/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // snd_mix.c -- portable code to mix sounds for snd_dma.c #include "quakedef.h" #ifdef _WIN32 #include "winquake.h" #else #define DWORD unsigned long #endif #define PAINTBUFFER_SIZE 2048 //upped from 512 to 2048 - Eradicator portable_samplepair_t paintbuffer[PAINTBUFFER_SIZE]; int snd_scaletable[32][256]; int *snd_p, snd_linear_count, snd_vol; short *snd_out; void Snd_WriteLinearBlastStereo16 (void); #if !id386 void Snd_WriteLinearBlastStereo16 (void) { int i; int val; for (i=0 ; i>8; if (val > 0x7fff) snd_out[i] = 0x7fff; else if (val < (short)0x8000) snd_out[i] = (short)0x8000; else snd_out[i] = val; val = (snd_p[i+1]*snd_vol)>>8; if (val > 0x7fff) snd_out[i+1] = 0x7fff; else if (val < (short)0x8000) snd_out[i+1] = (short)0x8000; else snd_out[i+1] = val; } } #endif void S_TransferStereo16 (int endtime) { int lpos; int lpaintedtime; DWORD *pbuf; #ifdef _WIN32 int reps; DWORD dwSize,dwSize2; DWORD *pbuf2; HRESULT hresult; #endif snd_vol = volume.value*256; snd_p = (int *) paintbuffer; lpaintedtime = paintedtime; #ifdef _WIN32 if (pDSBuf) { reps = 0; while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, &pbuf, &dwSize, &pbuf2, &dwSize2, 0)) != DS_OK) { if (hresult != DSERR_BUFFERLOST) { Con_Printf ("S_TransferStereo16: DS::Lock Sound Buffer Failed\n"); S_Shutdown (); S_Startup (); return; } if (++reps > 10000) { Con_Printf ("S_TransferStereo16: DS: couldn't restore buffer\n"); S_Shutdown (); S_Startup (); return; } } } else #endif { pbuf = (DWORD *)shm->buffer; } while (lpaintedtime < endtime) { // handle recirculating buffer issues lpos = lpaintedtime & ((shm->samples>>1)-1); snd_out = (short *) pbuf + (lpos<<1); snd_linear_count = (shm->samples>>1) - lpos; if (lpaintedtime + snd_linear_count > endtime) snd_linear_count = endtime - lpaintedtime; snd_linear_count <<= 1; // write a linear blast of samples Snd_WriteLinearBlastStereo16 (); snd_p += snd_linear_count; lpaintedtime += (snd_linear_count>>1); } #ifdef _WIN32 if (pDSBuf) pDSBuf->lpVtbl->Unlock(pDSBuf, pbuf, dwSize, NULL, 0); #endif } extern cvar_t snd_reversestereo; void S_TransferPaintBuffer(int endtime) //Changed Heavily - Eradicator { #ifdef _Win32 void *pbuf; if ((pbuf = S_LockBuffer())) { int i; int *snd_p; int snd_vol; int lpaintedtime; int snd_linear_count; int val; snd_p = (int *) paintbuffer; snd_vol = volume.value*256; lpaintedtime = paintedtime; if (shm->samplebits == 16) { // 16bit short *snd_out; if (shm->channels == 2) { // 16bit 2 channels (stereo) while (lpaintedtime < endtime) { // handle recirculating buffer issues i = lpaintedtime & ((shm->samples >> 1) - 1); snd_out = (short *) pbuf + (i << 1); snd_linear_count = (shm->samples >> 1) - i; if (snd_linear_count > endtime - lpaintedtime) snd_linear_count = endtime - lpaintedtime; snd_linear_count <<= 1; if (snd_reversestereo.value) //Reverse Stereo - Eradicator { for (i = 0;i < snd_linear_count;i += 2) { val = (snd_p[i + 1] * snd_vol) >> 8; snd_out[i ] = bound(-32768, val, 32767); val = (snd_p[i ] * snd_vol) >> 8; snd_out[i + 1] = bound(-32768, val, 32767); } } else { for (i = 0;i < snd_linear_count;i += 2) { val = (snd_p[i ] * snd_vol) >> 8; snd_out[i ] = bound(-32768, val, 32767); val = (snd_p[i + 1] * snd_vol) >> 8; snd_out[i + 1] = bound(-32768, val, 32767); } } snd_p += snd_linear_count; lpaintedtime += (snd_linear_count >> 1); } } else { // 16bit 1 channel (mono) while (lpaintedtime < endtime) { // handle recirculating buffer issues i = lpaintedtime & (shm->samples - 1); snd_out = (short *) pbuf + i; snd_linear_count = shm->samples - i; if (snd_linear_count > endtime - lpaintedtime) snd_linear_count = endtime - lpaintedtime; for (i = 0;i < snd_linear_count;i++) { val = ((snd_p[i * 2 + 0] + snd_p[i * 2 + 1]) * snd_vol) >> 9; snd_out[i] = bound(-32768, val, 32767); } snd_p += snd_linear_count << 1; lpaintedtime += snd_linear_count; } } } else { // 8bit unsigned char *snd_out; if (shm->channels == 2) { // 8bit 2 channels (stereo) while (lpaintedtime < endtime) { // handle recirculating buffer issues i = lpaintedtime & ((shm->samples >> 1) - 1); snd_out = (unsigned char *) pbuf + (i << 1); snd_linear_count = (shm->samples >> 1) - i; if (snd_linear_count > endtime - lpaintedtime) snd_linear_count = endtime - lpaintedtime; snd_linear_count <<= 1; if (snd_reversestereo.value) { for (i = 0;i < snd_linear_count;i += 2) { val = ((snd_p[i + 1] * snd_vol) >> 16) + 128; snd_out[i ] = bound(0, val, 255); val = ((snd_p[i ] * snd_vol) >> 16) + 128; snd_out[i + 1] = bound(0, val, 255); } } else { for (i = 0;i < snd_linear_count;i += 2) { val = ((snd_p[i ] * snd_vol) >> 16) + 128; snd_out[i ] = bound(0, val, 255); val = ((snd_p[i + 1] * snd_vol) >> 16) + 128; snd_out[i + 1] = bound(0, val, 255); } } snd_p += snd_linear_count; lpaintedtime += (snd_linear_count >> 1); } } else { // 8bit 1 channel (mono) while (lpaintedtime < endtime) { // handle recirculating buffer issues i = lpaintedtime & (shm->samples - 1); snd_out = (unsigned char *) pbuf + i; snd_linear_count = shm->samples - i; if (snd_linear_count > endtime - lpaintedtime) snd_linear_count = endtime - lpaintedtime; for (i = 0;i < snd_linear_count;i++) { val = (((snd_p[i * 2] + snd_p[i * 2 + 1]) * snd_vol) >> 17) + 128; snd_out[i ] = bound(0, val, 255); } snd_p += snd_linear_count << 1; lpaintedtime += snd_linear_count; } } } S_UnlockBuffer(); } #else int out_idx; int count; int out_mask; int *p; int step; int val; int snd_vol; DWORD *pbuf; if (shm->samplebits == 16 && shm->channels == 2) { S_TransferStereo16 (endtime); return; } p = (int *) paintbuffer; count = (endtime - paintedtime) * shm->channels; out_mask = shm->samples - 1; out_idx = paintedtime * shm->channels & out_mask; step = 3 - shm->channels; snd_vol = volume.value*256; { pbuf = (DWORD *)shm->buffer; } if (shm->samplebits == 16) { short *out = (short *) pbuf; while (count--) { val = (*p * snd_vol) >> 8; p+= step; if (val > 0x7fff) val = 0x7fff; else if (val < (short)0x8000) val = (short)0x8000; out[out_idx] = val; out_idx = (out_idx + 1) & out_mask; } } else if (shm->samplebits == 8) { unsigned char *out = (unsigned char *) pbuf; while (count--) { val = (*p * snd_vol) >> 8; p+= step; if (val > 0x7fff) val = 0x7fff; else if (val < (short)0x8000) val = (short)0x8000; out[out_idx] = (val>>8) + 128; out_idx = (out_idx + 1) & out_mask; } } #endif } /* =============================================================================== CHANNEL MIXING =============================================================================== */ void SND_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int endtime); void SND_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int endtime); void S_PaintChannels(int endtime) { int i; int end; channel_t *ch; sfxcache_t *sc; int ltime, count; while (paintedtime < endtime) { // if paintbuffer is smaller than DMA buffer end = endtime; if (endtime - paintedtime > PAINTBUFFER_SIZE) end = paintedtime + PAINTBUFFER_SIZE; // clear the paint buffer Q_memset(paintbuffer, 0, (end - paintedtime) * sizeof(portable_samplepair_t)); // paint in the channels. ch = channels; for (i=0; isfx) continue; if (!ch->leftvol && !ch->rightvol) continue; sc = S_LoadSound (ch->sfx); if (!sc) continue; ltime = paintedtime; while (ltime < end) { // paint up to end if (ch->end < end) count = ch->end - ltime; else count = end - ltime; if (count > 0) { if (sc->width == 1) SND_PaintChannelFrom8(ch, sc, count); else SND_PaintChannelFrom16(ch, sc, count); ltime += count; } // if at end of loop, restart if (ltime >= ch->end) { if (sc->loopstart >= 0) { ch->pos = sc->loopstart; ch->end = ltime + sc->length - ch->pos; } else { // channel just stopped ch->sfx = NULL; break; } } } } // transfer out according to DMA format S_TransferPaintBuffer(end); paintedtime = end; } } void SND_InitScaletable (void) { int i, j; for (i=0 ; i<32 ; i++) for (j=0 ; j<256 ; j++) snd_scaletable[i][j] = ((signed char)j) * i * 8; } #if !id386 void SND_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int count) { int data; int *lscale, *rscale; unsigned char *sfx; int i; if (ch->leftvol > 255) ch->leftvol = 255; if (ch->rightvol > 255) ch->rightvol = 255; lscale = snd_scaletable[ch->leftvol >> 3]; rscale = snd_scaletable[ch->rightvol >> 3]; sfx = (signed char *)sc->data + ch->pos; for (i=0 ; ipos += count; } #endif // !id386 void SND_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int count) { int data; int left, right; int leftvol, rightvol; signed short *sfx; int i; leftvol = ch->leftvol; rightvol = ch->rightvol; sfx = (signed short *)sc->data + ch->pos; for (i=0 ; i> 8; right = (data * rightvol) >> 8; paintbuffer[i].left += left; paintbuffer[i].right += right; } ch->pos += count; }