From 2eb7912e6551ce054d4f5216119132514ec0d733 Mon Sep 17 00:00:00 2001 From: jpaana <> Date: Sun, 21 Dec 2003 17:53:46 +0000 Subject: [PATCH] Added GL2 path --- linux/Makefile.i386linux | 6 +++++- sdl/Makefile.am | 5 +++-- 2 files changed, 8 insertions(+), 3 deletions(-) diff --git a/linux/Makefile.i386linux b/linux/Makefile.i386linux index e2a4185..8080195 100644 --- a/linux/Makefile.i386linux +++ b/linux/Makefile.i386linux @@ -40,7 +40,7 @@ PNG_LIBS = -lpng -lz #OPENAL_LIBS = -lopenal #OPENAL_CFLAGS = -DOPENAL -I/usr/local/include/AL -BASE_CFLAGS = -DBASEDIR="$(MASTER_DIR)" -DUSERPREF_DIR $(OPENGL_CFLAGS) $(OPENAL_CFLAGS) -I$(MOUNT_DIR) $(XML_CFLAGS) -Did386=1 +BASE_CFLAGS = -DBASEDIR="$(MASTER_DIR)" -DUSERPREF_DIR $(OPENGL_CFLAGS) $(OPENAL_CFLAGS) -I$(MOUNT_DIR) $(XML_CFLAGS) -DUSE_ASM RELEASE_CFLAGS = $(BASE_CFLAGS) -march=i686 -O2 -ffast-math -funroll-loops \ -fomit-frame-pointer -fexpensive-optimizations DEBUG_CFLAGS = $(BASE_CFLAGS) -g @@ -94,6 +94,7 @@ GLQUAKE_OBJS= \ $(BUILDDIR)/glquake/gl_bumpdriver.o \ $(BUILDDIR)/glquake/gl_bumpgf.o \ $(BUILDDIR)/glquake/gl_bumparb.o \ + $(BUILDDIR)/glquake/gl_bumpgl2.o \ $(BUILDDIR)/glquake/gl_bumpmap.o \ $(BUILDDIR)/glquake/gl_bumpparhelia.o \ $(BUILDDIR)/glquake/gl_bumpradeon.o \ @@ -230,6 +231,9 @@ $(BUILDDIR)/glquake/gl_bumpgf.o : $(MOUNT_DIR)/gl_bumpgf.c $(BUILDDIR)/glquake/gl_bumparb.o : $(MOUNT_DIR)/gl_bumparb.c $(DO_GL_CC) +$(BUILDDIR)/glquake/gl_bumpgl2.o : $(MOUNT_DIR)/gl_bumpgl2.c + $(DO_GL_CC) + $(BUILDDIR)/glquake/gl_bumpmap.o : $(MOUNT_DIR)/gl_bumpmap.c $(DO_GL_CC) diff --git a/sdl/Makefile.am b/sdl/Makefile.am index c6161fc..c53c018 100644 --- a/sdl/Makefile.am +++ b/sdl/Makefile.am @@ -34,8 +34,8 @@ glx_tenebrae_AFLAGS = -x assembler-with-cpp sdl_tenebrae_AFLAGS = -x assembler-with-cpp # datadir is a variable defined by autoconf to @prefix@/share/ -glx_tenebrae_CFLAGS = @CFLAGS@ @X11_CFLAGS@ -D__glx__ -DGLQUAKE -DBASEDIR=@GAMEDIR@ -I$(MASTER_DIR) -I$(NVPARSE_DIR) -sdl_tenebrae_CFLAGS = @CFLAGS@ @SDL_CFLAGS@ -DSDL -DGLQUAKE -DBASEDIR=@GAMEDIR@ -I$(MASTER_DIR) -I$(NVPARSE_DIR) +glx_tenebrae_CFLAGS = @CFLAGS@ @X11_CFLAGS@ -DUSE_ASM -D__glx__ -DGLQUAKE -DBASEDIR=@GAMEDIR@ -I$(MASTER_DIR) -I$(NVPARSE_DIR) +sdl_tenebrae_CFLAGS = @CFLAGS@ @SDL_CFLAGS@ -DUSE_ASM -DSDL -DGLQUAKE -DBASEDIR=@GAMEDIR@ -I$(MASTER_DIR) -I$(NVPARSE_DIR) libnvparse_a_SOURCES = \ @@ -287,6 +287,7 @@ GL_TENEBRAE_SRCS = \ $(MASTER_DIR)/gl_brushinstant.c \ $(MASTER_DIR)/gl_bumpdriver.c \ $(MASTER_DIR)/gl_bumparb.c \ + $(MASTER_DIR)/gl_bumpgl2.c \ $(MASTER_DIR)/gl_bumpgf.c \ $(MASTER_DIR)/gl_bumpmap.c \ $(MASTER_DIR)/gl_bumpparhelia.c \