faded
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087a6ad88f
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- added initial support for glx build
- included nvparse library code (build still broken)
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2003-03-05 02:27:25 +00:00 |
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cholleme
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4c17b581f0
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Non geforcre paths were not compiled giving linker errors
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2003-03-02 22:04:17 +00:00 |
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cholleme
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12f5cc1543
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Added cg support
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2003-03-02 21:51:13 +00:00 |
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cholleme
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43be23e8fe
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Added arb imaging definitions (but we don't use it)
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2003-03-02 21:50:17 +00:00 |
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cholleme
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a9117ef399
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Added arb imaging definitions (but we don't use it)
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2003-03-02 21:42:51 +00:00 |
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cholleme
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d5a9b2c7b1
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Added nvparse register combiner loading
Added delux maps
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2003-03-02 21:38:29 +00:00 |
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cholleme
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02f36116f5
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Fixed retrieving unexisting functions
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2003-03-02 21:27:49 +00:00 |
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cholleme
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fb77d8b6be
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Remove colinear rows from curves
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2003-03-02 20:44:34 +00:00 |
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cholleme
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c759d5b450
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Added decails on curves and static models
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2003-03-02 20:43:02 +00:00 |
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cholleme
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c6879a9027
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Fixed small problem with the neighbour setup
Fixed crash when there were very few surfaces in the map
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2003-03-02 20:28:06 +00:00 |
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cholleme
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8d5dcf2d1c
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Added delux cvar
Fixed some bug with invalid state when there were no per pixel lights active
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2003-03-02 20:26:31 +00:00 |
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cholleme
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37327b4a94
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Added delux cvar
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2003-03-02 20:24:20 +00:00 |
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cholleme
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df3444bf14
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Fixed the wireframe mode hanging when returning back to normal rendering
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2003-03-02 20:23:52 +00:00 |
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cholleme
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411e8b3362
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Fixed the dynamic lights
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2003-03-02 20:19:54 +00:00 |
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lorderadicator
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2fd968c4a0
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fixed typo with cg_thirdperson :P
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2003-02-17 22:23:37 +00:00 |
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jpaana
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86dd8cffdd
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Port Charles' GF3 fixes
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2003-02-16 23:57:52 +00:00 |
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jpaana
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338d299280
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Make allocchain static just in case
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2003-02-16 23:50:46 +00:00 |
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cholleme
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0f06ee708a
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RecursiveHullCheck bug
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2003-02-16 20:10:09 +00:00 |
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cholleme
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fbb42daa4e
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Renamed CS_ to MESH_
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2003-02-16 20:09:31 +00:00 |
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cholleme
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f861f18a3f
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Misc fixes in the shaders
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2003-02-16 20:08:54 +00:00 |
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cholleme
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9c1be217f9
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Inline models are also supported now
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2003-02-16 20:08:30 +00:00 |
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cholleme
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8229118af8
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no message
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2003-02-16 20:08:06 +00:00 |
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cholleme
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d67c9c4006
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Blended surfs don't cast shadows (is this what we want? maybe we better theck surf_noshadow)
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2003-02-16 20:04:57 +00:00 |
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cholleme
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092112fca7
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Fixed chasecam (RecursiveHullCheck bug)
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2003-02-16 20:04:01 +00:00 |
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cholleme
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b3c239b585
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Fixed decails (RecursiveHullCheck bug)
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2003-02-16 20:02:36 +00:00 |
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cholleme
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bf614426f3
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Give an error on unknown blend functions
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2003-02-16 20:02:07 +00:00 |
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jpaana
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1ebf645d9e
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Argh, disable debug code
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2003-02-16 03:28:07 +00:00 |
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jpaana
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5cde3fc523
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Enable ARB, Radeon and Parhelia paths
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2003-02-16 03:25:27 +00:00 |
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jpaana
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465c6ba633
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Updated to new shader system
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2003-02-16 03:24:38 +00:00 |
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cholleme
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318462e094
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no message
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2003-02-15 20:22:28 +00:00 |
|
cholleme
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d89e5f8bff
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no message
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2003-02-15 19:59:11 +00:00 |
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cholleme
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95f5f2a006
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Removed some old thing
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2003-02-15 18:56:38 +00:00 |
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cholleme
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ecdbc4271f
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Curves and meshes are unified
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2003-02-15 18:56:17 +00:00 |
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cholleme
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03ae036073
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Multiply curve vertex colors with lightmapbright
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2003-02-15 18:55:43 +00:00 |
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cholleme
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e70ad77e3a
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Small fix for the new font drawing
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2003-02-15 18:54:41 +00:00 |
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cholleme
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9d28810ce7
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Per vertex setup is now done in vertex programs
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2003-02-15 18:54:08 +00:00 |
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cholleme
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e58472bb83
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Support the new rendering system
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2003-02-15 18:53:11 +00:00 |
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cholleme
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67339ed524
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The geforce2 path is broken currently
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2003-02-15 18:52:00 +00:00 |
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cholleme
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0e956c1dcf
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change for the bump drivers
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2003-02-15 18:51:01 +00:00 |
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cholleme
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bbaff82de2
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Curves now also have per pixel lighting
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2003-02-15 18:50:23 +00:00 |
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cholleme
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8cf8037241
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Small change for the bump drivers
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2003-02-15 18:09:45 +00:00 |
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cholleme
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ab3b3ff6ac
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Added shader support
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2003-02-15 18:03:41 +00:00 |
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cholleme
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10f1a0023e
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Added (hacky) shader support, but mdl should go out anyway
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2003-02-15 18:02:58 +00:00 |
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cholleme
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c4528b5109
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Support the new rendering system
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2003-02-15 18:02:06 +00:00 |
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cholleme
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08a2b2f50e
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Support the new rendering system
Fixed shadow volumes for q3 bsp's
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2003-02-15 18:01:22 +00:00 |
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cholleme
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493fa4de6c
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Some small things to support the new rendering system
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2003-02-15 18:00:08 +00:00 |
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cholleme
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2758179d5a
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Changes to support the new render drivers
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2003-02-15 17:59:35 +00:00 |
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cholleme
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332a2d3e6f
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Moved debug info to the bottom of the screen
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2003-02-15 17:57:27 +00:00 |
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cholleme
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a1aa8c1cf4
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Changes to the way shadow volumes are calculated, to support the new render drivers
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2003-02-15 17:56:45 +00:00 |
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cholleme
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bd5cbfb9b0
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Added some shader prototypes
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2003-02-15 17:54:35 +00:00 |
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