Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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helixhorned fe4090b9fd build.c: initialize g_doHardcodedMovement to 1.
Fixing movement when not loading a.m32.

git-svn-id: https://svn.eduke32.com/eduke32@3532 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-28 17:30:11 +00:00
polymer build.c: initialize g_doHardcodedMovement to 1. 2013-02-28 17:30:11 +00:00
.gitignore Remove polymer-perf related lines from .gitignore 2012-10-05 22:37:26 +00:00