diff --git a/Projects/Android/AndroidManifest.xml b/Projects/Android/AndroidManifest.xml index c23da8e..b0c1f80 100644 --- a/Projects/Android/AndroidManifest.xml +++ b/Projects/Android/AndroidManifest.xml @@ -1,8 +1,8 @@ + android:versionCode="39" + android:versionName="1.1.1" android:installLocation="auto" > diff --git a/Projects/Android/jni/rtcw/src/cgame/cg_draw.c b/Projects/Android/jni/rtcw/src/cgame/cg_draw.c index 16198a4..0aac793 100644 --- a/Projects/Android/jni/rtcw/src/cgame/cg_draw.c +++ b/Projects/Android/jni/rtcw/src/cgame/cg_draw.c @@ -3573,7 +3573,7 @@ void CG_ApplyShakeCamera() { VectorAdd( cg.refdefViewAngles, cg.cameraShakeAngles, cg.refdefViewAngles ); AnglesToAxis( cg.refdefViewAngles, cg.refdef.viewaxis ); - if (VectorLength(cg.cameraShakeAngles) > 0.01f) + if (VectorLength(cg.cameraShakeAngles) > 0.1f) { trap_Vibrate(10, 0, Com_Clamp(0.0f, 1.0f, fabs(cg.cameraShakeAngles[0]))); trap_Vibrate(10, 1, Com_Clamp(0.0f, 1.0f, fabs(cg.cameraShakeAngles[1]))); diff --git a/Projects/Android/jni/rtcw/src/cgame/cg_effects.c b/Projects/Android/jni/rtcw/src/cgame/cg_effects.c index 65edb62..6d8a5b4 100644 --- a/Projects/Android/jni/rtcw/src/cgame/cg_effects.c +++ b/Projects/Android/jni/rtcw/src/cgame/cg_effects.c @@ -411,7 +411,11 @@ void CG_Bleed( vec3_t origin, int entityNum ) { 0.1 ); // rand scale } - } + { + //Make a hit blood cloud + CG_ParticleBloodCloud( cent, bOrigin, vec3_origin ); + } + } // done. } diff --git a/Projects/Android/jni/rtcw/src/cgame/cg_ents.c b/Projects/Android/jni/rtcw/src/cgame/cg_ents.c index 0e564bc..17b30aa 100644 --- a/Projects/Android/jni/rtcw/src/cgame/cg_ents.c +++ b/Projects/Android/jni/rtcw/src/cgame/cg_ents.c @@ -2635,6 +2635,7 @@ void CG_AddPacketEntities( void ) { // no entities should be marked as interpolating } + VectorClear(cg.cameraShakeAngles); cg.rumbleScale = 0.0; // RF, default to 0 each frame // the auto-rotating items will all have the same axis diff --git a/Projects/Android/jni/rtcw/src/game/q_shared.h b/Projects/Android/jni/rtcw/src/game/q_shared.h index 8d298c1..10e1e7d 100644 --- a/Projects/Android/jni/rtcw/src/game/q_shared.h +++ b/Projects/Android/jni/rtcw/src/game/q_shared.h @@ -42,7 +42,7 @@ If you have questions concerning this license or the applicable additional terms // q_shared.h -- included first by ALL program modules. // A user mod should never modify this file -#define Q3_VERSION "RTCWQuest 1.1.0 (Wolf 1.41)" +#define Q3_VERSION "RTCWQuest 1.1.1 (Wolf 1.41)" // ver 1.0.0 - release // ver 1.0.1 - post-release work // ver 1.1.0 - patch 1 (12/12/01)