raze/polymer/eduke32/build/src
2014-11-02 05:35:06 +00:00
..
misc Delete a bunch of crusty old outdated unused files. 2014-07-22 07:25:09 +00:00
util Apply unpackssi_64bit_fix.patch from Gentoo Linux, with modifications. 2014-07-22 11:18:41 +00:00
a-c.c LUT for slope recip calculations in classic. DONT_BUILD. 2014-11-02 05:35:06 +00:00
a.masm Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this. 2012-09-30 14:40:42 +00:00
a.nasm a-c.c: prevent stray lines on bottom of sprites by saturating v. tex coords. 2013-11-16 18:47:11 +00:00
a.wasm Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
a64.yasm Add WIP x86_64 assembly texture mapping routines. 2013-09-21 13:37:31 +00:00
baselayer.c Fix a couple of clang warnings. DONT_BUILD. 2014-10-29 17:05:15 +00:00
build.c Fix a couple of clang warnings. DONT_BUILD. 2014-10-29 17:05:15 +00:00
cache1d.c Another 5000 lines of pain and tears. DONT_BUILD. 2014-10-25 03:36:34 +00:00
common.c Additional engine cleanups and optimizations. About as generic as it sounds. Also changes internal dummytile/tilefromtexture behavior so that the LZ4 compressed version of a texture is kept and the cache1d entries associated with the tiles can expire, like any other tile. 2014-10-25 03:30:38 +00:00
compat.c Fix a couple of clang warnings. DONT_BUILD. 2014-10-29 17:05:15 +00:00
config.c Progress towards KenBuild Editor, part 1. 2014-07-28 06:43:16 +00:00
crc32.c Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD. 2014-10-01 17:09:54 +00:00
defs.c Another 5000 lines of pain and tears. DONT_BUILD. 2014-10-25 03:36:34 +00:00
dxtfilter.c Fix warning in dxtfilter 2014-10-25 03:34:08 +00:00
dynamicgtk.c Apply/replicate patches from OpenBSD to dlopen .so names. 2014-07-22 11:18:59 +00:00
engine.c LUT for slope recip calculations in classic. DONT_BUILD. 2014-11-02 05:35:06 +00:00
engine_oldmap.h Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias. 2014-04-05 11:28:10 +00:00
engine_priv.h Get rid of all the static arrays with sizes based on MAXXDIM and MAXYDIM 2014-10-29 17:04:28 +00:00
glbuild.c Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti. 2014-10-25 03:25:35 +00:00
gtkbits.c git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
hightile.c Another 5000 lines of pain and tears. DONT_BUILD. 2014-10-25 03:36:34 +00:00
kplib.c Improve fine-grained GCC and clang version detection, fixing recently introduced build issues. DONT_BUILD. 2014-10-25 10:17:35 +00:00
lunatic.c Lunatic fixes: 2014-07-10 09:01:48 +00:00
lz4.c Fix a couple of clang warnings. DONT_BUILD. 2014-10-29 17:05:15 +00:00
mdsprite.c Another 5000 lines of pain and tears. DONT_BUILD. 2014-10-25 03:36:34 +00:00
mingw_main.c Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c. 2013-10-06 07:49:26 +00:00
mmulti_null.c KenBuild. 2014-07-24 14:01:44 +00:00
mutex.c Simplify mutex wrapper into simply differentiating between RENDERTYPEWIN (which is deprecated...) and everything else, which uses SDL mutexes. 2014-04-17 19:58:07 +00:00
osd.c Try out __restrict in the classic renderer. #define'd for easy removal in case it causes problems or is useless. 2014-10-29 17:06:43 +00:00
osxbits.m Further work on the Xcode project. 2014-10-20 07:37:29 +00:00
polymer.c Fix MSVC warning in Polymer 2014-10-29 17:06:20 +00:00
polymost.c Fix a couple warnings, and something I fucked up after reading a loop wrong. DONT_BUILD. 2014-10-29 17:02:50 +00:00
pragmas.c Remove Wii-specific ASM for scale(). Libdivide is likely faster; tests on a real Wii pending. DONT_BUILD. 2014-10-25 10:17:04 +00:00
rawinput.c Remove "volatile" qualifier from mouse related variables, no longer required after the long ago removal of the hack that polled mouse input in a separate thread 2014-09-30 04:11:50 +00:00
scriptfile.c Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls... 2014-05-30 00:02:19 +00:00
sdlayer.c Further work on the Xcode project. 2014-10-20 07:37:29 +00:00
sdlkeytrans.c SDL2: fix quote and pause keys. 2013-10-16 19:43:07 +00:00
SDLMain.m Further work on the Xcode project. 2014-10-20 07:37:29 +00:00
smalltextfont.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
startgtk.editor.c Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows. 2012-11-15 14:27:57 +00:00
startosx.editor.m Fix the Wii build and clean up remaining warnings. DONT_BUILD. 2014-10-19 00:44:23 +00:00
startwin.editor.c Win64 support! (Meaning it works, not that we recommend it for everyday use.) 2012-12-13 02:37:20 +00:00
texcache.c Fix warnings in texcache 2014-10-25 03:32:57 +00:00
textfont.c textfont.c: make TAB character display blank. 2013-11-04 22:56:06 +00:00
voxmodel.c Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD. 2014-09-30 04:18:43 +00:00
winbits.c Improve fine-grained GCC and clang version detection, fixing recently introduced build issues. DONT_BUILD. 2014-10-25 10:17:35 +00:00
winlayer.c Fix MSVC build. 2014-07-28 09:00:28 +00:00
xxhash.c Update xxhash to r36 2014-09-30 04:04:12 +00:00