Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2019-03-02 23:21:05 +00:00
jit The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
package Don't apply weapon shade interpolation to the shrinker/expander crystal at all. 2018-03-22 04:48:41 +00:00
platform Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
source Optimize nonpow2_mhline and nonpow2_thline by replacing divide operation by cheaper multiplication 2019-03-02 23:21:05 +00:00
.gitignore Add perl.exe.stackdump to .gitignore. 2017-06-09 06:38:33 +00:00
_clang-format Set AllowShortCaseLabelsOnASingleLine to false and AlignAfterOpenBracket to Align in _clang-format 2018-12-15 01:37:24 +00:00
Android.mk Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
Common.mak Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
GNUmakefile Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00