cholleme
|
29a01c7c81
|
Moved multitexture definitions to the shared header (between nvparse & tenebrae)
|
2003-07-31 18:57:35 +00:00 |
|
cholleme
|
73fd7c5217
|
Added new model format
|
2003-07-31 18:55:58 +00:00 |
|
cholleme
|
03f849e6a7
|
fixed bug in shader parsing
|
2003-07-31 18:54:44 +00:00 |
|
cholleme
|
03993e69f1
|
Fix gl error when cubemap faces are not found
|
2003-07-31 18:53:10 +00:00 |
|
cholleme
|
046322fa9f
|
no message
|
2003-06-29 21:59:36 +00:00 |
|
cholleme
|
ac92225a7e
|
A color state fix
Something that I forgot in the shader definition
|
2003-06-29 21:57:40 +00:00 |
|
cholleme
|
85733f2d54
|
Removed q1 sprite drawing and replaced by a script
|
2003-06-29 21:52:25 +00:00 |
|
cholleme
|
0398c8fc2d
|
A color state fix
Something that I forgot in the shader definition
|
2003-06-29 21:51:04 +00:00 |
|
cholleme
|
fc57654f92
|
no message
|
2003-06-29 21:47:53 +00:00 |
|
cholleme
|
f670ac2d30
|
Removed q1 sprite drawing and replaced by a script
|
2003-06-29 21:47:22 +00:00 |
|
cholleme
|
a9daa0b461
|
Added check for maps compiled without delux mapping, disable delux mapping automatically...
|
2003-06-29 21:44:23 +00:00 |
|
cholleme
|
fff9249d8f
|
Removed q1 sprite drawing and replaced by a script
Added cvar to disable real time light drawing
|
2003-06-29 21:43:17 +00:00 |
|
cholleme
|
9cf0af6b2b
|
Added cvar to disable real time light drawing
|
2003-06-29 21:41:49 +00:00 |
|
cholleme
|
118e5b1f6c
|
Added check for map without light, and use black lightmaps if that's the case
|
2003-06-29 21:40:30 +00:00 |
|
cholleme
|
50a80d56f6
|
Made some initial changes for supporting shader lights
Some cleanup
|
2003-06-29 21:38:58 +00:00 |
|
cholleme
|
352ad7046e
|
Made default resolution 640x480 instead of 640x400
|
2003-06-29 21:37:59 +00:00 |
|
cholleme
|
7bd961ef6d
|
no message
|
2003-06-29 21:37:17 +00:00 |
|
cholleme
|
027ddfe2a3
|
Made some initial changes for supporting shader lights
|
2003-06-29 21:36:50 +00:00 |
|
cholleme
|
e9cbe091a3
|
User friendlier shader error handling
Loading cubemaps from shaders (for light shaders)
|
2003-06-29 21:35:30 +00:00 |
|
cholleme
|
487b36662a
|
Fixed grenade sounds hanging
|
2003-06-29 21:34:26 +00:00 |
|
cholleme
|
9bde6cee06
|
Added bounding box checking for curves
|
2003-06-25 11:39:14 +00:00 |
|
cholleme
|
d897ea3ab0
|
Committed an old version...
|
2003-06-25 11:37:43 +00:00 |
|
cholleme
|
5796782694
|
Removed a bit to much code :)
|
2003-06-25 11:37:15 +00:00 |
|
cholleme
|
bf12e00d49
|
Cleanup old code
|
2003-06-25 10:04:39 +00:00 |
|
cholleme
|
3d2673dc4b
|
Fixed mesh model drawing
|
2003-06-25 10:02:32 +00:00 |
|
cholleme
|
963a24e391
|
Added code to show tangent space
|
2003-06-25 09:59:55 +00:00 |
|
cholleme
|
8832969132
|
Changed the self shadow term
|
2003-06-25 09:59:13 +00:00 |
|
cholleme
|
fbef8596a9
|
Console commands cleanup
Fixed bug with specular view origin incorrectly set up for meshes
|
2003-06-25 09:57:48 +00:00 |
|
cholleme
|
35d2d19441
|
Cleanup old code
Console commands cleanup
|
2003-06-25 09:53:04 +00:00 |
|
cholleme
|
eb5f5f4565
|
Fixed mesh model drawing
|
2003-06-25 09:52:32 +00:00 |
|
cholleme
|
4562e2a0f9
|
Fixed mesh model drawing
|
2003-06-25 09:47:21 +00:00 |
|
cholleme
|
4aae63a512
|
Cleanup old code
Console commands cleanup
|
2003-06-25 09:44:54 +00:00 |
|
cholleme
|
a79d857eea
|
Some boxlight fixes
|
2003-06-25 09:41:54 +00:00 |
|
cholleme
|
7151bf4adf
|
Cleanup old code
Some boxlight fixes
|
2003-06-25 09:36:24 +00:00 |
|
cholleme
|
d759812709
|
Commented out some unused code
|
2003-06-25 09:30:53 +00:00 |
|
cholleme
|
cfea125813
|
Added nvtexture shader defines (for later use)
|
2003-06-25 09:29:16 +00:00 |
|
cholleme
|
2221a5e555
|
Console commands cleanup
|
2003-06-25 09:28:30 +00:00 |
|
cholleme
|
02f88d9c59
|
Added vectormin/vectormax methods
|
2003-06-25 09:24:51 +00:00 |
|
cholleme
|
53d368a964
|
Added detail bumpmaps (grayscale bumpmaps added to normal maps)
|
2003-06-25 09:20:44 +00:00 |
|
cholleme
|
42a2c2f320
|
collisions fix
|
2003-06-25 09:19:35 +00:00 |
|
cholleme
|
274614964f
|
Fixed bug with monster collisions
|
2003-06-25 09:18:55 +00:00 |
|
cholleme
|
085c765c1e
|
Added detail bumpmaps (grayscale bumpmaps added to normal maps)
Console commands cleanup
|
2003-06-25 09:17:39 +00:00 |
|
cholleme
|
ba89f7cdf5
|
Console commands cleanup
|
2003-06-25 09:16:49 +00:00 |
|
cholleme
|
c8538e9236
|
q3 bsp bug fixed
|
2003-06-25 09:13:44 +00:00 |
|
jpaana
|
6ae657e784
|
Some glColor3f's for the sprites, just in case
|
2003-05-22 23:26:22 +00:00 |
|
jpaana
|
7351fce7df
|
Lord Havoc's patch to support top-bottom TGAs
|
2003-05-21 10:38:30 +00:00 |
|
jpaana
|
cc1812b018
|
bbox lighting
|
2003-05-05 04:25:34 +00:00 |
|
cholleme
|
8908e5908e
|
New network protocol
|
2003-05-04 21:55:06 +00:00 |
|
cholleme
|
adf7dcc155
|
no message
|
2003-05-04 21:54:20 +00:00 |
|
cholleme
|
4a5187a6df
|
Experimental occlusion culling (It's slower!) / Poly counting (incorrect currently)
|
2003-05-04 21:53:50 +00:00 |
|