cholleme
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8229118af8
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no message
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2003-02-16 20:08:06 +00:00 |
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cholleme
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d67c9c4006
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Blended surfs don't cast shadows (is this what we want? maybe we better theck surf_noshadow)
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2003-02-16 20:04:57 +00:00 |
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cholleme
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092112fca7
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Fixed chasecam (RecursiveHullCheck bug)
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2003-02-16 20:04:01 +00:00 |
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cholleme
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b3c239b585
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Fixed decails (RecursiveHullCheck bug)
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2003-02-16 20:02:36 +00:00 |
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cholleme
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bf614426f3
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Give an error on unknown blend functions
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2003-02-16 20:02:07 +00:00 |
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jpaana
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1ebf645d9e
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Argh, disable debug code
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2003-02-16 03:28:07 +00:00 |
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jpaana
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5cde3fc523
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Enable ARB, Radeon and Parhelia paths
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2003-02-16 03:25:27 +00:00 |
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jpaana
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465c6ba633
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Updated to new shader system
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2003-02-16 03:24:38 +00:00 |
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cholleme
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318462e094
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no message
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2003-02-15 20:22:28 +00:00 |
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cholleme
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d89e5f8bff
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no message
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2003-02-15 19:59:11 +00:00 |
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cholleme
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95f5f2a006
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Removed some old thing
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2003-02-15 18:56:38 +00:00 |
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cholleme
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ecdbc4271f
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Curves and meshes are unified
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2003-02-15 18:56:17 +00:00 |
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cholleme
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03ae036073
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Multiply curve vertex colors with lightmapbright
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2003-02-15 18:55:43 +00:00 |
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cholleme
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e70ad77e3a
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Small fix for the new font drawing
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2003-02-15 18:54:41 +00:00 |
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cholleme
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9d28810ce7
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Per vertex setup is now done in vertex programs
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2003-02-15 18:54:08 +00:00 |
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cholleme
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e58472bb83
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Support the new rendering system
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2003-02-15 18:53:11 +00:00 |
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cholleme
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67339ed524
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The geforce2 path is broken currently
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2003-02-15 18:52:00 +00:00 |
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cholleme
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0e956c1dcf
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change for the bump drivers
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2003-02-15 18:51:01 +00:00 |
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cholleme
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bbaff82de2
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Curves now also have per pixel lighting
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2003-02-15 18:50:23 +00:00 |
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cholleme
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8cf8037241
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Small change for the bump drivers
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2003-02-15 18:09:45 +00:00 |
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cholleme
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ab3b3ff6ac
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Added shader support
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2003-02-15 18:03:41 +00:00 |
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cholleme
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10f1a0023e
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Added (hacky) shader support, but mdl should go out anyway
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2003-02-15 18:02:58 +00:00 |
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cholleme
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c4528b5109
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Support the new rendering system
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2003-02-15 18:02:06 +00:00 |
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cholleme
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08a2b2f50e
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Support the new rendering system
Fixed shadow volumes for q3 bsp's
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2003-02-15 18:01:22 +00:00 |
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cholleme
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493fa4de6c
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Some small things to support the new rendering system
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2003-02-15 18:00:08 +00:00 |
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cholleme
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2758179d5a
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Changes to support the new render drivers
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2003-02-15 17:59:35 +00:00 |
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cholleme
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332a2d3e6f
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Moved debug info to the bottom of the screen
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2003-02-15 17:57:27 +00:00 |
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cholleme
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a1aa8c1cf4
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Changes to the way shadow volumes are calculated, to support the new render drivers
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2003-02-15 17:56:45 +00:00 |
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cholleme
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bd5cbfb9b0
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Added some shader prototypes
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2003-02-15 17:54:35 +00:00 |
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cholleme
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688ededc49
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Fixed shadow volumes for q3 bsp's
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2003-02-15 17:52:37 +00:00 |
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cholleme
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69b03db688
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CM_* methods take a model as parameter (to keep client & server separated)
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2003-02-15 17:52:07 +00:00 |
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cholleme
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12dc8b4ee8
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We now actually use the shaders
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2003-02-15 17:51:36 +00:00 |
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cholleme
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f2b6ca0092
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Added packed gloss loading
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2003-02-15 17:50:11 +00:00 |
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cholleme
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0ed180d306
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Added prototypes of the new q3 methods
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2003-02-15 17:48:17 +00:00 |
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faded
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b1117fc9d8
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- fixed Sys_Find* not using glob to work properly
- fixed a long standing bug involving USERPREF_DIR and Sys_Find*
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2003-02-13 21:25:24 +00:00 |
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faded
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c99489e9b9
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updated to compile linux and SDL ports
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2003-02-13 19:46:54 +00:00 |
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faded
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09d9121083
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moved Sys_Find* code to its own file, and recoded them for platforms
lacking good glob syscall implementation
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2003-02-05 14:00:38 +00:00 |
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faded
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4a9ad6b6ba
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moved Sys_Find* declarations in sys.h
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2003-02-05 13:58:01 +00:00 |
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faded
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ae7d49d4fc
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moved the targa stuff to its own file
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2003-02-05 13:52:10 +00:00 |
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jpaana
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49ebbc4fbb
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No mixing GL_POLYGON and GL_TRIANGLE_FAN...
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2003-02-04 18:37:20 +00:00 |
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cholleme
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03727ab085
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Nv parse (used to parse register combiner state out of file)
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2003-02-03 14:18:50 +00:00 |
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cholleme
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f867791fd3
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Some experimental cg stuff (not actually used currently)
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2003-02-03 14:16:17 +00:00 |
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cholleme
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580de5cd15
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no message
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2003-02-03 14:15:09 +00:00 |
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cholleme
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d25d9c99b9
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These are binary to avoid linefeed problems, they should not be modified anyway
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2003-02-03 14:14:42 +00:00 |
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cholleme
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c798707c79
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Added area portals
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2003-02-03 14:12:21 +00:00 |
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cholleme
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c7d9316e27
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Added skipline method used for shader parsing
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2003-02-03 14:11:51 +00:00 |
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cholleme
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e781942783
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New splash screen
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2003-02-03 14:11:07 +00:00 |
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cholleme
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e2416c4b5a
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Texture loading
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2003-02-03 14:10:38 +00:00 |
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cholleme
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ccf4b4bdff
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Quake3 surface properties
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2003-02-03 14:10:09 +00:00 |
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cholleme
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c7ca8a7bd4
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Added basic shader parsing
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2003-02-03 14:09:47 +00:00 |
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