.. |
misc
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Delete a bunch of crusty old outdated unused files.
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2014-07-22 07:25:09 +00:00 |
util
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Apply unpackssi_64bit_fix.patch from Gentoo Linux, with modifications.
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2014-07-22 11:18:41 +00:00 |
a-c.c
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LUT for slope recip calculations in classic. DONT_BUILD.
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2014-11-02 05:35:06 +00:00 |
a.masm
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Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this.
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2012-09-30 14:40:42 +00:00 |
a.nasm
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a-c.c: prevent stray lines on bottom of sprites by saturating v. tex coords.
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2013-11-16 18:47:11 +00:00 |
a.wasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
a64.yasm
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Add WIP x86_64 assembly texture mapping routines.
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2013-09-21 13:37:31 +00:00 |
baselayer.c
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Fix a couple of clang warnings. DONT_BUILD.
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2014-10-29 17:05:15 +00:00 |
build.c
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Fix a couple of clang warnings. DONT_BUILD.
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2014-10-29 17:05:15 +00:00 |
cache1d.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
common.c
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Additional engine cleanups and optimizations. About as generic as it sounds. Also changes internal dummytile/tilefromtexture behavior so that the LZ4 compressed version of a texture is kept and the cache1d entries associated with the tiles can expire, like any other tile.
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2014-10-25 03:30:38 +00:00 |
compat.c
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Fix a couple of clang warnings. DONT_BUILD.
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2014-10-29 17:05:15 +00:00 |
config.c
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Progress towards KenBuild Editor, part 1.
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2014-07-28 06:43:16 +00:00 |
crc32.c
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Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
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2014-10-01 17:09:54 +00:00 |
defs.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
dxtfilter.c
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Fix warning in dxtfilter
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2014-10-25 03:34:08 +00:00 |
dynamicgtk.c
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Apply/replicate patches from OpenBSD to dlopen .so names.
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2014-07-22 11:18:59 +00:00 |
engine.c
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LUT for slope recip calculations in classic. DONT_BUILD.
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2014-11-02 05:35:06 +00:00 |
engine_oldmap.h
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Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias.
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2014-04-05 11:28:10 +00:00 |
engine_priv.h
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Get rid of all the static arrays with sizes based on MAXXDIM and MAXYDIM
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2014-10-29 17:04:28 +00:00 |
glbuild.c
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Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
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2014-10-25 03:25:35 +00:00 |
gtkbits.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
hightile.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
kplib.c
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Improve fine-grained GCC and clang version detection, fixing recently introduced build issues. DONT_BUILD.
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2014-10-25 10:17:35 +00:00 |
lunatic.c
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Lunatic fixes:
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2014-07-10 09:01:48 +00:00 |
lz4.c
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Fix a couple of clang warnings. DONT_BUILD.
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2014-10-29 17:05:15 +00:00 |
mdsprite.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
mingw_main.c
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Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c.
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2013-10-06 07:49:26 +00:00 |
mmulti_null.c
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KenBuild.
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2014-07-24 14:01:44 +00:00 |
mutex.c
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Simplify mutex wrapper into simply differentiating between RENDERTYPEWIN (which is deprecated...) and everything else, which uses SDL mutexes.
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2014-04-17 19:58:07 +00:00 |
osd.c
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Try out __restrict in the classic renderer. #define'd for easy removal in case it causes problems or is useless.
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2014-10-29 17:06:43 +00:00 |
osxbits.m
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
polymer.c
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Fix MSVC warning in Polymer
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2014-10-29 17:06:20 +00:00 |
polymost.c
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Fix a couple warnings, and something I fucked up after reading a loop wrong. DONT_BUILD.
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2014-10-29 17:02:50 +00:00 |
pragmas.c
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Remove Wii-specific ASM for scale(). Libdivide is likely faster; tests on a real Wii pending. DONT_BUILD.
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2014-10-25 10:17:04 +00:00 |
rawinput.c
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Remove "volatile" qualifier from mouse related variables, no longer required after the long ago removal of the hack that polled mouse input in a separate thread
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2014-09-30 04:11:50 +00:00 |
scriptfile.c
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Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls...
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2014-05-30 00:02:19 +00:00 |
sdlayer.c
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
sdlkeytrans.c
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SDL2: fix quote and pause keys.
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2013-10-16 19:43:07 +00:00 |
SDLMain.m
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
smalltextfont.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
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Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows.
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2012-11-15 14:27:57 +00:00 |
startosx.editor.m
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Fix the Wii build and clean up remaining warnings. DONT_BUILD.
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2014-10-19 00:44:23 +00:00 |
startwin.editor.c
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Win64 support! (Meaning it works, not that we recommend it for everyday use.)
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2012-12-13 02:37:20 +00:00 |
texcache.c
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Fix warnings in texcache
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2014-10-25 03:32:57 +00:00 |
textfont.c
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textfont.c: make TAB character display blank.
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2013-11-04 22:56:06 +00:00 |
voxmodel.c
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Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.
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2014-09-30 04:18:43 +00:00 |
winbits.c
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Improve fine-grained GCC and clang version detection, fixing recently introduced build issues. DONT_BUILD.
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2014-10-25 10:17:35 +00:00 |
winlayer.c
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Fix MSVC build.
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2014-07-28 09:00:28 +00:00 |
xxhash.c
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Update xxhash to r36
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2014-09-30 04:04:12 +00:00 |