raze/polymer
helixhorned f1b1ce2cc3 Replace wall of dup'd code in Gv_AddSystemVars with something more readable.
Specifically, have a weapondata_t type mimicking the aplWeapon* arrays.
Keep a list weapondefaults[] which undergoes some static->dynamic tweaks
and then makes its way to the WEAPONx_XXX per-player gamevars.

git-svn-id: https://svn.eduke32.com/eduke32@3327 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-28 17:18:12 +00:00
..
eduke32 Replace wall of dup'd code in Gv_AddSystemVars with something more readable. 2012-12-28 17:18:12 +00:00
synthesis.sh Fix ebacktrace on 32-bit. (Sorry, we're back to 5 MB.) 2012-12-18 09:15:39 +00:00