q3 bsp bug fixed
This commit is contained in:
parent
6ae657e784
commit
c8538e9236
1 changed files with 1 additions and 1 deletions
2
world.c
2
world.c
|
@ -851,7 +851,7 @@ trace_t SV_ClipMoveToEntity (edict_t *ent, vec3_t start, vec3_t mins, vec3_t max
|
||||||
|
|
||||||
// trace a line through the apropriate brushes
|
// trace a line through the apropriate brushes
|
||||||
//SV_RecursiveHullCheck (hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace);
|
//SV_RecursiveHullCheck (hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace);
|
||||||
CM_TraceToBrushModel (sv.worldmodel, firstbrush, numbrushes, mins, maxs, start_l, end_l, &trace, CONTENTS_SOLID);
|
CM_TraceToBrushModel (sv.worldmodel, firstbrush, numbrushes, mins, maxs, start_l, end_l, &trace, CONTENTS_SOLID | CONTENTS_PLAYERCLIP | CONTENTS_MONSTERCLIP);
|
||||||
|
|
||||||
// rotate endpos back to world frame of reference
|
// rotate endpos back to world frame of reference
|
||||||
if (rotated && trace.fraction != 1.0)
|
if (rotated && trace.fraction != 1.0)
|
||||||
|
|
Loading…
Reference in a new issue