diff --git a/gl_warp.c b/gl_warp.c index 1cd2261..2404a7a 100644 --- a/gl_warp.c +++ b/gl_warp.c @@ -156,7 +156,7 @@ Breaks a polygon up along axial 64 unit boundaries so that turbulent and sky warps can be done reasonably. ================ -*/ +*//* void GL_SubdivideSurface (msurface_t *fa) { vec3_t verts[64]; @@ -185,7 +185,7 @@ void GL_SubdivideSurface (msurface_t *fa) SubdividePolygon (numverts, verts[0]); } - +*/ //=========================================================