No mixing GL_POLYGON and GL_TRIANGLE_FAN...
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03727ab085
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1 changed files with 2 additions and 2 deletions
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@ -1441,7 +1441,7 @@ void DrawTextureChains (void)
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while (s) {
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//R_RenderBrushPoly (s);
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GL_Bind (lightmap_textures + s->lightmaptexturenum);
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glDrawArrays(GL_POLYGON,s->polys->firstvertex,s->polys->numverts);
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glDrawArrays(GL_TRIANGLE_FAN,s->polys->firstvertex,s->polys->numverts);
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s=s->texturechain;
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c_brush_polys ++;
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}
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@ -1464,7 +1464,7 @@ void DrawTextureChains (void)
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for ( ; s ; s=s->texturechain) {
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//R_RenderBrushPolyLuma (s);
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glDrawArrays(GL_POLYGON,s->polys->firstvertex,s->polys->numverts);
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glDrawArrays(GL_TRIANGLE_FAN,s->polys->firstvertex,s->polys->numverts);
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}
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glColor3f(sh_lightmapbright.value,sh_lightmapbright.value,sh_lightmapbright.value);
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