Quick hack to get it to compile

This commit is contained in:
jpaana 2004-03-19 10:35:32 +00:00
parent 7af1308604
commit 2beb8ee104
2 changed files with 29 additions and 12 deletions

View file

@ -92,14 +92,10 @@ GLQUAKE_OBJS= \
$(BUILDDIR)/glquake/gl_aliasinstant.o \
$(BUILDDIR)/glquake/gl_brushinstant.o \
$(BUILDDIR)/glquake/gl_bumpdriver.o \
$(BUILDDIR)/glquake/gl_bumpgf.o \
$(BUILDDIR)/glquake/gl_drivermem.o \
$(BUILDDIR)/glquake/gl_vertexcache.o \
$(BUILDDIR)/glquake/gl_bumparb.o \
$(BUILDDIR)/glquake/gl_bumpgl2.o \
$(BUILDDIR)/glquake/gl_bumpmap.o \
$(BUILDDIR)/glquake/gl_bumpparhelia.o \
$(BUILDDIR)/glquake/gl_bumpradeon.o \
$(BUILDDIR)/glquake/gl_bumpnv3x.o \
$(BUILDDIR)/glquake/gl_bumpgeneric.o \
$(BUILDDIR)/glquake/gl_common.o \
$(BUILDDIR)/glquake/gl_curves.o \
$(BUILDDIR)/glquake/gl_bumpstat.o \
@ -174,6 +170,13 @@ GLQUAKE_OBJS= \
$(BUILDDIR)/glquake/lex.yy.o \
$(BUILDDIR)/glquake/te_scripts.o
# $(BUILDDIR)/glquake/gl_bumpgf.o \
# $(BUILDDIR)/glquake/gl_bumpgl2.o \
# $(BUILDDIR)/glquake/gl_bumpparhelia.o \
# $(BUILDDIR)/glquake/gl_bumpradeon.o \
# $(BUILDDIR)/glquake/gl_bumpnv3x.o \
# $(BUILDDIR)/glquake/gl_bumpgeneric.o \
$(BUILDDIR)/bin/tenebrae.run : $(GLQUAKE_OBJS)
$(CC) $(CFLAGS) -o $@ $(GLQUAKE_OBJS) $(LDFLAGS)
@ -229,6 +232,12 @@ $(BUILDDIR)/glquake/gl_brushinstant.o : $(MOUNT_DIR)/gl_brushinstant.c
$(BUILDDIR)/glquake/gl_bumpdriver.o : $(MOUNT_DIR)/gl_bumpdriver.c
$(DO_GL_CC)
$(BUILDDIR)/glquake/gl_drivermem.o : $(MOUNT_DIR)/gl_drivermem.c
$(DO_GL_CC)
$(BUILDDIR)/glquake/gl_vertexcache.o : $(MOUNT_DIR)/gl_vertexcache.c
$(DO_GL_CC)
$(BUILDDIR)/glquake/gl_bumpgf.o : $(MOUNT_DIR)/gl_bumpgf.c
$(DO_GL_CC)

View file

@ -92,14 +92,10 @@ GLQUAKE_OBJS= \
$(BUILDDIR)/glquake/gl_aliasinstant.o \
$(BUILDDIR)/glquake/gl_brushinstant.o \
$(BUILDDIR)/glquake/gl_bumpdriver.o \
$(BUILDDIR)/glquake/gl_bumpgf.o \
$(BUILDDIR)/glquake/gl_drivermem.o \
$(BUILDDIR)/glquake/gl_vertexcache.o \
$(BUILDDIR)/glquake/gl_bumparb.o \
$(BUILDDIR)/glquake/gl_bumpgl2.o \
$(BUILDDIR)/glquake/gl_bumpmap.o \
$(BUILDDIR)/glquake/gl_bumpparhelia.o \
$(BUILDDIR)/glquake/gl_bumpradeon.o \
$(BUILDDIR)/glquake/gl_bumpnv3x.o \
$(BUILDDIR)/glquake/gl_bumpgeneric.o \
$(BUILDDIR)/glquake/gl_bumpstat.o \
$(BUILDDIR)/glquake/gl_common.o \
$(BUILDDIR)/glquake/gl_curves.o \
@ -174,6 +170,12 @@ GLQUAKE_OBJS= \
$(BUILDDIR)/glquake/lex.yy.o \
$(BUILDDIR)/glquake/te_scripts.o
# $(BUILDDIR)/glquake/gl_bumpgf.o \
# $(BUILDDIR)/glquake/gl_bumpgl2.o \
# $(BUILDDIR)/glquake/gl_bumpparhelia.o \
# $(BUILDDIR)/glquake/gl_bumpradeon.o \
# $(BUILDDIR)/glquake/gl_bumpnv3x.o \
# $(BUILDDIR)/glquake/gl_bumpgeneric.o \
$(BUILDDIR)/bin/tenebrae.run : $(GLQUAKE_OBJS)
$(CC) $(CFLAGS) -o $@ $(GLQUAKE_OBJS) $(LDFLAGS)
@ -226,6 +228,12 @@ $(BUILDDIR)/glquake/gl_brushinstant.o : $(MOUNT_DIR)/gl_brushinstant.c
$(BUILDDIR)/glquake/gl_bumpdriver.o : $(MOUNT_DIR)/gl_bumpdriver.c
$(DO_GL_CC)
$(BUILDDIR)/glquake/gl_drivermem.o : $(MOUNT_DIR)/gl_drivermem.c
$(DO_GL_CC)
$(BUILDDIR)/glquake/gl_vertexcache.o : $(MOUNT_DIR)/gl_vertexcache.c
$(DO_GL_CC)
$(BUILDDIR)/glquake/gl_bumpgf.o : $(MOUNT_DIR)/gl_bumpgf.c
$(DO_GL_CC)