LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := cgamearm LOCAL_CFLAGS = $(RTCW_BASE_CFLAGS) LOCAL_CFLAGS += -fPIC -DCGAMEDLL LOCAL_LDFLAGS += $(RTCW_BASE_LDFLAGS) LOCAL_C_INCLUDES = $(LOCAL_PATH) GAME_FILES = \ src/game/bg_animation.c\ src/game/bg_misc.c\ src/game/bg_pmove.c\ src/game/bg_slidemove.c\ src/cgame/cg_consolecmds.c\ src/cgame/cg_draw.c\ src/cgame/cg_drawtools.c\ src/cgame/cg_effects.c\ src/cgame/cg_ents.c\ src/cgame/cg_event.c\ src/cgame/cg_flamethrower.c\ src/cgame/cg_info.c\ src/cgame/cg_localents.c\ src/cgame/cg_main.c\ src/cgame/cg_marks.c\ src/cgame/cg_newDraw.c\ src/cgame/cg_particles.c\ src/cgame/cg_players.c\ src/cgame/cg_playerstate.c\ src/cgame/cg_predict.c\ src/cgame/cg_scoreboard.c\ src/cgame/cg_servercmds.c\ src/cgame/cg_snapshot.c\ src/cgame/cg_sound.c\ src/cgame/cg_syscalls.c\ src/cgame/cg_trails.c\ src/cgame/cg_view.c\ src/cgame/cg_weapons.c\ src/game/q_math.c\ src/game/q_shared.c\ src/ui/ui_shared.c\ LOCAL_SRC_FILES = $(GAME_FILES) include $(BUILD_SHARED_LIBRARY)