raze/source/core
2020-08-26 09:49:47 +10:00
..
console - Build: Remove all timer code. 2020-08-26 09:49:40 +10:00
menu - disabled a few menu options for unsupported features in Exhumed. 2020-08-25 20:40:30 +02:00
movie - let all video players respect the SoundEnabled setting. 2020-08-11 19:52:54 +02:00
music
textures - ported the final level's text screen and exported its text to the string table. 2020-08-22 18:12:19 +02:00
binaryangle.h - fix compiler warnings and actual issues with in-game horizon. 2020-07-24 01:08:50 +10:00
cheathandler.cpp - migrated SW cheats to the generic system, removed the more pointless of SWP's cheats and filled in a few blanks. 2020-08-12 22:24:51 +02:00
cheathandler.h - reimplemented cheats based on ZDoom's cheat parser. 2020-07-04 15:51:02 +02:00
colormaps.h
compositesaveame.h
compositesavegame.cpp
ct_chat.cpp - hooked up the chat display. 2020-08-25 18:51:56 +02:00
gameconfigfile.cpp
gameconfigfile.h
gamecontrol.cpp - Core: Remove legacy smoothratio calculator CalcSmoothRatio(). 2020-08-26 09:49:47 +10:00
gamecontrol.h - Core: Remove legacy smoothratio calculator CalcSmoothRatio(). 2020-08-26 09:49:47 +10:00
gamecvars.cpp - Core: Remove legacy smoothratio calculator CalcSmoothRatio(). 2020-08-26 09:49:47 +10:00
gamecvars.h - Core: Remove legacy smoothratio calculator CalcSmoothRatio(). 2020-08-26 09:49:47 +10:00
gamestate.h - changed the rules for dimming the menu to be more clear 2020-08-11 00:46:27 +02:00
gamestruct.h - make use of map bindings 2020-08-24 20:20:15 +02:00
initfs.cpp
inputstate.cpp - applied a few fixes: 2020-08-25 20:20:35 +02:00
inputstate.h - applied a few fixes: 2020-08-25 20:20:35 +02:00
interpolate.cpp - moved interpolation code to its own file. 2020-06-21 22:36:05 +02:00
intvec.h - removed a few more dependencies on Build includes. 2020-06-20 18:17:49 +02:00
mapinfo.cpp - added JFDuke's label type checker and did some cleanup on the CON init code. 2020-07-15 12:34:42 +02:00
mapinfo.h - 0 is a valid level number. 2020-08-18 20:12:04 +02:00
mathutil.cpp - fixed incompatibility of FindDistance3D with Shadow Warrior. 2020-08-18 23:49:44 +02:00
mathutil.h - SW: Increase precision of x/y coordinates where possible. 2020-08-18 18:26:04 +10:00
ns.h - preparation work. 2020-06-21 20:59:07 +02:00
palette.cpp - migrated displayrest and took the opportunity to un-fuck the palette management. 2020-07-07 04:54:12 +02:00
palette.h - migrated displayrest and took the opportunity to un-fuck the palette management. 2020-07-07 04:54:12 +02:00
quotemgr.h - optimizations for better savegame performance. 2020-07-21 21:32:38 +02:00
quotes.cpp - optimizations for better savegame performance. 2020-07-21 21:32:38 +02:00
raze_music.cpp - refactored Blood's main loop. 2020-07-29 23:18:08 +02:00
raze_music.h - refactored Blood's main loop. 2020-07-29 23:18:08 +02:00
raze_sound.cpp - All Games: Remove remaining use of totalclock and associated timing code. 2020-08-26 09:49:34 +10:00
raze_sound.h
rts.cpp
rts.h
savegamehelp.cpp - moved parts of videoNextPage to app_loop. 2020-08-23 18:08:08 +02:00
savegamehelp.h
scancodes.h -moved scancodes.h out of Build folder. 2020-06-20 12:54:33 +02:00
screenjob.cpp - ported Exhumed's map to the ScreenJob interface. 2020-08-21 22:30:51 +02:00
screenjob.h - ported Exhumed's map to the ScreenJob interface. 2020-08-21 22:30:51 +02:00
screenshot.cpp - removed some Build related includes from core code. 2020-06-20 18:01:02 +02:00
searchpaths.cpp - added workaround for DukeDC's ending cutscene which was abusing undefined behavior in the original code. 2020-08-05 22:57:45 +02:00
secrets.cpp - implemented proper scaling support for the notify display - both the classic and advanced variant. 2020-08-25 18:03:15 +02:00
secrets.h
serialize_obj.h
statistics.cpp - removed some Build related includes from core code. 2020-06-20 18:01:02 +02:00
statistics.h
statusbar.cpp - add shadows to the statistics display. 2020-08-25 20:58:32 +02:00
statusbar.h - generalized the automap label code. 2020-08-24 23:14:55 +02:00
uiinput.h - cheat and chat code from ZDoom. 2020-06-21 23:28:45 +02:00
version.h - added some ZScript basics. 2020-06-20 09:46:41 +02:00
zcompile.cpp