raze/source/games
Christoph Oelckers ed8b4100f6 - SW: replace s() in ai.cpp.
Also a bit of inline cleanup to make it compile again.
2021-12-30 09:57:30 +01:00
..
blood - handle all s() cases in Exhumed using pSprite but not pActor->s(). 2021-12-30 09:57:23 +01:00
duke - t[] replacement in spawn code. 2021-12-30 09:57:22 +01:00
exhumed - fixed some bad flag replacements. 2021-12-30 09:57:29 +01:00
sw - SW: replace s() in ai.cpp. 2021-12-30 09:57:30 +01:00