No more hacked light loading

This commit is contained in:
cholleme 2003-05-04 21:43:03 +00:00
parent da750f16f9
commit e345d80f23

View file

@ -940,13 +940,9 @@ void ED_LoadFromFile (char *data)
{ {
if (((int)ent->v.spawnflags & SPAWNFLAG_NOT_DEATHMATCH)) if (((int)ent->v.spawnflags & SPAWNFLAG_NOT_DEATHMATCH))
{ {
//PENTA: HACK reuse deathmatch spawn flag as "keep light" ED_Free (ent);
if (strcmp (pr_strings + ent->v.classname, "light") && inhibit++;
strcmp (pr_strings + ent->v.classname, "light_lev") ) { //not a light? do it like you always did continue;
ED_Free (ent);
inhibit++;
continue;
} else Con_Printf("kept light");
} }
} }
else if ((current_skill == 0 && ((int)ent->v.spawnflags & SPAWNFLAG_NOT_EASY)) else if ((current_skill == 0 && ((int)ent->v.spawnflags & SPAWNFLAG_NOT_EASY))