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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
ee9e84c356
- Move ARRAY_SIZE() macro to compat.h, add another one ARRAY_SSIZE() - In A_RadiusDamage(): note maybe-unaligned access issue, prevent unlikely oob - sector.c: use SPRITES_OF* macros where appropriate git-svn-id: https://svn.eduke32.com/eduke32@4199 1a8010ca-5511-0410-912e-c29ae57300e0 |
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