Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2014-09-30 04:15:53 +00:00
polymer Add assertion for memory error handler in debug builds, add .def load time information to log, call Gv_ResetSystemDefaults() at startup to populate fake tilesizx/tilesizy arrays for CON 2014-09-30 04:15:53 +00:00
.gitignore KenBuild. 2014-07-24 14:01:44 +00:00