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Show left hand even if use gesture is disabled
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1 changed files with 1 additions and 1 deletions
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@ -1613,7 +1613,7 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demo
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CG_AddViewWeapon( &cg.predictedPlayerState );
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CG_AddViewWeapon( &cg.predictedPlayerState );
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int weapon = cg.predictedPlayerState.weapon;
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int weapon = cg.predictedPlayerState.weapon;
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qboolean usingAkimbo = weapon == WP_AKIMBO || weapon == WP_AKIMBO_MP40 || weapon == WP_AKIMBO_THOMPSON;
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qboolean usingAkimbo = weapon == WP_AKIMBO || weapon == WP_AKIMBO_MP40 || weapon == WP_AKIMBO_THOMPSON;
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if (!usingAkimbo && !cgVR->weapon_stabilised && !cg.renderingThirdPerson && trap_Cvar_VariableIntegerValue("vr_gesture_triggered_use")) {
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if (!usingAkimbo && !cgVR->weapon_stabilised && !cg.renderingThirdPerson) {
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CG_AddViewHand( &cg.predictedPlayerState);
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CG_AddViewHand( &cg.predictedPlayerState);
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}
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}
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}
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}
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