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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
ee39d713e8
We're pulling stuff from math.h even in non-GL builds right now, so adding libc's sin() and atan() doesn't seem like a big deal. In the unlikely event that their accuracy is so bad that the calculated tables don't match the original ones, a warning is issued on little-endian platforms. git-svn-id: https://svn.eduke32.com/eduke32@2988 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer | ||
polymer-perf | ||
.gitignore |