Commit graph

26 commits

Author SHA1 Message Date
Simon
d6ba7e70d8 several fixes
- make weapon alignment code with for right handed properly
- made silenced luger far more accurate
- extended bem length in weapon align
- included latest weapons from baggyg
2020-08-03 10:34:56 +01:00
Simon
04801b7d19 a few fixes
- Ensure right handed for wepaon calibration
- Fix issue with sniper mode fixing yaw after a shot is fired
2020-08-02 15:24:06 +01:00
Simon
93a0b3f7e8 Fix small issue with commit of debugging code 2020-07-28 22:58:16 +01:00
Simon
776af8b434 Quite a lot going on here...
- Fixed the inaccurate sniper rifle (was caused by CG_ZoomSway still in effect
- Made scope reticles draw at a better scale
- Binoculars can be zoomed in and out using trigger (will toggle back and forth between zoom in and out)
- Made the grenades have the same weight
2020-07-28 21:31:28 +01:00
Simon
3430c37d94 Fix Venom mod crash 2020-07-26 20:23:38 +01:00
Simon
caacaab87d update version number 2020-07-25 15:55:24 +01:00
Simon
48d9cb9e7b VR Menu
- ingame menu working
- Fix for scope "head aim" issue
2020-07-25 11:01:44 +01:00
Simon
c152d5a358 version number update 2020-07-22 23:51:27 +01:00
Simon
cda14f7f11 Weapons..
- Start of Baggyg's changes to no-hand vr weapons - now have a scope switchable FG42
- FIx bug where door pushes you and makes yaw go out of sync
- Fix bug where returning knife to backpack causes weapon to fire repeatedly
2020-07-21 19:11:39 +01:00
Simon
04d2ac18ca Few small changes..
- Don't let the game run a graphics performance selection (pointless)
- Raised weapons slightly
- Ensured trilinear mip mapping by default
- Included copying of demo and weapons pack in base apk
2020-07-20 23:04:07 +01:00
Simon
5fab5734fe Weapon alignments and save games 2020-07-19 11:04:54 +01:00
Simon
cd929657ab Small Tweaks
Increase base HUNK size
Prevent enemy pain causing haptics
2020-07-16 23:40:18 +01:00
Simon
c8bc1f14a5 More fixes
- Some stereo depth to the binocular sights (looks better)
- make scopes work better when reloading
- Fix issue with altfire not switching scope on mauser correctly
- fix issue some weapons continuously firing
- Increase scope and binocular activation range
2020-07-16 22:57:01 +01:00
Simon
2469bd8cc8 Updated version number 2020-07-15 23:21:42 +01:00
Simon
fc3a941f1f Scope work...
- Ability to detach the scope from the Mauser and use iron sights (use alt-fire)
- Player moves at 1/3 normal  speed when scope is active
- Backpack will now provide grenades if player has them
2020-07-14 18:56:03 +01:00
Simon
f019166c08 Weapon Alignment Mode
set control options to 99
2020-07-13 23:58:12 +01:00
Simon
39aac7000e failed attempt at laser beam 2020-07-12 16:45:20 +01:00
Simon
9afcd3110a Throwable Grenades etc 2020-07-12 00:08:29 +01:00
Simon
fc2a648796 Further weapon offset changes
and a couple of other little bits n' pieces
2020-07-11 17:51:11 +01:00
Simon
3bb4b5f274 Few small fixes
back pack
don't fire haptics when enemies fire etc
2020-07-10 22:46:52 +01:00
Simon
ff2c351549 So many improvements!!
- Scoped Weapons/Binoculars now working perfectly
- Haptic Feedback implemented
-
2020-07-10 21:58:40 +01:00
Simon
ab47451b12 Weapon Scaling
Now working correctly
Also implemented the height adjust (for seated play)
2020-07-07 19:13:13 +01:00
Simon
0389a33e5b tiny fix + version increment 2020-07-06 23:28:15 +01:00
Simon
062682addd Start of 6DoF weapons..
Not there yet, but good progress!
2020-07-05 23:24:18 +01:00
Simon
15880317b4 Getting it building...
..but not there yet
2020-06-28 14:41:34 +01:00
Simon
ed2e26394c Adding stuff 2020-06-10 19:20:11 +01:00