcBlt; // color key for source blt use DDPIXELFORMAT ddpfPixelFormat; // pixel format description of the surface DDSCAPS ddsCaps; // direct draw surface capabilities } DDSURFACEDESC; /* * ddsCaps field is valid. */ #define DDSD_CAPS 0x00000001l // default /* * dwHeight field is valid. */ #define DDSD_HEIGHT 0x00000002l /* * dwWidth field is valid. */ #define DDSD_WIDTH 0x00000004l /* * lPitch is valid. */ #define DDSD_PITCH 0x00000008l /* * dwBackBufferCount is valid. */ #define DDSD_BACKBUFFERCOUNT 0x00000020l /* * dwZBufferBitDepth is valid. */ #define DDSD_ZBUFFERBITDEPTH 0x00000040l /* * dwAlphaBitDepth is valid. */ #define DDSD_ALPHABITDEPTH 0x00000080l /* * ddpfPixelFormat is valid. */ #define DDSD_PIXELFORMAT 0x00001000l /* * ddckCKDestOverlay is valid. */ #define DDSD_CKDESTOVERLAY 0x00002000l /* * ddckCKDestBlt is valid. */ #define DDSD_CKDESTBLT 0x00004000l /* * ddckCKSrcOverlay is valid. */ #define DDSD_CKSRCOVERLAY 0x00008000l /* * ddckCKSrcBlt is valid. */ #define DDSD_CKSRCBLT 0x00010000l /* * dwMipMapCount is valid. */ #define DDSD_MIPMAPCOUNT 0x00020000l /* * dwRefreshRate is valid */ #define DDSD_REFRESHRATE 0x00040000l /* * All input fields are valid. */ #define DDSD_ALL 0x0007f9eel /*============================================================================ * * Direct Draw Capability Flags * * These flags are used to describe the capabilities of a given Surface. * All flags are bit flags. * *==========================================================================*/ /**************************************************************************** * * DIRECTDRAWSURFACE CAPABILITY FLAGS * ****************************************************************************/ /* * This bit currently has no meaning. */ #define DDSCAPS_3D 0x00000001l /* * Indicates that this surface contains alpha information. The pixel * format must be interrogated to determine whether this surface * contains only alpha information or alpha information interlaced * with pixel color data (e.g. RGBA or YUVA). */ #define DDSCAPS_ALPHA 0x00000002l /* * Indicates that this surface is a backbuffer. It is generally * set by CreateSurface when the DDSCAPS_FLIP capability bit is set. * It indicates that this surface is THE back buffer of a surface * flipping structure. DirectDraw supports N surfaces in a * surface flipping structure. Only the surface that immediately * precedeces the DDSCAPS_FRONTBUFFER has this capability bit set. * The other surfaces are identified as back buffers by the presence * of the DDSCAPS_FLIP capability, their attachment order, and the * absence of the DDSCAPS_FRONTBUFFER and DDSCAPS_BACKBUFFER * capabilities. The bit is sent to CreateSurface when a standalone * back buffer is being created. This surface could be attached to * a front buffer and/or back buffers to form a flipping surface * structure after the CreateSurface call. See AddAttachments for * a detailed description of the behaviors in this case. */ #define DDSCAPS_BACKBUFFER 0x00000004l /* * Indicates a complex surface structure is being described. A * complex surface structure results in the creation of more than * one surface. The additional surfaces are attached to the root * surface. The complex structure can only be destroyed by * destroying the root. */ #define DDSCAPS_COMPLEX 0x00000008l /* * Indicates that this surface is a part of a surface flipping structure. * When it is passed to CreateSurface the DDSCAPS_FRONTBUFFER and * DDSCAP_BACKBUFFER bits are not set. They are set by CreateSurface * on the resulting creations. The dwBackBufferCount field in the * DDSURFACEDESC structure must be set to at least 1 in order for * the CreateSurface call to succeed. The DDSCAPS_COMPLEX capability * must always be set with creating multiple surfaces through CreateSurface. */ #define DDSCAPS_FLIP 0x00000010l /* * Indicates that this surface is THE front buffer of a surface flipping * structure. It is generally set by CreateSurface when the DDSCAPS_FLIP * capability bit is set. * If this capability is sent to CreateSurface then a standalonw front buffer * is created. This surface will not have the DDSCAPS_FLIP capability. * It can be attached to other back buffers to form a flipping structure. * See AddAttachments for a detailed description of the behaviors in this * case. */ #define DDSCAPS_FRONTBUFFER 0x00000020l /* * Indicates that this surface is any offscreen surface that is not an overlay, * texture, zbuffer, front buffer, back buffer, or alpha surface. It is used * to identify plain vanilla surfaces. */ #define DDSCAPS_OFFSCREENPLAIN 0x00000040l /* * Indicates that this surface is an overlay. It may or may not be directly visible * depending on whether or not it is currently being overlayed onto the primary * surface. DDSCAPS_VISIBLE can be used to determine whether or not it is being * overlayed at the moment. */ #define DDSCAPS_OVERLAY 0x00000080l /* * Indicates that unique DirectDrawPalette objects can be created and * attached to this surface. */ #define DDSCAPS_PALETTE 0x00000100l /* * Indicates that this surface is the primary surface. The primary * surface represents what the user is seeing at the moment. */ #define DDSCAPS_PRIMARYSURFACE 0x00000200l /* * Indicates that this surface is the primary surface for the left eye. * The primary surface for the left eye represents what the user is seeing * at the moment with the users left eye. When this surface is created the * DDSCAPS_PRIMARYSURFACE represents what the user is seeing with the users * right eye. */ #define DDSCAPS_PRIMARYSURFACELEFT 0x00000400l /* * Indicates that this surface memory was allocated in system memory */ #define DDSCAPS_SYSTEMMEMORY 0x00000800l /* * Indicates that this surface can be used as a 3D texture. It does not * indicate whether or not the surface is being used for that purpose. */ #define DDSCAPS_TEXTURE 0x00001000l /* * Indicates that a surface may be a destination for 3D rendering. This * bit must be set in order to query for a Direct3D Device Interface * from this surface. */ #define DDSCAPS_3DDEVICE 0x00002000l /* * Indicates that this surface exists in video memory. */ #define DDSCAPS_VIDEOMEMORY 0x00004000l /* * Indicates that changes made to this surface are immediately visible. * It is always set for the primary surface and is set for overlays while * they are being overlayed and texture maps while they are being textured. */ #define DDSCAPS_VISIBLE 0x00008000l /* * Indicates that only writes are permitted to the surface. Read accesses * from the surface may or may not generate a protection fault, but the * results of a read from this surface will not be meaningful. READ ONLY. */ #define DDSCAPS_WRITEONLY 0x00010000l /* * Indicates that this surface is a z buffer. A z buffer does not contain * displayable information. Instead it contains bit depth information that is * used to determine which pixels are visible and which are obscured. */ #define DDSCAPS_ZBUFFER 0x00020000l /* * Indicates surface will have a DC associated long term */ #define DDSCAPS_OWNDC 0x00040000l /* * Indicates surface should be able to receive live video */ #define DDSCAPS_LIVEVIDEO 0x00080000l /* * Indicates surface should be able to have a stream decompressed * to it by the hardware. */ #define DDSCAPS_HWCODEC 0x00100000l /* * Surface is a 320x200 or 320x240 ModeX surface */ #define DDSCAPS_MODEX 0x00200000l /* * Indicates surface is one level of a mip-map. This surface will * be attached to other DDSCAPS_MIPMAP surfaces to form the mip-map. * This can be done explicitly, by creating a number of surfaces and * attaching them with AddAttachedSurface or by implicitly by CreateSurface. * If this bit is set then DDSCAPS_TEXTURE must also be set. */ #define DDSCAPS_MIPMAP 0x00400000l /* * Indicates that memory for the surface is not allocated until the surface * is loaded (via the Direct3D texture Load() function). */ #define DDSCAPS_ALLOCONLOAD 0x04000000l /**************************************************************************** * * DIRECTDRAW DRIVER CAPABILITY FLAGS * ****************************************************************************/ /* * Display hardware has 3D acceleration. */ #define DDCAPS_3D 0x00000001l /* * Indicates that DirectDraw will support only dest rectangles that are aligned * on DIRECTDRAWCAPS.dwAlignBoundaryDest boundaries of the surface, respectively. * READ ONLY. */ #define DDCAPS_ALIGNBOUNDARYDEST 0x00000002l /* * Indicates that DirectDraw will support only source rectangles whose sizes in * BYTEs are DIRECTDRAWCAPS.dwAlignSizeDest multiples, respectively. READ ONLY. */ #define DDCAPS_ALIGNSIZEDEST 0x00000004l /* * Indicates that DirectDraw will support only source rectangles that are aligned * on DIRECTDRAWCAPS.dwAlignBoundarySrc boundaries of the surface, respectively. * READ ONLY. */ #define DDCAPS_ALIGNBOUNDARYSRC 0x00000008l /* * Indicates that DirectDraw will support only source rectangles whose sizes in * BYTEs are DIRECTDRAWCAPS.dwAlignSizeSrc multiples, respectively. READ ONLY. */ #define DDCAPS_ALIGNSIZESRC 0x00000010l /* * Indicates that DirectDraw will create video memory surfaces that have a stride * alignment equal to DIRECTDRAWCAPS.dwAlignStride. READ ONLY. */ #define DDCAPS_ALIGNSTRIDE 0x00000020l /* * Display hardware is capable of blt operations. */ #define DDCAPS_BLT 0x00000040l /* * Display hardware is capable of asynchronous blt operations. */ #define DDCAPS_BLTQUEUE 0x00000080l /* * Display hardware is capable of color space conversions during the blt operation. */ #define DDCAPS_BLTFOURCC 0x00000100l /* * Display hardware is capable of stretching during blt operations. */ #define DDCAPS_BLTSTRETCH 0x00000200l /* * Display hardware is shared with GDI. */ #define DDCAPS_GDI 0x00000400l /* * Display hardware can overlay. */ #define DDCAPS_OVERLAY 0x00000800l /* * Set if display hardware supports overlays but can not clip them. */ #define DDCAPS_OVERLAYCANTCLIP 0x00001000l /* * Indicates that overlay hardware is capable of color space conversions during * the overlay operation. */ #define DDCAPS_OVERLAYFOURCC 0x00002000l /* * Indicates that stretching can be done by the overlay hardware. */ #define DDCAPS_OVERLAYSTRETCH 0x00004000l /* * Indicates that unique DirectDrawPalettes can be created for DirectDrawSurfaces * other than the primary surface. */ #define DDCAPS_PALETTE 0x00008000l /* * Indicates that palette changes can be syncd with the veritcal refresh. */ #define DDCAPS_PALETTEVSYNC 0x00010000l /* * Display hardware can return the current scan line. */ #define DDCAPS_READSCANLINE 0x00020000l /* * Display hardware has stereo vision capabilities. DDSCAPS_PRIMARYSURFACELEFT * can be created. */ #define DDCAPS_STEREOVIEW 0x00040000l /* * Display hardware is capable of generating a vertical blank interrupt. */ #define DDCAPS_VBI 0x00080000l /* * Supports the use of z buffers with blt operations. */ #define DDCAPS_ZBLTS 0x00100000l /* * Supports Z Ordering of overlays. */ #define DDCAPS_ZOVERLAYS 0x00200000l /* * Supports color key */ #define DDCAPS_COLORKEY 0x00400000l /* * Supports alpha surfaces */ #define DDCAPS_ALPHA 0x00800000l /* * colorkey is hardware assisted(DDCAPS_COLORKEY will also be set) */ #define DDCAPS_COLORKEYHWASSIST 0x01000000l /* * no hardware support at all */ #define DDCAPS_NOHARDWARE 0x02000000l /* * Display hardware is capable of color fill with bltter */ #define DDCAPS_BLTCOLORFILL 0x04000000l /* * Display hardware is bank switched, and potentially very slow at * random access to VRAM. */ #define DDCAPS_BANKSWITCHED 0x08000000l /* * Display hardware is capable of depth filling Z-buffers with bltter */ #define DDCAPS_BLTDEPTHFILL 0x10000000l /* * Display hardware is capable of clipping while bltting. */ #define DDCAPS_CANCLIP 0x20000000l /* * Display hardware is capable of clipping while stretch bltting. */ #define DDCAPS_CANCLIPSTRETCHED 0x40000000l /* * Display hardware is capable of bltting to or from system memory */ #define DDCAPS_CANBLTSYSMEM 0x80000000l /**************************************************************************** * * MORE DIRECTDRAW DRIVER CAPABILITY FLAGS (dwCaps2) * ****************************************************************************/ /* * Display hardware is certified */ #define DDCAPS2_CERTIFIED 0x00000001l /* * Driver cannot interleave 2D operations (lock and blt) to surfaces with * Direct3D rendering operations between calls to BeginScene() and EndScene() */ #define DDCAPS2_NO2DDURING3DSCENE 0x00000002l /**************************************************************************** * * DIRECTDRAW FX ALPHA CAPABILITY FLAGS * ****************************************************************************/ /* * Supports alpha blending around the edge of a source color keyed surface. * For Blt. */ #define DDFXALPHACAPS_BLTALPHAEDGEBLEND 0x00000001l /* * Supports alpha information in the pixel format. The bit depth of alpha * information in the pixel format can be 1,2,4, or 8. The alpha value becomes * more opaque as the alpha value increases. (0 is transparent.) * For Blt. */ #define DDFXALPHACAPS_BLTALPHAPIXELS 0x00000002l /* * Supports alpha information in the pixel format. The bit depth of alpha * information in the pixel format can be 1,2,4, or 8. The alpha value * becomes more transparent as the alpha value increases. (0 is opaque.) * This flag can only be set if DDCAPS_ALPHA is set. * For Blt. */ #define DDFXALPHACAPS_BLTALPHAPIXELSNEG 0x00000004l /* * Supports alpha only surfaces. The bit depth of an alpha only surface can be * 1,2,4, or 8. The alpha value becomes more opaque as the alpha value increases. * (0 is transparent.) * For Blt. */ #define DDFXALPHACAPS_BLTALPHASURFACES 0x00000008l /* * The depth of the alpha channel data can range can be 1,2,4, or 8. * The NEG suffix indicates that this alpha channel becomes more transparent * as the alpha value increases. (0 is opaque.) This flag can only be set if * DDCAPS_ALPHA is set. * For Blt. */ #define DDFXALPHACAPS_BLTALPHASURFACESNEG 0x00000010l /* * Supports alpha blending around the edge of a source color keyed surface. * For Overlays. */ #define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND 0x00000020l /* * Supports alpha information in the pixel format. The bit depth of alpha * information in the pixel format can be 1,2,4, or 8. The alpha value becomes * more opaque as the alpha value increases. (0 is transparent.) * For Overlays. */ #define DDFXALPHACAPS_OVERLAYALPHAPIXELS 0x00000040l /* * Supports alpha information in the pixel format. The bit depth of alpha * information in the pixel format can be 1,2,4, or 8. The alpha value * becomes more transparent as the alpha value increases. (0 is opaque.) * This flag can only be set if DDCAPS_ALPHA is set. * For Overlays. */ #define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG 0x00000080l /* * Supports alpha only surfaces. The bit depth of an alpha only surface can be * 1,2,4, or 8. The alpha value becomes more opaque as the alpha value increases. * (0 is transparent.) * For Overlays. */ #define DDFXALPHACAPS_OVERLAYALPHASURFACES 0x00000100l /* * The depth of the alpha channel data can range can be 1,2,4, or 8. * The NEG suffix indicates that this alpha channel becomes more transparent * as the alpha value increases. (0 is opaque.) This flag can only be set if * DDCAPS_ALPHA is set. * For Overlays. */ #define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG 0x00000200l /**************************************************************************** * * DIRECTDRAW FX CAPABILITY FLAGS * ****************************************************************************/ /* * Uses arithmetic operations to stretch and shrink surfaces during blt * rather than pixel doubling techniques. Along the Y axis. */ #define DDFXCAPS_BLTARITHSTRETCHY 0x00000020l /* * Uses arithmetic operations to stretch during blt * rather than pixel doubling techniques. Along the Y axis. Only * works for x1, x2, etc. */ #define DDFXCAPS_BLTARITHSTRETCHYN 0x00000010l /* * Supports mirroring left to right in blt. */ #define DDFXCAPS_BLTMIRRORLEFTRIGHT 0x00000040l /* * Supports mirroring top to bottom in blt. */ #define DDFXCAPS_BLTMIRRORUPDOWN 0x00000080l /* * Supports arbitrary rotation for blts. */ #define DDFXCAPS_BLTROTATION 0x00000100l /* * Supports 90 degree rotations for blts. */ #define DDFXCAPS_BLTROTATION90 0x00000200l /* * DirectDraw supports arbitrary shrinking of a surface along the * x axis (horizontal direction) for blts. */ #define DDFXCAPS_BLTSHRINKX 0x00000400l /* * DirectDraw supports integer shrinking (1x,2x,) of a surface * along the x axis (horizontal direction) for blts. */ #define DDFXCAPS_BLTSHRINKXN 0x00000800l /* * DirectDraw supports arbitrary shrinking of a surface along the * y axis (horizontal direction) for blts. */ #define DDFXCAPS_BLTSHRINKY 0x00001000l /* * DirectDraw supports integer shrinking (1x,2x,) of a surface * along the y axis (vertical direction) for blts. */ #define DDFXCAPS_BLTSHRINKYN 0x00002000l /* * DirectDraw supports arbitrary stretching of a surface along the * x axis (horizontal direction) for blts. */ #define DDFXCAPS_BLTSTRETCHX 0x00004000l /* * DirectDraw supports integer stretching (1x,2x,) of a surface * along the x axis (horizontal direction) for blts. */ #define DDFXCAPS_BLTSTRETCHXN 0x00008000l /* * DirectDraw supports arbitrary stretching of a surface along the * y axis (horizontal direction) for blts. */ #define DDFXCAPS_BLTSTRETCHY 0x00010000l /* * DirectDraw supports integer stretching (1x,2x,) of a surface * along the y axis (vertical direction) for blts. */ #define DDFXCAPS_BLTSTRETCHYN 0x00020000l /* * Uses arithmetic operations to stretch and shrink surfaces during * overlay rather than pixel doubling techniques. Along the Y axis * for overlays. */ #define DDFXCAPS_OVERLAYARITHSTRETCHY 0x00040000l /* * Uses arithmetic operations to stretch surfaces during * overlay rather than pixel doubling techniques. Along the Y axis * for overlays. Only works for x1, x2, etc. */ #define DDFXCAPS_OVERLAYARITHSTRETCHYN 0x00000008l /* * DirectDraw supports arbitrary shrinking of a surface along the * x axis (horizontal direction) for overlays. */ #define DDFXCAPS_OVERLAYSHRINKX 0x00080000l /* * DirectDraw supports integer shrinking (1x,2x,) of a surface * along the x axis (horizontal direction) for overlays. */ #define DDFXCAPS_OVERLAYSHRINKXN 0x00100000l /* * DirectDraw supports arbitrary shrinking of a surface along the * y axis (horizontal direction) for overlays. */ #define DDFXCAPS_OVERLAYSHRINKY 0x00200000l /* * DirectDraw supports integer shrinking (1x,2x,) of a surface * along the y axis (vertical direction) for overlays. */ #define DDFXCAPS_OVERLAYSHRINKYN 0x00400000l /* * DirectDraw supports arbitrary stretching of a surface along the * x axis (horizontal direction) for overlays. */ #define DDFXCAPS_OVERLAYSTRETCHX 0x00800000l /* * DirectDraw supports integer stretching (1x,2x,) of a surface * along the x axis (horizontal direction) for overlays. */ #define DDFXCAPS_OVERLAYSTRETCHXN 0x01000000l /* * DirectDraw supports arbitrary stretching of a surface along the * y axis (horizontal direction) for overlays. */ #define DDFXCAPS_OVERLAYSTRETCHY 0x02000000l /* * DirectDraw supports integer stretching (1x,2x,) of a surface * along the y axis (vertical direction) for overlays. */ #define DDFXCAPS_OVERLAYSTRETCHYN 0x04000000l /* * DirectDraw supports mirroring of overlays across the vertical axis */ #define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT 0x08000000l /* * DirectDraw supports mirroring of overlays across the horizontal axis */ #define DDFXCAPS_OVERLAYMIRRORUPDOWN 0x10000000l /**************************************************************************** * * DIRECTDRAW STEREO VIEW CAPABILITIES * ****************************************************************************/ /* * The stereo view is accomplished via enigma encoding. */ #define DDSVCAPS_ENIGMA 0x00000001l /* * The stereo view is accomplished via high frequency flickering. */ #define DDSVCAPS_FLICKER 0x00000002l /* * The stereo view is accomplished via red and blue filters applied * to the left and right eyes. All images must adapt their colorspaces * for this process. */ #define DDSVCAPS_REDBLUE 0x00000004l /* * The stereo view is accomplished with split screen technology. */ #define DDSVCAPS_SPLIT 0x00000008l /**************************************************************************** * * DIRECTDRAWPALETTE CAPABILITIES * ****************************************************************************/ /* * Index is 4 bits. There are sixteen color entries in the palette table. */ #define DDPCAPS_4BIT 0x00000001l /* * Index is onto a 8 bit color index. This field is only valid with the * DDPCAPS_1BIT, DDPCAPS_2BIT or DDPCAPS_4BIT capability and the target * surface is in 8bpp. Each color entry is one byte long and is an index * into destination surface's 8bpp palette. */ #define DDPCAPS_8BITENTRIES 0x00000002l /* * Index is 8 bits. There are 256 color entries in the palette table. */ #define DDPCAPS_8BIT 0x00000004l /* * Indicates that this DIRECTDRAWPALETTE should use the palette color array * passed into the lpDDColorArray parameter to initialize the DIRECTDRAWPALETTE * object. */ #define DDPCAPS_INITIALIZE 0x00000008l /* * This palette is the one attached to the primary surface. Changing this * table has immediate effect on the display unless DDPSETPAL_VSYNC is specified * and supported. */ #define DDPCAPS_PRIMARYSURFACE 0x00000010l /* * This palette is the one attached to the primary surface left. Changing * this table has immediate effect on the display for the left eye unless * DDPSETPAL_VSYNC is specified and supported. */ #define DDPCAPS_PRIMARYSURFACELEFT 0x00000020l /* * This palette can have all 256 entries defined */ #define DDPCAPS_ALLOW256 0x00000040l /* * This palette can have modifications to it synced with the monitors * refresh rate. */ #define DDPCAPS_VSYNC 0x00000080l /* * Index is 1 bit. There are two color entries in the palette table. */ #define DDPCAPS_1BIT 0x00000100l /* * Index is 2 bit. There are four color entries in the palette table. */ #define DDPCAPS_2BIT 0x00000200l /**************************************************************************** * * DIRECTDRAWPALETTE SETENTRY CONSTANTS * ****************************************************************************/ /**************************************************************************** * * DIRECTDRAWPALETTE GETENTRY CONSTANTS * ****************************************************************************/ /* 0 is the only legal value */ /**************************************************************************** * * DIRECTDRAWSURFACE SETPALETTE CONSTANTS * ****************************************************************************/ /**************************************************************************** * * DIRECTDRAW BITDEPTH CONSTANTS * * NOTE: These are only used to indicate supported bit depths. These * are flags only, they are not to be used as an actual bit depth. The * absolute numbers 1, 2, 4, 8, 16, 24 and 32 are used to indicate actual * bit depths in a surface or for changing the display mode. * ****************************************************************************/ /* * 1 bit per pixel. */ #define DDBD_1 0x00004000l /* * 2 bits per pixel. */ #define DDBD_2 0x00002000l /* * 4 bits per pixel. */ #define DDBD_4 0x00001000l /* * 8 bits per pixel. */ #define DDBD_8 0x00000800l /* * 16 bits per pixel. */ #define DDBD_16 0x00000400l /* * 24 bits per pixel. */ #define DDBD_24 0X00000200l /* * 32 bits per pixel. */ #define DDBD_32 0x00000100l /**************************************************************************** * * DIRECTDRAWSURFACE SET/GET COLOR KEY FLAGS * ****************************************************************************/ /* * Set if the structure contains a color space. Not set if the structure * contains a single color key. */ #define DDCKEY_COLORSPACE 0x00000001l /* * Set if the structure specifies a color key or color space which is to be * used as a destination color key for blt operations. */ #define DDCKEY_DESTBLT 0x00000002l /* * Set if the structure specifies a color key or color space which is to be * used as a destination color key for overlay operations. */ #define DDCKEY_DESTOVERLAY 0x00000004l /* * Set if the structure specifies a color key or color space which is to be * used as a source color key for blt operations. */ #define DDCKEY_SRCBLT 0x00000008l /* * Set if the structure specifies a color key or color space which is to be * used as a source color key for overlay operations. */ #define DDCKEY_SRCOVERLAY 0x00000010l /**************************************************************************** * * DIRECTDRAW COLOR KEY CAPABILITY FLAGS * ****************************************************************************/ /* * Supports transparent blting using a color key to identify the replaceable * bits of the destination surface for RGB colors. */ #define DDCKEYCAPS_DESTBLT 0x00000001l /* * Supports transparent blting using a color space to identify the replaceable * bits of the destination surface for RGB colors. */ #define DDCKEYCAPS_DESTBLTCLRSPACE 0x00000002l /* * Supports transparent blting using a color space to identify the replaceable * bits of the destination surface for YUV colors. */ #define DDCKEYCAPS_DESTBLTCLRSPACEYUV 0x00000004l /* * Supports transparent blting using a color key to identify the replaceable * bits of the destination surface for YUV colors. */ #define DDCKEYCAPS_DESTBLTYUV 0x00000008l /* * Supports overlaying using colorkeying of the replaceable bits of the surface * being overlayed for RGB colors. */ #define DDCKEYCAPS_DESTOVERLAY 0x00000010l /* * Supports a color space as the color key for the destination for RGB colors. */ #define DDCKEYCAPS_DESTOVERLAYCLRSPACE 0x00000020l /* * Supports a color space as the color key for the destination for YUV colors. */ #define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV 0x00000040l /* * Supports only one active destination color key value for visible overlay * surfaces. */ #define DDCKEYCAPS_DESTOVERLAYONEACTIVE 0x00000080l /* * Supports overlaying using colorkeying of the replaceable bits of the * surface being overlayed for YUV colors. */ #define DDCKEYCAPS_DESTOVERLAYYUV 0x00000100l /* * Supports transparent blting using the color key for the source with * this surface for RGB colors. */ #define DDCKEYCAPS_SRCBLT 0x00000200l /* * Supports transparent blting using a color space for the source with * this surface for RGB colors. */ #define DDCKEYCAPS_SRCBLTCLRSPACE 0x00000400l /* * Supports transparent blting using a color space for the source with * this surface for YUV colors. */ #define DDCKEYCAPS_SRCBLTCLRSPACEYUV 0x00000800l /* * Supports transparent blting using the color key for the source with * this surface for YUV colors. */ #define DDCKEYCAPS_SRCBLTYUV 0x00001000l /* * Supports overlays using the color key for the source with this * overlay surface for RGB colors. */ #define DDCKEYCAPS_SRCOVERLAY 0x00002000l /* * Supports overlays using a color space as the source color key for * the overlay surface for RGB colors. */ #define DDCKEYCAPS_SRCOVERLAYCLRSPACE 0x00004000l /* * Supports overlays using a color space as the source color key for * the overlay surface for YUV colors. */ #define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV 0x00008000l /* * Supports only one active source color key value for visible * overlay surfaces. */ #define DDCKEYCAPS_SRCOVERLAYONEACTIVE 0x00010000l /* * Supports overlays using the color key for the source with this * overlay surface for YUV colors. */ #define DDCKEYCAPS_SRCOVERLAYYUV 0x00020000l /* * there are no bandwidth trade-offs for using colorkey with an overlay */ #define DDCKEYCAPS_NOCOSTOVERLAY 0x00040000l /**************************************************************************** * * DIRECTDRAW PIXELFORMAT FLAGS * ****************************************************************************/ /* * The surface has alpha channel information in the pixel format. */ #define DDPF_ALPHAPIXELS 0x00000001l /* * The pixel format contains alpha only information */ #define DDPF_ALPHA 0x00000002l /* * The FourCC code is valid. */ #define DDPF_FOURCC 0x00000004l /* * The surface is 4-bit color indexed. */ #define DDPF_PALETTEINDEXED4 0x00000008l /* * The surface is indexed into a palette which stores indices * into the destination surface's 8-bit palette. */ #define DDPF_PALETTEINDEXEDTO8 0x00000010l /* * The surface is 8-bit color indexed. */ #define DDPF_PALETTEINDEXED8 0x00000020l /* * The RGB data in the pixel format structure is valid. */ #define DDPF_RGB 0x00000040l /* * The surface will accept pixel data in the format specified * and compress it during the write. */ #define DDPF_COMPRESSED 0x00000080l /* * The surface will accept RGB data and translate it during * the write to YUV data. The format of the data to be written * will be contained in the pixel format structure. The DDPF_RGB * flag will be set. */ #define DDPF_RGBTOYUV 0x00000100l /* * pixel format is YUV - YUV data in pixel format struct is valid */ #define DDPF_YUV 0x00000200l /* * pixel format is a z buffer only surface */ #define DDPF_ZBUFFER 0x00000400l /* * The surface is 1-bit color indexed. */ #define DDPF_PALETTEINDEXED1 0x00000800l /* * The surface is 2-bit color indexed. */ #define DDPF_PALETTEINDEXED2 0x00001000l /*=========================================================================== * * * DIRECTDRAW CALLBACK FLAGS * * *==========================================================================*/ /**************************************************************************** * * DIRECTDRAW ENUMSURFACES FLAGS * ****************************************************************************/ /* * Enumerate all of the surfaces that meet the search criterion. */ #define DDENUMSURFACES_ALL 0x00000001l /* * A search hit is a surface that matches the surface description. */ #define DDENUMSURFACES_MATCH 0x00000002l /* * A search hit is a surface that does not match the surface description. */ #define DDENUMSURFACES_NOMATCH 0x00000004l /* * Enumerate the first surface that can be created which meets the search criterion. */ #define DDENUMSURFACES_CANBECREATED 0x00000008l /* * Enumerate the surfaces that already exist that meet the search criterion. */ #define DDENUMSURFACES_DOESEXIST 0x00000010l /**************************************************************************** * * DIRECTDRAW ENUMDISPLAYMODES FLAGS * ****************************************************************************/ /* * Enumerate Modes with different refresh rates. EnumDisplayModes guarantees * that a particular mode will be enumerated only once. This flag specifies whether * the refresh rate is taken into account when determining if a mode is unique. */ #define DDEDM_REFRESHRATES 0x00000001l /**************************************************************************** * * DIRECTDRAW SETCOOPERATIVELEVEL FLAGS * ****************************************************************************/ /* * Exclusive mode owner will be responsible for the entire primary surface. * GDI can be ignored. used with DD */ #define DDSCL_FULLSCREEN 0x00000001l /* * allow CTRL_ALT_DEL to work while in fullscreen exclusive mode */ #define DDSCL_ALLOWREBOOT 0x00000002l /* * prevents DDRAW from modifying the application window. * prevents DDRAW from minimize/restore the application window on activation. */ #define DDSCL_NOWINDOWCHANGES 0x00000004l /* * app wants to work as a regular Windows application */ #define DDSCL_NORMAL 0x00000008l /* * app wants exclusive access */ #define DDSCL_EXCLUSIVE 0x00000010l /* * app can deal with non-windows display modes */ #define DDSCL_ALLOWMODEX 0x00000040l /**************************************************************************** * * DIRECTDRAW BLT FLAGS * ****************************************************************************/ /* * Use the alpha information in the pixel format or the alpha channel surface * attached to the destination surface as the alpha channel for this blt. */ #define DDBLT_ALPHADEST 0x00000001l /* * Use the dwConstAlphaDest field in the DDBLTFX structure as the alpha channel * for the destination surface for this blt. */ #define DDBLT_ALPHADESTCONSTOVERRIDE 0x00000002l /* * The NEG suffix indicates that the destination surface becomes more * transparent as the alpha value increases. (0 is opaque) */ #define DDBLT_ALPHADESTNEG 0x00000004l /* * Use the lpDDSAlphaDest field in the DDBLTFX structure as the alpha * channel for the destination for this blt. */ #define DDBLT_ALPHADESTSURFACEOVERRIDE 0x00000008l /* * Use the dwAlphaEdgeBlend field in the DDBLTFX structure as the alpha channel * for the edges of the image that border the color key colors. */ #define DDBLT_ALPHAEDGEBLEND 0x00000010l /* * Use the alpha information in the pixel format or the alpha channel surface * attached to the source surface as the alpha channel for this blt. */ #define DDBLT_ALPHASRC 0x00000020l /* * Use the dwConstAlphaSrc field in the DDBLTFX structure as the alpha channel * for the source for this blt. */ #define DDBLT_ALPHASRCCONSTOVERRIDE 0x00000040l /* * The NEG suffix indicates that the source surface becomes more transparent * as the alpha value increases. (0 is opaque) */ #define DDBLT_ALPHASRCNEG 0x00000080l /* * Use the lpDDSAlphaSrc field in the DDBLTFX structure as the alpha channel * for the source for this blt. */ #define DDBLT_ALPHASRCSURFACEOVERRIDE 0x00000100l /* * Do this blt asynchronously through the FIFO in the order received. If * there is no room in the hardware FIFO fail the call. */ #define DDBLT_ASYNC 0x00000200l /* * Uses the dwFillColor field in the DDBLTFX structure as the RGB color * to fill the destination rectangle on the destination surface with. */ #define DDBLT_COLORFILL 0x00000400l /* * Uses the dwDDFX field in the DDBLTFX structure to specify the effects * to use for the blt. */ #define DDBLT_DDFX 0x00000800l /* * Uses the dwDDROPS field in the DDBLTFX structure to specify the ROPS * that are not part of the Win32 API. */ #define DDBLT_DDROPS 0x00001000l /* * Use the color key associated with the destination surface. */ #define DDBLT_KEYDEST 0x00002000l /* * Use the dckDestColorkey field in the DDBLTFX structure as the color key * for the destination surface. */ #define DDBLT_KEYDESTOVERRIDE 0x00004000l /* * Use the color key associated with the source surface. */ #define DDBLT_KEYSRC 0x00008000l /* * Use the dckSrcColorkey field in the DDBLTFX structure as the color key * for the source surface. */ #define DDBLT_KEYSRCOVERRIDE 0x00010000l /* * Use the dwROP field in the DDBLTFX structure for the raster operation * for this blt. These ROPs are the same as the ones defined in the Win32 API. */ #define DDBLT_ROP 0x00020000l /* * Use the dwRotationAngle field in the DDBLTFX structure as the angle * (specified in 1/100th of a degree) to rotate the surface. */ #define DDBLT_ROTATIONANGLE 0x00040000l /* * Z-buffered blt using the z-buffers attached to the source and destination * surfaces and the dwZBufferOpCode field in the DDBLTFX structure as the * z-buffer opcode. */ #define DDBLT_ZBUFFER 0x00080000l /* * Z-buffered blt using the dwConstDest Zfield and the dwZBufferOpCode field * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively * for the destination. */ #define DDBLT_ZBUFFERDESTCONSTOVERRIDE 0x00100000l /* * Z-buffered blt using the lpDDSDestZBuffer field and the dwZBufferOpCode * field in the DDBLTFX structure as the z-buffer and z-buffer opcode * respectively for the destination. */ #define DDBLT_ZBUFFERDESTOVERRIDE 0x00200000l /* * Z-buffered blt using the dwConstSrcZ field and the dwZBufferOpCode field * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively * for the source. */ #define DDBLT_ZBUFFERSRCCONSTOVERRIDE 0x00400000l /* * Z-buffered blt using the lpDDSSrcZBuffer field and the dwZBufferOpCode * field in the DDBLTFX structure as the z-buffer and z-buffer opcode * respectively for the source. */ #define DDBLT_ZBUFFERSRCOVERRIDE 0x00800000l /* * wait until the device is ready to handle the blt * this will cause blt to not return DDERR_WASSTILLDRAWING */ #define DDBLT_WAIT 0x01000000l /* * Uses the dwFillDepth field in the DDBLTFX structure as the depth value * to fill the destination rectangle on the destination Z-buffer surface * with. */ #define DDBLT_DEPTHFILL 0x02000000l /**************************************************************************** * * BLTFAST FLAGS * ****************************************************************************/ #define DDBLTFAST_NOCOLORKEY 0x00000000 #define DDBLTFAST_SRCCOLORKEY 0x00000001 #define DDBLTFAST_DESTCOLORKEY 0x00000002 #define DDBLTFAST_WAIT 0x00000010 /**************************************************************************** * * FLIP FLAGS * ****************************************************************************/ #define DDFLIP_WAIT 0x00000001l /**************************************************************************** * * DIRECTDRAW SURFACE OVERLAY FLAGS * ****************************************************************************/ /* * Use the alpha information in the pixel format or the alpha channel surface * attached to the destination surface as the alpha channel for the * destination overlay. */ #define DDOVER_ALPHADEST 0x00000001l /* * Use the dwConstAlphaDest field in the DDOVERLAYFX structure as the * destination alpha channel for this overlay. */ #define DDOVER_ALPHADESTCONSTOVERRIDE 0x00000002l /* * The NEG suffix indicates that the destination surface becomes more * transparent as the alpha value increases. */ #define DDOVER_ALPHADESTNEG 0x00000004l /* * Use the lpDDSAlphaDest field in the DDOVERLAYFX structure as the alpha * channel destination for this overlay. */ #define DDOVER_ALPHADESTSURFACEOVERRIDE 0x00000008l /* * Use the dwAlphaEdgeBlend field in the DDOVERLAYFX structure as the alpha * channel for the edges of the image that border the color key colors. */ #define DDOVER_ALPHAEDGEBLEND 0x00000010l /* * Use the alpha information in the pixel format or the alpha channel surface * attached to the source surface as the source alpha channel for this overlay. */ #define DDOVER_ALPHASRC 0x00000020l /* * Use the dwConstAlphaSrc field in the DDOVERLAYFX structure as the source * alpha channel for this overlay. */ #define DDOVER_ALPHASRCCONSTOVERRIDE 0x00000040l /* * The NEG suffix indicates that the source surface becomes more transparent * as the alpha value increases. */ #define DDOVER_ALPHASRCNEG 0x00000080l /* * Use the lpDDSAlphaSrc field in the DDOVERLAYFX structure as the alpha channel * source for this overlay. */ #define DDOVER_ALPHASRCSURFACEOVERRIDE 0x00000100l /* * Turn this overlay off. */ #define DDOVER_HIDE 0x00000200l /* * Use the color key associated with the destination surface. */ #define DDOVER_KEYDEST 0x00000400l /* * Use the dckDestColorkey field in the DDOVERLAYFX structure as the color key * for the destination surface */ #define DDOVER_KEYDESTOVERRIDE 0x00000800l /* * Use the color key associated with the source surface. */ #define DDOVER_KEYSRC 0x00001000l /* * Use the dckSrcColorkey field in the DDOVERLAYFX structure as the color key * for the source surface. */ #define DDOVER_KEYSRCOVERRIDE 0x00002000l /* * Turn this overlay on. */ #define DDOVER_SHOW 0x00004000l /* * Add a dirty rect to an emulated overlayed surface. */ #define DDOVER_ADDDIRTYRECT 0x00008000l /* * Redraw all dirty rects on an emulated overlayed surface. */ #define DDOVER_REFRESHDIRTYRECTS 0x00010000l /* * Redraw the entire surface on an emulated overlayed surface. */ #define DDOVER_REFRESHALL 0x00020000l /* * Use the overlay FX flags to define special overlay FX */ #define DDOVER_DDFX 0x00080000l /**************************************************************************** * * DIRECTDRAWSURFACE LOCK FLAGS * ****************************************************************************/ /* * The default. Set to indicate that Lock should return a valid memory pointer * to the top of the specified rectangle. If no rectangle is specified then a * pointer to the top of the surface is returned. */ #define DDLOCK_SURFACEMEMORYPTR 0x00000000L // default /* * Set to indicate that Lock should wait until it can obtain a valid memory * pointer before returning. If this bit is set, Lock will never return * DDERR_WASSTILLDRAWING. */ #define DDLOCK_WAIT 0x00000001L /* * Set if an event handle is being passed to Lock. Lock will trigger the event * when it can return the surface memory pointer requested. */ #define DDLOCK_EVENT 0x00000002L /* * Indicates that the surface being locked will only be read from. */ #define DDLOCK_READONLY 0x00000010L /* * Indicates that the surface being locked will only be written to */ #define DDLOCK_WRITEONLY 0x00000020L /**************************************************************************** * * DIRECTDRAWSURFACE PAGELOCK FLAGS * ****************************************************************************/ /* * No flags defined at present */ /**************************************************************************** * * DIRECTDRAWSURFACE PAGEUNLOCK FLAGS * ****************************************************************************/ /* * No flags defined at present */ /**************************************************************************** * * DIRECTDRAWSURFACE BLT FX FLAGS * ****************************************************************************/ /* * If stretching, use arithmetic stretching along the Y axis for this blt. */ #define DDBLTFX_ARITHSTRETCHY 0x00000001l /* * Do this blt mirroring the surface left to right. Spin the * surface around its y-axis. */ #define DDBLTFX_MIRRORLEFTRIGHT 0x00000002l /* * Do this blt mirroring the surface up and down. Spin the surface * around its x-axis. */ #define DDBLTFX_MIRRORUPDOWN 0x00000004l /* * Schedule this blt to avoid tearing. */ #define DDBLTFX_NOTEARING 0x00000008l /* * Do this blt rotating the surface one hundred and eighty degrees. */ #define DDBLTFX_ROTATE180 0x00000010l /* * Do this blt rotating the surface two hundred and seventy degrees. */ #define DDBLTFX_ROTATE270 0x00000020l /* * Do this blt rotating the surface ninety degrees. */ #define DDBLTFX_ROTATE90 0x00000040l /* * Do this z blt using dwZBufferLow and dwZBufferHigh as range values * specified to limit the bits copied from the source surface. */ #define DDBLTFX_ZBUFFERRANGE 0x00000080l /* * Do this z blt adding the dwZBufferBaseDest to each of the sources z values * before comparing it with the desting z values. */ #define DDBLTFX_ZBUFFERBASEDEST 0x00000100l /**************************************************************************** * * DIRECTDRAWSURFACE OVERLAY FX FLAGS * ****************************************************************************/ /* * If stretching, use arithmetic stretching along the Y axis for this overlay. */ #define DDOVERFX_ARITHSTRETCHY 0x00000001l /* * Mirror the overlay across the vertical axis */ #define DDOVERFX_MIRRORLEFTRIGHT 0x00000002l /* * Mirror the overlay across the horizontal axis */ #define DDOVERFX_MIRRORUPDOWN 0x00000004l /**************************************************************************** * * DIRECTDRAW WAITFORVERTICALBLANK FLAGS * ****************************************************************************/ /* * return when the vertical blank interval begins */ #define DDWAITVB_BLOCKBEGIN 0x00000001l /* * set up an event to trigger when the vertical blank begins */ #define DDWAITVB_BLOCKBEGINEVENT 0x00000002l /* * return when the vertical blank interval ends and display begins */ #define DDWAITVB_BLOCKEND 0x00000004l /**************************************************************************** * * DIRECTDRAW GETFLIPSTATUS FLAGS * ****************************************************************************/ /* * is it OK to flip now? */ #define DDGFS_CANFLIP 0x00000001l /* * is the last flip finished? */ #define DDGFS_ISFLIPDONE 0x00000002l /**************************************************************************** * * DIRECTDRAW GETBLTSTATUS FLAGS * ****************************************************************************/ /* * is it OK to blt now? */ #define DDGBS_CANBLT 0x00000001l /* * is the blt to the surface finished? */ #define DDGBS_ISBLTDONE 0x00000002l /**************************************************************************** * * DIRECTDRAW ENUMOVERLAYZORDER FLAGS * ****************************************************************************/ /* * Enumerate overlays back to front. */ #define DDENUMOVERLAYZ_BACKTOFRONT 0x00000000l /* * Enumerate overlays front to back */ #define DDENUMOVERLAYZ_FRONTTOBACK 0x00000001l /**************************************************************************** * * DIRECTDRAW UPDATEOVERLAYZORDER FLAGS * ****************************************************************************/ /* * Send overlay to front */ #define DDOVERZ_SENDTOFRONT 0x00000000l /* * Send overlay to back */ #define DDOVERZ_SENDTOBACK 0x00000001l /* * Move Overlay forward */ #define DDOVERZ_MOVEFORWARD 0x00000002l /* * Move Overlay backward */ #define DDOVERZ_MOVEBACKWARD 0x00000003l /* * Move Overlay in front of relative surface */ #define DDOVERZ_INSERTINFRONTOF 0x00000004l /* * Move Overlay in back of relative surface */ #define DDOVERZ_INSERTINBACKOF 0x00000005l /*=========================================================================== * * * DIRECTDRAW RETURN CODES * * The return values from DirectDraw Commands and Surface that return an HRESULT * are codes from DirectDraw concerning the results of the action * requested by DirectDraw. * *==========================================================================*/ /* * Status is OK * * Issued by: DirectDraw Commands and all callbacks */ #define DD_OK 0 /**************************************************************************** * * DIRECTDRAW ENUMCALLBACK RETURN VALUES * * EnumCallback returns are used to control the flow of the DIRECTDRAW and * DIRECTDRAWSURFACE object enumerations. They can only be returned by * enumeration callback routines. * ****************************************************************************/ /* * stop the enumeration */ #define DDENUMRET_CANCEL 0 /* * continue the enumeration */ #define DDENUMRET_OK 1 /**************************************************************************** * * DIRECTDRAW ERRORS * * Errors are represented by negative values and cannot be combined. * ****************************************************************************/ /* * This object is already initialized */ #define DDERR_ALREADYINITIALIZED MAKE_DDHRESULT( 5 ) /* * This surface can not be attached to the requested surface. */ #define DDERR_CANNOTATTACHSURFACE MAKE_DDHRESULT( 10 ) /* * This surface can not be detached from the requested surface. */ #define DDERR_CANNOTDETACHSURFACE MAKE_DDHRESULT( 20 ) /* * Support is currently not available. */ #define DDERR_CURRENTLYNOTAVAIL MAKE_DDHRESULT( 40 ) /* * An exception was encountered while performing the requested operation */ #define DDERR_EXCEPTION MAKE_DDHRESULT( 55 ) /* * Generic failure. */ #define DDERR_GENERIC E_FAIL /* * Height of rectangle provided is not a multiple of reqd alignment */ #define DDERR_HEIGHTALIGN MAKE_DDHRESULT( 90 ) /* * Unable to match primary surface creation request with existing * primary surface. */ #define DDERR_INCOMPATIBLEPRIMARY MAKE_DDHRESULT( 95 ) /* * One or more of the caps bits passed to the callback are incorrect. */ #define DDERR_INVALIDCAPS MAKE_DDHRESULT( 100 ) /* * DirectDraw does not support provided Cliplist. */ #define DDERR_INVALIDCLIPLIST MAKE_DDHRESULT( 110 ) /* * DirectDraw does not support the requested mode */ #define DDERR_INVALIDMODE MAKE_DDHRESULT( 120 ) /* * DirectDraw received a pointer that was an invalid DIRECTDRAW object. */ #define DDERR_INVALIDOBJECT MAKE_DDHRESULT( 130 ) /* * One or more of the parameters passed to the callback function are * incorrect. */ #define DDERR_INVALIDPARAMS E_INVALIDARG /* * pixel format was invalid as specified */ #define DDERR_INVALIDPIXELFORMAT MAKE_DDHRESULT( 145 ) /* * Rectangle provided was invalid. */ #define DDERR_INVALIDRECT MAKE_DDHRESULT( 150 ) /* * Operation could not be carried out because one or more surfaces are locked */ #define DDERR_LOCKEDSURFACES MAKE_DDHRESULT( 160 ) /* * There is no 3D present. */ #define DDERR_NO3D MAKE_DDHRESULT( 170 ) /* * Operation could not be carried out because there is no alpha accleration * hardware present or available. */ #define DDERR_NOALPHAHW MAKE_DDHRESULT( 180 ) /* * no clip list available */ #define DDERR_NOCLIPLIST MAKE_DDHRESULT( 205 ) /* * Operation could not be carried out because there is no color conversion * hardware present or available. */ #define DDERR_NOCOLORCONVHW MAKE_DDHRESULT( 210 ) /* * Create function called without DirectDraw object method SetCooperativeLevel * being called. */ #define DDERR_NOCOOPERATIVELEVELSET MAKE_DDHRESULT( 212 ) /* * Surface doesn't currently have a color key */ #define DDERR_NOCOLORKEY MAKE_DDHRESULT( 215 ) /* * Operation could not be carried out because there is no hardware support * of the dest color key. */ #define DDERR_NOCOLORKEYHW MAKE_DDHRESULT( 220 ) /* * No DirectDraw support possible with current display driver */ #define DDERR_NODIRECTDRAWSUPPORT MAKE_DDHRESULT( 222 ) /* * Operation requires the application to have exclusive mode but the * application does not have exclusive mode. */ #define DDERR_NOEXCLUSIVEMODE MAKE_DDHRESULT( 225 ) /* * Flipping visible surfaces is not supported. */ #define DDERR_NOFLIPHW MAKE_DDHRESULT( 230 ) /* * There is no GDI present. */ #define DDERR_NOGDI MAKE_DDHRESULT( 240 ) /* * Operation could not be carried out because there is no hardware present * or available. */ #define DDERR_NOMIRRORHW MAKE_DDHRESULT( 250 ) /* * Requested item was not found */ #define DDERR_NOTFOUND MAKE_DDHRESULT( 255 ) /* * Operation could not be carried out because there is no overlay hardware * present or available. */ #define DDERR_NOOVERLAYHW MAKE_DDHRESULT( 260 ) /* * Operation could not be carried out because there is no appropriate raster * op hardware present or available. */ #define DDERR_NORASTEROPHW MAKE_DDHRESULT( 280 ) /* * Operation could not be carried out because there is no rotation hardware * present or available. */ #define DDERR_NOROTATIONHW MAKE_DDHRESULT( 290 ) /* * Operation could not be carried out because there is no hardware support * for stretching */ #define DDERR_NOSTRETCHHW MAKE_DDHRESULT( 310 ) /* * DirectDrawSurface is not in 4 bit color palette and the requested operation * requires 4 bit color palette. */ #define DDERR_NOT4BITCOLOR MAKE_DDHRESULT( 316 ) /* * DirectDrawSurface is not in 4 bit color index palette and the requested * operation requires 4 bit color index palette. */ #define DDERR_NOT4BITCOLORINDEX MAKE_DDHRESULT( 317 ) /* * DirectDraw Surface is not in 8 bit color mode and the requested operation * requires 8 bit color. */ #define DDERR_NOT8BITCOLOR MAKE_DDHRESULT( 320 ) /* * Operation could not be carried out because there is no texture mapping * hardware present or available. */ #define DDERR_NOTEXTUREHW MAKE_DDHRESULT( 330 ) /* * Operation could not be carried out because there is no hardware support * for vertical blank synchronized operations. */ #define DDERR_NOVSYNCHW MAKE_DDHRESULT( 335 ) /* * Operation could not be carried out because there is no hardware support * for zbuffer blting. */ #define DDERR_NOZBUFFERHW MAKE_DDHRESULT( 340 ) /* * Overlay surfaces could not be z layered based on their BltOrder because * the hardware does not support z layering of overlays. */ #define DDERR_NOZOVERLAYHW MAKE_DDHRESULT( 350 ) /* * The hardware needed for the requested operation has already been * allocated. */ #define DDERR_OUTOFCAPS MAKE_DDHRESULT( 360 ) /* * DirectDraw does not have enough memory to perform the operation. */ #define DDERR_OUTOFMEMORY E_OUTOFMEMORY /* * DirectDraw does not have enough memory to perform the operation. */ #define DDERR_OUTOFVIDEOMEMORY MAKE_DDHRESULT( 380 ) /* * hardware does not support clipped overlays */ #define DDERR_OVERLAYCANTCLIP MAKE_DDHRESULT( 382 ) /* * Can only have ony color key active at one time for overlays */ #define DDERR_OVERLAYCOLORKEYONLYONEACTIVE MAKE_DDHRESULT( 384 ) /* * Access to this palette is being refused because the palette is already * locked by another thread. */ #define DDERR_PALETTEBUSY MAKE_DDHRESULT( 387 ) /* * No src color key specified for this operation. */ #define DDERR_COLORKEYNOTSET MAKE_DDHRESULT( 400 ) /* * This surface is already attached to the surface it is being attached to. */ #define DDERR_SURFACEALREADYATTACHED MAKE_DDHRESULT( 410 ) /* * This surface is already a dependency of the surface it is being made a * dependency of. */ #define DDERR_SURFACEALREADYDEPENDENT MAKE_DDHRESULT( 420 ) /* * Access to this surface is being refused because the surface is already * locked by another thread. */ #define DDERR_SURFACEBUSY MAKE_DDHRESULT( 430 ) /* * Access to this surface is being refused because no driver exists * which can supply a pointer to the surface. * This is most likely to happen when attempting to lock the primary * surface when no DCI provider is present. */ #define DDERR_CANTLOCKSURFACE MAKE_DDHRESULT( 435 ) /* * Access to Surface refused because Surface is obscured. */ #define DDERR_SURFACEISOBSCURED MAKE_DDHRESULT( 440 ) /* * Access to this surface is being refused because the surface is gone. * The DIRECTDRAWSURFACE object representing this surface should * have Restore called on it. */ #define DDERR_SURFACELOST MAKE_DDHRESULT( 450 ) /* * The requested surface is not attached. */ #define DDERR_SURFACENOTATTACHED MAKE_DDHRESULT( 460 ) /* * Height requested by DirectDraw is too large. */ #define DDERR_TOOBIGHEIGHT MAKE_DDHRESULT( 470 ) /* * Size requested by DirectDraw is too large -- The individual height and * width are OK. */ #define DDERR_TOOBIGSIZE MAKE_DDHRESULT( 480 ) /* * Width requested by DirectDraw is too large. */ #define DDERR_TOOBIGWIDTH MAKE_DDHRESULT( 490 ) /* * Action not supported. */ #define DDERR_UNSUPPORTED E_NOTIMPL /* * FOURCC format requested is unsupported by DirectDraw */ #define DDERR_UNSUPPORTEDFORMAT MAKE_DDHRESULT( 510 ) /* * Bitmask in the pixel format requested is unsupported by DirectDraw */ #define DDERR_UNSUPPORTEDMASK MAKE_DDHRESULT( 520 ) /* * vertical blank is in progress */ #define DDERR_VERTICALBLANKINPROGRESS MAKE_DDHRESULT( 537 ) /* * Informs DirectDraw that the previous Blt which is transfering information * to or from this Surface is incomplete. */ #define DDERR_WASSTILLDRAWING MAKE_DDHRESULT( 540 ) /* * Rectangle provided was not horizontally aligned on reqd. boundary */ #define DDERR_XALIGN MAKE_DDHRESULT( 560 ) /* * The GUID passed to DirectDrawCreate is not a valid DirectDraw driver * identifier. */ #define DDERR_INVALIDDIRECTDRAWGUID MAKE_DDHRESULT( 561 ) /* * A DirectDraw object representing this driver has already been created * for this process. */ #define DDERR_DIRECTDRAWALREADYCREATED MAKE_DDHRESULT( 562 ) /* * A hardware only DirectDraw object creation was attempted but the driver * did not support any hardware. */ #define DDERR_NODIRECTDRAWHW MAKE_DDHRESULT( 563 ) /* * this process already has created a primary surface */ #define DDERR_PRIMARYSURFACEALREADYEXISTS MAKE_DDHRESULT( 564 ) /* * software emulation not available. */ #define DDERR_NOEMULATION MAKE_DDHRESULT( 565 ) /* * region passed to Clipper::GetClipList is too small. */ #define DDERR_REGIONTOOSMALL MAKE_DDHRESULT( 566 ) /* * an attempt was made to set a clip list for a clipper objec that * is already monitoring an hwnd. */ #define DDERR_CLIPPERISUSINGHWND MAKE_DDHRESULT( 567 ) /* * No clipper object attached to surface object */ #define DDERR_NOCLIPPERATTACHED MAKE_DDHRESULT( 568 ) /* * Clipper notification requires an HWND or * no HWND has previously been set as the CooperativeLevel HWND. */ #define DDERR_NOHWND MAKE_DDHRESULT( 569 ) /* * HWND used by DirectDraw CooperativeLevel has been subclassed, * this prevents DirectDraw from restoring state. */ #define DDERR_HWNDSUBCLASSED MAKE_DDHRESULT( 570 ) /* * The CooperativeLevel HWND has already been set. * It can not be reset while the process has surfaces or palettes created. */ #define DDERR_HWNDALREADYSET MAKE_DDHRESULT( 571 ) /* * No palette object attached to this surface. */ #define DDERR_NOPALETTEATTACHED MAKE_DDHRESULT( 572 ) /* * No hardware support for 16 or 256 color palettes. */ #define DDERR_NOPALETTEHW MAKE_DDHRESULT( 573 ) /* * If a clipper object is attached to the source surface passed into a * BltFast call. */ #define DDERR_BLTFASTCANTCLIP MAKE_DDHRESULT( 574 ) /* * No blter. */ #define DDERR_NOBLTHW MAKE_DDHRESULT( 575 ) /* * No DirectDraw ROP hardware. */ #define DDERR_NODDROPSHW MAKE_DDHRESULT( 576 ) /* * returned when GetOverlayPosition is called on a hidden overlay */ #define DDERR_OVERLAYNOTVISIBLE MAKE_DDHRESULT( 577 ) /* * returned when GetOverlayPosition is called on a overlay that UpdateOverlay * has never been called on to establish a destionation. */ #define DDERR_NOOVERLAYDEST MAKE_DDHRESULT( 578 ) /* * returned when the position of the overlay on the destionation is no longer * legal for that destionation. */ #define DDERR_INVALIDPOSITION MAKE_DDHRESULT( 579 ) /* * returned when an overlay member is called for a non-overlay surface */ #define DDERR_NOTAOVERLAYSURFACE MAKE_DDHRESULT( 580 ) /* * An attempt was made to set the cooperative level when it was already * set to exclusive. */ #define DDERR_EXCLUSIVEMODEALREADYSET MAKE_DDHRESULT( 581 ) /* * An attempt has been made to flip a surface that is not flippable. */ #define DDERR_NOTFLIPPABLE MAKE_DDHRESULT( 582 ) /* * Can't duplicate primary & 3D surfaces, or surfaces that are implicitly * created. */ #define DDERR_CANTDUPLICATE MAKE_DDHRESULT( 583 ) /* * Surface was not locked. An attempt to unlock a surface that was not * locked at all, or by this process, has been attempted. */ #define DDERR_NOTLOCKED MAKE_DDHRESULT( 584 ) /* * Windows can not create any more DCs */ #define DDERR_CANTCREATEDC MAKE_DDHRESULT( 585 ) /* * No DC was ever created for this surface. */ #define DDERR_NODC MAKE_DDHRESULT( 586 ) /* * This surface can not be restored because it was created in a different * mode. */ #define DDERR_WRONGMODE MAKE_DDHRESULT( 587 ) /* * This surface can not be restored because it is an implicitly created * surface. */ #define DDERR_IMPLICITLYCREATED MAKE_DDHRESULT( 588 ) /* * The surface being used is not a palette-based surface */ #define DDERR_NOTPALETTIZED MAKE_DDHRESULT( 589 ) /* * The display is currently in an unsupported mode */ #define DDERR_UNSUPPORTEDMODE MAKE_DDHRESULT( 590 ) /* * Operation could not be carried out because there is no mip-map * texture mapping hardware present or available. */ #define DDERR_NOMIPMAPHW MAKE_DDHRESULT( 591 ) /* * The requested action could not be performed because the surface was of * the wrong type. */ #define DDERR_INVALIDSURFACETYPE MAKE_DDHRESULT( 592 ) /* * A DC has already been returned for this surface. Only one DC can be * retrieved per surface. */ #define DDERR_DCALREADYCREATED MAKE_DDHRESULT( 620 ) /* * The attempt to page lock a surface failed. */ #define DDERR_CANTPAGELOCK MAKE_DDHRESULT( 640 ) /* * The attempt to page unlock a surface failed. */ #define DDERR_CANTPAGEUNLOCK MAKE_DDHRESULT( 660 ) /* * An attempt was made to page unlock a surface with no outstanding page locks. */ #define DDERR_NOTPAGELOCKED MAKE_DDHRESULT( 680 ) /* * An attempt was made to invoke an interface member of a DirectDraw object * created by CoCreateInstance() before it was initialized. */ #define DDERR_NOTINITIALIZED CO_E_NOTINITIALIZED /* Alpha bit depth constants */ #ifdef __cplusplus }; #endif #endif