raze/source
Christoph Oelckers ef6c39ec55 - added a CVAR that allows drawing any tile to the top of the screen.
For quick examination of tiles.
2022-11-14 12:08:02 +01:00
..
build - eliminated cliptestsector which was just a thin wrapper around CheckOpening. 2022-11-01 10:25:15 +01:00
common - added a 'Sum()' intrinsic to the vectors. 2022-11-14 12:07:51 +01:00
core - added a CVAR that allows drawing any tile to the top of the screen. 2022-11-14 12:08:02 +01:00
games - added script exports for 'spawn' and 'lotsofglass' and made the spawn variant using class names operational. 2022-11-14 10:30:59 +01:00
platform
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - Allow proper setting of progdir for SDL targets. 2022-11-12 11:26:05 +11:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00