Added "makebuild" command line that copies all used files
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a147cf5075
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1 changed files with 13 additions and 135 deletions
146
common.c
146
common.c
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@ -43,14 +43,6 @@ cvar_t cmdline = {"cmdline","0", false, true};
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qboolean com_modified; // set true if using non-id files
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qboolean proghack;
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int static_registered = 1; // only for startup check, then set
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qboolean msg_suppress_1 = 0;
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@ -70,10 +62,6 @@ char **com_argv;
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#define CMDLINE_LENGTH 1024 //upped cmdline_length from 256 to 1024 - Eradicator
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char com_cmdline[CMDLINE_LENGTH];
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qboolean standard_quake = true, rogue, hipnotic;
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// this graphic needs to be in the pak file to use registered features
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unsigned short pop[] =
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{
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@ -1165,78 +1153,8 @@ int COM_CheckParm (char *parm)
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return 0;
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}
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/*
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================
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COM_CheckRegistered
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Looks for the pop.txt file and verifies it.
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Sets the "registered" cvar.
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Immediately exits out if an alternate game was attempted to be started without
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being registered.
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PENTA: let unregistred users play.
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We make shure we don't allow them to walk into the 3 episode slipgates by
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setting Cvar_Set ("registered", "0")
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================
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*/
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void COM_CheckRegistered (void)
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{
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int h;
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unsigned short check[128];
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int i;
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Cvar_Set ("cmdline", com_cmdline);
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Cvar_Set ("registered", "1");
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static_registered = 1;
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COM_OpenFile("gfx/pop.lmp", &h);
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static_registered = 0;
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if (h == -1)
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{
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#if WINDED
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Sys_Error ("This dedicated server requires a full registered copy of Quake");
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#endif
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Con_Printf ("Playing shareware version.\n");
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// if (com_modified)
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// Sys_Error ("You must have the registered version to use modified games");
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// return;
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Cvar_Set ("registered", "0");
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static_registered = 1;
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return;
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}
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Sys_FileRead (h, check, sizeof(check));
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COM_CloseFile (h);
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static_registered = 1;
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for (i=0 ; i<128 ; i++)
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if (pop[i] != (unsigned short)BigShort (check[i]))
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Sys_Error ("Corrupted data file.");
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Cvar_Set ("cmdline", com_cmdline);
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Cvar_Set ("registered", "1");
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static_registered = 1;
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Con_Printf ("Playing registered version.\n");
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}
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void COM_Path_f (void);
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/*
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================
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COM_InitArgv
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@ -1299,20 +1217,6 @@ void COM_InitArgv (int argc, char **argv)
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largv[com_argc] = argvdummy;
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com_argv = largv;
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if (COM_CheckParm ("-rogue"))
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{
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rogue = true;
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standard_quake = false;
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}
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if (COM_CheckParm ("-hipnotic"))
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{
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hipnotic = true;
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standard_quake = false;
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}
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}
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@ -1361,9 +1265,7 @@ void COM_Init (char *basedir)
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Cvar_RegisterVariable (&cmdline);
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Cmd_AddCommand ("path", COM_Path_f);
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COM_InitFilesystem ();
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COM_CheckRegistered ();
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}
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@ -1560,6 +1462,13 @@ void COM_CreatePath (char *path)
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Sys_mkdir (path);
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*ofs = '/';
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}
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if (*ofs == '\\')
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{ // create the directory
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*ofs = 0;
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Sys_mkdir (path);
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*ofs = '\\';
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}
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}
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}
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@ -1631,13 +1540,6 @@ int COM_FindFile (const char *filename, int *handle, FILE **file)
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// search through the path, one element at a time
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//
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search = com_searchpaths;
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if (proghack)
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{ // gross hack to use quake 1 progs with quake 2 maps
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if (!strcmp(filename, "progs.dat"))
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search = search->next;
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}
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for ( ; search ; search = search->next)
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{
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// is the element a pak file?
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@ -1664,15 +1566,9 @@ int COM_FindFile (const char *filename, int *handle, FILE **file)
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return com_filesize;
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}
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}
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//it's a normal file system file...
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else
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{
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// check a file in the directory tree
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if (!static_registered)
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{ // if not a registered version, don't ever go beyond base
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if ( strchr (filename, '\\') || strchr (filename,'/'))
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continue;
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}
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//see if the filename is already an absolute path
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//if it is don't reexpand it
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//Are absolute paths prefixed with / on mac also???
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@ -2124,23 +2020,8 @@ void COM_AddGameFS (char *basedir)
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//
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// start up with GAMENAME by default (id1)
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//
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COM_AddGameDirectory (va("%s/legacy", basedir) );
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COM_AddGameDirectory (va("%s/"GAMENAME, basedir) );
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//PENTA: Make mods possible by making tenebrae part of the game
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COM_AddGameDirectory (va("%s/tenebrae", basedir) );
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if (COM_CheckParm ("-rogue")){
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COM_AddGameDirectory (va("%s/rogue", basedir) );
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}
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if (COM_CheckParm ("-hipnotic")){
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COM_AddGameDirectory (va("%s/hipnotic", basedir) );
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}
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//
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// -game <gamedir>
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// Adds basedir/gamedir as an override game
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//
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@ -2204,8 +2085,9 @@ void COM_InitFilesystem (void)
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com_cachedir[0] = 0;
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else
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strncpy ( com_cachedir, com_argv[i+1], sizeof(com_cachedir));
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}
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else if (host_parms.cachedir)
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} else if (COM_CheckParm ("-makebuild")) {
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sprintf(com_cachedir, "%s%s", host_parms.basedir, "/build");
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} else if (host_parms.cachedir)
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strncpy ( com_cachedir, host_parms.cachedir, sizeof(com_cachedir));
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else
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com_cachedir[0] = 0;
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@ -2259,10 +2141,6 @@ void COM_InitFilesystem (void)
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com_searchpaths = search;
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}
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}
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if (COM_CheckParm ("-proghack"))
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proghack = true;
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}
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